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Death Stranding Reaches “Important” Development Phase

Hideo Kojima has said that “life simulator” Death Stranding has reached an “important phase” in its development, with the established developer now playing the game every day on his PS4.

Renowned video game creator Hideo Kojima has said that long-awaited title Death Stranding has reached a critical phase in its development and is now somewhat playable, though it has not yet reached the final stages of debugging and difficulty adjustment.

Death Stranding is not yet in the debugging and difficulty adjustment phase, but we’re combining all the elements and tools from different development systems into the game. While I’m playing the game on the PS4, I’m putting things together, adjusting things based on how they feel and perform, fixing problems, cutting things out and adding things in. It’s an important phase in development!

These comments appear to contradict previous claims that the game had reached “polishing phase” late last year.

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