Miyamoto: “Japanese Are Quitters & Hate Hard Games!”

grinning-miyamoto

Nintendo legend Shigeru Miyamoto has provoked the ire of Japanese gamers by complaining that it is their inability to stomach the challenge of difficult action games which has led to the genre’s decline in Japan, even as challenge-loving American gamers happily lap them up.

Miyamoto’s comments came during an otherwise uninteresting interview discussing Nintendo’s latest Pikmin remake:

I’ve been making action games for some 30 years, and I’ve been thinking about the difference evident in how their popularity has been gradually declining in Japan whilst in America it has been maintained.

The issue is that Japanese who cannot overcome the level of difficulty in an action game no longer want to play them. This perception then spreads to all games as a whole, and people avoid them because they see them as difficult.

In the case of America, there are a lot more people who enjoy a challenge and will stick with it for you and try to overcome the initial hurdle.

Yes, it’s action games which really demand a certain level of skill.

Right, some players just enjoy playing, some prefer to finish it, and some prefer greater challenge. People looking for a challenge will dismiss an easily cleared game as “easy.”

But by making things too difficult, the people who just want to play get driven off. I always wanted to accommodate both types.

His comments have not been well received by Japanese gamers – although with the topic of the difficulty of Japanese games being so controversial overseas it seems he may have some sympathisers there at least:

“Yes, yes. It’s all the fault of the Japanese.”

“The reason they declined was because of idiots like this blaming everything on their customers.”

“It’s because they only know how to make games for children now.”

“Nintendo, the reason you’ve declined is because of your endless remakes, that’s all.”

“Certainly, you need perseverance to play on the Wii U. Holding that horribly heavy pad was just too much for me.”

“I suppose all this is why pay-to-win social games are all the rage now.”

“If you are a kid with no money but lots of free time taking your time on a difficult game makes sense, but if you are an adult with money but no free time the opposite is true.”

“Games recently are too simple. You should die if you make one slight mistake.”

“Who wants to play a game where if you miss one pixel on the screen it is an instant game over.”

“Now things are split between lots of casuals and a few hardcore gamers. You can’t meet their requirements at the same time.”

“The gaming audience has aged and no longer has time for the hassle of difficult action games.”

“People talk like difficulty determines how much fun a game is. It is the other way around really – a game has to be fun to make you keep playing and enjoying the challenge.”

“The real issue is not the difficulty but the level of effort you have to consider investing to overcome a given level of difficulty.”

“Japanese just get bored of them more easily.

“I seem to recall a lot of western games used to be very difficult. Then they got dumbed down and sold more as a result. Really I think the Japanese games aren’t selling because of a lack of ideas though.”

“Wait, if what he is saying about Japanese being quitters is true how come Monster Hunter is so popular still? Don’t overseas players moan about it being too difficult?”

“I don’t get him at all. He’s blaming the fact their action games sell like hot cakes in America but not in Japan on the Japanese? Blaming your customers is hardly a good business strategy…”

“Well, you rarely see western games so difficult nobody can complete them…”

“Gaming demographics just differ in the US and Japan, and the ones in the US tend to be more committed?”

“Games are supposed to be fun. Playing them needn’t be treated as an act of self-mortification.”

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284 Comments

  • Listen up, noobs. I’ve been playing video games since mid-80’s and my experience starts with Pong. Back then video games were seen as yet another toy for the children. Parents (at least my parents) didn’t want to pay too much for it, and they didn’t play either. Also games were more expensive: if I make currency conversion right (€ didn’t exist yet), console cartridge cost equal to 80 €. 80 € for ONE game! And people complain Nintendo’s recent NES and SNES replicas with 20-30 built-in games are too expensive!

    This all means that games available for use were very limited. Reason why I played, died, and started all over again is because I didn’t have many other games to play with. Also some of the hardest games were short: If Contra and Probotector (Contra’s censored PAL version) had been easy, I would have played through them in a week or less. Because the game is (used to be) hard, I had to start it all over again repeatedly until I had memorized the levels and boss fights. With all the accumulated experience and knowledge about the game, I can now play it through in less than ½ hour. Game that cost 80 €.

    Now we can buy games cheap. Last month with just 10 € I got 5 Heroes of Might & Magic games with all the expansions. 5 games and all the DLC with 10 €! If one game feels too hard and I don’t feel like playing the same thing repeatedly, I can just buy another game with few € and keep on playing just for variety’s sake.

  • this issue is whats hapening in other US games. one is destiny 2. bungie made that game to apppease to the casuals, driving away the hardcore fanbase in the process.

    whether its japan or us , its a real difficult for companies to find that perfect middle ground.

    BUT WHAT CANT BE ALLOWED ARE BLATANT CENSORSHIPS! i mean even an M rating game like darksiders 2 had the clevage for some women in the us version blurred which didnt make sense AT ALL! GTA i can understand but its dumbass censorships, not challenging difficulties are what gaming companies needs to address!

  • Monster Hunter: Huge success in japan that basically carried the PSP there and is starting to gain popularity here.

    Fire Emblem: Long running super successful game in japan more than the states and it can be very difficult.
    (The 2 above series had a direct impact on the successful sales of 3DS and Wii U units)

    Dark Souls: Learn from death type game that’s popular in both Japan and America both financially and critically.

    Shin Megami Tensei Games and the extremely numerous spin offs: Critically successful, Financially the companies that own the series failed but the games were a success… difficult on easy difficulties.

    He’s just a close minded idiot honestly speaking, I haven’t liked Nintendo’s direction for a long time but some of their 1st party games are still good.

  • Anonymous says:

    Alright, this comment is gonna get so many haters but here it goes. THANK YOU MIYAMOTO FOR TELLING IT AS IT IS! One of Americans worst traits is also one that makes them so good at gaming. Americans are stubborn, that is putting it lightly, so when they are presented with something like a game with a difficulty setting they will often choose the “nightmare mode” or hardest setting available to them and then they will continue to play until they feel like they have beaten it. To that intense puzzle solving games that require a specific strategy to get through don’t seem to be as well liked in the states unless the graphics and storyline are amazing. If intense puzzle solving games are more popular in Japan than it might suggest that the Japanese are better equipped as tacticians and problems solvers rather than just games where you fight powerful bosses or have a lot of annoying button combos. Miyamoto has a choice with action games, either sell to the US with difficult games or focus on the Japanese gamers and make the game easier. He can focus on one audience but not all of them. Of course, Nintendo could just make a difficulty option for every game they make.

  • Anonymous says:

    Well it’s true, the japanese have been systematically educated to conform, not think, and to give in easily before a challenge. Essentially. modern japan is becoming populated by automatons.

  • Anonymous says:

    I have a strange desire to go play some Battletoads now, though by my own admission I’ve never been able to beat it but I can usually get to Terror Tubes and occasionally Rat Race.

  • Anonymous says:

    SOmetimes people use this argument as an excuse for why people are not interested in boring monotony of doing something totally uninteresting over & over again just to move an inch forward on game progress. Back in the old days we did this because we had little entertainmen t options compared to today. In today’s tech heavy world there is no need to sit around doing something that is becoming tedious. Just movew on to something more interesting.

  • Maybe I read the article too fast, but it seems to me like he’s making an observation rather than actually blaming anyone. I’m not Miyamoto’s biggest fan, but in this case he has a point. I don’t want to play a game that’s going to kick my ass six ways to sundown and get me really pissed off. On the other hand, I don’t want things to be too easy either. I think what games need now are more refined difficulty options.

  • Anonymous says:

    A challenge can be fun, if its not a challenge it cannot be that fun. Some can be fun and not a challenge. Mario games are a good note, not too hard, fun and playable if you have the focus and coordination to want to play through.

  • opinions are like assholes. everyone has one. when i look up leaderboards for any game that has them available, it has about a 50/50 mix of japanese and enlish names. to me this sounds like pathetic whining based on the theory that his game aren’t doing well. make better games and people will play them. if this was based on fact, then it could be said that japanese simply don’t like “action” games much. rpg’s, tactics games, and Real time strategy games have high difficulty curves as well. some might even say they are refined difficulty, similar to chess.

    • Anonymous says:

      Leaderboards are dominated by the most hardcore gamers, aka people who’d already be invested in the videogames to begin with. That’s a terrible gauge for the sentiment of a mainstream purchasing audience. Remember that Nintendo is accustomed to selling multi-million sellers.

      Also pay attention to how Nintendo’s games have sold more when they started dumbing down the gameplay mechanics (SEE: NSMB, SM3DL, Casual mode in Fire Emblem).

  • Anonymous says:

    Heck, the comment which is in bold format

    “Yes, it’s action games which really demand a certain level of skill.”

    wasn’t spoken by Miyamoto. It’s the interviewer from 4Gamer who said it. And it didn’t even translated properly AT ALL, thanks for SanCom.

    確かに,プレイヤーにある程度のスキルを要求するゲームの多くは,アクションゲームですよね。

    “Games which require a certain level of skill from players are action games, don’t you think?”

  • Anonymous says:

    As much as i really want to pat Miyamoto on the shoulder for this bit of truth….i can’t.

    Nintendo is the very definition of embracing the cancer that is “casual” whoop-di-do fuck-a-lot. Shovel ware and gimmicky hardware/software killed gaming, coupled with lazy-ass developers and EA.

  • not sure wut he means by “challenge”..
    ..anyway most of developers make the “normal mode” harder by making it just more annoying.. lets say normal “kill 10 pandas for prize” and hard is like “kill 20 pandas for prize”.. fucking exiting?.. NO.. and some games r different only by having the normal mode already on “kill 20 pandas for prize” .. same shit with different graphics.. has nothing to do with “skill”.

  • Anonymous says:

    Action games? Difficult? Nintendo?
    This is mind numbing, action games aren’t supposed to be difficult, they’re supposed to be full of action. Action doesn’t mean full of strategy and thought, action means explosions, or in Nintendo’s world; becoming an elf-thing, fat Italian plumber or space chick and playing the same game over and over again.
    I like Nintendo, but this is the most ridiculous comment ever. The Japanese make the west look like vegetables when it comes to skill in video games. We can claim “pro” in our little WoW Tourneys while we abuse imba game mechanics and get sponsored by Razr. We can claim “pro” when we play a game which hasn’t taken any skill other than netting kill streaks since it’s fourth installment.
    But at the end of the day, how many of us 1cc’d insane mode; how many of us got S ranks on each mission on an mmorpg. Not a whole lot of us even bother, if anyone is known as being quitters and challenge haters it is us, the egotists with no right to be; Americans.
    Before anyone makes the snide remark “no, that’s just you” I’ll admit, I’m not the best gamer in the world, I’ve only gotten to max on several MMORPGs, performed well in FPS tourneys and matched well in fighters. This has nothing to do with me, Americans just blow at video games unless there is an imbalance for them to exploit or 25 streak instakill. Nevermind the Mario series, that shit is beyond easy.

  • Anonymous says:

    Developers need to concentrate on balance. A game that is too difficult becomes aggravating and a game that is too easy lacks challenge. Both lose the incentive to continue…they’re no longer fun.

  • Anonymous says:

    idk, how ABOUT MAKING NEW GAMES AND NOT THE SAME SHIT ALL OVER AGAIN?

    it isn’t that a game is hard. i think japanese are getting sick of the same shit thrown at them over and over with little to no innovation.

  • Anonymous says:

    I wish they would stop making “hard mode” something u need to unlock by doing normal mode first.

    i dont mean it in the sense of “im an awesome gamer”.
    when playing a new game i always select “hard mode” right away, why? cus u have to learn the game anyway and if u play easy or normal first u get used to that modes playstyle, and then have to relearn in hardmode if u know what i mean.
    if u play hardmode right away u dont know any better.

    • Anonymous says:

      Erm, they require skill…?

      And going further with the reply, to perform well at action games one has to have good reaction speed. If yours is very good, you might think that action games are easy. But not everyone is gifted with that, and for some people getting good requires practice – a lot of it.

  • Anonymous says:

    Ah. This explains that fellow gamer recently who is frustrated by JPN players who keep disconnecting matches when he got the upper hand in Pokemon competitive matches.

    I don’t think it is limited to action game though.

  • Anonymous says:

    A game with a good desing is never too difficult, just challenging. Make a good learning curve and it shouldn’t be frustrating to acquire any skill the game needs to be completed.
    The only ways to make a game too difficult should be a bad design or artificial difficulty (CPU instacommands vs players over 1 sec commands, anticipation reading the players imput, outside normal game rules, player overlimitng, etc).
    When you finish a good game you are a more skilled player than when you started it. A game that forces you to turn into a better player to finish it instead of teaching you how to do it, no matter if it was easy or challenging, is just crap.

  • Anonymous says:

    I always felt that you should get a hour for every dollar you spend. if thats cause its hard, ok but its gotts be fun or intense to keep you playing. If its easy than it needs to be a very long well written story

  • Anonymous says:

    “Wait, if what he is saying about Japanese being quitters is true how come Monster Hunter is so popular still? Don’t overseas players moan about it being too difficult?”

    No, we moan about it not being available on a platform that make sense. Release the damn game on PC with online support in the West, you’ll get a LOT more people playing it, than on consoles.

    • Anonymous says:

      have we not heard of monster hunter frontier? it being the MH online game on the PC… now moan why its not getting a server in the states ohh… wait whats this REGION LOCK ohh right…

      • Anonymous says:

        I doubt it would get much of a following in the states even without Region Lock blocking it.
        Too many MMO’s competing against it out here.
        At least Ultimate is on a system that makes sense, due to little competition from other games like it on the same system.

  • Why precious 2d girls are better than 3d whores reason #5653

    Cool cute girls who “get it” and regularly play video games like Konata exist in 2D.

    Cute girls who /kinda/ play video games in 3d exist too. But they have horrible terrible personalities because they feel like they are cool because they are girls who playing video games AND are cute so therefore lots of guys are going to fawn over them and they get to sit back and be choosey and pick guys not based on who will treat her the best or shares her closest interests, but but who’s the coolest, looks the best, has the most stuff, and doesn’t seem to be that into her. Girls go crazy when they think they are cute but guys are not that into them. Guys are not as superficial so they date anyone who’s a good person. Women on the other hand most usually ‘date up’ and look for guys who are equal to their level on good looks and coolness. Forcing men to have to be as superficial and shallow as them to hope to be loved by them.

    2D girls love you as you are.

    Show your unnecessary need for ‘female gamers’ who, if they are cute, are even more shallow and opportunistic and switch to 2D. The Revolution is Now.

    2d vs 3d Scoresheet:
    2d girls – 5653
    3d girls – 1

  • Anonymous says:

    He’s right in his assessment but he’s being unreasonable. It is unreasonable to expect an adult gamer to put in 7 hours to learn a useless skill when he has a job to go to and a family to take care of.

  • Anonymous says:

    He’s right in his assessment but he’s being unreasonable. It isunreasonable to expect an adult gamer to put in 7 hours to learn a useless skill when he has a job to go to and a family to take care of.

  • Anonymous says:

    “Wait, if what he is saying about Japanese being quitters is true how come Monster Hunter is so popular still? Don’t overseas players moan about it being too difficult?”

    This, and the popular Demon/Dark Soul in Japan make me wonder if Miyamoto statement is true..

    I’ve read tons of complain in English website moaning about Monster Hunter/DK/DS game being to difficult and many wrote they quit the game.

    Meanwhile, Monster Hunter, a hard ass game is popular as ever in Japan.

    My initial perception was its the Japanese that like hard game, while westerner mostly like easier game (hence able to adjust difficulty)..

    Maybe I was wrong, but I do think the commenter is right.

  • Anonymous says:

    That’s what challenge mode is for, you should be able to complete the game without spending weeks mastering it, but beating all the challenges, the super boss or on the highest difficulty should not be an easy task.

    Find a balance that your general player can beat with a few attempts but make challenge mode hard. I feel they got things nearly right with the new super mario bros, the secret levels are gonna take practice, the challenges get quite hard at higher star difficulties, but the main game is just enough to punish mistakes. I haven’t bought it yet, but I hope Luigi U will add enough difficulty to make normal levels like the star world, and the challenges will be truly challenging.

    As for Pikmin there’s normally enough challenge in the main story if you go for everything, but the challenge mode should really be harder.

    Basically Challenge Mode needs to be in more Nintendo games.

  • I still cant beat that Aqua Weapon side boss till now.
    that shit got 2 million HP.
    Now thats what i call ridiculous, not like the usual game, where u can spend most of the time grinding, but that shit turn your hp to 1 as soon as u done some damage

  • Anonymous says:

    Demon’s Souls and Dark Souls are both known to be more hardcore games and are largely popular in Japan.

    Japan also enjoys the most competitive fighting game scene (which is extremely hard to win at) as well as a good beat game scene with very dedicated hardcore players.

    Games getting easier is a worldwide phenomenon and gamers getting spoiled as a result companies doing so to appeal to casual gamers.

  • Anonymous says:

    I wonder how many people will just disagree because it’s Miyamoto.

    But this issue isn’t exclusive to Japanese. Take out regen health and near unlimited ammo and see how many complains it’s now “too hard”

  • Anonymous says:

    Because, the “Japanese” are not used to playing games, they are casual player of the game
    this happens in every country in the world
    .
    .
    .
    “im a gamer you know”
    “really, what do you play?”
    “angry birds”
    ….

  • Anonymous says:

    What he is saying is somewhat the truth, or at least other Japanese devs has the same opinion.

    It’s enough to look at Metal Gear Solid, Zone of the Enders, or Sengoku Basara games.
    All of them has shifted the difficulty for the overseas release, for example what’s “Normal” at the Japanese release is “Easy” for the USA/EU release.

  • Anonymous says:

    Take that Nintendotards!!!! I’ve been sayin it for years, Nintendo is craping in your faces and laughing at you all these years. Selling you baby toys because THEY REALLY BELIEVE you are retarded. dumb kids! Now you believe me? TOO LATE MORONS. Any way it’s useless to make fun of you anymore, it’s like to beat a dead tree, you’ve been dead since the Wii.

    Now it’s time for the XboxTARDS to shine!!! LOL!

  • When I play a Mario game, I want to have fun and play casually.

    When I play an RPG (from any company) I want to be challenged but still have some fun.

    What it’s turned into with Mario games? Levels I can beat in under 60 seconds with no challenge and dumbed down mechanics.

    What it’s turned into with RPG’s? GRIND. GRIND. GRIND. GRIND. GRIND. No challenge, dumbed down story and mechanics.

  • Anonymous says:

    There’s some generalization in it, but Miyamoto is actually right – some japanese gamers reallly love quitting hard games. Just look at the popular games in japan: most of them (Monster Hunter being one of very few exceptions) either require no skills (like Visual Novels) or are piss easy. Lately, US developers have been improving a lot on providing challenges in their games than most JP devs.

    • Anonymous says:

      try soloing online Bitchyadios before the merge lol no one wanted to fight him cause they were scared, he kept going into rage mode, but I agree it is easier than past games, and from what I’ve seen with the changes to 4, a challenging Monster Hunter doesn’t seem likely.

    • Anonymous says:

      If you play only Monster Hunter 3 Ultimate, yes, it lots easier.

      But if you try older Monster Hunter, like Freedom United, it can be very difficult. Monster like Fatalis can easily one hit KO you, plus meteor shower attack(also one hit K-O move) with no safe spot to shelter..

      Yama Tsukami and her one hit K-O, of nearly Suction Wind Tunnel attack..

      Some elder dragon have barrier, like wind barrier that always knock the player down (Kushula Daora) or fire barrier that eat your health away steadily (Teostra)..

      Also, the quest One Horn Demon King featuring Super Diablos was crazy hard.

      Frankly, the monster in older generation is insane. I play Freedom United and stuck multiple time. I stuck when I first time against Plesioth, defeated 6 times against Double Tigrex quest, Green Congalala was nasty and Super Saiyan G-Rank Rajang was so difficult that I want to cry.

      3 Ultimate, I only stuck at Lagiacrus 2 times, and Deviljho one time. Dire Miralis twice defeat. Most of the time, I win on my first try, showing how easier 3rd generation compared to the older one. The introduction of Slime element and switch axe also make the game a lot easier.

    • There’s a grindy part to MH but it still offer more challenge than most actions games.
      I suppose ppl who complain of this game didn’t play it’s multi mode on psp. It feels very different than playing it solo or on home console.

  • “Games are supposed to be fun. Playing them needn’t be treated as an act of self-mortification.”

    Thank you, anonymous person. Sometimes easy games are fun and sometime hard games are fun, people need to get over this whole ‘easy games are dumb’ or ‘hard games are just pretentious’ thing.

    I hadnt really given any declining difficulty any thought until recently, but when you consider the earlier Zelda games for example…those were honestly ruthless in places compared to the current ones. But I dont think that makes them better or worse, just different.

    • Anonymous says:

      That must be really comfortable, saying anything hard or difficult is to be considered an act of self-mortification. That way, you can try to malign things you cannot do or make your feel uncomfortable and stew in your own mediocrity, whatever the task maybe.

      This spineless attitude that women try to pass off as ‘good = comfortable’, ‘bad/evil = difficult’ is not doing your gender any favors. Man or woman, no one respects people who attempt to excuse their lack of initiative and aggressiveness with moral platitudes. World doesn’t revolve around your comfort level. Deal with it and don’t bitch.

      • Anonymous says:

        Um, where did the whole gender thing come from? Everything you said made no sense whatsoever. First of all, you clearly misunderstood the quote, seeing as how you actually share the same opinion, and secondly your whole second paragraph has nothing to do with anything that has been discussed in this whole thread, let alone Shuubi’s lone comment.
        I’m quite curious as to where your idea of ‘spineless attitude of women’ actually came from, since it clearly wasn’t from here.
        Just looking for any excuse to start woman-bashing, I guess?

        • Anonymous says:

          Poor poor innocent shuubi. All the mean ol men being so mean to her. We must protect this poor damsel in distress!
          I wonder why when logical male opinions get bashed so hard none of these ‘equal right’, ‘feminisim is about the rights of women AND men’ girls appear to defend the men. Its fair and funny then, the laugh ignore it and keep scrolling. But when its a innocent precious girl who’s being treated so unfairly and she needs protecting suddenly all the human rights activists show up.

      • I dont know wtf you’re going on about. I literally said that a games difficulty level doesnt affect how good/bad/fun/not fun it is. I’m not bitching about anything. Did you see my username, invent a post I made in your head instead of reading the post and reply to the imaginary one instead of the one I actually made?

        • Anonymous says:

          I think saying hard=good and easy=bad is oversimplifying the attitude of players. I don’t see it rewarding at all and feel only a sense of ridicule and disappointment when I complete an easy game, while completing a hard game really builds my skills as a gamer and gives me a sense of satisfaction as a gamer. I don’t get how people can feel a sense of accomplishment from doing something so easy that you know you can complete it without doubt..that’s more of a chore to me.

          Challenge in games only builds depth if done right while toning down the difficulty does not.
          For casual gamers who gets a headache from challenges, the easy difficulty exists, but I’d appreciate it if they make games with genuinely well thought out difficulty in mind. It seems like most games now are developed around a way too easy normal mode with hard mode just being a cop-out where the damage is turned up and the AI is unchanged.

        • Anonymous says:

          You obviously don’t get it, or don’t know yourself well enough. Try to be more aware and get your head out of the clouds. Only people who can win respect, man or woman, are those that are competent and gutsy. Not bitchy or making-excuses kind. You sound too defensive and reflexively mouthy. Get your shit together instead of going on about shit on this porn site.

      • You must be the same anon, because I dont want to believe more than one person fails that hard at reading comprehension, but if you want me to nicely sit you down and speak nice and slow and explain what I said, lets make it simple in nice numbered points so they dont hurt your poor widdle brain.
        1)Easy games are good and fun! (With exception)
        2) Hard games are good and fun too! (With exception)
        3)Easy games are not better than hard games!
        4)But hard games are not better than easy games either.
        5)Easy doesnt make a game good!
        6)Hard doesnt make a game good either!
        7)People shouldn’t judge a game based on how easy or hard it is, but how fun it is!
        8)Which is why I like both easy and hard games!

        Now take some reading comprehension classes and run along.

        • Anonymous says:

          While I certainly don’t read many of the articles here or look at nearly all the comments, I had yet to see this level of harrassment. Trolling I could understand, but this goes that extra step. The ‘responses’ to Shuubi’s comments had absolutely nothing to do with what Shuubi said, then people downvote the intelligent comments and upvote the ludicrous ones. Did I miss the memo about this being Opposite Day or something?
          The only other thing I can say is this: Shuubi, ignore them, since any post you make in response to them will obviously go through the same treatment. They don’t care about what you actually say, they just want to make you mad/upset/enraged. If I were a head-doctor I might know why they do it, but sadly I’m not and their reasons escape me. (Who wants to bet that I’ll get downvoted too?)

        • Anonymous says:

          It’s becoming pretty obvious why you hate taylor so much and why ‘he’ hates you so much – you are so alike! Both talk like they just got out of jr.high and know something about talking to people or life in general.

          LOL

        • Anonymous says:

          Your comments are always filled with your liberal hold hands and sing a song everyone should get along, be happy the world is sweet not sour if we just use our friendship power! With your naruto style people here agree with you most of the time.
          While on the other hand you’re very easily triggered and switch to spewing venom at a moments notice.

        • Anonymous says:

          The thing is, females try hard at all the wrong things. That is why they are so easily manipulated by men and pushy guys who take advantage of their delusional state of mind.

          Just read this little girl’s bullshit talk about what is and isn’t. It smacks of naive 1st-world bullshit (or just naive girl bullshit) that actually thinks they are aware of anything, writing essays on a site like this as if it is supposed to show anything other than a cheap mouth.

          Women can’t win respect if this is how they think. Woman or man, no one respects or show deference to dumb fucks who think they know something. Woman have it harder, and this type of thing just digs them deeper into the hole.

        • Anonymous says:

          Just let it be Shuubi. You’re clearly trying to lecture a male Anon, who has severe psychological issues in his perception of females. All he rants about is that “you are female and like it easy”, “because you’re female you see the world as an easy place filled with sugar and nice”, “were you male you’d perceive the TRUE world as a shitty place where only bad and horrible things happen” blablabla… and he goes on about how only hard games are “true games”.
          Most likely he has an inferiority complex, a shitty job/or unemployed due to being laid off for some reason, was betrayed/cheated on by one or more females and/or has a problematic relationship with his women in his family… and due to shit he thinks that men are superior, and only them can see the ugliness and harshness of life… and he thinks of himself as a true gamer because he commits lots of time to challenges in games to experience a sense of recognition, boosting his shambled ego.
          Well, I could be wrong about most of it, but I still think it’s not worth trying to talk to this Anon. Oh, and before he starts bashing me, I’m neither female, nor a feminist; I played my share of hard games, and I also know the shitty side of life 😀

        • Not venon so much as ‘harsh correction’. I said I enjoy both easy and difficult games which somehow triggers two anons saying I only like easy games because I’m a woman who refuses to challenge herself. Which would be a valid criticism had I said ‘I only like easy games because hard games are not fun’, but that was basically the complete opposite of what I said. Thus the criticism given doesnt make sense, meaning the person is bad at reading simple sentences, and clearly someone eager to jump on any comment I make and try to find a way to insult me, although I’m sad to say you failed, chum. And now that I’ve demonstrated this with an easy explanation, you’re all ‘YEAH WELL you’re easily triggered!’

          To your credit, it’s true that my typing style often makes me sound angrier (or more ‘venomous’, using your word there) than I actually am, but I appreciate your concern for my character flaws. We all have things to work on, and I have many imperfections. Would just be appreciating it if, in future, if one wants to reply to a post of mine that they actually read all of it. Come on, dude. It wasnt even one of my long ones.

          also dont you be dissing the power of friendship.

        • Anonymous says:

          Just let it be Shuubi. You’re clearly trying to lecture a male Anon, who has severe psychological issues in his perception of females. All he rants about is that “you are female and like it easy”, “because you’re female you see the world as an easy place filled with sugar and nice”, “were you male you’d perceive the TRUE world as a shitty place where only bad and horrible things happen” blablabla… and he goes on about how only hard games are “true games”.
          Most likely he has an inferiority complex, a shitty job/or unemployed due to being laid off for some reason, was betrayed/cheated on by one or more females and/or has a problematic relationship with his women in his family… and due to shit he thinks that men are superior, and only them can see the ugliness and harshness of life… and he thinks of himself as a true gamer because he commits lots of time to challenges in games to experience a sense of recognition, boosting his shambled ego.
          Well, I could be wrong about most of it, but I still think it’s not worth trying to talk to this Anon. Oh, and before he starts bashing me, I’m neither female, nor a feminist; I played my share of hard games, and I also know the shitty side of life 😀

    • Anonymous says:

      True games this days are fucking easy, normal mode shall be called easy mode, some friends hated ninja gaiden because they couldnt pass the second level.

      Industry this days are fucking quitters. You give them megaman 2 and they will quit like pansies

      • Anonymous says:

        I agree, but in my experience it’s mostly due to the fact that most people nowadays want to clear as many games as possible as quick as possible. Some of my friends stop playing a game if they hear that it’s over 30 hours long for the average player. And one of my friends refuse to play on anything other than easy mode.

        For me though it’s the other way around. I want to be able to enjoy a game over the course of a handful of free days. And if i hear that a game i’m intersted in buying is easy, it often makes me reconsider.

        As for difficult games… i’m a competitive person, so if i hear that a game is difficult, i take it as a challenge, and often end up buying it just because of that.

      • Anonymous says:

        Then again, it’s of no surprise. Back in the days most games were difficult so people learned how to play well to play at all. Nowadays there are easier games so people don’t have to do that.

        Myself, I enjoy challenging games even if playing them means I’ll fail 100 times before getting a single win in. But I see why some people wouldn’t enjoy such a masochistic campaign.

        • Anonymous says:

          Actually back in the day games were hard solely to stretch them out so people didn’t realize they were paying through the nose for an experience that without grossly unfair handicaps would have lasted maybe half an hour to an hour at most.

    • Anonymous says:

      Can’t tell if trolling or not. I mean, he’s talking about the same Western demographic that laps up Ultimate Marvel vs Capcom 3 like it’s the best thing ever. It looks like a fighting game, but its not. It’s just a button-mashing party game. From what I’ve heard, Japanese gamers just laugh at that game, as far as the actual tournament scene goes. Not only that but I see American podcasters that try to turn down the difficulty of games like Deadpool during midplay because ‘they don’t want to try too hard.’ You know who I’m talking to, VGA. You’re a fucking balding disgrace to actual gamers.

      Though if Miyamoto’s talking trash on Japanese gamers, then it must be said that both sides of the equation are receding in terms of skill. Course it doesn’t help that the last couple of generations on both sides are so whiny and self entitled and always have excuses ready for when the game beats them. Seriously, the gaming community as a whole need to step things up a notch or ten if we want some real games to get published. I’m tired of games trying to coddle me and tell me how to play in the beginning. River City Ransom never explained to me how to kick people till they vomited, or how to lob trashcans at their heads for instant slap-stick. The next Smash Bros is going to be a gaming event, and I really hope Miyamoto doesn’t see the need to make it easy. Even though it’s a platform game, it’ll still be closer to an actual fighter than Marvel 3 ever will.

      • Anonymous says:

        marvel isn’t a button mashing party game the problem with it is that it falls under the classification of kusoge. marvel isn’t button mashing it just falls into the realm of cheap play. japanese fighting game players don’t tend to like fighters with touch of death combos and highly exploitable gameplay. thats what marvel is about finding the cheesiest way to play and exploiting it and the american audience eats it up. japanese audience tends to cater more toward technical fighting games like kof etc with very little forgiveness and requiring strict execution for combos

  • Anonymous says:

    What infamy, remember the time when the ps2 games were translated and changed the level for the American public …
    Because they did not like how the game was hard, then came that lame excuse that the American people only liked sports and RPGs was very boring ..
    Are now called casual gamers .. (if sub understands too lazy to use a little more of a brain)
    In the case of nintendo will only release childish games for ever……….

  • Anonymous says:

    “If you are a kid with no money but lots of free time taking your time on a difficult game makes sense, but if you are an adult with money but no free time the opposite is true.”

    So… this guy is saying MMORPG’s (which require a little money and tons of grinding time)aren’t popular in Japan? I thought that was all NEETs did when they weren’t fantasizing to loli anime.

    • Anonymous says:

      This is the problem with the industry: they’re all too afraid to make different games that wont appeal to a broad enough audience. They make a game that has a little bit of everything and it turns out bland and boring.

        • Anonymous says:

          Every sort of difficulty is “artificial” because it has to correspond to the general trend of providing overpowered gear/skills to the player at a certain point.

          From Software’s approach to this was hard-hitting enemies at all stages, plus unforgiving bosses/low to moderate advantages from gear/penalties on death etc.

          Bethesda’s approach is level-scaling/gear-scaling and a generally total lack of balance because overpowered gear/skills can be attained way too early and their AI routines aren’t exactly shining.

    • Anonymous says:

      Nintendo has been trying very hard to rectify the casual part of the Wii with the Wii U. The only problem, is hardly any 3rd parties give a fuck to make an original game for it. Thus it doesn’t sell. Then people say “If it sells more, we’ll make more games” and thus we are in a perpetual limbo.

      Also: Who gives a FUCK about graphics? that’s all PS4 has over the Wii U. At least Nintendo cares enough to target 60FPS for basically ALL of their games. Nintendo land running at 60FPS looks better than every single PS3 and 360 game i’ve ever played.

      Same with Pikmin 3.

      • Now why on earth would anyone down-vote you for that? Seriously, Nintendo may be lacking in graphics (which is a moot point anyway as graphics can hardly be improved more in a way that the average person would notice them anyway, besides which it’s “aesthetics” that really matter), but when it comes to appealing towards gamers (as in people who actually fucking PLAY games), they exceed Sony and Microsoft by leaps and bounds.

  • Anonymous says:

    I remember how SIREN 1 was a hit in Japan but flopped everywhere else because it was “too hard”. Not an action game, though.

    Oh, there’re also all those fighting games that are popular in Japan. I’ve been trying to get people to play them with me for decades, but everyone always says fighting games are “too hard”.

    I dunno. Everything Miyamoto said makes sense if you switch Japanese and Westerner around. He’s getting old, perhaps he got them mixed up.

  • I always thought that it’s the Japanese that likes more difficult stuff, after seeing how the American release of Mega Man 2 had an “Easy Mode”, because the default difficulty is supposedly too hard.

    Also, back then, it’s the Japanese that have more tolerance to blood and gore, seeing how American version of Japanese games always seem to have some stuff removed but nowadays, it’s the other way around.

  • “The gaming audience has aged and no longer has time for the hassle of difficult action games.”

    “If you are a kid with no money but lots of free time taking your time on a difficult game makes sense, but if you are an adult with money but no free time the opposite is true.”

    These two guys get it. It’s the exact same situation I’m currently going through, don’t have the time to waste in passing a level after 1 hour of trying. Just want to try 2 or 3 times and progress, I have a lot of games to play and so little time to do it.

    • Anonymous says:

      Get away from us, you filthy casual!
      LOL, just yankin’ yer chain.
      Seriously, though; I’m an adult with a job and far less free time than I used to have, yet I still find the time for a couple of hours of gaming or more per day.
      It all comes down to organization, my friend.
      Even a family man can make room for a few hours of Smash if he knows how to set his schedule straight.

  • Anonymous says:

    Well, technically he’s right I have seen the Japanese get more and more submissive with these new “laws.” Anyway, I thought Nintendo was aimed casuals and all that BS. Damn Miyamoto…. make up your mind.

  • Maybe this will cause American gamers to take some pride in themselves and in American gaming products now that a precious Japanese has praised them. Maybe now they can stop kissing Japanese butthole so much just because its Japanese when it comes to gaming.

    Though I doubt it, that playstation penis is too good for those dudes to get off of.

      • Yeah everyone says that, when the two systems are basically identical, but makes no argument detailing what exactly makes the playstation so much better just like you didn’t. When you drill them and force an explanation you get “U-uhh well uh it has .6 higher speedformance derp..and uh,uh BECAUSE THE CONTROLLER FITS BETTER IN MY HAND!

        K. Thanks.

    • Anonymous says:

      The truth is the best games nowadays come from eastern Europe. They still think being able to live making videogames is a blessing more than a bussiness. Altough that would probably dissapear too when they start making AAA games…

    • Anonymous says:

      2D girls love you as much as Barney the Dinosaur and your Imaginary Friends. As in, they don’t. Because they are not real, you see.
      You may have a thousando waifus, you’ll still just be a lonely man who no one loves living in illusions.
      Taylor, I will Break your Illusion!

        • Anonymous says:

          Well, not all men have the same wounds as you Taylor-chan, and women have wounds as well that also lead a few number of them to the extremes.

          Everyone is different, Taylor-chan. :3 I can prove it by saying that I don’t have the same wounds as you and not the same opinions as you. Although I’m a man.

          (please: no “cock or gtfo” xD)

        • 2329
          And you’re just ranting opinion without backing up and proving anything you say. Everyone would rather live in an ideal world that’s a retarded point. Just stop trying to make arguments this is getting embarrassing.

        • Anonymous says:

          You’re just rejecting the reality and closing yourself in more and more illusions. You’re so scared to face the world that you’d rather create a world for you to live on.
          Be brave! Break it off and face the truth!

        • Is this that California girl stalking me again?

          “What you desire is not love, it’s submission.”
          -Can you please prove your argument please.

          “Women are not toys for us to play with. They’re real people with real feelings. They cry, they suffer, they bleed but, above everything, they’ll really be there when you need.”
          Anon girl pretending to be a guy? I guess men don’t do any of those things. Women are there when you need? Tell that to any overweight guy with a pimple looking for a cute girlfriend.

          “Love is not about finding someone perfect, but finding someone who, despite all flaws, you still want to be with!”
          -If that’s all you say love is about, then you can do that with 2D. So go ahead and now change your argument on what love is all about.

          “Humans are not perfect, Taylor! But we are great beings! We can do great things! Believe in me, Taylor! I believe in you!
          Come on! Take my hand! Together we can get out of this maze of illusions! I know you can do it! Let’s go! Let’s reach out for the truth!”
          -Let’s not and say we did. Your comment is a lot of ‘im being serious, but im not really being serious.’ in psychology your types usually have mother issues. Maybe you should focus on that instead. 🙂

        • Anonymous says:

          What you desire is not love, it’s submission. Women are not toys for us to play with. They’re real people with real feelings. They cry, they suffer, they bleed but, above everything, they’ll really be there when you need. And you’ll feel the touch of them.
          Love is not about finding someone perfect, but finding someone who, despite all flaws, you still want to be with! Humans are not perfect, Taylor! But we are great beings! We can do great things! Believe in me, Taylor! I believe in you!
          Come on! Take my hand! Together we can get out of this maze of illusions! I know you can do it! Let’s go! Let’s reach out for the truth!