Shingeki no Kyojin PVs Swing into Action

ShigekinoKyojin-Gameplay-Process-PV-1

ShigekinoKyojin-Gameplay-Process-PV-2

ShigekinoKyojin-Gameplay-Process-PV-3

A barrage of PVs for the highly awaited Shingeki no Kyojin game have gone in-depth as to how missions will work, featuring yet more gruesome titan-slaying and fast-paced swinging that viewers hopefully still haven’t become tired of seeing by now.

The slew of PVs:

Shingeki no Kyojin will launch on February 18th for the PS3, PS4 and Vita, while a western release is slated for sometime in 2016.


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    Avatar of Blazenwhiper
    Comment by Blazenwhiper
    06:22 17/01/2016 # ! Neutral (0)

    I guess that thing about "not being able to use 3D gear on flat terrain" was removed because it made to much sense that you shouldn't be about to launch yourself into the sky from flat ground.

    Also, if they are just going to remove the blood from scenes i don't even see the point of this game anymore.

    The combat still looks pretty bad, Auto lock on, looks like it'll make the game unbelievably easy. Not to mention how awkward it looks to turn on a dime like that while zooming through the air at high speeds.

    Comment by Anonymous
    13:19 17/01/2016 # ! Neutral (0)

    To me none of that matters. Game will be badass.

    Comment by Anonymous
    02:57 17/01/2016 # ! Neutral (0)

    They should like, release the game on Wii U, and make the game so you need 2 wiimotes to:
    1. aim the hooks on the buildings
    2. use dual wielding swords

    Comment by Anonymous
    04:26 17/01/2016 # ! Neutral (0)

    Hmm, wrong company? And Wii's games is generally targeted at younger audience, not this kind of violence game.



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