A curious coder sifting through the Nintendo Switch’s source code has happened upon lines of data mentioning a “VR Mode”, possibly indicating that the frequently sold-out console may soon be implementing support for VR devices, an addition that will surely be welcomed by Switch owners.

The original tweet:


Some believed the suspect lines may have been Android code but the Twitter user had this to say on the matter:

“This is not Android code in any way. This is part of the appletOE IPC interface, and it’s 100 percent Nintendo code.

I can’t confirm whether or not this works as of yet, but I’m at about a 90 percent confidence that this is at least partial virtual reality support.

I’ll know more in a day or two when I can actually test it properly.”

Many have theorized that the code may either have to do with a future update or could possibly just be left-over code from a scrapped idea, though neither suppositions are anything but speculative yet.

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    Comment by Anonymous
    02:13 03/09/2017 # ! Neutral (0)

    We ... knew about this months ago. Patents were found in the patent database for a head mounted cradle for the Switch, which works crazy well with the new HD rumble, motion controls, and such

    Comment by Anonymous
    16:27 02/09/2017 # ! Neutral (0)

    Switch vr, 360p and terrible frame rates....BUT MARIO AND ZELDA, BUY IT YOU STUPID PLEBS!!

    Comment by Anonymous
    17:48 02/09/2017 # ! Neutral (0)

    Excuseme but in vr the only axis that lose dpi are the x axis, not the y axis, then the real reso by eye is 640px720 by eye, poor resolution but better than you saw.

    Comment by Anonymous
    03:00 03/09/2017 # ! Neutral (0)

    stfu man.. nobody cares about X axis technicalities heh.

    Even the PSVR doesnt look that great (i have one), which is higher res than the stuff you just wrote.
    So yeah don't think for a sec that some VR mode on the Switch will look anything but very mediocre

    Comment by Anonymous
    03:43 04/09/2017 # ! Neutral (0)

    PSVR is 720p... ill just wait until they make 4K VR... i dont like shit graphics on my face... maybe summer lesson has pixelated censorship which is why 720 doesn't matter to you fucks

    Comment by Anonymous
    Comment by Anonymous
    03:40 04/09/2017 # ! Neutral (0)

    I bet the real VR mode on the switch is you stick one joycon controller next to your groin and then you use the other controller to start vibrating the one next to your happy place.

    Comment by Anonymous
    02:17 04/09/2017 # ! Neutral (0)

    'They have patents out of an augmented reality headset and control features for the switch.
    AR takes a LOT less power then VR does. So the switch could handle it.

    Comment by Anonymous
    23:09 01/09/2017 # ! Neutral (0)

    Its not going to work with the current hardware, the switch can bearly run games at 1080p, most running at 720-900p at 30 fps.
    So it needs at runs games at 1200p per eye and at 90 fps for it to not look like crap.

    Comment by Anonymous
    01:13 02/09/2017 # ! Neutral (0)

    It should be able to do basic cardboard VR style no problem as it's more powerful than the Hololens and pretty much every phone and tablet out there.

    Comment by Anonymous
    05:12 02/09/2017 # ! Neutral (0)

    More powerful than the HoloLens? Sure, if you don't count its 24-core DSP engine...

    Comment by Anonymous
    01:25 02/09/2017 # ! Neutral (0)

    To be fair, it runs vast majority of titles in 60 fps, Zelda is the outlier here because it's a huge game and it's not really optimised but rather brute-forced from WiiU. Compare with Splatoon that had more time in development and as a result both looks a lot prettier than WiiU version and runs in 1080p@60fps with less drops (Splat1 was notorious for hating too many bombs on one screen).

    Avatar of Chen-04
    Comment by Chen-04
    01:28 02/09/2017 # ! Neutral (0)

    If they don't aim for realistic, it can look like crap and be fine. Just like Wolfenstein 3D was fine, even though it didn't have any actual 3D.

    Comment by Anonymous
    04:55 02/09/2017 # ! Neutral (0)

    Most people have at best experience with PSVRs 1080p per eye (with reduced width), 1200 isn't necessary, and really isn't impressive given the 1440p 120fps screens being produced for phones already (though I'm not sure if any are to market yet).

    Also worth noting the SCD is rocking a 8gb 1060, so it's more powerful than the PS4Pro so for Nintendo's graphics style all they need is a screen upgrade for it to do a decent job.

    Comment by Anonymous
    06:59 02/09/2017 # ! Neutral (0)

    yeah it's not like you need a good cpu, too, and be sure a vive works a charm with a 1060

    Comment by Anonymous
    03:02 03/09/2017 # ! Neutral (0)

    a Switch is more powerful than a PS4..PRO?? where the fck did u get that info from >_>

    Comment by Anonymous
    17:44 04/09/2017 # ! Neutral (0)

    Reddit told him.

    Comment by Anonymous
    23:03 01/09/2017 # ! Neutral (0)

    well, they could easily do cardboard thingy with it, so it's possible.

    Comment by Anonymous
    18:57 01/09/2017 # ! Neutral (0)

    Crapp.. don't need 360p per eye VR

    Comment by Anonymous
    20:44 01/09/2017 # ! Neutral (0)

    Who's to say you'd be stuck with 360 per eye? It's called the Switch because it goes from tablet to tabletop screen to HDMI display already why not also some kinectible eye-toy device, a holo-lens, if you will, to cross that rift. Anyway, it's controllers are super VR friendly to begin with and they've already done plenty of AR stuff in 3DS and WiiU

    Comment by Anonymous
    06:58 02/09/2017 # ! Neutral (0)

    ahah, on the original ps4 vr looks kind of grainy, I'm guessing on the switch it'd look like a bad dream

    Comment by Anonymous
    03:01 03/09/2017 # ! Neutral (0)

    Words of truth

    Comment by Anonymous
    04:47 02/09/2017 # ! Neutral (0)

    Why would they split the screen along the longitude? Do you have one eye above the other or something?!

    Comment by Anonymous
    Comment by Anonymous
    04:54 02/09/2017 # ! Neutral (0)

    ha, that's funny, another nintendo failed Virtual Boy?
    Not gonna happen, not with that screen and hardware.

    Comment by Anonymous
    02:34 02/09/2017 # ! Neutral (0)

    It's the only way Switch can make money so I wouldn't rule it out.

    Comment by Anonymous

    I wonder more and more if these so called "news" here are just generated. Copy pasted from another side based on an algorithm. To produce clickbaits, so that we have to see the adds...and thats all there is to it in the end with these "news". The more we comment under the news gives feedback how more of the same the algorithm has to genererate in the future.

    Avatar of Rya
    Comment by Rya
    06:51 02/09/2017 # ! Neutral (-0.2)

    Thank you for your comment.

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