Chinese Kantai Collection knock-off Azur Lane has seemingly gained quite a lot of traction as the game has quickly climbed up the iPhone rankings, possibly proving that the “stolen idea” has more worth than some initially realized.
The ranking for the iPhone’s “top game sales”, possibly alluding to the most in-game purchases considering a lot of these titles are free-to-play:
As shown, the game had nearly reached the same level of popularity as Fate/Grand Order, but began to drop further and further days later – presumably once people found out the game’s thieving origins…
Despite this, artists have been eagerly sketching up illustrations of the game’s luscious ship girls:
Azure Lane is just a clone, the only thing Chinese seem to know how to do. Just add a nipple slip and brainless horny males will download anything.
KanColle is a lot more than just a collection game. There’s a lot of references to the real life ships. All their voice lines and character designs are based off real events.
I don’t get why people are comparing both games when one keeps its playerbase by game design and another expands their playerbase through fanservice
Azur Lane isn’t a clone, it just took the idea of ship girls and decided to cater to a market that responds positively to fanservice
The younger generations in China must not feel any antipathy toward Japan anymore if they are willing to present Imperial Japanese Navy ships as cute, sexy girls.
In the end it doesn’t matter whether it’s a copy or not. What matters is if the girls are cute.
youre joking, but its true. its not about whos first, its about who does it best.
Kantai sux regardless.