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Final Fantasy VI “Square Enix Quality”

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Final Fantasy fans have been busily debating the merits of Square Enix’s suitably enhanced port of Final Fantasy VI to lucrative and reassuringly non-HD Android platform.

The game, available in English and Japanese amongst other languages, is based on the 1994 SNES original but dumps its pixelated designs in favour of new designs – though they are still by Kazuko Shibuya, the artist who designed the originals.

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The reaction amongst Japanese gamers looks mixed to say the least:

“Looks cheap as hell.”

“Keeping it pixelated would have been a million times better.”

“It is forgivable I suppose.”

“Looks like something made with an RPG maker…”

“At least we can make fun of it.”

“Pixel art really has a different feel to it.”

“It’s a lot cuter now though!”

“I could cry comparing this to FF5…”

“The mismatch between the retro environments and the new character graphics is overpowering.”

“I hope it is not buggy rubbish like FF5 was.”

“The art is nice but completely out of place in this game.”

“As long as it has Amano’s art!”

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