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An Interview with Artefact

  1. I was asked to give a brief interview to a Chinese anime site (here, in English and translated into Chinese); below is the interview for those interested:

    Q1: how many time do you watch anime and comic per week? It was said all anime site admins are real otaku and stay at home for the whole day.

    Unfortunately, I'm usually too busy with the site to actually spend much time watching anime or reading manga, although in the past I read and watched plenty. I do however play games regularly.

    My tastes in anime and manga don't really overlap very much with the content of the site (that is to say I like titles which aren't incredibly popular or don't make good articles), so it's sort of irrelevant - I am just here to provide the coverage the audience seeks.

    Q2: do you feel a lot pressure as you are the admin of the world largest anime blog? How do you deal with the comments that offend you?

    It's more a matter of applying self-discipline than it is a matter of feeling external pressure.

    Generally I just ignore the less pleasant comments (which are to be expected on the Internet), although when dealing with purely abusive users or ones who are plainly malign we do resort to moderation. The major objects of moderation are actually repetitive memes - if left unchecked users begin to repeat them indiscriminately in every post, which can lead to huge amounts of idiotic and meaningless "comments." It's best to nip them in the bud and so encourage diversity, originality and actual content.

    Q3: someone says that 80% of animations are selling MOE, there're too many stories happen in school, what do you think about it? Will all animations be 3d 10 years later?

    I do agree with the criticism of the "moe boom." By concentrating exclusively on fans who will endlessly consume the same moe titles they are sacrificing any possibility of mainstream appeal, which is necessary to bring in new consumers. K-ON! may be a high quality moe anime, but it is impossible to imagine it gaining success beyond the "otaku market" as is quite possible with a title like Ghost in the Shell.

    And personally I have little interest in stories set in schools - if that's what the market demands, then so be it, but I think a diversity of narratives would expand the appeal of anime.

    3D "anime" animation could be rather revolutionary. The top anime games currently have better visual quality than many anime, and this quality is only going to improve. 3D CG of this quality is vastly cheaper to produce than traditional animation or even CG illustrations, so it is easy to imagine the barrier to entry into the "anime" market lowering to doujin levels - MikuMiku Dance is an early example of a free toolkit which allows anyone to create 3D animated anime.

    Higher visual quality in toolkits and professional tools could see anime production becoming an order of magnitude less labour intensive, allowing anime to be produced much more cheaply, allowing more titles to be released with less risk.

    Q4:do you play games(except gal game) in part time ? Do you think Ps or xbox will be the main platform of games and games will disappear from pc?

    I play a lot of games. It seems this generation will be a narrow victory for the PS3, although Sony may not be in good condition for the next generation.

    PC gaming has pretty much been destroyed - niche titles and genres unsuitable for consoles will persist, but mainstream titles now almost exclusively exist as poor ports of console titles, so I can't say I am very positive about PC gaming at this stage. As long as Microsoft controls both Windows and the Xbox I doubt we'll see much growth in mainstream PC gaming.

    Q5:lot of Chinese college student (mostly freshman) feel free in college and lose theirselves in mmorpg or animations, is that happen in your country too? Could you say something to them or give them some advise?

    I used to play MMORPGs "hardcore," so I understand the appeal of MMORPGs completely.

    I think virtual worlds are as legitimate a form of entertainment and social interaction as real interactions, and essentially no more or less illusory and unproductive than the kind of mainstream consumer pastimes which media and governments rarely criticise. The reaction against them, especially in illiberal places such as China and Korea, owes more to their novelty and generational differences than to any inherent problem with the games themselves.

    However, they can be problematically addictive for weak-willed people, just as gambling or alcohol can become major problems for some despite being manageable for most who indulge in them.

    As to how to approach such games, it is helpful to recall the inscription on the temple to Apollo at Delphi - "Nothing in excess."

    Q6: The traffic of your site must be very big, so you must have a strong server, how do you support the money of the Internet and the server? Just from Ads? Tell us an interesting story of your site or your server?

    Yes, the site now spans 3-4 servers, some being quite powerful. The site is supported exclusively by advertising at this stage.

    The servers tend to suffer some crippling technical problem every other month, so there are lots of boring technical tales of these problems, and not too much which stands out as being interesting, unfortunately.

    Posted 5 years ago # Quote
  2. This is amazing. I didn't you know played an MMORPG at your early years, Arte. :D

    Though what interested me the most is question #4. Haha.

    Posted 5 years ago # Quote
  3. Question 3 for me. I agree with the "moe boom" but disagree with the 3DCG. Never liked it, and why fix something that's not broken?

    Posted 5 years ago # Quote
  4. I had no idea sacom was the worlds largest anime blog
    Well done

    Posted 5 years ago # Quote
  5. Did the second question make you twitch?

    Posted 5 years ago # Quote
  6. Very well thought out responses which ring true to all the questions asked. Bravo!

    deadbeat said:
    just asking, is any of the above open for discussion? wouldn't want to risk the almighty Thor's ban-hammer ;)

    What purpose would he have in not lock-stickying if he didn't want responses?

    Posted 5 years ago # Quote
  7. Try not to derail this.

    Posted 5 years ago # Quote
  8. When I read question 2 I was like "HOLY SHIT!!" But then I saw Artefact didn't care :p

    Posted 5 years ago # Quote
  9. Mikage-sama said:
    When I read question 2 I was like "HOLY SHIT!!" But then I saw Artefact didn't care :p

    it's called self-control =/

    Posted 5 years ago # Quote
  10. So Artefact is like any other young adult :P
    Sad that they didnt ask any personal questions though
    Age, How you first began, How Many Staff you have etc etc

    but i loled at i dont have enough time for anime, but i have time for gaming xD

    Posted 5 years ago # Quote
  11. Vicious said:
    So Artefact is like any other young adult :P
    Sad that they didnt ask any personal questions though
    Age, How you first began, How Many Staff you have etc etc

    but i loled at i dont have enough time for anime, but i have time for gaming xD

    Alot of young adults don't have time for anime and gaming, it saddens me. I used to watch anime and play games with my cousin all the time, but ever since he became a lawyer all he does is read manga every now and then.

    Posted 5 years ago # Quote
  12. I assume that was a tacit acknowledgement that its open for discussion ;)

    Anyway, just to start, how can the entire site be wholely funded by ads revenue? I know how much servers cost and judging by the low number of ads (don't get me wrong, its a fantastic thing) on SanCom, there is no way you can run 4 powerful servers on that kind of money.

    Unless the affiliates earnings on play-asia are that high as they are the only ads I see most of the time

    Posted 5 years ago # Quote
  13. Avatar Image

    Nin

    I'm surprised at the answer to Q3. While it's purely a matter of taste, I didn't expect the answer to be in favour of 3D CG anime. I'd be horrified if the majority of anime on the market turned to computer-rendered animation. I'm sure it would lead to quite a severe impoverishment of the art world.

    Posted 5 years ago # Quote
  14. I've always been perplexed as to why people keep on calling this site a blog. Do you post about your night out? No. Do you post about your dinner? No. Are the Galleries filled with photos of your dolfies? No.

    Anyway....

    I had no idea Sankaku was the largest anime "blog" ever. Makes me feel proud to be a regular member. *^_^* 3-4 servers, wow. Supported exclusively by ads at this stage... Are you planning on starting stuff like premium memberships? D= Because that'll suck.

    Posted 5 years ago # Quote
  15. That is sheer prejudice. "Anime" style 3D CG already looks almost on par with traditional animation, it's simply a question of the method used to obtain a visual result.

    And shifting to having artists work in creating and animating 3D models would hardly be an impoverishment - more like an upgrade.

    Posted 5 years ago # Quote
  16. Doesn't 3D CG cost more and take longer than simple 2D animation? With the economy as it is, I doubt they'd be willing to spend extra for something experimental and might not sell.

    Posted 5 years ago # Quote
  17. I have to agree on the 3D CG part. The only reason I never picked up Final Fantasy was because it's in 3D.

    But 3D incorporated anime like Eden of the East and Summer wars have a great future ahead of them.

    Posted 5 years ago # Quote
  18. Mikorio said:
    I've always been perplexed as to why people keep on calling this site a blog. Do you post about your night out? No. Do you post about your dinner? No. Are the Galleries filled with photos of your dolfies? No.

    Anyway....

    I had no idea Sankaku was the largest anime "blog" ever. Makes me feel proud to be a regular member. *^_^* 3-4 servers, wow. Supported exclusively by ads at this stage... Are you planning on starting stuff like premium memberships? D= Because that'll suck.

    I term it a "news site." But there is no real meaningful definition of "blog" - looser ones take in anything which allows comments and some even call sites like Gigazine "blogs" despite them not even having comments. I think most definitions focus on the "pictures of your dinner" style of personal diary... in any case the term scarcely seems appropriate for the site.

    As to remaining exclusively dependent on advertising - I'd say it's always best to keep your options open.

    Posted 5 years ago # Quote
  19. not that I'm putting a wet blanket on the claims of pure ad revenues (as I mentioned above), but I'm sure that you realized just as well as I do that if you want to 'up it a notch', you have to revamp the entire site and at the very least, get it off the creaking WP foundations.

    Just my 2 cents.

    Posted 5 years ago # Quote
  20. Avatar Image

    Nin

    Artefact said:
    "Anime" style 3D CG already looks almost on par with traditional animation, it's simply a question of the method used to obtain a visual result.

    Ah, right. I understand now. The animation I had in mind was the kind you see in games these days, but I had totally forgotten about the kind that looks just like today's anime.

    Posted 5 years ago # Quote

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