Top 20 Super Nintendo RPGs

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A ranking compiling the most beloved Super Nintendo RPGs has unsurprisingly been consumed by numerous titles in the Dragon Quest and Final Fantasy franchises, though some may appreciate that some lesser known titles are also present on the rather one-sided list.

The ranking:

1. Dragon Quest V

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2. Super Mario RPG

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3. Dragon Quest VI

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4. Chrono Trigger

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5. Final Fantasy V

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6. Final Fantasy VI

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7. Final Fantasy IV

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8. Shin Momotaro Densetsu

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9. Romancing Saga 2

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10. Mother 2 (Earthbound)

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11. Tales of Phantasia

12. 4th Super Robot Wars

13. Dragon Ball Z: Super Saiya Densetsu

14. Fire Emblem: Genealogy of the Holy War

15. Shin Megami Tensei II

16. Seiken Densetsu 3

17. Seiken Densetsu 2 (Secret of Mana)

18. Tactics Ogre

19. Romancing Saga 3

20. Fire Emblem: Mystery of the Emblem

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32 Comments

  • Not much of an RPG fan myself, but rather disappointed that Seiken Densetsu 2 and 3 ranked so low. They were pretty much the only RPG’s I ever got into beyond the first hour or so of gameplay. I think they are even the only ones you can play 2 player cooperative with too (at at least 2 you could, dont remember if 3).

    • Don’t blame Japan because it likes Dragon Quest more than the hugely overrated Final Fantasy series.

      If you asked people in the US to name the best JRPGs ever made, you’d just have a list with Final Fantasy & Kingdom Hearts titles because people have no taste.

      • Just because FF 6 wasn’t remastered and remade several hundred times, doesn’t mean it’s overrated.

        We all know why people buy DQ, if there’s anything fandoms produce out of that, it’s porn. Japanese folks are just thirsty AF

      • Chrono Trigger and Final Fantasy VI are in fact some of the best JRPGs ever made. This bears out in both in popularity and critical opinion. If you can’t recognize that, you’ve got quite a bias going on there yourself.

        Japan however, has an almost unnatural obsession with Dragon Quest; days when a new Dragon Quest game are released are treated almost like a national holiday, with people skipping school and work to line up for hours and get the new game. That is not normal, especially in a country where (and I’m not saying this is a positive thing) work and work ethic come before just about everything else including health and family.

        To be clear, I’m not saying Dragon Quest V or any of the games in the series are terrible games, or that they don’t belong somewhere on the list. I’m saying Japan is REALLY weird about Dragon Quest as a series, and I have zero doubt the survey results were skewed heavily by it.

        • If that’s true, that says a lot about the genre. I tried both (Chrono Trigger & FFVI) last year and just gave up after a few weeks, because they were boring. Go there, do that, now go over there and talk to this guy, now you have to go there,…. yawn. That got better after a little bit of playtime (read: hours) but it never got interesting. Battles are repetitive in both games, just a different kind of repetitive in each one. Bosses are the only enemies that are somewhat challenging, though, not really. At least battling bosses felt like playing, not like mashing a button hoping the battle is over sooner rather than later. In Chrono Trigger you could at least avoid some of the mindless battles, but then you just walk around instead, which isn’t fun either.

          What else isn’t fun: talking to NPCs. So tedious. But you have to, to progress in the story. Pretty lame.

          All those weakness just amplified in my mind after playing a truly grandiose RPG, that didn’t have any of those flaws. There, every random battle felt like playing, because if you didn’t pay attention, you’d die. Fast. You didn’t have to talk to anyone. NPCs would talk to you, if necessary. Which was like two times in the entire game. And there was no mindless walking around. Each step felt like taking an adventure. Each. Fucking. Step.

          I used to think of games like Zelda as good, just because it was among the best I’d ever saw. Now I can only think of Zelda as average. And the one game that changed my whole perception of what a good RPG should be isn’t even recognized as anything everyone else but a hardcore audience would even continue to play for more than five minutes. How sad is that? It’s basically the best RPG ever conceived by mankind and nobody even took notice. Except for a small hardcore following. But starting with the fourth entry in the series, they started pandering to normalfags and it shows, because part IV just sucked. Fuck normalfags. Fuck people that like walking around, randomly encountering an enemy you can beat by repeatedly pressing a button and fuck people that think games need to come with a tutorial. If anybody wonders, the game I like so much is called Sekaiju no Meikyuu and chances are you wont like it.