Nomura: “Final Fantasy XV is an Action Game”

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Final Fantasy fans are decrying the complete death of the franchise and the last vestiges of Square with it, after Nomura’s reassurances that “it may be an action game, but you mustn’t forget it is Final Fantasy!” provide unambiguous confirmation of it not even being an action RPG.

Nomura had this to say in a recent interview:

It is being presented as “a Final Fantasy action game,” but I wasn’t thinking of it like that.

True, we did want to get rid of the UI, remove hit counters, restrict the playable character to Noct and so on. But if we did all it that it would become just another action game like all the others.

The team is saying, “don’t forget this is Final Fantasy before it is an action game.”

In response to the question “so what is Final Fantasy?” he also manages to avoid mentioning RPGs at all:

I think it is thinking about the numbers while fighting in a party. “FF” is different to existing action games and FPSes, you can see the quantity of damage you’re taking and inflicting, and how much you are healing. Managing those numbers is the “thinking about the numbers” part.

And in FFXV you can switch freely between 3 characters, so it is also about party combat. There are lots of combos and you need to be aware of characters outside the party.

Few will be in danger of forgetting what it is in any case, as the game’s content and character designs are also attracting criticism – with the all-male and exceedingly “Nomurish” cast in particular being dismissed as “another one of Nomura’s host gangs” and “completely lacking any female presence” (which he concedes himself, saying “yes, it’s nothing but guys, although there is one new girl”):

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335 Comments

    • Having action combat doesn’t mean it won’t be an RPG. Having action combat, no exploration, no customization, and little character growth would be a greater signifier of that… I’ll wait to see the rest of the game’s elements before I make a judgment…

      • Anonymous says:

        FFXI & FFXIV are MMORPGs, Tactics is strategy with RPG elements.
        The problem is that this is a MAIN GAME, a numbered title, and it’s neither (MMO)RPG nor strategy. Spinoff games CAN be whatever genre they want… but the big numbered titles have always been RPGs.
        Also, so far this doesn’t have anything to do with FF… despite the name, the “Nomurish” character designs, and most likely attack names + monsters/summons/creatures (Cactuar, Chocobo, Moogles)…

        • Anonymous says:

          You know, that list of titles reminds me of Game Dev Story, where they encourage you to make one game after another of the same type to improve quality, then complain when you make too many of the same type..

        • Anonymous says:

          @19:37 – you re-read it…

          “I think it is thinking about the numbers while fighting in a party. “FF” is different to existing action games and FPSes, you can see the quantity of damage you’re taking and inflicting, and how much you are healing. Managing those numbers is the “thinking about the numbers” part.”

          And Action game with RPG elements is an Action RPG.

        • Anonymous says:

          Sorry, but the MMOs were already given numbered titles, and those play little like the single-player Final Fantasy games, even if they are technically both kinds of “RPGs”. Honestly, I felt Square was being a bit deceptive with their titling back when XI first came out, but by this point, people should realize that numbered Final Fantasy games won’t necessarily follow a traditional single-player JRPG format. If Square put the resources into giving this game the production values of a fully-numbered installment, and naming it this way is what it takes for the game to sell well, then I have little problem with them doing so, so long as the game is good. If anything, you should have more of a problem with them tacking a number onto their mediocre MMOs.

        • Anonymous says:

          FF I RPG
          FF II RPG
          FF III RPG
          FF IV RPG
          FF V RPG
          FF VI RPG
          FF VII RPG
          FF VIII RPG
          FF IX RPG
          FF X RPG
          FF XI (MMO)RPG
          FF XII RPG
          FF XIII RPG
          FF XIV (MMO) RPG
          FF XV Action.

          C-C-C-COMBOBREAKER!

  • Anonymous says:

    Hey, if SquareEnix doesn’t release one new FF title each and every month, does that mean “franchise death”? No it doesn’t.
    If they try to innovate, does that mean franchise death? No it doesn’t. Mario survived after DokiDoki Panic, right?

  • Anonymous says:

    Am I the only person who is excited for every aspect of FFXV? It’d be nice to see the franchise take a turn back to its classic roots, yea, but thank GOD they’re leaving behind the FNC universe after XV. XIII may have been disappointed for fans, but it did extremely well outside of the classic fans. Square isn’t going anywhere JUST because original fans have lost hope. There are still people who love XIII and can’t stand the older ones, and the same thing will happen with XV. It’s going to bring in a whole new group of fans. I was disappointed with XIII for the pointless story, horrible characters and annoying linearity of just about every aspect… but there are so many who loved it actually, and being that it has gotten “best of” releases on PS3 and 360 has to mean something.

    So, just because butthurt fans of old are going to angst about how Nomura only caters to teen girls and gay guys and how the classic, turn-based ATB isn’t going to be in effect doesn’t mean the game is going to suck.

  • Anonymous says:

    It’s about time for a final fantasy action rpg! I’m sure the people who write the **excellent** articles on this site can’t wait either. When I was 10 years old, I could sit around while my party of characters implemented magic spells on an enemy for 5 hours. But I’m older now and it’s also 2013. So thank you Square Enix! Just hope the game is good.

  • Anonymous says:

    I don’t see the problem here. I think this FF is going to be one of the best to come out in a long time.

    Why the hell are people so stupid.

    Square enix makes traditional FFs (this is boring, we want something new)
    Square enix tries to mix it up while also putting a new spin on their ATB system (this is boring, why can’t they innovate and do something DIFFERENT?)

    FINE. We FINALLY get Versus as a new numbered title, it’s promising us a step forward with visuals and gameplay for the FF series and now people are crying because it’s going to be different?

    There’s nothing wrong with the designs. (Nomura sure draws a hell of a lot better than anyone complaining), there’s nothing wrong with trying something new, there’s nothing wrong with finally SKIPPING having a useless girl character that everyone is just going to complain about anyway, and there’s nothing wrong with making better use of the PS4’s capability.

    If there’s anything you can count on, it’s good old fashioned human stupidity.

    • Anonymous says:

      Nothing wrong with the designs? I thought in Japan they love girly looking guys, but I don’t see any praise and cheering going on. Over here in the west we certainly don’t have an appreciation for them. And the quality of art is irrelevant compared to the content.

      Useless girls? People complain about every FF lead character being useless. Gender didn’t matter.

      And an action RPG isn’t a spin on the FF system. It’s almost a genre shift at this point, when you take into consideration how many other RPG elements they cut out of their last RPGs. Customizing and exploring have been disappearing, and those are the core elements of an RPG. Without it you just have an action game where you level up. That’s why we’re upset. We can see where this is going.

  • Anonymous says:

    Dude, look at all this information manipulated.

    I wish people here seek the source of what they read in these articles before posting.

    The gameplay in FFXV is somewhat similar to other ARPG we find out there. More specifically, KH, with elements of TPS. Amid all this, we have the elements that make up the Final Fantasy games what they are, as, eg, Invocations, Magic, transportation (Chobobos, cars, etc.), Cities opened for exploration, and is still a world to be traveled.

    The basis of the characters was made ​​by Nomura, yes, with the help of Roberto Ferrari, also designer of the SE. However, the clothes were designed by a Japanese fashion brand, Roen. And, co-directing the game with Nomura, we have Hajime Tabata.

    And, in all honesty, after X-2 and XIII, XIII-2 and now LR: XIII, I am very satisfied with the FF with only men in my party. After all, this is a Broquest, as Nomura already said.

    • Anonymous says:

      In a very recent interview it was said that this game is trying to blend realism with magic, so science is used just as much as fantasy. That makes me believe that there’s an actual purpose to the red soles, maybe it’s a type of futuristic grip, which I can see leading to some pretty awesome gameplay ideas.

  • Anonymous says:

    Well… Fine, not an action RPG, or an RPG at all, for that matter. That does NOT mean it WILL be a bad game now, does it…? After all, FF Tactics, technically, is a game way different than what SE does and it turned out very well.

    I think people rant simply because it is a roman-numbered FF title, so they prefer seeing more of the same old system instead of a “spin-off genre”. Basically, the name makes the difference and… if you cannot see how ridiculous that is, then you have a problem.

    Give it a chance and see what happens. Bigger titles have drastically changed directions in the past and suceeded; why not FF…? Because a site constantly dropping hate on the title says so…? Hmph, right.

  • Anonymous says:

    One of the biggest problems with ff13 was that people had to use a female protagonist. Nobody, not even women, want that.

    In ff6 it wasn’t such a big deal because the protagonist took a backseat as you could shelf her for Shadow, Sabin, Umaro and Locke.

  • Anonymous says:

    I sorta get why people are complaining that it’s not an RPG, but Versus 13 was pretty much always an action game. I’m not entirely sure what people expected when they pretty much straight said it was Versus 13 renamed. If they entirely re-did the whole game, it wouldn’t really be Versus 13 now would it? The entire hype of the game was that it was going to be action. People whined for years, finally it comes out and now people complain that they don’t want it to be what it’s supposed to be?

    Wat?

  • Anonymous says:

    I m curious whats the trademark ff series?
    Compare to another rpg who has one ormore sequel like suikoden series is many chara and build fortress
    xeno series mecha in rpg
    Wild arms series each chara has different gadget to solve the puzzle

  • Anonymous says:

    Back in the day, people used to complain about FFX-2 a lot for known reasons, not quite unlike the reasons presented here. HOWEVER, that title actually was a full-fledged RPG with an accepted and functioning setting. In fact, it was the last of those working settings. FFXI doesn’t count in my opinion because MMOs should always be standing apart from regular RPGs.

    FFXII was mostly developed to be an MMO but was “re-vamped” at the last hour, literally, and it shows. That title already featured Squares departure from serious effort. Regrettable but understandable since they lost all their creative masterminds. Most people aren’t even aware that modern Square is nothing but mediocre/poor remnants. The truly talented people left long ago for exactly the reasons we moan about right now.

    It’s a shame, really. But this is also part of bullshit management, financial sellout, corporate shenanigans, disrespect towards the truly gifted staff members and so on. In short, it’s what happens if you only focus on generating quick money.

    Bamco is always under fire for churning out “Tales” games like there’s no tomorrow BUT even their worst titles still have a lot more soul and charme in them, compared to what modern Square creates.

    Is Square worth saving? I do not think so. They had ample opportunities to change course and there is not the slightest doubt that they haven’t learned a single thing over the last decade.

    To wrap things up. They can keep their host/visual-kei action crap. Even their target audience in Japan is fed up with that shite.

    • Anonymous says:

      >even their worst [Tales] titles still have a lot more soul and charm in them, compared to what modern Square creates.

      This. Even when I find something wrong or lacking in a Tales game I still find myself enjoying the overall experience. They have heart. Perhaps it’s because they don’t take themselves so seriously like Square games do.

      Or it could just be because there’s plenty of good ol’ /adventure/ in Tales games, which has been lacking in FF as of late.

    • Anonymous says:

      From what I understand, the writer of the older FF games is working on this as well.

      Compared to XIII yes I would say the Tales games are better, but also based on the ones I have played…their MAIN stories mostly suck.

      • Anonymous says:

        Tales-Games truly shine because of their excellently portrayed characters and their interactions during the journey. Also because of their every evolving battle-system which is usually a lot of fun. Soul and charme is very fitting.

        They have annual Tales festivals to celebrate the phenomenal voice actors and staff that make the worlds feel alive. FF hasn’t felt alive since FFX-2.

        By the way, when you say the “main stories mostly sucks” i really have to wonder how many of those titles you have actually played and if you have ever bothered to play them in their original state. Localized Tales games are known for being worse off with missing voice-overs/mediocre translations/missing elemnts on a whole.

  • i personaly don’t like action games (mostly because of the spam of it in the last years, with little to no inovation in mechanics). But i don’t find it particular bad that square is making a action game. What i really hate is that they don’t have the balls to admit it have nothing to do with the brand final fantasy. They reeeealy don’t have the balls to create a new brand, instead they continue to use the name “final fantasy” in the hope that some incautious fans of final fantasy brand eat this game.

  • This was the first final fantasy game that i flat out refuse to spend money on, no offence SE but things have been going down the toilet for years now, i personally played Final Fantasy for the RPG elements, not for the action elements, chances are i wont be buying Lightning Returns either but i will be playing it, i won’t even bother with XV at all, Final Fantasy RIP

      • Anonymous says:

        I am FF Fan since a long a time ago, Origins, FF VII VIII IX you name it, and i do crave for action element in Final Fantasy, as long as they remain hard to beat, and doesn’t have secret item to make battle a whole lot easier (like Knight of The Round and a bunch of materias that could make combo last forever, for example), i will take it with an open wallet.

        It’s kind of bugging me, whenever i saw Final Fantasy Tactics skill or combos, everytime i saw it, i kind of hoping that, how cool that’d be great if i can control those combo directly

  • Anonymous says:

    Hahahahahaahahaa….

    1. Nomura really loves his small parties. How about a new FF game with FOUR characters in battle?
    2. Dear Nomura, FF is not FF because of visible numbers in battle (then most games would be called FF lol). “Final Fantasy” means that it’s either an RPG or turn-based strategy game (or shitty MMORPG), set in a fantasy world, with INTERESTING, DIVERSE, DEEP characters; a GOOD battle system requiring a brain to utilize strategies (not spamming “auto battle” and switching between a couple battle formations, having control over only 1/3 of the characters…); a deep plot you can over-analyze to death, coming up with new interpretations all the time… and other stuff.
    Oh, and dear Nomura… FF is NOT FF because of your gay and boring character designs. Get some new ideas or be replaced by someone better (as if it could get worse)
    3. Nomura talks about the importance of numbers during battle… f*** you! In FF13 the damage numbers were hardly readable (shitty font thank you) and all over the screen… too many numbers, too fast. Those numbers lost their value, you only had to see in what range they were to know whether you had to increase the chain more or switch attacks (oh wait, auto battle did that for me^^)
    4. Go away Nomura, me no liky uuuu… I don’t care anymore for FF and other Sqeenix games. The company only releases crap and milks their franchises… don’t like milk from dead cows, it’s rotten!

    Oh, and I’m not saying this will be a shitty game… just something I’m not interested in. My hate is mainly directed towards Nomura, Squeenix and the degrading FF necrophilia…

  • Stop bitching San, this game is gonna be awesome.
    The latest PSP ones were action with RPG elements and they were great, story and combat wise.
    I love this site but sometimes it boggles my mind how “traffic whory” it is 😉

    • Anonymous says:

      True that. Most of the internet buzz I see is quite positive for this game. Only a relatively small number of Final Fantasy fans appear upset at all, and that’s mostly just over the name-change.

    • Anonymous says:

      yeah they never actually say that is an action game. this recently happened with sakurai and smash is not a fighting game on eventhubs. it’s great when things are taken out of context huh? seems to be par for the course on the internet

  • Anonymous says:

    “FF” is different to existing action games and FPSes, you can see the quantity of damage you’re taking and inflicting, and how much you are healing. Managing those numbers is the “thinking about the numbers” part.”

    Really? Did he really just say that? So damage indicator is what makes a Final Fantasy game a Final Fantasy game? I guess Boarderlands can be considering a FF game too!

    • Anonymous says:

      You do know that from the very beginning, Borderlands was intended by it’s developers to be an FPS with RPG elements, right? It’s basically a kind of FPSRPG.

      You can call borderlands an RPG (partially) but you cant call it an FF because theres no chocobo, cactuars, thonberrys, summons, magic, cid, melodrama, and any of the other things part of the FF world.

      • Anonymous says:

        An RPG is when you play a role in a game. There’s as much RPG in a game like Borderlands as there is in any FF title.

        As far as the damage display goes, you could say Team Fortress 2 is an RPG, because they have damage display options as well. D:

    • Anonymous says:

      I always though the core of FF went back to FF1 and how you have to manage data and information on the fly to make strategies in battle (looking at HP, hit points, etc). So if I’m reading it right, you have to do all that on the fly in real time now…! Pretty awesome to me. I want to end up in situations where using one attack or decision over another could cost my character his life.

      • Anonymous says:

        Also, 17:01 you do know that from the very beginning, Borderlands was intended by it’s developers to be an FPS with RPG elements, right? It’s basically a kind of FPSRPG, so you can actually call borderlands an RPG (partially) but you CANT call it an FF because theres no chocobo, cactuars, thonberrys, shiva, ifrit, summons, crystals, cid, melodrama, and any of the other things part of the FF world that I’m sure XV is going to have.

  • Anonymous says:

    The FF franchise was dying anyway. I welcome a change just to see if it improves on the last few games. SquEnix hasn’t pumped out a seriously good JRPG in quite a few years now.

  • Anonymous says:

    I’m surprised that people are surprised, that this is an Action RPG. If you watched any of the trailers, especially the very first gameplay trailer that was release a long time ago. It clearly showed itself to be a fighting system that greatly resembled Kingdom Hearts. It is Nomura at the helm after all.

    I my hate for SE has no end, but you can’t be surprised the game ended up this way.

    The part I’m most disappointed with is there are no Females in this game. Is Nomura gay? Because that would explain a lot.

    • Anonymous says:

      To expand on that, the main love-interest appears to be on the enemy’s side, fighting against you. I suspect they didn’t include females among your main party, at least initially, because that would distract from the love/hate relationship between the protagonist and the lead female that the story seems to center around.

  • Anonymous says:

    I think it is thinking about the numbers while fighting in a party. “FF” is different to existing action games and FPSes, you can see the quantity of damage you’re taking and inflicting, and how much you are healing. Managing those numbers is the “thinking about the numbers” part.

    Where would gaming be without fucking statistics right? Do we really need a gameplay mechanic of yore?

  • Anonymous says:

    Nomura is doing an amazing job of running Final Fantasy into the ground. I don’t think I’ve ever seen someone who’s so bad at knowing what his target audience wants or giving it to them.

  • i could care less if it’s an rpg at its heart or not. it looks cool enough, just so long as they don’t muck it up. the only thing worse than changing it to an action game, is to take half measures and try to turn back at the last minute and ruin the designer’s vision making it fall into the category of game that doesn’t know what it’s supposed to be. this may be the last square-enix game i drop fat cash on, or it could be the one that rekindles that old flame.

    • Anonymous says:

      Same with me. I’ve always wanted to play KH but the subject matter, characters, and style always turned me off.. I just wasn’t interested. FF XV is totally a game I’ve always wanted!

    • Anonymous says:

      Yes.

      I’m fine with having a more action-y battle system, hell I was fine with FF13’s battle system too.

      It was the linearity and complete non-interactivity of the environment in that game which killed it. If XV lets us explore the cities and the world freely, at least to the extent of FFI through IX or maybe XII, then I’ll be happy.

      • Anonymous says:

        It’s funny how us, the players, know more of what makes Final Fantasy what it is than the company who created it.

        Give us adventure, exploration, customization, and strategy and we’ll call it an RPG. Give us depth and polish on top of those things and we’ll call it a Final Fantasy.

        The partially real time battle system (aka ATB: Active Time Battle) only defines what /type/ of Final Fantasy it is. Be it strategy or MMO, it can still be an FF. An action RPG could work, but who’s to say it’ll have all the other requirements? They sure aren’t giving us much reason to believe it will.

  • Anonymous says:

    It’s funny to see, on other game related sites, the latest FFXV news with this new image being all about the characters… then I come here and see the focus completely change

    “It’s an action game”

    I swear, Sankaku just singled this one thing about FFXV out themselves and and running with it to get their readers more stirred up…

    I’ve hardly seen any complaints about FFXV being more of an Action RPG than other FFs on other sites.

    • Anonymous says:

      You can see into the future ? Holy shit, that is such an amazing gift you have. Please enlighten everyone about what else will happen in the future. We must know. What’s that? You can’t? Oh. So you were just talking shit then.

  • Anonymous says:

    The last FF game that got me to count numbers was FF10 so nothing new on the “lost its RPG soul” account, as it has lost this ages ago. If you can count FF13’s numbers sir, must be a machine yourself.

  • Anonymous says:

    Ok Sankaku, how about posting all the info and not just a part of a much larger interview please.

    lets get facts straight here:
    – gameplay – kinda like KH, except you have party members you can control, and each one is unique, Noctis can for example teleport and change weapons on the fly, the gun dood can go 3rd person perspective shooter and shoot at enemies weak points, you got heavy weapons dude and another thats more support and healer, and lets not forget Nomura already said there will be more party members, so female party members arent out yet
    – the world – fully traversable and seamless, ahpparently it’ll be something like Dragon Quest 8, where you’ll be able to travel by vehicles chocobos and Airship, freaking airship, lets not forget towns, cities, and the return of proper shops and probably inns as well.

    this is info that Nomura himself has stated before, he also said in post e3 interviews that the jump to PS4 Xbone was because what he wanted to do was so massive that the ps3 just didnt provide the power for it, and has we are seeing all these things are comming true, why wasnt this reported.

    This is some good info on FF and a return to form with staples that people enjoyed from previous FFs, so do we really want more games like FFXIII again?

    • Anonymous says:

      Your post is way more informative than the article itself. The only thing you missed was a reliable source for it, but still, better than the article.

      I only disagree on the “PS3 power” part… I mean, Gran Turismo 6 will be for PS3, you know. Have you seen the game’s power on graphics and engine…? Simply out of this world; it may even turn out more powerful in “hardware” than most next-gen titles.

      So… I think Nomura simply does not KNOW how to queeze out current-gen consoles’ power. But well, that is still a detail, anyway.

  • Anonymous says:

    I might still like the game, but if it’s not RPG like other FF series I prefer if they change the title to something else and drop the FF title until they can make a good RPG again.

    • Anonymous says:

      it is an RPG we already know tidbits on the gameplay and world, we have summons, magic, we can control each character in the party, each character also works differently from each other, like Noctis can teleport, the gun guy can shoot weak points, we have a heavy swords guy, etc, its just an Action RPG.

      And the world, we already know its gonna have a world map and towns, we’ll be able to travel by vehicles or chocobos, we already know theres gonna be an airship as well, at this point i wouldnt be worried

    • Anonymous says:

      Nice article, though a bit long. Yes, JRPGs are more like mediocre strategy games tacked onto a carefully constructed linear story, than games where you actually role-play anything. Really, the battle system in Final fantasy games has always been mostly filler to string the story elements together with, so no one should be too upset about what happens with it. The heart of what makes a Fantasy Fantasy game is really its story, characters and art, not the kind of battle system employed to fill in the gaps.

    • Anonymous says:

      As this article clearly understands, but ignores, they are called RPGs because they are in a direct line of descent from AD&D. If you want to call them something else, fine, but the reason they are called that is because of that fact, and it makes sense.

      Also this guy is clearly a White Wolf elitist, and I don’t think he has much actual familiarity with the classic AD&D modules that he is complaining about.

    • Anonymous says:

      Anyone from “Insomnia” is trash. The guy trashes just about anything outside of his snobby tastes. He even trashes God of War in his site and call anything Anime-styled games as “weeaboo.” I would not give the slightest bit of credibility to an arrogant web faggot if I were you.

  • Anonymous says:

    A complete change in direction may be a good thing considering their last couple games (which seemed to be hit and miss to say the least amongst fans).

    I for one view this with conservative optimism.

  • I’ve known Versus XIII (now XV) would play differently than the other games since way back when they were first talking about it; what’s with all the Otaku waiting till now to complain?

    Side-note: They really couldn’t replace any of the pretty-boys with a strong female character? I know there’s some kind of princess-type character that will by Noctis’s counterpart, but come on; they could have at least replaced the host-looking blond guy with a girl.

    • I mean no actual insult to what the game will be, as I have high hopes for it and I have respect for Nomura, but… Nomura has admitted his own sexism when working on the KH franchise after he mentioned that he didn’t think girls were suited for main roles. I believe Aqua’s role in BBS was a (great) counter to his statement, but that doesn’t mean he’s changed his mind on what he thinks of female characters. We may (as hinted) see Kairi play a main role in KHIII, too. So who knows what he’s thinking…

      • Anonymous says:

        Appending my previous comment: now that I think about it, perhaps Nomura feels that sucky loser assholes (always male) are best suited for main roles, which implies he thinks much more highly of females to portray them in that fashion.

      • Anonymous says:

        He said that? That explains a lot. I don’t like to use the banner buzzword of “sexism”, though. I’m just not interested in games where I have to play as some mental case pansy jerk who sucks.

        On a side note, Parasite Eve has a Nomura female lead. But then again, that was based on a book.

      • Anonymous says:

        or maybe we’ll see female characters later in the game, they just havent revealed them yet, Stella for example may be a party member later as well as the new girl, we just dont know yet, and nomura as stated previously that there would be other party members, like the new guy Cor for example that was revealed in the e3 trailer, we’ll just have to wait and see

  • They pretty much shifted their attention to newcomers instead of long time loyal fans of FF.

    After all, their sales are dropping and since “action” genre is something that is demanding for current gaming market it’s no big surprise for them to change their directions.

    • I want to know how people come to this conclusion, though. All of Nomura’s recent games have been action-based with Square’s JRPG elements and specific spell names and such mixed in (as I am assuming this will be), so it’s mostly just his forte, but this game wasn’t meant to be a main numbered title when it was conceived and announced in… 2006, I believe?. It just ended up being re-branded after several years. It likely had way more to do with minimal risk on a big budget game, and not a change in direction for the franchise as a whole.

  • Anonymous says:

    “fans” u say, for me they are just blockheads that only know complain, inovation is something that will always change things, some times to a worst version, but still this is what u call “evolution”. In my opinion, Action RPGS are a better version.

  • Anonymous says:

    hello retards. You see them making money elsewhere? I, for one, look forward to now having to fight Stephigroph 800 times RPG style. Time for something new. And something tells me anyone here who has a problem with that hasn’t spent a dime on software since… uh… ever… (cheapass dingleberry robber-kitties)

    • Anonymous says:

      It would be a step up, honestly, if that were true. THe Last Story is actually more of an FF game than the FFXIII series was, since the original FF creator worked on it, ironically.

      But this game actually takes from Kingdom Hearts more than anything, which is a far more loved S-E series than FF has been lately. So I say it’s a smart move.

    • See when it comes to RPG’s, interesting does not mean better, what it means is the uninitiated non-RPG fans will be pulled in to the now dying franchise whereas they wouldn’t have before, this again is not always a good thing as i doubt the people drawn in by XV are even going to want to take a look at the older games with the exception of maybe crisis core and lightning returns, whereas the rest of us loyal RPG fans have becomes less and less interested with each passing “installment”

      These days companies dont seem to want to make decent RPG’s, i am however looking forward to Tales of Xilia, yes SE i am abandoning the sinking ship and taking my money along with it, i shall however keep hold of my physical copy of FF7 which i shall forever cherish, i might even go hunt for some of those older Squaresoft titles from back when RPG’s were good, but Final Fantasy has pretty much reached its final resting place for me

    • Anonymous says:

      Yeah, how could anyone not watch that trailer and see how fun it looks? When two of the characters high fived eachother after the team took down this huge baddy, I actually said “awesome!” out loud. I’ve never been more psyched for an FF, and I’m rarely this hyped to play a new game like this these days.

      • Anonymous says:

        You’re obviously one of the people the game was made for. There ain’t nothing wrong with action RPGs. We just don’t see the need to label it Final Fantasy if it’s going to be so different from before. It means the past may be over for good this time. And I for one still want more old fashioned games and to have one of the greatest RPG publishers to ever come along to keep at what they [did] best.

        They used to be able to make all kinds of games at the same time and still crank out best seller RPGs. But now?

    • Anonymous says:

      Yeah, because graphics are the only thing that matter in life.

      Look at FFXV, looks soooo awesome, great game, best game ever, GOTY.
      Look at FFVI, 2D pixels, looks sh…. ahahahahha, shit game, won’t even play.

      Seriously, graphics don’t make a game great, they can only increase our enjoyment.
      People nowadays should play some old games.
      It’s the same with anime and manga… most people only watch/read the new stuff, and everything older than 2-4 years (except for “top anime” and must watch shit) is old, bad stuff… duh

  • Action RPG. Translation, Action Role-Playing Game.

    Everyone hears the words and bitches. Nothing new here.

    A role playing game is a game where you play a primary role of a story. Nobody ever defined it as turn-based, open world, side quests, or anything else. It’s all connotative, and anyone who still defines them by those aspects is just closing themselves off.

    Just as usual, I’ll ignore everyone and just play it for what it is and more than likely enjoy myself. Will it be a unified fan-based definition of ‘Final Fantasy’? I don’t give a fuck. I’ll play it for what it is, and not pretend I’m part of a Final Fantasy hive mind.

    • Anonymous says:

      “Nobody ever defined it as turn-based, open world, side quests, or anything else.”

      Except the majority of highly rated games themselves. They all contain those elements, thus people say this = an RPG. The games defined the genre. Final Fantasy defined itself by those very same elements for almost two decades and you’re acting like that doesn’t matter? You can like or dislike any of the games, that’s fine. But why argue with a definition of what made a genre what is today?

      The haters here are trying to say that you shouldn’t call a game something it is not turning out to be. And FFXV is not looking like the well established, economically successful, highly rated Final Fantasy of old. They shouldn’t say silly things like “Hey, there’s numbers on the screen when you do damage, so it’s a Final Fantasy guys, don’t worry.”

      Every time you have to tell your customers “Don’t worry, it’s not as bad as it looks” you have a problem.

    • Anonymous says:

      RPGs just have to make you consider and manage numbers, like hit points and life points… and this game has that, so it’s an RPG. People just want FFVII repackaged to them, I think… no then we would complain. Someone always complains.

      But I think when this releases it’ll be as big as FFVII was or even bigger. If it can make me reconsider never buying an FF again then maybe there’s others too…

      • Nothing will ever be as good as the older games, and it has nothing to do with the quality of the games. In terms of depth of emotion, character, and world, FFXIII is in almost every way stronger as a self-inclusive story than FFVII, however everyone still seems to hate it.

        The reason, beyond simple taste, goes deeper into nostalgia. Nothing you play afterward will ever be as amazing as what you played when you were a teenager. The reason is that that is the instigation of the Age of Reason in your life. Everything from that moment has defined you as a conscious human being and your perception of life around you.

        It’s extremely difficult to find anything as amazing or horrible in your life as what happened during those formative years. The games are still excellent, but nobody seems to recognize their own perceptions play a part at all.

        • You see, saying the battle system was ‘terrible’ doesn’t mean anything. It has no reasoning behind it, nor anything to really explain why. I enjoyed the battle system a lot actually. The one fatal flaw to it, which is a pretty large fatal flaw, was not granting access to the full system until much later. Without that, the game basically did have a pretty truncated battle system. I enjoyed the story enough that I didn’t care about it that much, I mean realistically the gameplay is a means by which to get through the story, it’s just meant to be fun. I didn’t find it as fun as say Star Ocean, but I didn’t find it unplayably bad either.

          Plus, I will always shut down useless criticism that describes anything in one word. It has literally no worth to anything to call something ‘great’ or ‘terrible’ on its own. The only difference is, one is positively useless, the other one is the mark of someone who doesn’t want to think.

        • You see, saying the battle system was ‘terrible’ doesn’t mean anything. It has no reasoning behind it, nor anything to really explain why. I enjoyed the battle system a lot actually. The one fatal flaw to it, which is a pretty large fatal flaw, was not granting access to the full system until much later. Without that, the game basically did have a pretty truncated battle system. I enjoyed the story enough that I didn’t care about it that much, I mean realistically the gameplay is a means by which to get through the story, it’s just meant to be fun. I didn’t find it as fun as say Star Ocean, but I didn’t find it unplayably bad either.

          Plus, I will always shut down useless criticism that describes anything in one word. It has literally no worth to anything to call something ‘great’ or ‘terrible’ on its own. The only difference is, one is positively useless, the other one is the mark of someone who doesn’t want to think.

        • Anonymous says:

          Yeah House, I usually share the same opinion as you but 13 sucked and this hole “oh its just nostalgia” is platitudinous bullshit used to shut down any criticism. I’ll give one thing I didn’t like about the game, the battle system. It was absolutely terrible and that alone was enough to deter me from buying it. Also I’m not one of those people who worships FF7.

        • I can’t quite figure out what people found cheesy about it. The irony being that cheese is what everyone was complaining about it lacking in terms of ‘old school’. Really the only thing I didn’t feel a connection to was Snow and Serah. Quite honestly they didn’t sell their relationship well with the scenes we were shown.

          The rest of it beyond Vanille being an intentionally awkward character, I couldn’t quite see anything ridiculously bad. The relationships especially between Lightning and Hope were always enjoyable to watch, as well as Fang and Vanille. Sazh did well in general, even though he’s essentially the ‘happy negro’ of the group, but his drama hit well. …except his son, who apparently treated even the most life-threatening moments as a “Daddy I wuv you!” moment. That was ridiculous. That kid was an alien and I wanted him dead.

          I won’t defend it as a perfect game obviously, but unlike most immature gamers seem to judge everything these days, I took in the whole package rather that shitting on it after an awkward moment. Most of the bitching felt like the “Tidus laugh” all over again; people who just didn’t get it or try to. The atmosphere, the characters overall, and the world that was built was darker than any other game I’d played recently. Dark always tends to mean evil people everywhere with brooding expressions, but rarely does it mean utter loneliness like FFXIII did. The way they portrayed the world collapsing around them with nobody around. They did the right thing not having any towns. It was even more lonely than any fallout game, which is a true accomplishment I feel.

          I would bet confidently that many people who hate it passionately pulled back before they allowed themselves to feel that level of loneliness from the setting and instead blamed it for being what it was.

        • Anonymous says:

          I tend to have similar opinions to you man but… really? FFXIII was some of the cheesiest cheese in all of FF history, rivaling FFX. I couldn’t take any of that shit seriously.

          FFXV, on the other hand, seems to actually have a story that’s directed, presented, and acted out well for once. The facial expressions possible with next gen power seem to really be helping. That scene where Noctis is a child and doesn’t like his food is what sold me on this game, that was brilliant.

    • Anonymous says:

      At this point, I believe SE’s just not able to piss people off that much anymore.

      Rather, I think people are feeling apathetic. The FFs we get to play have all been disappointing, and the actually good one, Type 0, is kept away from us by SE and Sony(rumor has it that Sony had a hand in preventing it) despite localization work being close to done, just because FUCK YOU, THAT’S WHY.

      Those who always liked Nomura’s style won’t find much problems, and the fujoshis are probably squirting unprovoked in front of their PCs with each piece of FFXV news. For people like me though, we just shake our heads in silence and move on.

  • Anonymous says:

    I don’t understand the “fans”, they used to say “FFVersus is gonna be awesome, I can’t wait”; and now that they’ve changed it name to FFXV: “this game is gonna be the greatest piece of shit ever, FF is dead”
    Fuckin’ logic.

        • Anonymous says:

          The blond guy is Naruto… explains the gayness.
          Also, there’s mainly guys and females don’t matter at all. Since when did Final Fantasy merge with Naruto?
          Soon they’ll announce bits of plot and character backgrounds: the emo main wants to kill his brother, the blond is emo’s fanboy/plaything and wants to be the village leader (but is too goofy to be recognized).
          The guy on the far right is always constipated (explaining his facial expression) and he got a couple “1000 years of pain” too many.
          Glasses guy and muscle guy don’t have a background yet, they’ll be done on the fly based on people’s critiques, delivered via DLC or patches.

  • Oh look, another post hating on Final Fantasy XV. Give it rest.
    You don’t know what the game will be like until it comes out and you play it, naturally. So constantly bringing the game down like this is just simple minded and biased.

    And to say “Final Fantasy fans are decrying….etc” Well I’m not. I’m looking forward to this game. So this is just over exaggeration and complete generalization.

      • Anonymous says:

        But FF13’s criticism remains even after 2 releases and a third one coming. I’ve never seen more of a split in this fan base than with XIII. I doubt the same thing will happen with XV since most of the hate on this game right now is over misconceptions. The hate on FFXIII was stuff like “oh noes no world map!” which was true, it didn’t have one.

        • Anonymous says:

          Actually, FF and S-E had a lot of legitimate complaints coming from their fans lately. But they seem to be turning everything around after their E3 announcements. MOST fans I’ve seen on REAL gaming sites are saying how S-E is starting to take things in the right direction.

          I’ve even been an S-E hater myself since FFX, but even I think they’re doing thing right NOW.

          After seeing the FFXV trailer and KH3, it doesn’t make sense to me that people would be as upset as or more upset than before.

        • Anonymous says:

          It’s not just Final Fantasy. It’s whatever they don’t like. The Valkyria Chronicles series, for example. The first one was excellent, but when 2 went to PSP, they (Artefact) whined. When 3 stayed on PSP, then it was more whining. And the endless posts of Aya Hirano’s status, AKB48 and so on, it’s just the way the site is.

    • Anonymous says:

      I actually liked the action system implemented in Crisis Core.More so than the turn based FFXIII which also fun by the way. I don’t know which one to choose from but still, a change of pace once again.

      AT LEAST THIS TIME IT WON’T BE A LINEAR PATH ALL THE WAY. If we could explore the city as shown on the trailer I’d be happy… the city looked gorgeous.

  • I don’t understand, before the announcement of Final Fantasy XV people were begging for Final Fantasy Versus XIII to be released and Square Enix had already stated that the game could be shifting into XV, and now that they announce that they are releasing it there are mostly complaints about it.

    • Anonymous says:

      It’s not that hard to understand really. People who like FF like RPGs. We were excited about this because it seemed like a cool looking game that was loosely related to FFXIII. But now it’s called Final Fantasy XV. We’re getting a non-RPG as Final Fantasy XV!! This means we have to wait another few years until the next real FF (an RPG)…if ever…FF is DEAD!

      • Anonymous says:

        but it is an RPG its just an ARPG, we have all the staples from previous FF back, magic, summons, unique party members that you can control, a world map to explore where you can travel with vehicles, chocobos and AIRSHIPS, with towns, secrets, etc.

        how does the fact that the combat is more like KH(but with still good elements tipical of FF), makes it a reason to not get excited for this

        • Anonymous says:

          Is this true?

          I haven’t kept up with news about this game, but if all that is true, then I couldn’t give less of a fuck about how action-y the battle system is… I’m pre-ordering this game.

      • FF is dead because of the lack of turn based rpg elements? Consider how much the FF gameplay has changed since the early instalments. It’s inevitably going to change. The same gameplay style can’t work forever and they won’t keep pandering to the small group of fans that like the old games as that doesn’t sell anymore. As a company, they have to try appeal to newer audiences.

        • Anonymous says:

          It’s not that doing the same thing isn’t bringing them profit, it’s that they’re doing the same thing or worse and they’re being fucking terrible at it while they do it.

        • Anonymous says:

          Hey anon at 10:52, are you a member of SquarEnix PR team? Or a share holder something? If not how in the fuck would you know why Square decided to change the ethos of FF? How would you know how lucrative it is for them to make traditional Jrpg’s over the westernized garbage like FF13 ?

          You haven’t presented any evidence for your conjecture yet you speak with such conviction as if you really know whats going on behind the scenes. Arrogant douche bags like yourself not only apologize for developers like Square making craps games but you support it.

          “It’s not profitable to make games like jrpg’s anymore so that’s why they have dumb down their games to appeal to the lowest common detonator or else they’re gonna go broke”!

          You corporate whores make me sick.

        • Anonymous says:

          “they won’t keep pandering to the small group of fans that like the old games as that doesn’t sell anymore.”

          Sure it does, it just doesn’t get the millions of Call of Duty-ish sales SE wants. Most other companies would kill to get the kind of sales SE considers a loss.

          This is the same company that considered publishing the new Hitman game a failure since it didn’t hit their projection of 6 million (the most popular game in the franchise before had only sold 4 million-and that was a decade ago).

          Any company with sense would have long ago learned to stop bleeding money by pre-printing way too many copies of their games, but that’s just not SE’s style apparently.

        • Anonymous says:

          Their slowly dying business doesn’t seem to reflect that notion. When you try and appeal to everybody, you tend to appeal to nobody. Experimenting is fine when your company is strong and can eat a failure not when its bleeding out. Square enix’s actions just seems like desperate acts of throwing paint on the wall and hoping something makes them a bunch of money.

        • There is meaning in appealing to a wider audience actually. It’s beneficial to the company and for business. No, it is becoming a minority now. Hence the need for them to experiment with different gameplay styles.

        • Anonymous says:

          There’s not much point to appealing to newer audiences when their base is sitting there denouncing their game because they changed too much. There’s nothing wrong with turn based combat, and people want it. It’s not just a minority of game players.

    • Anonymous says:

      People only want the numbered titles to be a straight forward JRPG and the spin-offs to be their own thing. So, since Versus13 is now a main entry they’re angry. Its a dumb thing to be angry over, but what can we do?

      • Anonymous says:

        They got over FFXI and FFXII (not a traditional battle system) so they’ll get over this too eventually. XIV seems accepted now since FFXI has been, but I still see a lot of people complain about FFXIII’s battles.

        • XII also failed epically at release and has taken around 2 years to be ready for a re-release, its hardly an example of where “different” actually succeeded 😛

          I can forgive them for XI as that really was an experiment back when MMO’s weren’t as popular as they are today they took a risk, it didn’t sink like a rock which is fine

          Everything since 9 has just felt less and less like an RPG to me, maybe one day SE will actually make another truely great RPG, but for now we just have to wait and see if that happens before the company implodes under its own failures

          And to all the KH fans, please don’t get your hopes up too much, speaking as a fan of the final fantasy series i can tell you SE are masters of ruining things, the only other thing they do really well is FMV’s 😛