The amazingly buggy Fallout 76 is less than a few days away from its premiere. To “ensure a smooth launch experience” Bethesda will be rolling out a day one patch that is bigger than the original game.
Fallout 76 by itself is a 45-gigabyte install and Bethesda’s planned patch that is supposed to patch most of the title’s game-breaking bugs is an incredible 54 gigabytes.
Knowing Bethesda’s games this probably will not be enough to fix everything that’s wrong with the game as balance issues and actual gameplay changes to facilitate them can only be properly implemented once the actual title is out.
The highly patched Fallout 76 will be coming to the PlayStation 4, Xbox One, and PC on the 14th of November.
As if i would waste so many hours and storage space for a bugged game, not to mention that having a PATCH to fix bugs be BIGGER than the game itself…. its a fkng joke
The bug fix isnt bigger.. you are just downloading the whole game… again…
For a moment i thought i was on kotaku…
Any one who played any 3D title from bethesda made with this engine, should know you are just downloading the same files again with probably only 10% being updated…
Well actually after Beta test 30GB patch game is still around 50 GB. The reason is that launcher downloading full archive with fixes and replaces older one. So it will be like this, this time again. But the question is what fixes will be in this patch? Will they fix anything? Like performance, stash size or physics dependence on frame rate?
lol so glad i dont like fall out