Seemingly discontent with their current hardware, Sony have announced two new forms of PS4: the PS4 Pro and the PS4 Slim, promising a marginally more compact console or one capable of the marvels of 4K output.
Initially called the PlayStation Neo, the PS4 Pro will be an enhanced version of the former PS4, boasting an upgraded GPU and CPU and allowing games (and even other applications like Netflix and YouTube) to be played in 4K resolution, ensuring a slightly enhanced visual experience perfect for those who obsess over such minor differences.
Games will also be compatible with HDR, with Sony promising that the original PS4 will obtain “HDR-capability” through a patch near the end of the month – a comparison can be seen below, with the original on top and the PS4 Pro on the bottom:
The PS4 Slim is merely a smaller version of the original PS4 in all dimensions, bearing all the same parts and functionalities but with physical eject and power buttons instead of touch-sensitive ones – a feature that was already implemented in the 1200 PS4 models.
The 3 hour event at the PlayStation Theater in New York:
The PS4 Pro will go on sale November 10th for $399, while the PS4 Slim will be available on September 15th for $299.
Potato Station 4+
doesn’t support 4k bluray discs; f♥♥k that
it doesn’t matter how good the system is. if the games suck, than it’s worth less than garbage. they should be making new games than start with the game sytem, if needed. focus on making games that catch people’ eyes with easy. take a look at the psp go. it made so little sale, because there where no games that people wanted to try on it. ps vita almost met the same fate. right now, it’s on thin ice with only a few games that keep the ps vita going. if i’m wrong than tell me, my ears are open to all comments( good or bad).
Lets be realistic here for a second.
Even GTX 1080 and their AMD counter-parts with decent CPUs have trouble running some games in 4K while keeping 60FPS depending on the settings, like SSAO, HDRR, Dynamic Shadows, PhysX and Anti-Alias options can kill the performance of today’s high-end PCs, sure it depends on the game but that means the PS4Pro will have to compromise detail even more to reach 4K (It’s actually 2K upscaled to 4K) and we know that’s not going to happen so developers will use the cinematic 30fps bullshit more often, VR is terrible with low framerates including 60 and it gets worse with variable framerate so all in all it’s just a minor upgrade to an already extremely dated machine.
It’s going to take some time to have native 4k for everything. Company’s will need to invest a lot of money in new hardware to work, and save assists in that environment. It’s always nice to see some new gear.
Sales Pitch:
Upgrade your 8 year old box with a 5 year old box in 2 months, because we couldn’t put fucking decent GPU in it.
Expect top of the line 4k gaming with 720p upscaling.
Immersive HDR from our TVs for the low-cost of 2000$+.
Smooth sub-30FPS, high-resolution 16×16 texture.
PlayStation VR that will make you puke since the frame rate is all over the place.
And much more.
Ours developers will work hard to make sure the games you love will work perfectly on PSPRO while running like s♥♥t on PS4/PS4Slim because we don’t give a s♥♥t.