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Compile Heart is working on Neptunia V

  1. giovist said:
    I may actually go for the limited edition this time or is it only available to the japanese version

    If you're gunning for the figures, get the Japanese version limited. NISA's probably gonna fuck over people again with useless playing cards at the NA release.

    dukemagus said:

    have to disagree in that one. Rivera and Yggdra Union on PSP have dual language option.

    But none of the Persona games nor Catherine have been given that treatment. Hence my opinion that Atlus USA sucks still stands.

    If they can do it for their second stringer titles, why not do it for the bigger ones?

    Posted 3 years ago # Quote
  2. Memory issues in that case... both Persona 3 FES, p3p and P4 fill their discs (be it DVD or UMD).

    Persona 4 Arena will have Dual Audio, however...

    I think there's some licensing issues with japanese VA in most games. that's also a problem.

    Well, the whole "dual audio" is a bit recent. even in ps2 there's not many examples for big companies.

    Posted 3 years ago # Quote
  3. You actually bring up some good points. Way better than what the actual company can manage.

    If you ask about things like this in their forums, they'll either stay mum, do BS coverups, have their mods lay the ban hammer threat, or mobilize the shill fanboys to spam the place up.

    Though if other smaller companies can manage it, why they insist on not doing so will keep them where they are: On the verge of a growth spurt but in stasis due to an inflexible mindset.

    That's why I go straight to the source nowadays instead of settling for the inferior LLC.

    Posted 3 years ago # Quote
  4. I just saw this thread
    Hello Radiata Stories guy!

    Personally, I don't like Neptunia since it's a turn-based game;
    Don't get me wrong, turn-based games aren't bad, but it's just feels slow and more repetitive.

    Not to mention random encounters piss me off and the screwy healing system didn't help

    Maybe when I have time I'll pick it up, but for now I'll pass

    Posted 3 years ago # Quote
  5. triumf said:
    I just saw this thread
    Hello Radiata Stories guy!

    Personally, I don't like Neptunia since it's a turn-based game;
    Don't get me wrong, turn-based games aren't bad, but it's just feels slow and more repetitive.

    Not to mention random encounters piss me off and the screwy healing system didn't help

    Maybe when I have time I'll pick it up, but for now I'll pass

    Keep in mind that Neptunia Mk2 made a boatload of improvements to the exploration and combat system, including enemy parties that you can avoid on the field screen, a la Paper Mario.

    Posted 3 years ago # Quote
  6. tupelo29 said:

    Keep in mind that Neptunia Mk2 made a boatload of improvements to the exploration and combat system, including enemy parties that you can avoid on the field screen, a la Paper Mario.

    Haven't looked at Mk2,
    healing system any better? Does it still use turn-based attacks?

    Posted 3 years ago # Quote
  7. triumf said:
    Haven't looked at Mk2,
    healing system any better? Does it still use turn-based attacks?

    I can't really say much, since I haven't played the first game, haha. There are turn-based attacks, but you directly control the character's movement on the battlefield during their turn, so I personally didn't mind.

    Posted 3 years ago # Quote
  8. Healing is not dependent on percentages and mixing items anymore, and you can do it on the field as well.

    While there are no more random encounters, if you kill a weaker enemy on the field without initiating an encounter, you don't get any benefits.

    Posted 3 years ago # Quote
  9. Hazandyne said:
    While there are no more random encounters, if you kill a weaker enemy on the field without initiating an encounter, you don't get any benefits.

    It doesn't even count as one slain for a guild quest! Kind of lame, huh?

    Posted 3 years ago # Quote
  10. Hazandyne said:
    Yellow Heart will probably represent either NEC's PC Engine or Panasonic's 3DO. Both are big-ass machines who were ahead of their time, but ridiculously expensive compared to the low-powered but well-established consoles.

    I looked those up and they don't seem to match Yellow heart's look. So could it be possible she is a fake CPU?

    Then there is that other theory that she is Compa as a CPU in this alternate dimension.

    Posted 3 years ago # Quote
  11. Firetribe said:

    I looked those up and they don't seem to match Yellow heart's look. So could it be possible she is a fake CPU?

    Then there is that other theory that she is Compa as a CPU in this alternate dimension.

    Well they don't have to match 100%. Just look at Neptune. Neither the 32x nor the proposed Neptune systems were colored purple.

    I thought about those 2 while looking at Yellow Heart for these reasons:

    ~Hair - The 3DO was developed in the West, so they made her a blondie. Could also possibly be connected to the Bee mascot of Hudson Soft (who worked in tandem with NEC for the PC Engine) whose color matches the hair as well.

    ~Body type - The early Japanese PC Engine had a white model (same with the PCE Duo and Duo RX), and some of the bigger specs of any home console during it's heyday. No body feature matches for 3DO, but it also has the "bold specs but lack of support and prohibitive pricing" clause.

    The PC Engine seems closer though, since it was intended as a Famicom competitor. White Heart's look in V is that of the Japanese Famicom.

    The reason why you probably didn't see the connection is because you might have just looked at the Turbo-Grafx 16 import model, which was black since day one.

    Since this is a Japan-made game, you have to look at the console platforms from their side of the fence.

    Posted 3 years ago # Quote
  12. Hazandyne said:

    Well they don't have to match 100%. Just look at Neptune. Neither the 32x nor the proposed Neptune systems were colored purple.

    I thought about those 2 while looking at Yellow Heart for these reasons:

    ~Hair - The 3DO was developed in the West, so they made her a blondie. Could also possibly be connected to the Bee mascot of Hudson Soft (who worked in tandem with NEC for the PC Engine) whose color matches the hair as well.

    ~Body type - The early Japanese PC Engine had a white model (same with the PCE Duo and Duo RX), and some of the bigger specs of any home console during it's heyday. No body feature matches for 3DO, but it also has the "bold specs but lack of support and prohibitive pricing" clause.

    The PC Engine seems closer though, since it was intended as a Famicom competitor. White Heart's look in V is that of the Japanese Famicom.

    The reason why you probably didn't see the connection is because you might have just looked at the Turbo-Grafx 16 import model, which was black since day one.

    Since this is a Japan-made game, you have to look at the console platforms from their side of the fence.

    I think you're right about that. Looking at her body suit and comparing it to the Japanese PC engine color scheme, there are similarities.

    Now what's left to finally see her human form.

    Posted 3 years ago # Quote
  13. Crap.

    We're still not getting a Noire fig from the LE.

    I hope a third-party figure maker does the honors eventually. CH just doesn't get it...

    Posted 3 years ago # Quote
  14. They seem to prefer promoting the SEGA CPUs over the over the other consoles. Would be nice if they had they just had a figure set similar to NISA's big Disgea LE, but boy would that be expensive

    Posted 3 years ago # Quote
  15. Yeah, it's obviously a main character clause, but it kinda kills the popularity poll thing.

    With Noire being a consistent winner, it's a wonder nobody's rendered her as a 3d fig yet.

    So far there's been a third party release of Blanc, Vert and Neptune.

    Mk2 Limited had Neptune and Nepgear, now It's Neptune and Iris Heart.

    Noire's been left out in the cold for too long.

    Posted 3 years ago # Quote

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