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Nintendo’s Mobile Earnings Grow to $85 Million

According to the data gathered by mobile app analytics experts at Sensor Tower, Nintendo’s mobile game revenue has grown to $85 million in the first quarter of 2019.

The top worldwide earners on the App Store and Google Play include Fire Emblem Heroes, Dragalia Lost, Animal Crossing: Pocket Camp and Super Mario Run.

A rundown of the earnings for Nintendo’s top four mobile titles:

The publisher’s top performer for the quarter was Fire Emblem Heroes, originally launched in February 2017, which brought in an estimated $46.6 million of player spending globally. This was off 30 percent from Q1 2018 when the title grossed approximately $66.2 million worldwide. Quarter-over-quarter growth for the title was positive at 5 percent, up from $44.3 million in 4Q18.

Despite posting a Q/Q decline in revenue of 55 percent from 4Q18, bringing in $23.4 million compared to $52.5 million the previous quarter, the presence of Nintendo’s latest mobile title, Dragalia Lost, prevented the company from ending Q1 down 23 percent from 1Q18. Still, the title’s underperformance in its second full quarter of availability, despite launching in additional markets, is surely receiving intense focus from the publisher.

On a positive note, Q1 saw a resurgence in spending by Animal Crossing: Pocket Camp players. Gross revenue for the title last quarter topped $12.9 million worldwide, a Y/Y increase of 30 percent from $9.9 million in 1Q18.

Super Mario Run, Nintendo’s first mobile game, accounted for just 3 percent of the company’s smartphone and tablet revenue last quarter, grossing an estimated $2.3 million. This was 41 percent less than the $3.9 million players spent in the title during 1Q18. Its Q/Q growth, however, was plus 15 percent.

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