Sword Art Online: Hollow Realization A Real Grind

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New gameplay PVs for Sword Art Online: Hollow Realization have emerged, showcasing various battles and mechanics to inform potential buyers about what to expect of the game – though the title will likely garner numerous sales regardless simply due to Sword Art Online’s astonishing popularity.

The new thrilling gameplay PVs:

Sword Art Online: Hollow Realization will go online this autumn for the PS4 and Vita, with a western release slated for later in the year.


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    Comment by Anonymous
    01:55 11/04/2016 # ! Neutral (0)

    Hollow Realization that people suck.

    Comment by Anonymous
    01:31 11/04/2016 # ! Neutral (0)

    Why is Sinon playing melee?

    Comment by Anonymous
    14:17 11/04/2016 # ! Neutral (0)

    its SAO not Gun Gale

    Comment by Anonymous
    07:29 12/04/2016 # ! Neutral (0)

    Even in SAO Shinon had a Bow...

    Comment by Anonymous
    17:14 27/10/2016 # ! Neutral (0)

    no,she didn't have it in SAO,but in Affihelm's world where SAO's world's been merged(copied) into Affihelm,there's no actual ranged weapon(excluding throwing weapons)in SAO,though you can still throw a sword skill infused rock or something

    Comment by Anonymous
    08:32 11/04/2016 # ! Neutral (0)

    Waiting for PC port

    Comment by Anonymous
    20:16 10/04/2016 # ! Neutral (0)

    Ever since I played Witcher 3(and loving it), I can't help drawing comparison between it and every RPG since, whether it's Japanese or Western. Sure, the combat can never match anything but the most mediocre of JRPGs, but it more than makes up for that with the sheer amount of content and how at least 60% of your choices have impact on the main characters, entire villages and whole countries.

    I await the day JRPGs can outmatch Witcher 3. It's a shame that games like FFVII remake, published by a company larger than CDPR, will be cut down in content and sold in pieces. They have the fund, they have the manpower(at least they have a larger pool of talent than fucking Poland to headhunt...), but they lack the political will because executives are too deep inside their own asses to decide on game development based on little else but short-term investor sentiment and revenue statistics.

    Comment by Anonymous
    12:40 10/04/2016 # ! Neutral (0)

    I hate to imagine the fact that I have to do the same amount of grinding like I did on SAO:HF in this game. It's just pain

    Comment by Anonymous
    06:59 10/04/2016 # ! Neutral (0)

    Really happy they went back the Hollow Frag formula. Though after playing through Lost Song, there's no way in hell I'm paying full price for one of their games again.

    Comment by Anonymous
    13:01 10/04/2016 # ! Neutral (0)

    Lost Song was a serious step back in terms of content when compared to RE: Hollow Fragment (or even the original HF). Hollow Realization looks like a mix of the two games. And if you're worried about money, don't import. Bandai Namco is working concurrently on the Japanese and English releases (sub, no dub). Don't know if they'll be released at the same time, but they won't be far off.

    Comment by Anonymous
    06:48 10/04/2016 # ! Neutral (0)

    Ordered Lost Song on Monday, then found out it's a sequel to Re: Hollow Fragment, so I ended up downloading yesterday.

    So I'm actually looking forward to this game.

    Avatar of Hayate
    Comment by Hayate
    13:03 10/04/2016 # ! Neutral (0)

    yeah, it must be fun fighting a monster that barely moves. and I had to grind with that?

    Comment by Anonymous
    14:28 10/04/2016 # ! Neutral (0)

    Enemy AI is sad.

    I would prefer enemies that have decend defensive ability and mechanics that will bypass those defenses for easy kill, said mechanics should be hard to execute but possible at any level.

    As for FFXIV HUD rip off, it's not exactly the same but yeah.

    At least FFXIV Enemy AI is better and not so much grindfest unless a boss or a miniboss in the field that is meant for several players to deal with.

    Why game developers choose to go the terrible grind fests instead of intelligent DPS checks ?

    It's so annoying that I can't get a decent rpg game nowadays without at least 100 hours grinding xp. I miss old FF7 PC.

    Comment by Anonymous
    03:09 11/04/2016 # ! Neutral (0)

    I don't think that can even be classified as "AI" when the enemy just stands in place and fires off generic area-of-affect attacks at random.

    Comment by Anonymous

    Kirito is a fucking self insert, why can't I make my own character instead, and feel the glory of NTRing him. Kinda like that Code Geass psp game.

    Comment by Anonymous
    09:25 10/04/2016 # ! Neutral (+0.2)

    You can, from the character creation screens they have showed you can not only set what your name will be in story (which can be different from your online name), you can also even change your gender.

    Avatar of Siveria
    Comment by Siveria
    18:53 03/05/2016 # ! Neutral (0)

    Problem here is they still call you kirito regardless just like SAO: HF which is just immersion breaking when your char is a diff gender and name. i hope if they let you be female the female avatar actually has tits this time, cuz in SAO:HF it was bascally kirito's male avatar in a slightly diff idle pose and thats it.

    Comment by Anonymous
    22:37 10/04/2016 # ! Neutral (0)

    "I don't like self inserts, so I'll make a self-insert character to spite this self-insert character!"

    Beautiful hypocrisy, mate.

    Comment by Anonymous
    06:14 11/04/2016 # ! Neutral (0)

    forget NTR:
    i'd rather kill him over and over and over AND OVER AND OVER AND OVER.........

    gonna b like dark souls all over again. watch his ass turn hollow.

    Comment by Anonymous
    11:01 10/04/2016 # ! Neutral (0)

    He's a damn self insert!
    But why can't I insert myself in the game!?

    Comment by Anonymous

    So they stole FFXIV hud system and put it in this game,classy

    Comment by Anonymous
    03:30 11/04/2016 # ! Neutral (0)

    The designers have said that they where heavily influenced by FFXII when they did Hollow Fragment and FFXIV for this one.

    Comment by Anonymous
    21:04 10/04/2016 # ! Neutral (0)

    all MMOs are so similiar, like what's the appeal? Bad graphics, boring missions, takes shit ton of time to make any progress.

    Comment by Anonymous
    14:46 10/04/2016 # ! Neutral (0)

    I was thinking the exact same thing... Hopefully the system in detail is not a FF XIV rip-off as well.



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