A cute trailer has detailed the “Lord of Verminion” mini-game present in popular MMORPG Final Fantasy XIV, abound with tiny versions of the franchise’s most notable foes and showing potential players that the online game is not all about relentless RPG action.
The trailer, featuring the Lord of Verminion mini-game available since November:
Players can experience Final Fantasy XIV now for PC, PS4, and PS3.
Too bad Lord of Vernmil was dead on arrival. Shitty mini game that no one plays.
Finally, time for my Wind-up Shantotto to shine
FFXIV will never be as popular as FFXI was. What they should do instead of pouring money into these games is to integrate an online mode into their main series FF games. Take FFXV for example, inviting people into your game for questing and stuff would be a heck of a lot better.
Final Fantasy 14 makes them a profit, so there is no “pouring money” into the game.
And let’s not add pointless multiplayer features in an otherwise single player game. Its gimmicky and a waste of development time.
Of course there is. Remaking the entire game wasn’t cheap.
FFXI had two million subs at 2009, and I can’t find any instance stating a higher number than that.
(http://www.playonline.com/pcd/topics/ff11us/0904/topics_all.html)
FFXIV had 4 million active subs weeks prior to the release of Heavensward.
(http://www.ign.com/articles/2015/02/26/final-fantasy-14-a-realm-reborn-has-over-4-million-registered-accounts)
Like FFXI before it, FFXIV has been their most successful and popular game to date, and that is despite the troubles the 1.0 release of the game had. I’m not sure why you think a game doing this well in a market dominated by World of Warcraft (and even it’s starting to hemorrhage subs) has been a mistake on Square’s part, but the numbers don’t lie, hombre.
Trailer it all they want, LoV is awful.
That’s because you don’t have the cards.
And you haven’t try LoVA.
just blitzkrieg everything with 10deploycost minion!