The Japanese mobile games that have generated the most income have been handily sorted into a neat ranking for enthusiasts to peruse and discuss, with the mighty Pokemon Go really hitting rock bottom after the hype for it died down…
1. Monster Strike (¥104.1 Billion)
2. Fate/Grand Order (¥89.6 Billion)
3. Puzzle & Dragons (¥47.3 Billion)
4. Line: Disney Tsum Tsum (¥30.3 Billion)
5. Dragon Ball Z Dokkan Battle (¥27.8 Billion)
6. IdolMaster Cinderella Girls: Starlight Stage (¥22.6 Billion)
7. Granblue Fantasy (¥20.9 Billion)
8. Jikkyou Powerful Pro Baseball (¥17.2 Billion)
9. Shironeko Project (¥14.9 Billion)
10. Pokemon Go (¥14.3 Billion)
Take this list as a “Which japanese mobile games to avoid” as you can tell how pay2win they are by looking at how much money they bring in.
i’m currently playing game no.6 on the list. so far the game are ok in my opinion unless you care about getting high marks and the gacha things. one thing for sure it was almost a grind-fest to achieve high level.
I’m pretty sure western f2p mobile games pale in comparison to this…
And with the artworks or lack thereof, it is not surprising.
Not talking about Picasso, Dali, van Gogh which were masters doing their styles, but actual shat art purposely made to incite the same result as shat talk.
Oh My. That wins for the award for most pretentious douchbag comment of the century.
First time seeing Monster Strike. Is it any good (for a mobile anyway).
global servers are gone so no lol
surprised grand order isnt number one.
makes you wonder if it would be given more pr if it had the same content as the original visual novels. and by content, i mean by the ero kind. i mean that full nude grand order trailer more or less convinced some who arent die hard type moon and fate junkies that there was going to be an ero version