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Nintendo: “Consumers Can’t Tell Wii U From PS4 Anyway…”


Nintendo’s CEO has been saying the PS4 and Xbox 720 are no competition for the Wii U – because consumers won’t be able to tell the difference anyway.

Nintendo boss Satoru Iwata in a recent interview, describing how irrelevant hardware specs are to the modern gamer:

“My impression is that the things that happened with Wii vs 360 or Wii vs PS3 won’t happen again.

If they decide to increase the spec numbers, will the consumers be able to realise the difference enough so that they can understand it’s much superior to today’s machine?

And also, if they beef up the processing power, that simply means much more work for software developers to take advantage of those spec numbers.

So I have to ask the question if that type of differentiation really makes sense.”

With the Wii U apparently struggling to beat even the current generation of consoles and some consumers sophisticated enough to understand something as complex as a screenshot, he had better be right.

In other remarks he politely chided Sony and Microsoft for ripping off Nintendo’s latest console, yet again:

“It’s quicker than before. After our showing of motion control, it took three years for other companies to follow suit.

But this time it’s just one year after our proposal, even before we’ve released the actual product. I think that proves the great potential of what we showed last year.

However, I have to point out that there are essential differences between what we are doing and what other companies are doing. The main difference is that anyone who has a Wii U will be able to enjoy the two screen experience, while the other companies are saying its optional, but only if you have this device or that device.”

He can perhaps be forgiven for a certain lack of concern after the crushing success of Move and Kinect.

Leave a Comment


  • Anonymous says:

    i bet 10$ that next gen we gonna have the same old war again, its inevitable, its predestined, it like one of those scripted events in game. it will happen no matter how much you don’t want it to

  • DarkWisdom says:

    Oh Nintendo will you ever learn…

    This isn’t just about how the graphics look, but about how easily third party games can be developed and ported over to a console with inferior specs. I miss the days when Nintendo led consoles in graphical power.

    Nintendo are so cheap nowadays.

  • ChaosAngelZero says:

    “He can perhaps be forgiven for a certain lack of concern after the crushing success of Move and Kinect.”

    You really sure about the Move there, man?

    Seems to me it lost its fire at about 10 or so million units, while the Kinect is around 20…

  • And also, if they beef up the processing power, that simply means much more work for software developers to take advantage of those spec numbers.

    Because having to optimize every line of code for an underpowered console is way less work than just writing something and throwing hardware at it to get decent performance.

  • Anonymous says:

    If his statement is true they should stop making consoles that all serve the same purpose and have the same shit games. It’s just a pain up the ass for everyone – cross-system multiplayer issues, exclusives, waste of space, time and money wasted porting between systems, etc.

  • Anonymous says:

    It’s the sad truth, nintendo brings in all innovations and the others plagiarize them because they suck at doing innovations, and honestly, who cares about graphics on a console anyway?

    My computer can always easily outrule every Nintendo,Kikecrosoft and Sony console that will be thrown out on the market if it’s just about raw power and graphics, that’s why innovation is the only thing that is actually needed for the consoles, and Nintendo invents the most of them.

    Sorry to say it,but there’s only some competition between Sony and Nintendo anyway, because the XBOX is just a really bad computer that costs alot and breaks down easily,whoever buys this shit must be stupid in his head!

    • DarkWisdom says:

      “It’s the sad truth, nintendo brings in all innovations and the others plagiarize them because they suck at doing innovations, and honestly, who cares about graphics on a console anyway?”

      Actually graphics are very important for immersion, which is a growing aspect of gaming today. The inovations don’t enhance gameplay, I’ve only seen one game that has utilized the wii controller well (Skyward Sword) and even that hasn’t hugely impressed me. Nintendo don’t give a shit about making serious games anymore, they only care about profit which is why they are skimping on the hardware and trying to please the casual market.

  • Anonymous says:

    No. No, no, no, no, no.

    The Wii U’s specs are inferior compared to the current generation’s console specs. With the possibility of the next gen PlayStation and Xbox possibly utilizing hardware superior to most gaming computers today, it’s going to be MASSIVELY outclassed.

    Kudos for wishful thinking though.

  • Nintedo is just fooling themselves. They’re admitting that they can’t balance between innovative and fun game play features, compelling story and realistic graphics.

    A better way of saying it is “Well it’s impossible for game developers to excel in both graphics and gameplay and our users are too stupid to notice anyways.”

    Really now. I highly doubt that. I admit the wii didn’t have superior graphics, but the resolution was crap that even a middle schooler could tell how low specs it was. I mean the pixil ratio was 480i. The resolution made everything fuzzy and jagged. Things don’t have to be realistic but at least make the picture crystal clear and clean. I highly doubt the wii u will have at least a crisp picture. The game play feature is innovative enough but it still doesn’t fix the problem the fuzzy picture. Only the hand held extention of the console will have a better dpi.

    I don’t know I have very mixed feelings about Satoru Iwata’s interview. I feel like he is right in some ways but also insulting us gamers at the same time.

  • Anonymous says:

    The part about developer costs is true. If the PS4 and 720 are even more powerful then devs simply won’t be able to afford to make games for them that utilise their full power and will opt to make multiplatform games for all 3 systems instead.

    • Anonymous says:

      Sega’s follow up to Dreamcast was going to have screens on the controller, similar to how the VMU functioned in the original.

      Not to mention Sega had made the Activator in 1993, well before the Wii was even an idea.

      Point being, who the hell are Nintendo to criticize anyone for ‘copying’ them.

  • Anonymous says:

    People who probably don’t even know the difference between Von Neumann and Havard Architecture should just shut up.
    Bitching about what console/PC is best when you probably can’t even write a Hello World application…
    If you don’t know what Aliasing is, it’s better for you to stop making fun of yourself without even knowing.

  • Anonymous says:

    Wii to me is like apple in the gaming world. It does not have to be power full to beat the market. Is all about those stupid advertisements, silly games, ultra dumb looking user interface and hype. Hint why PC gaming is still dying because it is just too fucking hardcore for the mass population of retards.

  • Anonymous says:

    Wait for the PS4 and Xbox 720 (or whatever they’re going to call it) to come out first, then see what happens when a AAA title gets released across all 3 platforms. If Nintendo thinks that consumers won’t be able to tell the difference, then I should expect to see their multiplatform sales numbers become exponentially closer to the other 2 consoles than they currently are for the Wii (QED look at the Wii’s Modern Warfare 3 sales on vgchartz, not even half a million units sold worldwide compared to the 360 version’s 14.1 million and PS3 version’s 11.93 million units sold).

    Nintendo, if you can break the trend you’ve had since the Gamecube of weak multiplatform sales performance on the Wii U then I will eat my words and shut up, but until I see results, I will maintain my current skepticism/cynicism.

    • Anonymous says:

      Well back when all 3 consoles were near the same level – PS2, XBOX and GCN. The PS2 did keep up even though it was the least powerful. Pretty sure once the PS4 and XBOX ??? companies will be able to squeeze more out of the WiiU and it will keep up

        • Anonymous says:

          Ah the good ol chipped PS1. But the only reason PS1 got so popular was because of it’s brand more than anything else. The games were lackluster until it was halfway to it’s lifeline.

          90’s were the years of Sony products. You wasn’t cool if you didn’t own a Sony product in the living room back then. So it’s inevitable that people swarmed for a SONY brand CONSOLE on release, but not only was it a game console. But a MEDIA player too that used CD’s to play games.

          So most owners of a PS1 was what we call today “casuals” (I admit I bought into a PS1 because it was Sony). PS2 was the real deal yet suffered the same Wii problem. Shovelware everywhere. Here’s the thing, Sony fanboys really can’t say anything about how less power & weak graphics equates to crap games and poor sales. Since both PS1 and PS2 was utter crap to mediocre compared to the N64 and Gamecube.

  • In fact, if we look into the past, the best selling console is always the weakest.

    The casual aspect and the motion controller prevented it from being a new Playstation 2 in terms of titles, the same does not apply to the Wii U gamepad which is very similar not only to the normal controller, but also similar to the DS and 3DS where the devs already have a good experience.

    The market today is so focused on expensive productions that no one dares to try something new, all games are more of the same.

    In a weak console development cost is more affordable, allowing random experiments as in previous generations and even the participation of smaller companies.

  • Anonymous says:

    No. He’s absolutely right. He’s talking about diminishing returns. Want proof? Take a look at the general reception of the Unreal Engine 4 tech demo.

    Really, Artefact, you’re going to have to troll better than that.

    • Anonymous says:

      Wii had the best jrpgs in the latest years imo…
      Arc Rise Fantasia, Xenoblade, Last Story, Tales of Symphonia: Ratatosk, Graces, Pandora’s Tower, etc
      Sony has Neptune and Atelier, but that’s it, there are not much good rpgs nowadays for ps3/xbox
      Though not any of them can be compared to the PS2 jrpgs, which had hundreds of good games.

    • Anonymous says:

      I’m not a die-hard nintendo fan, I’ve got a wii, ps3, 360, ps2, xbox, gamecube, 64 and snes.. oh, and obviously a few computers and handhelds.. I play for fun and it annoys me to see people bashing a “gaming” console just because it doesn’t have unneeded graphics.

    • Anonymous says:

      “Denial”? What he said is really true, regardless of whether you’re pro or anti-Nintendo. The PS2 got away with being sub-specced in it’s hayday, and people couldn’t even tell that it couldn’t even do what the Dreamcast did. On top of that, most people still don’t know how to connect something to an HDTV using actual HDTV Cables.

    • Anonymous says:

      no, not really. it takes years before they even learn how to use the hardware in the first place. Remember, the first games that come out for a new generation are only as good as the last. better hardware doesn’t help until the companies actually making the game get a grasp on what it can actually do.

  • Anonymous says:

    In the previous article about the WII-U graphics… I’d have to say, the Wii U had slightly better graphics than the PS3/360. The texture on cloth was stronger, deeper details in some areas. While the towers in the background didn’t have wiring/gates (like they were dithered/AA out) – they didn’t look like the ugly jaggies we see on the 360/PS3… so it might have been on purpose… as such detailed looks bad anyway.

    The PC, being more powerful, rendered the background detail the best.

    Hey, the Wii is only a slightly more powerful version of the GameCube, nothing more. So the Wii-U is a big upgrade for nintendo… it is todays tech and will costs a lot less to make and sell.

  • Anonymous says:

    And??? He’s exactly right, perhaps not about Nintendo’s future success in the market, but few developers are able to keep up with the increase in graphical specs, and when they do, it’s at the expense of other game features. Only the sluttiest of all graphic whores will be able to appreciate the difference in processing capabilities. Gameplay has always been more important than graphics, and unlike the next gen Sony and MS consoles, Nintendo’s console is coming out of the box with increased playability features. Those features may not be utilized well by game developers, but they create more development potential than higher processing specs.

    In either case, you buy a console for the games it can play, making it generally foolish to plan to buy early in the announcement. When there are at least several games worth playing announced, then I’ll consider a purchase.

    • Anonymous says:

      You’re saying I should only buy a system because it has good games that I want to play instead of basing it on its graphical potential?

      Then I guess I won’t be buying a Nintendo system… again.

      Wake me up when they have enough good games not featuring a character found on Smash Bros. game. Also, let me know if they are actually going to be serious about online gaming.

    • Anonymous says:

      Sancom is also wrong linking to their stupid article about how the wiiu doesn’t look as good as the ps3. Meanwhile I’m sitting here going hey look, there are these metal plates on batmans suit that make it look shiny. Its almost as if there is more detail!

  • Anonymous says:

    it doesnt matter how powerful their next console is. its already dead in one major area, the online. the ps4 will be a gen ahead of it and the 720 would be 2. Sure they made money but the core is gone, only the nintendo fanboys would be excited for the Wii-U

  • Anonymous says:

    Even though he sounds kinda condescending, I can somewhat relate to it.

    I mean hell, I prefer to play Megaman titles from the NES and SNES era over most of the crap that comes out nowadays, and those graphics are ancient.

    In other words, it’s all about how fun the games are, not necessarily how good the graphics are; This is why the original Wii was so successful.

    • Anonymous says:

      Nintendo= Gamers that want colour and variety with adequate storylines.

      xbox/ps= Gamers that want to play point and click [fps] games in several HD shades of brown and grey made by developers who couldn’t give a flying fuck about a plot.

      • PC don’t have Megaman, Zelda, Dead or Alive, Castlevania, Soul Calibur, Dragon Quest, F-Zero, Good J-RPGs, etc…

        Recently things have improved with Street Fighter, Sonic and a few more also coming out for PCs, but the percentage of titles relevant to the interests of the traditional gamer is still small.

      • Anonymous says:

        PC Gaming is a dying… MS doesn’t support PC gaming (why bother with a Windows PC then?).. Halo3? All AAA titles are consoles, some get ported TO the PC with little or no quality improvements.

        Some games only work best on PC, for now… but considering that the PlayStation can use a keyboard and mouse, whats keeping them from running WOW?

        • Anonymous says:

          Oh, and another thing. All those spiffy and wonderful next gen looking games at E3 like Watch_Dogs and Star Wars 1313? They were running on PCs. For all intents and purposes, anything that looked amazing was running on a PC.

        • Anonymous says:

          I don’t quite see Sony and Activision Blizzard teaming up to do anything. And PC gaming dying? Why is it then MLG is as wealthy and prolific as it is with SC2 and League of Legends? MMO/FPS games on the PC are still the superior version. Triple AAA titles? Does Half-Life 2 not exist? Starcraft 2? Skeetrim? Battlefield Três? Microsoft doesn’t support PC gaming? Games for Windows hasn’t gone away yet. Even then, so what? There are things like Steam to take up that market. PC gaming dead… pffft. Might as well also say gaming is dead. All of it. ‘Cause you know, the E.T. HD Remake is gonna crash the market again.

        • Anonymous says:

          All triple A games are console games and are ported to the PC?

          Try, most of them are developed on the PC, then scaled down for the consoles.

          Try the Crysis series, Skyrim, Deus Ex: Human Revolution, or the Splinter Cell series (Conviction was PC and XBox 360 only), Bioshock series and the list just goes on and on. (which ones end up looking better? PC or console?)

          Or what about the Starcraft and Diablo series?

          And how many triple A MMOs do the consoles have? Whereas the PC has things like GW2, Tera, Defiant, Mechwarrior Online, TSW to name a few upcoming ones. (As opposed to the 800 pound gorilla in the gaming world.)

          You console jockeys have been decreeing the death of the PC for a long time (since 2001 at the least), and it’s still here. And it’ll still be here, long after your PS3, XBOX 360 and what not are lying on the electronic graveyard, because they’ve been replaced with a new shiny.

    • When the dev is not interested in using the controller screen, he can simply display a map or Hud on it.

      Not all games actually used the two DS screens for something useful, some games simply put a wallpaper on the second screen lol.

      • and I’m totally fine with games that don’t utilize the second screen much. It’s the games that shoehorn mandatory touchscreen functions that I hate. Seriously, why should I have to either smudge up my screen, or have to pull out the stylus, just to access a certain menu or something that could’ve been very easily utilized with the buttons?

        • Anonymous says:

          I use my thumbs when the action isnt that serious on my 3/DS handheld; it saves time and its just like a touch screen display. Though for precision purposes I use my finger nail but i know some people who’re born with nubs for fingers ._.

      • Anonymous says:

        Some even choose to simply turn off the other screen Devil Survivor and Devil Survivor 2 among others.

        You can count with two hands the games that actually used the dualscreen setup in a nifty way, that could not be achieved with a simple press of a button.

        The world ends with you being one of them.

    • Anonymous says:

      The work load may be offset by the fact that the hardware is easier to work with because of its low specs.

      I noticed that many games on PSP and 3DS actually have more content to play with compared to consoles, because there’s this apparent mindset that devs always have to strive for the best graphics on consoles, even at the cost of content.

      • Anonymous says:

        don’t be silly, do us all a favor and learn some programming language, then try creating something more sophisticated than “hello world”..

        when you start wondering why your application is getting slower maybe you’ll understand why having a better machine is actually EASIER to the devs…

        • Anonymous says:

          Nope. Devs have this thing called a “test device” version of the console, usually sent by the console company itself. This “Test Device” is different version from the market-released console (has more slot/hub than the market-release, etc).

          When the dev build the game, we can build and directly test into the test device (which is connected to the developing PC).

          The coding itself is still done in the PC *obviously*.

        • Anonymous says:

          The real morons are the ones who can’t seem to realize that it’s less about the skill of developers and more about the cost to spend developing it.

          More content = more dev time = more working hours = higher salary

          Multiply that with the total months in development AND amount of team members. There can be dozens of them.

          Besides, who said that gaming is all about programming? What about the 3D modellers? Animators? The music team? The dubbing team? Scriptwriters? QA? All this incur cost. With today’s technology and consumers’ expectations, fulfilling all this is not easy.

          When faced with mounting projected cost, console game studios recently are leaning more towards graphics in HD, which is bad but we can’t control it. When developing for less powerful hardware like the handhelds, they can shift some of the attention towards the graphics away towards content, and the cost along with it.

          Those who can’t see this simply don’t own enough handheld games. JRPGs in Japan rose for a while within the DS library, and 3DS is set to follow the example. PSP RPGs are also loaded with content as if they came from the PSX era.

        • Anonymous says:

          instead of bitching at each other, how about this idea? we go ask an actual game developer what they actually think about better hardware and use that to base our ideas of the final outcome on?

        • Anonymous says:

          I think the pro-spec dudes don’t get it.

          I know full well of PS4’s probably flirting with AMD, and also that Microsoft is probably getting them to power the next XBox too. What you fail to realize is that latest gen consoles’ top games are always built with the best graphics they can muster with it. So what if the next consoles are supposedly ‘easier’ and more powerful to code in comparison to previous consoles? The execs will just make the devs outdo themselves, and oftentimes the consoles, too, all the same.

          Just look at SquareEnix’s recent games. We’ve been told that FFVII in HD is impossible for them to make since it’ll take them a looooooooong dev time, and that is simply too expensive when most top companies nowadays aim for a two-year cycle. Then look at FFXIII and its abysmal side content. FFXIII-2 might look larger, but that game took back most of the assets they already made from XIII.

          Meanwhile, Lord of the Apocalypse, a PSP game also published by SquareEnix, has graphics that are only slightly better than PSX, but the amount of content available in that game is much much more than most you can see in recent RPGs. That’s to say NOTHING of Final Fantasy Type-0, in which the only pretty models in-game are the characters faces. All other shit are rendered in realtime with very low polys. Yet Type-0 lets you play with 14 characters interchangeable in one battle. Even the sidequests make FFXIII look like a goddamn budget title.

          Call me a moron, but not all companies are whored out to Ubisoft, Activision or EA. Which, is a good thing.

        • Anonymous says:

          Ah, no hes still a moron. If the rumored ps4 specs are true, it’s an AMD/AMD system. Any developer worth their salt should be able to handle that no problem. PC developers have been working with high spec machines for years, and I guarantee every last Sony/MS dev has made a PC game or familiar with pc development before.

        • Anonymous says:

          You didn’t get the point.

          IF the console have better specs, consumers will not only demand, but also expect better graphics to the point where graphics alone eat most of the power. To the point where the power free to user for content is lower than that of a less powerfull machine with lower resolution graphics.

  • Forgive me if i’m wrong, but I think Nintendo is simply trying to cover up the fact that in terms of muscle it simply can’t compete. I am very let down by the Wii and from the looks of it the Wii U is going to be a letdown too.

        • From that last comment of anon thank you XD. At least someone still has some context. As he said i don’t know if the game boy example is true or not (although most likely is). It has nothing to do with what I am saying. I believe this is knows as a red Herring (when you get off on point that sounds like it’s part of a convo when it is not).

        • Anonymous says:

          But this is not what Bumpermelon was saying. He’s not comparing what console won wich generation, he said that Nintendo can’t compete with Microsoft or Sony in specs, and they’re trying to cover it up. You’re missing the point completely.

        • Anonymous says:

          Fine. Compare the specs of the PS2 to Gamecube and Xbox. PS2 was graphically inferior to both (Xbox > Gamecube > PS2 in terms of specs), yet it still “won” that generation.

          It’s the company with the games that comes out ahead.

        • The point was, that the game boy was completely inferior and still came out on top because people enjoyed the game boy more than the then cutting edge competitors (which died btw). That and it lasted up to 40 hours compared to some 4 hours of the competition.

          Still it proves that it isn’t the hardware that matters. Look at your electricity bill and compare the Wii to the competition 😉

          But you know what? Let’s just drop it. Nintendo isn’t catering to hardcore gamers and to be honest, it never was.

  • Anonymous says:

    “The main difference is that anyone who has a Wii U will be able to enjoy the two screen experience, while the other companies are saying its optional, but only if you have this device or that device.”

    Excellent point, let’s see what silly additional product comes with the next xbox/ps 😉

    • Anonymous says:

      They don’t “come” with the product you idiot. That’s why they’re called optional.

      You’re not forced to use the Move, Kinect, or EyeToy in games. If you want to play those kind of games, you can get the peripherals.

  • Anonymous says:

    What a horribly spun article worthy of something you would see on Rush Limbaugh, or O’Reilly. Iwata is being made out to be an a-hole here and I really don’t think that is the case. Leaked specs, as well as statements from sources at Ubisoft say the Wii U is roughly 50% more powerful than the 360 or PS3. You also have to factor in that the CPU will be sending data not only to the tv, but stream to the controller as well, so that will cut down on output. And those Batman screens are from a port. If we are going to judge what the Wii U can do graphically let’s wait till we see the next 3-D Mario, Zelda or Metroid before we judge it so harshly. .

  • Anonymous says:

    What a horribly spun article worthy of something you would see on Rush Limbaugh, or O’Reilly. Iwata is being made out to be an a-hole here and I really don’t think that is the case. Leaked specs, as well as statements from sources at Ubisoft say the Wii U is roughly 50% more powerful than the 360 or PS3. You also have to factor in that the CPU will be sending data not only to the tv, but stream to the controller as well, so that will cut down on output. And those Batman screens are from a port. If we are going to judge what the Wii U can do graphically let’s wait till we see the next 3-D Mario, Zelda or Metroid before we judge it so harshly.

    • Anonymous says:

      depends what you mean by “performance” in terms of fun and unique storylines and gameplay they exceed anyother. They also excel in improving comfort while gaming, nintendo has given us the D-pad, the thumb stick/anologue stick and motion controls, yes the motion controls aren’t as reliable as a normal controler but it least it fucking works unlike kinect and ps-move, the GCN controler is frankly the best layed out controler of all time aswell as the easiest to hold.
      people like you only care about graphics and repetetive FPS games, tell you what if you want a ultra realistic FPS go join the fucking military.

  • Anonymous says:

    “And also, if they beef up the processing power, that simply means much more work for software developers to take advantage of those spec numbers”

    Clearly the CEO is not a developer or have any idea of development or computers. More processing power actually means less work for the software developers. They worry less about optimizing the code and scaling things down to make it run at a minimum acceptable level and focus more on the design and gameplay.

    They stop worrying about things like “Oh shit, I only got 512MB of RAM! I got to find a way to work around that…” and “Can’t run the game at 720p with 30 fps… let’s scale the resolution down to 576p and stretch the image…”.

    • Anonymous 16:46 15/06/2012: You just perfectly described bad programming. 😉
      “LOL let’s forget about the available ressources the machine can do it anyways” is exactly what non-professional work leading to messed up code is.

    • Anonymous says:

      Yeahhhhhh because game development sure has been getting cheaper as processing power increased over the years, right?

      Oh wait. Game development is so incredibly expensive now that if a game sells less than 2 million copies, the dev team gets fired.

        • I almost thought you were gonna say Kingdom Hearts XD

          I would’ve celebrated if this were true since 2 was their last great game in the sewries… tired of all this spin-off side story crap.

          They need to make 3 already, end the “Xehanort Saga” (yes… that’s what they’re calling it people… meaning a NEW Story is coming after part 3 EVENTUALLY releases in the future… I know.. im groaning in disgust too..) and close the dopor on a series that should’ve ended years ago.

          Sux that when a game fails but the small hardcore fans that were into it never get any closure, but when a game succeeds you gotta pull out all the stops, use every trope and idiom in the book and cater to the “hardcore crowd” (not always a good thing, case in point, COD, the games are getting blah now…) and end up ruining what was one a great series and turning it into shit.

          Take The recent Batman trilogy for example, Nolan is smart ending it at 3, because,

          “You either die an epic trilogy, or you live long enough to become ‘Batman and Robin'”

        • Anonymous says:

          You need to STFU. If you knew the definition of a fucking spin-off you would know only Days and Coded fit that description, and even they had relevance. You don’t want more of a franchise and you want the economy to plummet because your ‘pure’ ideology is such a good idea (oh bitch whine, why are they making so many games im so fucking entitled)? Well guess what until you start making globally popular games and until me or anybody on this site starts throwing money at you, your opinion on what is needed in a successful video game series is unneeded.

    • Anonymous says:

      that is a terrible and lazy line of thought. Regardless, no matter how much power a console has, a developer will always optimise their codes further into development. Having said that, the WiiU hasnt even launched yet so its graphical capabilities are still very new. It’s more than likely it will look even better 5 years down the line.

      • Anonymous says:

        The extent of optimizing code is a cost vs time balance. RAM, processing power, and storage space is much more abundant and cheaper nowadays. There is really no point in micro-optimizing code because of restrictive hardware when the cost in doing that can be better spent elsewhere.

        • Anonymous says:

          Your thought process is why most modern PC Applications are all poorly-optimized, bloatware crap that run worse on the highest-spec computers than apps that do the exact thing did back on old Windows 98 PCs.

    • Anonymous says:

      It doesn’t mean less work for the developers. (Unless your view is that of an indie developer.) What it does mean is that the company that produces a game at a certain level of quality can hire people who’re capable of less demanding thought — the power of modern semiconductors will soak up a short bubblesort, for instance.

      That is to say, it enables shovelware.

      • Anonymous says:

        Also if you have more a powerful console you hire people to do more detailed work. That’s what he meant. You have all of this power and now you need to use it, no more covering up crappy textures with anti-aliasing and no more invisible walls blocking my sneak attack arrows when i hide behind a goddamn fence in Skyrim.

    • Anonymous says:

      I think he’s making the INCORRECT assumption that “beef(ing) up the processing power” == “creating an entirely new architecture, which the programmers will have to learn from scratch”.

    • Anonymous says:

      He’s really just under estimating the skills of console developers, has he not played an Uncharted game or seen what the Last of Us looks like…His predictions are awful and he’s sadly mistaken if he thinks developers won’t adapt to future upgraded console specs.(I’m the Anon that made the mother joke, and I stick by it, sry Nintendo fans :D)

    • Anonymous says:

      Sony Consumer= 8 year olds who thinks playing M rated games make them mature

      360 Consumer= FPS, FPS, FPS….

      PC Consumer= Laughs at anyone arguing about graphics, power and specs *smirks at Sony fanboys*

      Are we really going to do this?

        • sadly they’re slowly “becoming” gamers… hell most people are already saying they are the next “breed” of gamer, the “casual quick game” crowd.

          Sux if they overtake because then the big 3 will think “OMG we gotta step up and deliver little trinkets like they do and score big on cards you can buy at the grocery store for MAX PROFITS!”

          I only have a PS3and a Vita So I can only comment on the PS minis that the store is populated with. TO me this right there seemed like an attempt at winning over the “computer casual gamer” and the “smartphone/ipad/iphone” crowd.

          They’re getting bigger people… whether we like it or not :/

      • Nintendo is making excuses for the fact that they want to save money on grpahics chipsets again. So much like Wii, WiiU’s graphics will pale in comparison to PS4 or Xbox 720. The screen controller does intrigue me though. Looking forward to seeing a metriod, zelda, or starfox using it ( which I vainly hoped they’d have this year….-sigh- )

        • FF 13 and 13-2 were perfect examples of games that were clearly incredible to look at but because of that… we suffered in terms of “where in the &^%$ did my Final Fantasy go!?”

          Truth is, we don;t need the ps4 or the 720 now… nor DO I think we will need it for at least 5 to 10 more years.

          But hey, it’s gonna happen. Sony promised us yet again, a 10 year system, but iirc ps3 came out during ps2’s what was it… 7th or 8th year?

          Yeah… I wont be surprised if next year or 2014 is the year the announcements come out… everyones gonan go apeshit for it I know… but I personally am just gonna go “well… It’s time I guess…”

        • Anonymous says:

          It’s going to be rough for most console makers next gen to put in a lot of horse power when most homes are upgrading TVs from SD to HD. Accomodating the jump from 480p to 1080p in itself takes a lot of power, and current consoles are already struggling so much that they had to render some scenes in games with lower res.

          However, I agree that simply not putting an effort to get the best graphics solution for their newest console is basically deliberately screwing their fans, whether those fans care or not. The fucker knows they have enough kids who’ll buy their shit regardless.

          One can say that Nintendo probably took to heart the failure of Gamecube which was technically superior to gen-winner PS2. Then again, Gamecube’s failure is attributed to a whole lot of other shit; disregarding DVD media as one of them.

        • Anonymous says:

          Or not planning on WASTING money on a bleeding edge chipset for a minor difference in visuals.

          Graphical capabilities are really going uphill, as time passes it takes more number crunching power for less improvement.

          We are past the days when the visuals on a new console will actually blow anyone away in contrast to the last. It’ll take a real nit-picker to tell the difference.

      • Anonymous says:

        “PC Consumer= Laughs at anyone arguing about graphics, power and specs”

        Never mind that these PC consumers are the ones who start most of the arguments. If they “laugh” at console owners, why do they feel the need to say how their PC is superior to any console on every damn console-related PC-unrelated thread/post?

      • Anonymous says:

        I think your “Sony =” is actually part of the 360 crowd. So more like:

        Sony Consumer= people who play the widest variety of games.

        360 Consumer= 8 year olds who think playing M-rated FPS’s and swearing like a sailor makes them mature.

        PC Consumer= those with an elitist mindset who think just because PC can be upgraded their automatically the best, i.e.= assholes.

  • Anonymous says:

    If there’s one thing i always hated about Nintendo, it’s that exhausting hubris. Especially when a Nintendo employee talks about specs. Nintendo is very good at concentrating on one aspect of their consoles. You could say, they milk it to death. Just like they did with cartridges in opposition to optical media. Or the successful, yet gimmicky, motion control that was totally derailed into casual hell.

    The consumers WILL be able to tell the differences soon enough. They should be more worried about the software support.

  • Anonymous says:

    It is generally true that the console with the weaker specs is the more successful one. PS2 etc. The current generation wii has died out but it was the most successful at first and now the 360 is (arguable a weaker machine than the ps3). Having said that, I wont be buying any of the consoles. PC gaming is where its at lately for me.

  • Anonymous says:

    I suppose that if PC is the best videogame system it does have recent Super Mario, Zelda, God of War, Final Fantasy, Metal Gear, Infamous, Little Big Planet, Uncharted, etc… ¬¬ Stop being so retard PC fags, PC sucks hard in videogames, you cant play those games untill you have a effective emulator. All you say PC games rules because you spent around your entire lifes playing stupid MMORPG´s that require no-skills, only leveling up.
    I spent around 400 dollars on console and i will have it an entire generation, youll have to buy upgrades to your PC if you want to play newer games.
    Every VG conosoles rules over the PC, but PC fags can´t realize that, stop being stupid faggots.

  • Anonymous says:

    I do feel there is some truth in Iwata’s opinion..

    When I watch Unreal Engine 4 and Luminous engine demo, it not exactly mind blowing like when I see ps3 graphic for the first time..

    Rather, it look like current gen graphic with slightly detailed character and environment, maybe little better physic..

    the ps3/ Xbox 360 graphic vs Wii certainly leaving Wii in the dust, but I doubt that Wii U going to get beaten very badly by PS4 and Durango with these suppose to be new gen graphic..

    Hell, I even more impress with Watch Dog gameplay demo which is current gen graphic..

  • Anonymous says:

    I always have to laugh at Sankaku news nowadays, Nintendo is the best, and he is right, Wii U will sell much more than ps4 and xbox, that’s for certain, even if some Nintendo haters are already doing fake comparisons, and other things

    • Anonymous says:

      You’re absolutely right. In other news large swaths of the population eat shut that’s bad for them, make bad decisions and make uninformed purchases. So yeah more people doing something must mean it’s good

    • Nothing is certain. Nintendo is releasing it’s console before the competition because they know it’s inferior to what they are going to release (Sony and Microsoft seems to be releasing their consoles at the same time), so they can gain time. The same thing happened with the 3DS, they were in such a rush to release it before the PSVita that, at the time they released it, it came with no good games, and they had to drop the price 6 months after its release because of the sales.
      I have a Wii and don’t have a PS360, but I’m trying to be objective here.

    • Anonymous says:

      Sorry but they kind of got a point.

      I understand if people who don’t play games aren’t able or hardly able to notice the difference is per say the graphical power if it’s minimal.

      But remember when a whole wave of Graphic Whores, Sony and 360 fanboys swept the internet and lashed out at Nintendo for “shitty graphics” when 3rd party games was demoed for the Wii U? But in truth those demoed games were actually of PS3 and 360?

      I’m inclined to believe that “consumers” in general aren’t tech heads to understand power and spec. Seeing a video or demo means nothing. The only way you will get an idea about graphics are the from the specs itself. Even then you can only speculate since it’s also dependant on how much effort the developers will put in. Besides the fact the Wii U isn’t even out yet and specs could possible change before it’s release. Even developers mostly played around with old or proto devkits rather than the finished product.

  • Anonymous says:

    Most gamers just seem to enjoy overly realistic cinematics where you can press a button or two. When it comes to Nintendo, they are saying in this age, going all out on the graphics is irrelevant, the graphics we have even now for the wii, ps3 and 360 are more than good enough.

    We’re no longer dealing with a small amount of polygons where the model doesn’t even look human. Graphics are at a point where people should be satisfied, but most aren’t.

    What makes a game is the gameplay, more than anything. You want an example? N, a simple game, horrible graphics, no real story.

    That was a fun and enjoyable game.

    I think at the point we’re at now
    Good gameplay + Good story = Good game
    Good gameplay + Good story + AMAZING GRAPHICS = Good game

    Then again, what do I know?! Pfft.

    • >What do I know

      Well… nothing, bro.
      Developers should at least have the OPTION to do what they want. Who is Nintendo, to make such a decision for them? The only reason to limit their hardware are the costs per unit. For something with such a long life-span as modern consoles… that’s not worth it! And it’s not like they go down with their prices anyway.

      Bad business, Nintendo.

    • Marine-RX179 says:

      They never learn. Years ago, it was precisely their arrogant attitude and treating game-developers like dirt that drove the few big game companies into the open arms of Sony…

  • Anonymous says:

    “the PS4 and Xbox 720 are no competition for the Wii U – because consumers won’t be able to tell the difference anyway.”

    what is nin’s ceo talking about lol if the current gen games on other consoles looks better than wii u right now, how can wii u look better than future gen?
    i doubt it :/ even if the wii u games are in 1st gen atm

    lol i call trolling on this one

  • BloodLegacy says:

    What a dick. He basically just sent a big ‘fuck you’ to all the hardcore gamers out there, myself included. I gave up on consoles a while ago and went back to PC gaming because I CAN tell the difference (eg. Battlefield 3, Skyrim).

    • Anonymous says:

      Well, you also gotta understand Nintendo “hardcore”/”core” gamers doesn’t mean or represent the same as PisS4/SeXboX 720 “core” gamers. Nintendo has been doing this kind of shit for years. So what? Nintendo fans will gobble their shit up, just as Xbox fans will gobble MS shit up and PS fans will gobble Sony shit up. Nintendo’s out the gate first with their next gen console and features, let them talk up their hardware. If it fails in the months after its launch, well then it backfired in their face, so fuck it. It’s all part of marketing. Rustle some jimmmies, see where the consumer aggression goes.

  • Anonymous says:

    PS3 is still not fully used to it’s full capabilities and already they are putting out PS4… They’re treating consoles as if they’re mobile phones. 😐 Next thing you know, they’ll change monthly.

    • Noodlestein says:

      That’s the most idiotic thing I’ve heard, if this was just a mere few years ago we’d already have the ps4/720 out already, shits coming out slower now, not quicker..

      • NES release: 1983 / +7 years
        SNES release: 1990 / +6 years
        N64 release: 1996 / +5 years
        NGC release: 2001 / +5 years
        Wii release: 2006

        Statistic says shits coming out sooner every generation, with the exception of Wii U. Probably because the Wii still sells.

      • Anonymous says:

        Next Gen consoles should be featuring NEW features. What they’re doing is just releasing shit that can play games that the PS3 can play.

        Sure XBox360 needs a Blu ray feature, but a PS4? What new feature would they have? This is the same as PSVita!

        • Anonymous says:

          Even if PS4 is released, I doubt it would play games with the Graphics of Advent Children. (A 3D movie made years ago)

          I would understand if the difference would be like PS1 > PS2 but right now, I don’t see games that are not playable by PS3.

        • Anonymous says:

          It doesn’t matter if the developers are not using the full specs of the PS3 yet. We have all done the math on its hardware and know that it is not capable of reaching anywhere near a well built PC in graphics. If you are looking for gimmicks and wacky features then you should stick with Nintendo. The rest of us want the most realistic, smooth graphics and unlimited polygons with an incredible online experience.

    • Anonymous says:

      your not to bright for saying that cause nintendo comes up with ideas and others just use that idea. if anything nintendo=heart,family, and friends. one they came up with anolog sticks. two motion control. 3 brings in even old people to play games and have more kid friendly games. with the wii u bringing back hard core.

        • Nintendo is for kids, family etc.
          Those kind of companies are the most evil ones. Nintendo IS evil. Nintendo introduced RegioLock. Nintendo censores games to be family friendly and Nintendo does lots of other shit that if you knew about would make you hate them. Sadly… Nintendos competitors ain’t better.

          Still, I credit them with the control stick, because they made it work and sell. Like with motion control, which is really old if you look back.