Final Fantasy XIV has blessed its sizable player-base with a PV of its upcoming 3.2 patch entitled “The Gears of Change”, showing off the gargantuan new boss and all the new content and items that MMO fanatics will likely clamor over, a thoughtful gift unlike those titles which charge for such content…
The in-depth 8 minute PV:
Final Fantasy XIV’s update will unleash the might of “Sephirot” on February 23rd for the PC, PS3 and PS4.
You can’t compare DoA5 DLC costumes to Final Fantasy XIV. Two reasons.
DoA5 is not an MMO.
DoA5 does not need a monthly subscription to play.
You just can’t compare two extremely different types of games.
That boss looks like it’s made of a collection of Clifford the dog’s turds.
Looking at the amount of aesthetic content in this game I don’t think I’d be disappointed in it becoming a VRMMORPG, if that ever really becomes a thing.
Enjoy your next round of grinding wheel, doing the same dungeons over and over (and over) again – but dont worry, there will be a hard version of it soon as well, to do them even more!
Also those “Simon says” bosses must be fun as well.
And soon you can look like everyone else again with your gear where the stats dont mean anything – only the level number on the gear.
>”simon says” bosses
lol so true, f♥♥k this game
Keep in mind Grinding might not be your thing, but some people enjoy grinding.
I love how pessimistic your views are.
But yeah, keep on telling people what they should like or enjoy. Cause that will definitely change the world for your liking. Good luck!
shush, that’s because they grind in the wrong way and alone. They missed the “multiplayer” part of this game. Seriously the good part of MMO is to play it with your friends or even total strangers that you just met really. If you play MMO and don’t do the social aspect, you doing it wrong.
That and to most people that actually play this game and other MMO, this game is not that grindy as you will reach substantial level for your characters simply by doing the main quest.
This is due to the fact that this game is not a free-to-play where free player will essentially get lower xp. This game is subscription base which SQ doing it best to ensure that within a month that you pay for, you’ll progress much further than free-to-play game while still making the game challenging.
Quit a long ago, when they took away all the good event rewards and put them in the microtransaction store, and the implentation of flying mounts. Dumbest idea ever, you can only fly in certain zones, and in order to fly in those zones, you have to basically finish everything in that zone before hand, so by the time you can fly, you’ll never be going back to that zone.
They want you to explore the area befor flying, that part I think it’s ok. And what are you saying you will never go back to an area? Most people do hunt, gathering, fates, treasure maps and other job quests, so you WILL go back. The events rewards I agree, the last reward was a hat… Microtransactions are for past events items, minions, rare dyes, and 3 mounts, everything is for looks only.
Wow… you’re a fucking dumbass.
Each year each event gets new rewards and the old rewards are put into the cash shop for the people that missed out on them. If you’ve already participated in an event you can rebuy any event items you tossed out at an in game npc for super cheap. All of the event items are purely cosmetic and often quite goofy enough looking you hardly ever even see people use them cosmetically.
And you’ve obviously never played the game if you think that people will “never be going back to that zone” after unlocking flying. Progressing through the story and unlocking each zone will at best level up a single job to the cap. You’ll be going back to pretty much every single zone afterwards for any subsequent jobs, new main/side quests, treasure maps, fighting Hunt enemies, gathering crafting materials… really you’ll be going back A LOT.