The developers of “Fighters Uncaged,” a motion controlled fighting game for the Xbox 360’s Kinect, says that a two player mode had to be taken out as it is just “too dangerous.”
Commenting on the game’s two player options, the producer was heard to say:
“Versus mode was a bit too dangerous. It’s possible to do, but people just end up hitting each other.”
Although it seems possible overexcited players standing next to each other could be asking for trouble, online multiplayer would appear to conveniently sidestep this issue…
Fighters Uncaged itself, to be released by Ubisoft in November, certainly seems an excellent idea on paper, but there are lingering doubts as to just what level of motion control finesse can be expected from these games:
The game features plenty of burly men with bad tattoos – current marketing theory seems to indicate this guarantees success amongst adolescent US gamers:
WHAT!? they took out the 2 player mode all together?!
what the hell is the internet for anyway?!? come on microsoft!! come on!!!!
now imagine if you play an fps. guess real guns will be used right?
This well give any bully big brother a excuse to kick there younger brother’s ass xD
Why not do what sony did with the eyetoy fighting game and have players be able to stand back to back?
Eh, looks kind of slow on the receiving of the body motion input. It looks pretty hard to fight online with these in mind, especially considering the timing for blocks and combos and whatnot. I’ll stick with my Blazblue for now, thanks.