Recruitment messages from the core staff responsible for the Final Fantasy VII remake have emerged via the company’s website, naturally causing concern online as to why the company isn’t using their own supremely talented designers – and also worrying some over the fact that they may have to put their trust in less experienced developers, to say nothing of why they are still recruiting when development is supposedly well underway…
Yoshinori Kitase’s recruitment message:
Business Division 1 is the section that is responsible for producing Mobius Final Fantasy and Final Fantasy VII Remake. In 1997 we completely changed the gaming scene at the time with the worldwide hit that is Final Fantasy VII. And the remake of said masterpiece is Final Fantasy VII Remake.
For this project, we aim to surpass the original work in terms of quality by increasing the number of staff to strengthen the core company development as we head into the development progress phase.
In addition to myself, we have director Nomura, scenario writer Nojima-san, and more from the original Final Fantasy VII staff lineup that continued working as staff on the production of past Final Fantasy titles, and they are now joining the team one after the other.
How would you like to join us, together, in the Remake of Final fantasy VII? We are looking forward to receiving your applications.
Tetsuya Nomura’s recruitment message:
I believe that many of us developers share the same feeling that Final Fantasy VII is a special title. Twenty years have gone by and the number of generations that aren’t familiar with Final Fantasy VII is increasing, so we must remake the game using today’s technology and systems in order to make it into a title that can last several more decades.
Reproducing the world of Final Fantasy VII in high-definition requires an extraordinary amount of time and resources, so we’ll need all the help we can get to shorten that.
As those of you concerned with the industry may already know, the number of domestic staff is significantly lower compared to that of foreign high-definition developers. Therefore, in order to further strengthen the development of this title, we must urgently recruit as much staff as possible. By all means, please join us in delivering the world of Final Fantasy VII, once again.
Naoki Hamaguchi’s recruitment message:
With the strong backing from producer Kitase and director Nomura’s thoughts of wanting to make Final Fantasy VII Remake into the best possible product for the fans, it’s been decided that I would step into the role of development leader in order to strengthen staff structure.
From the pursuit of a new Final Fantasy game experience that can only be made through this remake, to the graphical challenges that come from the possibilities of evolving technologies—yes, we have everything that a creator needs to create in this here environment.
I promise you that now is the best time for creators to display experience and abilities, for this title with high expectations from around the world. The emotions I felt from playing Final Fantasy VII twenty years ago, that’s what I want to revive, as new emotions for the present generation. I’m very much looking forward to receiving applications from those of you who feel the same way.
Those eager (and experienced enough) may have a chance at joining the development team and aid in producing the rather crucial remake; the Final Fantasy VII remake will launch for the PS4 at some undisclosed time in the future.
“For this project, we aim to surpass the original work in terms of quality by increasing the number of staff to strengthen the core company development as we head into the development progress phase.”
Sounds like they shouldn’t bother hiring as the quality does not improve with graphics alone. I hope they can re-define the jrpg genre but I just don’t have any faith.
The polygon count on Tifass boobs are directly proportional to the quality of the game.
Did you see that list of FF15 potential DLC choices people can choose from? Lots of aborted storylines and sidequests. Likely assets already in the game. So you’re paying for s♥♥t already there.
Heres a thought guys…
They haven’t worked on 7 remake at all since the last announcement and were sitting on their fat ass spending money and when it was time to work on it again they couldn’t afford their top designers because they probably are working on how to delay kh3 even further so now they are outsourcing work to the less experienced. Square is such a s♥♥t company now that they take 10 years at a time to release half assed games like ff15.
Sounds plausible
That’s a really cute/sexy tifa art.
How come it’s never really the FINAL fantasy?
It was, back in 86, when they where working on the last game they would ever work on, they only had money for one last game before declaring bankruptcy, and since they opted for a Fantasy style RPG they called it Final Fantasy, as in their Final Fantasy, the game was a huge sucess and saved the company.
Damn, I didn’t think there was an actual explanation (which is why I didn’t try to look it up myself). That was very informative, thank you.