Sankaku Complex Forums » Games

Realistic Art Style?

  1. What do you think of the realistic art style trend of Japanese games, such as for MGS4 and FFXIII? Do you have any preferences? Am I dumb for thinking that this is a new thing rather than something that was only limited by the last generation consoles' processing power?

    Personally, I think this trend seems positive, cosplayers can look exactly like the characters rather than something different, realism will probably be more appealing to non-Asians, and who doesn't like good graphics? But hey, what do I know. I've never actually played a FF game, I don't really have many JRPGs but the few I do have are some of my favorite games, mostly Paper Mario and Paper Mario and TTYD (Haven't played Super Paper Mario yet, though), and Guardian's Crusade/Knight and Baby.

    So, what do you think about it? By the way, this is my first forum post here. I like this website and found it less than a week ago. :)

    EDIT: Also, anyone else here played Guardian's Crusade (I've heard some people call it Knight and Baby)?

    Posted 6 years ago # Quote
  2. Avatar Image


    This thread needs more 2D moe.

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    1. kneesocks-124.jpg 6 years old
    Posted 6 years ago # Quote
  3. Avatar Image

    Kip

    Archer112 said:
    This thread needs more 2D moe.

    Stop that! At least wait a few posts down before you start that.
    He aked a legitimate *cough* philisophical question.

    Posted 6 years ago # Quote
  4. Although it is not generally bordered by a set genre, it has indeed become a common thing to see in recent additions.

    Although I might lean more to the side that says that it mostly depends on the plot.

    Although what you understand by realistic is questionable, let alone unclear. Even in the first addition to the Metal Gear franchise the main character resembled a human being, but mostly because it was intended for it to.

    How exactly he resembles the real thing, in most cases indeed depends on the hardware's borders and abilities, so I don't really see a thing to argue about here.

    And also, why only Japanese? Western developers and designers do not stray much from this path.

    Once again, characters will resemble what they are intended to, with a few exceptions of course.

    Posted 6 years ago # Quote
  5. Kip said:

    Stop that! At least wait a few posts down before you start that.
    He aked a legitimate *cough* philisophical question.

    lol, the boxinator is angry......

    i dont' particularly like or dislike it. i prefer 2dish like tales of vesperia. now, the 3dish style works for metal gear solid because it's based on real life with uped technology. FF on the other hand is pure fantasy so i don't think going for MGS4 graphics fits it that well.

    Posted 6 years ago # Quote
  6. DHYohko said:

    lol, the boxinator is angry......

    i dont' particularly like or dislike it. i prefer 2dish like tales of vesperia. now, the 3dish style works for metal gear solid because it's based on real life with uped technology. FF on the other hand is pure fantasy so i don't think going for MGS4 graphics fits it that well.

    Fantasy or not, from my gaming experience, most of the times more characters were human than not.

    Posted 6 years ago # Quote
  7. Avatar Image


    Kip said:

    Stop that! At least wait a few posts down before you start that.
    He aked a legitimate *cough* philisophical question.

    ......His question is not legitimate if he doesn't even play the games...

    And the anser is no, anime style characters is still just as common as it has always been.
    FF has always had characters that were as realistic as the system would allow, all beit while still being idiosyncratic I admit.....

    I can think of at least 3 recent RPG games done in anime style.

    Posted 6 years ago # Quote
  8. TsubasaNoTenshi said:

    Fantasy or not, from my gaming experience, most of the times more characters were human than not.

    actually i don't ever recall any game mentioning "humans" they seem to alway use the word "people", we just assume there humans because they look like us i guess??

    Archer112 said:

    ......His question is not legitimate if he doesn't even play the games...

    I can think of at least 3 recent RPG games done in anime style.

    true,

    1)tales of vesperia
    2)persona 3/4
    3)izuna, legend of the unemployed ninja
    4)disgaea

    final fantasy is the only game that i can recall that still uses lifelike characters

    Posted 6 years ago # Quote
  9. Avatar Image

    Kip

    DHYohko said:

    actually i don't ever recall any game mentioning "humans" they seem to alway use the work "people", we just assume there humans because they look like us i guess??

    Hmm, good point!
    Humanoid?

    Posted 6 years ago # Quote
  10. Avatar Image


    DHYohko said:

    actually i don't ever recall any game mentioning "humans" they seem to alway use the work "people", we just assume there humans because they look like us i guess??

    true,

    1)tales of vesperia
    2)persona 3/4
    3)izuna, legend of the unemployed ninja
    4)disgaea

    final fantasy is the only game that i can recall that still uses lifelike characters

    Add to that Eternal Sonata.
    Aya plays the moe pink girl.
    I didn't notice till about half way though the game though...

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    1. eternal_sonata.jpg 6 years old
    Posted 6 years ago # Quote
  11. Archer112 said:

    Add to that Eternal Sonata.
    Aya plays the moe pink girl.
    I didn't notice till about half way though the game though...

    aya hirano has arole in it?? ugh, pleas tell me the english version gives you the option for japanese voices......

    Posted 6 years ago # Quote
  12. DHYohko said:

    actually i don't ever recall any game mentioning "humans" they seem to alway use the word "people", we just assume there humans because they look like us i guess??

    true,

    1)tales of vesperia
    2)persona 3/4
    3)izuna, legend of the unemployed ninja
    4)disgaea

    final fantasy is the only game that i can recall that still uses lifelike characters

    Look. There is an extremely thin difference, but unfortunately I can not get what he mean by realistic.

    Because its only natural they will resemble humans, even if it was clear they didn't (Ratchet an Clank) IF intended to.

    Those games are ones of my favorite by the way, so please note that no favoritization is at hand.

    The example with Eternal Sonata also proves a part of my point, that they will resemble humans in one way or another, if intended to . They could also be gray goo with the same amount of success.

    Posted 6 years ago # Quote
  13. Avatar Image


    DHYohko said:

    aya hirano has arole in it?? ugh, pleas tell me the english version gives you the option for japanese voices......

    I'm quite happy to anounce it does.
    The cast is all rather good, the dub isn't that bad either...
    Obviously it's drawfed by the jp dub though.

    Dub

    Japanese:

    Posted 6 years ago # Quote
  14. Avatar Image


    TsubasaNoTenshi said:

    Look. There is an extremely thin difference, but unfortunately I can not get what he mean by realistic.

    Because its only natural they will resemble humans, even if it was clear they didn't (Ratchet an Clank) IF intended to.

    Those games are ones of my favorite by the way, so please note that no favoritization is at hand.

    The example with Eternal Sonata also proves a part of my point, that they will resemble humans in one way or another, if intended to . They could also be gray goo with the same amount of success.

    .....What he means, is similar to this;

    The first picture looks far more 'real' that the second picture.

    DOH IT'S TO GOD DAMN BIG.

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    1. 5.jpg 6 years old
    Posted 6 years ago # Quote
  15. Archer112 said:

    I'm quite happy to anounce it does.
    The cast is all rather good, the dub isn't that bad either...
    Obviously it's drawfed by the jp dub though.

    Dub

    Japanese:

    ...

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    1. motivator5225675.jpg.resize.jpeg 6 years old
    Posted 6 years ago # Quote
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    ...I lack any truly realistic loli pictures, like some people on here, though.

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    1. 1181774226512.jpg 6 years old
    Posted 6 years ago # Quote
  17. Hmmm...I don't think I have a preference when it comes to realistic or anime style. FFXIII looks amazing the way it is. But I also have a tendency to pick up any atlus game because of their anime styles. I guess it depends on the game.

    These two articles about star ocean 4 might interest you:
    http://www.sankakucomplex.com/2008/10/05/2d-vs-3d-star-ocean-4-cant-decide/

    http://www.sankakucomplex.com/2009/02/10/star-ocean-4-english-version-dumps-anime-for-cg/

    Posted 6 years ago # Quote
  18. Archer112 said:
    ...I lack any truly realistic loli pictures, like some people on here, though.

    Ouch...

    Posted 6 years ago # Quote
  19. Realistic art.

    Not realistic.

    Posted 6 years ago # Quote
  20. Avatar Image

    Kip

    TsubasaNoTenshi said:

    Look. There is an extremely thin difference, but unfortunately I can not get what he mean by realistic.

    Because its only natural they will resemble humans, even if it was clear they didn't (Ratchet an Clank) IF intended to.

    Those games are ones of my favorite by the way, so please note that no favoritization is at hand.

    The example with Eternal Sonata also proves a part of my point, that they will resemble humans in one way or another, if intended to . They could also be gray goo with the same amount of success.

    There's a few ways you can go with a game. You can either intentionally make the characters look more cartooney, you can make them look realistic, or you can try your damn best to do one or the other.

    A few years ago, I beleive we saw more cartooney type characters such as Viewtiful Joe, the Smash Brothers games, BanjoKazooie, etc, because this style was growing in popularity, and, indeed, were some of the more poular games on the market.
    Look now at games such as Bayonetta, God of War, Resident Evil, and others. The intention is to make the surroundings and characters realistic to present a lifelike cinematic gaming experience.

    But even some games fall inbetween these categories, Persona with its anime styles for one, ranging to even the Kingdom Hearts franchise with it's oddly proportioned characters and less than exacting detail on character features.

    There's a reason the Metal Gear crew decided to make every bristly hair on Snake's stache move, versus drawing him as a stick character.
    To that extent, I believe there is a good reason why when Pokemon games are ported to consoles the characters aren't given these same lifelike qualities. Call it moe I suppose (and yes I mean that in the case of either gender).

    To summarize, I believe there was a move toward exaggerated art styles and designs some years back, but we are coming back ot realisitic characters once again as we progress toward an era where the characters will appear as lifelike as possible down to the smallest detail (especially with the advent of Blu-Ray/extra dual-layered discs) at any cost, in order to be more realistic than the others.

    Geez. I'm not even a gamer. The only game I ever played that I mentioned was SSB, Pokemon, and maybe a little of BanjoKazooie.
    The NES is my machine!

    Posted 6 years ago # Quote

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