Miyamoto: “Japanese Are Quitters & Hate Hard Games!”

grinning-miyamoto

Nintendo legend Shigeru Miyamoto has provoked the ire of Japanese gamers by complaining that it is their inability to stomach the challenge of difficult action games which has led to the genre’s decline in Japan, even as challenge-loving American gamers happily lap them up.

Miyamoto’s comments came during an otherwise uninteresting interview discussing Nintendo’s latest Pikmin remake:

I’ve been making action games for some 30 years, and I’ve been thinking about the difference evident in how their popularity has been gradually declining in Japan whilst in America it has been maintained.

The issue is that Japanese who cannot overcome the level of difficulty in an action game no longer want to play them. This perception then spreads to all games as a whole, and people avoid them because they see them as difficult.

In the case of America, there are a lot more people who enjoy a challenge and will stick with it for you and try to overcome the initial hurdle.

Yes, it’s action games which really demand a certain level of skill.

Right, some players just enjoy playing, some prefer to finish it, and some prefer greater challenge. People looking for a challenge will dismiss an easily cleared game as “easy.”

But by making things too difficult, the people who just want to play get driven off. I always wanted to accommodate both types.

His comments have not been well received by Japanese gamers – although with the topic of the difficulty of Japanese games being so controversial overseas it seems he may have some sympathisers there at least:

“Yes, yes. It’s all the fault of the Japanese.”

“The reason they declined was because of idiots like this blaming everything on their customers.”

“It’s because they only know how to make games for children now.”

“Nintendo, the reason you’ve declined is because of your endless remakes, that’s all.”

“Certainly, you need perseverance to play on the Wii U. Holding that horribly heavy pad was just too much for me.”

“I suppose all this is why pay-to-win social games are all the rage now.”

“If you are a kid with no money but lots of free time taking your time on a difficult game makes sense, but if you are an adult with money but no free time the opposite is true.”

“Games recently are too simple. You should die if you make one slight mistake.”

“Who wants to play a game where if you miss one pixel on the screen it is an instant game over.”

“Now things are split between lots of casuals and a few hardcore gamers. You can’t meet their requirements at the same time.”

“The gaming audience has aged and no longer has time for the hassle of difficult action games.”

“People talk like difficulty determines how much fun a game is. It is the other way around really – a game has to be fun to make you keep playing and enjoying the challenge.”

“The real issue is not the difficulty but the level of effort you have to consider investing to overcome a given level of difficulty.”

“Japanese just get bored of them more easily.

“I seem to recall a lot of western games used to be very difficult. Then they got dumbed down and sold more as a result. Really I think the Japanese games aren’t selling because of a lack of ideas though.”

“Wait, if what he is saying about Japanese being quitters is true how come Monster Hunter is so popular still? Don’t overseas players moan about it being too difficult?”

“I don’t get him at all. He’s blaming the fact their action games sell like hot cakes in America but not in Japan on the Japanese? Blaming your customers is hardly a good business strategy…”

“Well, you rarely see western games so difficult nobody can complete them…”

“Gaming demographics just differ in the US and Japan, and the ones in the US tend to be more committed?”

“Games are supposed to be fun. Playing them needn’t be treated as an act of self-mortification.”


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    Avatar of Naoe
    Comment by Naoe
    00:00 15/07/2013 # ! Neutral (0)

    I thought Japan was also inside the "Asian Level" circle.

    Avatar of Shuubi
    Comment by Shuubi
    00:43 15/07/2013 # ! Neutral (-0.2)

    It's silly, but lots of Japanese people dont even consider themselves 'asian'. The word 'asia' seems to have foreign 'exotic' connotations. If you say 'asia' in Japan, people tend to assume you mean Indian/Sri Lankan/Philippines in my experience, rarely even China.

    Comment by Anonymous
    01:42 15/07/2013 # ! Neutral (0)

    That's because India IS asian, japanese are oriental.

    Comment by Anonymous
    01:46 15/07/2013 # ! Neutral (0)

    Apparently you missed the part where he said Japanese DO NOT consider themselves to be Orientals / Asians. They seriously believe their genes to be superior to other Asian races, thus do not consider their people to be 'Asian'. Welcome to Bigotry 101

    Comment by Anonymous

    LOL @ japs being delusional fucks. They should petition to have mental gymnastics be included as an olympic sport.

    Avatar of Naoe
    Comment by Naoe
    01:56 15/07/2013 # ! Neutral (0)

    Now I feel silly that nobody understood the Power level joke.

    Hint:
    Super Mario 2 Lost Levels

    Comment by Anonymous
    00:07 15/07/2013 # ! Good (+0.6)

    And yet dark soul get a sequel .

    Comment by Anonymous
    10:09 15/07/2013 # ! Neutral (0)

    How about Armored Core? That shit is hard.

    Comment by Anonymous
    00:16 17/07/2013 # ! Neutral (0)

    really? which one? I've played most of them except that latest, and they're easy as heck.

    Comment by Anonymous
    16:06 15/07/2013 # ! Neutral (0)

    Exactly. Dark Souls was successful in both Japan and America. Guess it depends on the type of game.

    Comment by Anonymous
    00:14 17/07/2013 # ! Neutral (0)

    The States is crazy about Dark Souls, but I'm thinking it's because you can invade someone's world and gank them repeatedly, it's how we brutes roll I guess.

    Comment by Anonymous
    00:09 15/07/2013 # ! Neutral (0)

    Compared to the video games of the 80s and 90s these latest ones are creampuff anyway

    Comment by Anonymous
    00:13 15/07/2013 # ! Good (+0.6)

    Except Japan's probably the best at FGs and bullet hell shooters lul

    Comment by Anonymous

    Except those are niche titles aka titles that don't sell millions of units.

    Comment by Anonymous
    15:30 15/07/2013 # ! Neutral (0)

    There's plenty of niche titles out there that only stay niche due to not having a lot of exposure, though.

    Comment by Anonymous
    23:23 15/07/2013 # ! Neutral (0)

    Bullet hells are an actual niche through. Most people don't have the patience to get good at them, or the reaction speeds to be competent at them.

    Comment by Anonymous
    02:14 15/07/2013 # ! Neutral (+0.2)

    In fact the reason why so many shooters are available on 360 and not PS3 is because Sony requires minimum orders of 40K units, while Microsoft does orders of 10K.

    As in the sales on bullet hell shooters is so small, that any additional pressings would be financially unfeasible on PS3.

    So your point is entirely mute. In the future please think before making such stupid retorts.

    Comment by Anonymous
    23:46 15/07/2013 # ! Neutral (0)

    Yet the market for them is tiny. Which also means a small degree of followers. Which also mean less $ compared to other genres.

    Comment by Anonymous
    00:07 16/07/2013 # ! Neutral (0)

    Yes and those are played by an absolutely hardcore niche group of people. Totally not relevant to the general statement. You're one of those that think that Japanese people are ALL super-humanly proficient at DDR because of a few ridiculous youtube vids, right?

    Comment by Anonymous
    10:25 16/07/2013 # ! Neutral (0)

    This year it seems Japan lost to other regions in most EVO 2013 tournaments, actually.

    Comment by Anonymous
    00:17 17/07/2013 # ! Neutral (0)

    It's only because of their internet speed, in the U.S. 10mps is considered "high speed"

    Avatar of Goldsickle
    Comment by Goldsickle
    00:13 15/07/2013 # ! Neutral (0)

    I always thought that it's the Japanese that likes more difficult stuff, after seeing how the American release of Mega Man 2 had an "Easy Mode", because the default difficulty is supposedly too hard.

    Also, back then, it's the Japanese that have more tolerance to blood and gore, seeing how American version of Japanese games always seem to have some stuff removed but nowadays, it's the other way around.

    Comment by Anonymous
    00:50 15/07/2013 # ! Neutral (+0.2)

    You're making an assumption about today's people, by looking at one game released in 1988?

    Comment by Anonymous
    00:15 15/07/2013 # ! Neutral (0)

    Hah, there are casuals around the globe anyway. This isn't just exclusives to japanese.

    Comment by Anonymous
    00:17 15/07/2013 # ! Quality (+1.0)

    cats are interesting

    Comment by Anonymous
    00:24 15/07/2013 # ! Neutral (0)

    A pussy is always fine...

    Comment by Anonymous
    00:32 15/07/2013 # ! Neutral (0)

    A pussy is always 'purrrfect'.

    Comment by Anonymous
    08:44 15/07/2013 # ! Neutral (0)

    "A cat is fine too."

    Comment by Anonymous
    17:45 15/07/2013 # ! Neutral (0)

    What manga was "A cat is fine too" from?

    Comment by Anonymous
    23:09 15/07/2013 # ! Neutral (0)

    17:45, use a bloody search engine.

    Avatar of Yamato
    Comment by Yamato
    16:31 16/07/2013 # ! Neutral (0)

    17:45 It's from a Tsukihime doujin. The guy who made it also did a few manga series with a decent amount of success, like "Doujin Works" and "Mangaka-san to Assistant-san to".

    Comment by Anonymous
    00:19 15/07/2013 # ! Neutral (0)

    I remember how SIREN 1 was a hit in Japan but flopped everywhere else because it was "too hard". Not an action game, though.

    Oh, there're also all those fighting games that are popular in Japan. I've been trying to get people to play them with me for decades, but everyone always says fighting games are "too hard".

    I dunno. Everything Miyamoto said makes sense if you switch Japanese and Westerner around. He's getting old, perhaps he got them mixed up.

    Comment by Anonymous
    00:32 15/07/2013 # ! Neutral (0)

    Man games like Siren...Only Japan.

    Comment by Anonymous
    01:30 15/07/2013 # ! Neutral (0)

    I think the main problem is not that the Japanese gamers changed but the people who buy Nintendo games changed. Nintendo turned their games to casuals and casuals don't like extra hard games.

    Comment by Anonymous
    20:39 15/07/2013 # ! Neutral (0)

    Them grandparents, soccer moms, and sub 10 year old demographics lol...

    Comment by Anonymous
    02:18 15/07/2013 # ! Neutral (0)

    Siren sucked because of the bad voice acting, British accents on Japanese ? Why not just keep the original voices? Also all the character renders had really bad teeth.

    Comment by Anonymous
    00:20 15/07/2013 # ! Neutral (0)

    And the original Super Mario Brothers 2 and Super Mario Brothers 3 were changed because American's wanted harder games... said no one ever.

    Comment by Anonymous
    01:49 15/07/2013 # ! Neutral (0)

    Mario 3 is the same in both countries, you retard.

    Comment by Anonymous
    02:02 15/07/2013 # ! Neutral (0)

    Really? http://www.youtube.com/watch?v=eJ5kfMeeICc

    Comment by Anonymous
    02:29 15/07/2013 # ! Neutral (0)

    Only one of those actually changes the gameplay, the rest are mostly cosmetic. And even then, the game is still the same. Mario 3 was always an easy title, taking an extra hit to die isn't going to change that. Nice try thou, fag.

    Comment by Anonymous
    02:32 15/07/2013 # ! Neutral (0)

    Only one of those actually changes the game play, the rest are mostly cosmetic simplifications. And even then, the game is still the same. Mario 3 was always an easy title, taking an extra hit to die isn't going to change that. Nice try thou.

    Avatar of CaioSaber
    Comment by CaioSaber
    00:20 15/07/2013 # ! Quality (+1.0)

    >makes games for casual gamers
    >complain they aren't hardcore

    Nintendo®

    Comment by Anonymous
    05:15 15/07/2013 # ! Good (+0.6)

    -can't compete with the 2 company in terms of graphics.

    Comment by Anonymous
    08:42 15/07/2013 # ! Good (+0.8)

    Graphics should be the least of your concerns if the game plays like a pile of shit.

    Comment by Anonymous
    10:08 15/07/2013 # ! Neutral (+0.4)

    Dark Souls II for WiiU when?

    Comment by Anonymous
    11:13 15/07/2013 # ! Neutral (+0.4)

    Because all high end AAA games like Skyrim, GTA and Uncharted play like shit....

    Comment by Anonymous
    20:11 15/07/2013 # ! Neutral (+0.2)

    All AAA should play like McPixel

    Comment by Anonymous
    07:46 15/07/2013 # ! Good (+0.6)

    Mario games are more hardcore than this games with uber graphics and linear one button gameplay.

    Comment by Anonymous
    15:25 15/07/2013 # ! Neutral (+0.2)

    Dark Souls II needed, why?
    Artificial difficulty, yaaay.....pfft.....

    Comment by Anonymous
    22:22 16/07/2013 # ! Neutral (+0.2)

    Every sort of difficulty is "artificial" because it has to correspond to the general trend of providing overpowered gear/skills to the player at a certain point.

    From Software's approach to this was hard-hitting enemies at all stages, plus unforgiving bosses/low to moderate advantages from gear/penalties on death etc.

    Bethesda's approach is level-scaling/gear-scaling and a generally total lack of balance because overpowered gear/skills can be attained way too early and their AI routines aren't exactly shining.

    Comment by Anonymous

    Nintendo has been trying very hard to rectify the casual part of the Wii with the Wii U. The only problem, is hardly any 3rd parties give a fuck to make an original game for it. Thus it doesn't sell. Then people say "If it sells more, we'll make more games" and thus we are in a perpetual limbo.

    Also: Who gives a FUCK about graphics? that's all PS4 has over the Wii U. At least Nintendo cares enough to target 60FPS for basically ALL of their games. Nintendo land running at 60FPS looks better than every single PS3 and 360 game i've ever played.

    Same with Pikmin 3.

    Avatar of Yamato
    Comment by Yamato
    16:26 16/07/2013 # ! Neutral (0)

    Now why on earth would anyone down-vote you for that? Seriously, Nintendo may be lacking in graphics (which is a moot point anyway as graphics can hardly be improved more in a way that the average person would notice them anyway, besides which it's "aesthetics" that really matter), but when it comes to appealing towards gamers (as in people who actually fucking PLAY games), they exceed Sony and Microsoft by leaps and bounds.

    Comment by Anonymous
    10:29 18/07/2013 # ! Neutral (+0.2)

    This is the problem with the industry: they're all too afraid to make different games that wont appeal to a broad enough audience. They make a game that has a little bit of everything and it turns out bland and boring.









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