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  1. Hello everyone~ Akiyo here XD
    (First of all, my apologies for this thread not being Anime/Lolis/Pedobears related.)
    I have a question to ask FPS players for a long time but never knew where to ask it. Then i remembered SanCom is the place full of win so here i am!

    Anyway, i have no intention of turning this thread into a KB+M VS Controller thread nor start a console war - Its just a friendly little question, asking for unbiased answers.

    Oh and, i did google the question.

    -How does it feel like to aim and shoot with controllers?
    I play FPS on consoles regularly yet i find myself missing alot, mostly from overshooting things and taking too much time to compensate for my aim. Any tips for it?

    I've also read about large hitbox and autoaim (Aiming Curvature something) in consoles makes you about easier to hit, does that means i shouldnt use the logic of how i aim during PC FPS in console FPS? I.E. i could shoot before completely locking on my target and i will hit?

    Also, i've seen some players able to track players with their recticle in perfect sync without so called aimbot, how do you train for that kind of skill?

    Moving on!
    Can you twitch-shooting with controllers? The acceleration makes it hard for me so it will be nice if someone can give some tips for it.

    I've seen like 5-6 page of dicussion (read:flame wars) with the conclusion of Mouse for precision, Controller for ease of access and manuvers, any comments?

    Oh and finally, i would like some discussion on using snipers ninja style in close range FPSes. I.E. instead of camping and/or shooting from a long range away, i would be going head on against other players using rifles.

    Thats it for now, Thanks! =P

    Posted 5 years ago # Quote
  2. I only play FPS on the PC now. The mouse makes it much much easier. I tried Halo and Halo 2 on the xbox and while it was fairly fun, I totally hated the aiming system. I then tried the Jedi academy game on the xbox, can't remember the exact name but it was terrible in terms of accuracy

    Posted 5 years ago # Quote
  3. I have to agree with Deadbeat. FPS on consoles Just don't quite feel right. you can never be as accurate with a thumb pad as you can with a mouse. I'm not really an FPS fan (rather play Fighting and RPG ) but of the FPS I have played my one gripe is always the same,the thumbpad is inferior to the mouse. as far as ease of access and manuvers the keyboard is fine once you get used to the layout.

    As for using Snipers up close, that seems to defeat the purpouse of being a sniper.

    Posted 5 years ago # Quote
  4. Try adjusting your sensitivity. Putting it at max might be the reason for your overshooting.

    And try aiming not just with the right stick but with both sticks. Moving left and right, torwards and away from your target can help you line up shots with more precision.

    As for autoaim, most FPS have "sticky aim" where your crosshairs are pulled towards enimes. It annoys me though, and a much better technique is to lead your target and let them run into your bullets' path.

    Posted 5 years ago # Quote
  5. SanCom never fails XD

    In response to deadbeat and Penance: I personally, for now still favors the PC for FPS. But sometimes the consoles just feel special, so i'm just gonna train for both.

    But yea, i LOVE Keyboard + Mouse. especially the FPS dedicated keyboard.

    In response to Palmtop Tiger:

    Oh... so thats sticky aim. No wonder i couldnt wait for enemy to come into my recticle.

    But i have the bad habit of moving left and right to correct my aim instead of moving the view analog. Which makes me looses accuracy. Same goes for PC. any comments?

    ( As a sniper, moving in general means i lose tons of accuracy until i stop for a second or more, so this bad habit is hurting me alot.)

    And sniper, when used as a melee weapon, works surprising well. its like a powerfull,raping shotgun, only its usable to pick off long range enemies too.

    You know, quick scoping and no scoping.

    Posted 5 years ago # Quote
  6. Palmtop Tiger said:
    Try adjusting your sensitivity. Putting it at max might be the reason for your overshooting.

    I agree, of the FPS game's I've played on console's, most of the aiming problems come mainly from the sensitivity, if you can adjust the sensitivity in any of the FPS games you play, it should help you aim better. try putting it down a bit and it should help your aiming recticle slow down a bit

    Akiyo said:
    Also, i've seen some players able to track players with their recticle in perfect sync without so called aimbot, how do you train for that kind of skill?

    that precision/skill is most probably gained from playing an extended amount of time and really getting into the game, or those guy's are just "in the zone" XD

    Posted 5 years ago # Quote
  7. Azure Sky said:
    that precision/skill is most probably gained from playing an extended amount of time and really getting into the game, or those guy's are just "in the zone" XD

    It's the same way in fighting games, you just get a feel for each characters moves, start finding openings, instinct takes over rather than thought. learn your enemies and their playstyles and in time they WILL show you a weakness you can exploit. silly Ken player, don't you realize my cannon spike is aimed at your face everytime you miss me with your pathetic shoryuken? lead into a throw and finish with a cannon drill or spin drive smasher *sighs* good times.

    Posted 5 years ago # Quote
  8. Penance said:

    It's the same way in fighting games, you just get a feel for each characters moves, start finding openings, instinct takes over rather than thought. learn your enemies and their playstyles and in time they WILL show you a weakness you can exploit. silly Ken player, don't you realize my cannon spike is aimed at your face everytime you miss me with your pathetic shoryuken? lead into a throw and finish with a cannon drill or spin drive smasher *sighs* good times.

    lol you main cammy as well!? fucking awesome! XD I have yet to go against good ken player though...have you played blueblaze?

    Posted 5 years ago # Quote
  9. Avatar Image

    Nin

    Well, I've never been so much for shooters myself, but I've played two major ones. One is Halo. I play it at my friend's place every now and again. The aim is okay, but it's far from perfect. But I guess it's just a matter of getting used to the controls.

    The second is the Metroid Prime series. In Metroid Prime 3: Corruption and Metroid Prime Trilogy (which has all three the games on it), the Wii Remote and the Nunchuk are used to move and aim. Many people have condemned the use of anything but a mouse to aim. Complaints about the Wii Remote can be heard left and right. Forget all of that. The Wii Remote is fucking perfect for shooters. It works like a charm.

    Posted 5 years ago # Quote
  10. Well, I prefer a mouse over a controller when it comes to FPS, due to the simple fact that with a mouse you get more precision, speed and you have acceleration.

    Playing FPS on a console makes it seem either slow or too static, almost chunky sometimes.

    But all in all, it also really comes down to how the game engine is made, if the game for the console have a proper aim-assist, it doesn't matter all that much.

    Something that also plays a roll how, is how the game it self is build. for example, playing Call of Duty 4/5 on a console is pretty hard on the veteran mode (Hardest mode, 1-2 shots and you're dead) and that's due to the lack of precession and speed/acceleration.

    Now, if we compare that to a game like Unreal Tournament, you don't need all the details of controlling, since it's just about holding down the firing button, that's due to the massive amount of health and armor you have. So there really are a lot of variables.

    But what ever case, I think FPSs are ment for a PC, while RPG/3thPS is just fine on a console.

    Oh and btw, welcome Akiyo

    Posted 5 years ago # Quote
  11. BTW, which specific games do you play, Akiyo?

    Posted 5 years ago # Quote
  12. the last fps i played on my pc was unreal tournament and using the mouse to aim makes it easier to make quick moves to turn towards sections outside of the screen. i just recently finished modern warefare 2 and while it's true that it won't turn nearly as fast or as precicely as the pc i didn't have any trouble lining up targets.

    Posted 5 years ago # Quote
  13. depends on what kind of FPS im playing, if i play a WW2 FPS i actually prefer it on consoles as i tend to just use SMGs and MGs, but if im playing MW or MW2, then I prefer the control of the mouse instead of analog sticks

    Posted 5 years ago # Quote
  14. Fairos said:
    Well, I prefer a mouse over a controller when it comes to FPS, due to the simple fact that with a mouse you get more precision, speed and you have acceleration.

    Playing FPS on a console makes it seem either slow or too static, almost chunky sometimes.

    But all in all, it also really comes down to how the game engine is made, if the game for the console have a proper aim-assist, it doesn't matter all that much.

    Something that also plays a roll how, is how the game it self is build. for example, playing Call of Duty 4/5 on a console is pretty hard on the veteran mode (Hardest mode, 1-2 shots and you're dead) and that's due to the lack of precession and speed/acceleration.

    Now, if we compare that to a game like Unreal Tournament, you don't need all the details of controlling, since it's just about holding down the firing button, that's due to the massive amount of health and armor you have. So there really are a lot of variables.

    But what ever case, I think FPSs are ment for a PC, while RPG/3thPS is just fine on a console.

    Oh and btw, welcome Akiyo

    Thanks. i've been lurking in SanCom forever. I just thought its time to, eh, get an account.

    Wow, thanks for the overwhelming ammount of response guys XD SanCom never fails.

    Anyway, i am quite an FPS person in recent years (after working through the fear of randomly died.) I touched everything from famous to unfamous one. Namely, Quake Series, Call of Duty Series (I love how that game can zoom with every gun and realistic world.), Crisis series, CS1.6 to Source, some less famous ones like BlackShot, Sudden Attack (these are more of a mmofps) and so on.

    A year or so into FPS did improve me for a little. But i am still dying alot from any FPSes. I just dont have the steady aim and the reflexes to be incredibly good at FPS i guess XD

    Ah... the zone. Someone on youtube said it was more of your Right brain than the zone. Since right brain are better at instinct and space. I zoned in a few times before, but i just couldnt get the feeling to ... you know, so called "manually zoning yourself in."

    But yea, i think long time FPS player should understand what i am saying. That lil' SEED mode that suddenly makes you incredibly good and started racking in killing streaks and before you know it, you won.

    As for fighting games - i play too little of them to be good. My brain turns too slow =P (Not exactly the best female gamers out there, arent i?) I touched a little Street Fighter back in PlayStation series, and Touhou's IaMP, thats it. I couldnt combo even if i want to, my brain just doesnt comprehend with it. (Does that mean i just need to play for another few months nonstop?)

    Someone get that shoryuken mind map picture here - hold on, i'ma google it.
    -5 minutes later-

    lol, are you saying this?

    I dont see how Shoryuken is prefered over Hadouken, thou. Damagewise,Rangewise i still find Hadouken better.

    Then again, i hardly won any games in street fighter, who am i to judge? =P

    Posted 5 years ago # Quote
  15. well im going to use a good example of a shooter that is better with a controller.

    metal gear online.

    the cqc would be very hard with out a controller. also you can change directions instantly without having to turn the camera which isnt possible with a mouse. any sort of third person shooter is better with a controller imo.

    for aim speed you should always max it out, just learn to use it at max speed and you will have a major advantage.

    moving while shooting is great in older games where the toggle dosent get affected but in newer games moving while shooting ruins your aim.

    im really hoping that fps games die soon its a very outdated and inferior style of play tps is SOOOOOOO much better.

    Posted 5 years ago # Quote
  16. ehh... no comment on TPS > FPS part.

    Anyway! I just googled it up about aiming again.

    Its a long post. Heres the article if anyone is interested
    http://www.brighthub.com/video-games/pc/articles/2755.aspx

    It says i should be lowering my Sense since even if i can make a quick turn, i would be dead anyway.

    I am using about one swing for 180degree now, thats about 6 cm per 180degree turn on mouse, i dont know about controllers thou, the acceleration makes turning at high speed a bad thing to do. (So thats why its so easy to kill people from the back in console FPS.)

    Posted 5 years ago # Quote
  17. Well regarding controls... the rumble feature in todays controlers are so powerful that it can accually make you lose accuracy when shooting... That's why I turn it off...

    Posted 5 years ago # Quote
  18. Akiyo said:
    ehh... no comment on TPS > FPS part.

    Anyway! I just googled it up about aiming again.

    Its a long post. Heres the article if anyone is interested
    http://www.brighthub.com/video-games/pc/articles/2755.aspx

    It says i should be lowering my Sense since even if i can make a quick turn, i would be dead anyway.

    I am using about one swing for 180degree now, thats about 6 cm per 180degree turn on mouse, i dont know about controllers thou, the acceleration makes turning at high speed a bad thing to do. (So thats why its so easy to kill people from the back in console FPS.)

    tps is better because you can turn and dodge better and melee abilitys are better in tps games. theres just no really question of its superiority. only problem is no dev has really put major effort into a tps game yet.
    no GOW doent count because its extremely bugged and for some reason its still bugged after being out forever. MGO has one of the best ranking and competitive systems ive ever seen but has some webcode issues and needs a better way to stop hackers and fragFX users.

    Posted 5 years ago # Quote
  19. Ah well, this is a FPS dicussion thread. I think people who posts here are more FPS lover here, dont try to convert us =P
    No idea whats GOW and MGO too. Sides. FPS can be easily converted to TPS isnt it? Its just a view change. Or you can show some screenshot of TPS game so i can have more of an understanding.

    When it comes to shooters, the market is dominated by first person shooters - you know, mimic realistic conditions and etc.

    And yea, arielaol, i think its probably a good idea to turn off too. The screen already shakes when you are shot, double that with trying to shoot when shot with rumble feature on is like fighting in earthquakes. bad idea.

    Posted 5 years ago # Quote
  20. I actually find controllers rather easier to handle for shooting gamus. But dont know Im not too into games now but I did beat Halo3 in legendary n RE5 in profesional but it might be because I was more used to holding a controller than a mouse and cuz I get used to things quickly.

    Posted 5 years ago # Quote

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