FF14 “Failed Because Our Flowerpots Were Too Beautiful”
- Categories: Games, News
- Date: Mar 21, 2014 19:46 JST
- Tags: Final Fantasy, Internet, MMORPG, Production Controversy, Square Enix
Square Enix has explained why they think Final Fantasy XIV proved such a disaster and how they rescued it with A Realm Reborn – including the fascinating revelation that the game’s flowerpots had as many polygons as its player characters…
Famitsu were on hand to record their “Behind the Realm Reborn” presentation, made by producer Naoki Yoshida at the latest GDC, helpfully with English slides:
Whether the lessons have been taken to heart at Square Enix – a company now seemingly devoted to rehashing old Final Fantasy games and churning out the world’s finest social games – remains to be seen, but A realm Reborn certainly seems to have been a surprising success.





































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You sure it isn't failed becuse... it's no fun?
Last slide.
Obviously you weren't a player, but yes. As God is my witness, 1.0 when it first came out was seriously no fun in many aspects. Many players like me are just puzzled on a lof of the design decisions,,,
Like not being able to even jump? I found that pretty sad.
Just one word can describe why it sucks.
Online.
Seriously, why go create an online mmorpgy? GTA Online and FFXIV, only fun the first 50 hours, the rest meh. Companies should just stick with their forte.
You do realize that FFXI, an MMORPG, was one of SE's biggest money makers, right? It had 6 digit subscribers for years who enjoyed playing it. But hey, you're the dictator of fun so fuck them, right?
It's always amazing to see how people can be so ignorant in an age of unlimited and free information available to them.
If they managed to make a game fun for 50 hours, well, that's more fun than I can get out of most games now.
Its surprising to see a company acknowledging "Yeah, we fucked up hard and here is a detailed analysis of why our game sucks"
We always do. Devs behind the curtain of the marketing team are always thinking this way, our babies (games) are the biggest target of criticism in an ironic parental opposite day. Marketing is meant to take the positives and present them in appealing ways, which is sometimes easier with certain games compared to others. Many times marketing should stay out of it and let the passionate gamers who are making it do the marketing, which we did as well when we saw the marketing push and said 'you people are idiots' and the devs did their own video and pics of the games.
At the end of life of the MMO I worked on the main question of all meetings was 'how can we make this fun?' which is how we knew it had failed, so the company fell soon after. Well... mainly due to investment issues back during the crash, but it would have failed pretty hardcore if released.
As a consumer, I feel that honest to heart communication between Game Developers and Consumers is the best thing for a game to succeed.
Also the publishing of games should not be in the hands of corporate suits who have little love for videogames and only see them as a source of revenue.
Videogames should only be published when and if they are ready, without tight release deadlines.
We made a desperate attempt to save the company with a small arena shooter, that to this day is more fun and challenging in a fun way than most others I have ever seen. We literally played our own game on our breaks because we built it with that very concept in mind because we knew it was the last thing we could do to save ourselves. It was released but because we were dead we had no marketing ability except for one day on steams front of site store and a free to play weekend. We couldn't let people know we existed so I was fired when I completed all animations and everyone else was shortly after that. You will not find a player who played for more than 30 minutes and got used to the controls who disliked the game. The problem is you will probably not find a player very easily, there were only a few thousand.
they didnt actually said "we fucked up" they were more like "we kind of got distracted, all that shit that happened on the side ended up affecting us, while we were high and we didnt notice, sorry!"
the only things they accepted were that they ignored fans and users screaming their lungs off and that they got afflicted by tunnel vision
And they didn't even do that well, either. Nothing in ARR is substantial proof of them doing anything but appealing to the lowest-common denominator.
ALmost looks like a complete bashing of "the old team" that made 14 to me.
Sure they're admitting fault finally that their graphics no matter how pretty aren't gonna sell a game if it plays feels and IS 120% grade-a refried donkey shit.
But the name on the outside of the building still says "SquareEnix" to me... so until they give us 15 and a fucking conclusion to KH and no more of this unnecessary spin off/side story, interquel, not-quite-a-sequel bullshit then maybe they'll have my respect once again, and more importantly (to them) my wallet.
EAshould do the same
EA is too busy playing knights & dragons inside forts made of hundred dollar bills.
i wonder how much $$ it took to make that presentation. and how much $$ + time they lose before they realized how badly they fucked up.
i see that they lack creativity, are slow learners, and lack the humbleness to admit they fucked up the moment they actually do.
the company needs help. they need to take their head out of their asses.
Anyone can acknowledge their failures... but to prove it - SE has not done shit worthy of anything beyond proving their acknowledgement was just another lie.
Square, your arrogance is showing. Did Toriyama's "FFXIII sold so well because of my waifu, Lightning!" ego rub off of you guys?
Uh, wait... How can recognizing their own failures and mistakes be "arrogant"..? Should it not be the other way around..? You did not seem to think your choice of words carefully.
You got upvotes just because you gratuitely, randomly bashed FFXIII in this site's most bandwagon way (hardly related to the article, by the way), sir.
The arrogance is in the fact they acknowledged it without providing evidence of their acknowledgement. Anyone can say, "I'm sorry" - we do it every day, but to prove one is sorry - Square Enix ain't got anything substantial to apologize with, and an unproven apology always is arrogant.
ff14 still sucks now though.
MMOs these days just suck in general. Still waiting for a new MMO that come even close to being as fun as vanilla/TBC WoW was, but don't think I'll ever get to see that happen.
FF sux since FF X anyways.
-Never forget our fans
Some fans are asking for ff6 ff7 remake, when is it happening SE or never
FF7 has a very interesting and rich story line. Also it has a large fan base. At the time it was release in Play Station, the characteristics are only like some "chibi" type models and the limited technology at the time didn't push the game to it's full potential. The later released FF7 related PSP games and movies are awesome. FF7 is a legend in the gaming history and it was done with limited tech. Think about what it can be with improved graphics and gameplay? I am not a hardcore gamer or a FF fan but I am pretty sure me and most of my friends/ colleagues will but it if they make it. I dont know about SE's business logic but if your customer wants it, why not delivery it? They know they are gonna make money out of it.
FF 10 remake: "omg square rehashes all the time".
FF 13 remake: "omg square rehashes all the time".
FF Tactics remake: "omg square rehashes all the time".
FF 7 remake: "SEE? THEY LISTEN TO FANS AFTER ALL!".
Fanboy logic. Right there.
You ask for it, They re-sell FF7 on pc without any changes while there's already many moded graphics version of old FF7 PC released already, You can get one on Steam. While make new clean sharp and smooth HD sprites on FF6 and release on mobile, hint: it looks crap. Get that crap on iTune and Play Store. Look like it's only X and X-2 that get better treat of HD remastered on Vita and PS3.
To be blunt, FF14 failed because it was shit. Shit in every way.
"Look at this thing, it's the way it is because it exists."
Amazing insight.
image 18: "if citizens disapprove of your policies, they'll move to Canada"
...what??
i never knew we Canadians are that famous.
It's the place everyone wants to be when they realize the place they live sucks balls.
Hi Square Enix, release Dragon Quest X plz, stop dragging your feet like the greedy buttholes I know you are, the Wii, Wii U and PC would like an English edition. kthx.
lol@move to canada
what ever, I'm on League of legends since its players vs players and really fun to harrase!!
We f.ed up!
(but not enough to outright say it)
life is tough out there!
shit happens!
what did we learn ? :
we should not take turns pooping on fan's heads
games are supposed to be fun, you know ... fun ?, yeah i dont know what that word means either
stop smelling your own farts and keep working on the game, ppl actually expect content that is not copied and pasted!
dont forget that you are making final fantasy not generic chinesse mmo n°534543554
now go release the birdhorses, MAKE IT SO!
FF14: ARR is one of the best MMORPGs I've ever played and I'll never go back to a free to play MMO after this. The service is just too good.
That said, they shouldn't yell at those poor flower pots, because the reason I (and many others) started playing in the first place was because the game looks so good.
It should have been renamed Final Fantasy Face Palm and it would have gotten 3 thumbs up.
"If a dev team is the governement, then players are the citizens.
If citizens disapprove of your policies, they'll move to canada"
... As a Canadian, I'm not sure how to feel about this... Not sure if insulting or just stupid.
A 1k polygon flower isn't that bad. A bit overkill, sure, but not something that should lag most computers.
A 1k polygon PC on the other hand is seriously low. I play a lot of Sims (mainly recreating anime characters), and just my hairstyles are easily over 10k.
I lol at the "never forget the fans" part. Square is notorious for horrible customer service and pretty much telling their fans to kick sand. Well, their round eye fans anyways.
It's too late now. I quit since 2012.
They should just remake FFXI into Full HD.
Change that lvl 99 crap too. Abyssea exp fucked it all too.
I think that free to play and subscription are both bad business models for mmorpgs, I think in general they should adopt a 'pay per hour' model, where you have a credit reserve and it deducts around 10 cents per hour that you play, this would work out cheaper than a subscription for the average player, but the monthly service would still be available for the hardcore players that are putting in more than 6 hours a day on average.
*eats a cookie*
nope. going back for the last expansion of wow.
I tried the PS4 beta, what a fucking joke. The game plays like an MMO from ten years ago and looks like it too. They obviously haven't benchmarked it against any modern MMO, I played The Old Republic for a while and despite being older it fucking shits all over FFXIV. Go home Squeenix you're drunk if you think anyone wants this mouldy junk.
I think they failed because they started to believe in their own bullshit.
I don't get that 1k polygons flower. I see in game a meadow for massive lag?
Meanwhile at Dranleic...
fuck 14 remake 6-9 with updated graphics. I never got to play 6 or 9 but hear both are good (and 9 looks cute) while 7 and 8 were good but could use updating to the look. Plus you bastards know we've wanted 7 updated since that ps3 shit you pulled, but no re-release 10, cause that game's characters need to be seen again. Fuck Tidus.
WOULD BANG
They should have made ff14 a remake if ff11 with all of their BS excuses removed, 11 had an amazing battle system but their constant response of "we can't cause the system" or "it would take to long to reprogram X in that way". I played 11 for many years and it was amazing till they put your level on gear, also lack of total balance that they claimed the core programing that they couldn't do anything with was at fault.
The stories of 11 were amazing, 14 was a copy and paste of what SE says is the best of every other MMO out there, to bad they didn't copy the idea of a good game.