Final Fantasy XIV “Marred By Total WTF UI”

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The endlessly incendiary Final Fantasy XIV’s relaunch and PS3 port is still proving controversial, with some rather convincing complaints about its overpowering UI being too much even for PC gamers, let alone those on the PS3.

The realm may be reborn, but the UI is attracting criticism for being stillborn – though the much praised graphics continue to be well received, the UI dumped on top of them has been dismissed as an unreadable mess:

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When relieved of its overbearing interface it is clearly quite pretty however – if just as unplayable, although the same can of course be said of most MMORPGs:

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The game has now been firmly dated for an August 27th launch, at least making it in before the PS4…


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    Avatar of Check, Please!
    Comment by Circus
    08:31 26/05/2013 # ! Neutral (0)

    Looks fine to me....Pretty sure there'll be UI interface options to turn stuff on or off.

    Avatar of Sacky
    Comment by Sacky
    08:35 26/05/2013 # ! Neutral (0)

    Eh, I played beta for several weeks, there's nothing wrong with the UI.

    The game just isn't fun to play, it's a WoW style fetch quest system that's uninteresting. You'll be killing 0/4 mobs there, 0/6 mobs there, transporting a letter to there. The combat is extremely spammy and monotonous too, you get very very few skills, by the time I was level 20 I only had maybe 5 skills total. Very boring game. The UI isn't the problem, it's the gameplay. Graphics are great.

    Comment by Anonymous
    08:44 26/05/2013 # ! Neutral (0)

    But perhaps the beta does not include the full starting content, no...? But if it does... then that may be worrysome, even if it gets interesting afterwards.

    Comment by Anonymous
    08:47 26/05/2013 # ! Neutral (0)

    What other type of quest would you have an MMORPG do? This is a quest driven genre, you are not supposed to be THE ONE who saves everyone, hence why when you play with a million other people the narrative is sidelined. I would like to see you come up with ideas for quests that can be replicated over thousands of times without being fetch or kill quests.

    Avatar of Sacky
    Comment by Sacky
    08:51 26/05/2013 # ! Neutral (0)

    My problem is that there's only questing for the majority of the game (there are some dungeons later on but you'll go through hundreds of quests). Somme MMO do not force you to constantly quest and allow you to party up and group.

    And that's another flaw of the game, the speed and the amount of quests means that grouping is actually counterproductive most of the time since you don't have a common goal, which means you're either constantly waiting for other party members, or what usually happens is that you're all in another section on the map which defeats the purpose of even grouping.

    Comment by Anonymous
    08:52 26/05/2013 # ! Neutral (0)

    Isn't that what that Wildstar game is trying to do? Exploration and building missions and stuff?

    Avatar of Sacky
    Comment by Sacky
    08:52 26/05/2013 # ! Neutral (0)

    (sorry if I wasn't clear, the amount of XP gained from killing mobs is just so low that grouping up to grind mobs is very counterproductive, the only viable way to progress is to quest)

    Comment by Anonymous
    09:06 26/05/2013 # ! Neutral (0)

    in every game i have played,quest is the only viable way to progress. Or in WoW you have a higher lvl boost you in dungeons, these are the only 2 ways.And i have played various games(mine and friends'). Explain better. Dungeons sucks? scenarios sucks? gameplay?

    Comment by Anonymous
    10:03 26/05/2013 # ! Neutral (0)

    @anon 09:06

    Pretty sure Sacky is comparing the leveling in ff14 to ff11. In ff11 you did not quest at all for exp.

    You grinded xp by grouping up into parties and grinding world mobs (its basically impossible to solo in ff11 past level 15 without being a bst or being HORRIBLY slow - You solo level in ff11 like at 20% the speed of a good party if your lucky).

    A large part of the ff11 was leveling multiple jobs, so everyone learned where the good leveling spots for each level range was. You would form parties in town (and everyone had to have really specific roles - can't just got with 6 of any jobs) and head out for grinding sessions (usually 2-3 hrs on average for most people) Leveling required good teamwork. The difference between a good leveling party getting say.... 5-6k XP an hour vs a average party getting 3k XP an hour is huge in the game :o.

    Most MMO's however follow the WoW style of grinding quests. Yes you get exp for killing the mobs in the quest but the bulk of the EXP comes from completing the quest itself. These quests are generally made to be soloed without much difficulty. FF14 also follows this model. Its definitely the model to choose to attract more casual gamers, but for people that come from a FF11 background, its somewhat disappointing.

    Comment by Anonymous
    11:15 26/05/2013 # ! Neutral (0)

    He's comparing it to FF11. You did not quest at all to gain XP in that game, you formed parties, and grinded mobs for XP.

    For leveling, it was vastly different than any other MMO. Getting past lvl 15 solo is nearly impossible for most classes, and the ones that CAN solo, are extremely inefficient. Partying for XP was the only way to level.

    FF14 is wow style basically, theres almost no similarities to FF11

    Comment by Anonymous
    03:11 27/05/2013 # ! Neutral (0)

    You didn't play FFXI, then.

    Comment by Anonymous
    10:26 27/05/2013 # ! Neutral (0)

    You hit the nail on the head.

    The quest based MMO genre is a dead end and needs to be put down.

    Comment by Anonymous

    Please GOD!

    Kill japan with radioactive fire before it releases another trashy 'jrpg', visual 'novel', anime, manga....

    Comment by Anonymous
    08:50 26/05/2013 # ! Neutral (0)

    this is actually an mmorpg so not sure what your upset about. It hardly qualifies as a jrpg. It may be a trashy mmo though.

    And you would destroy jp just to prevent future releases of trashy media even though it would eliminate potentially quality ones as well? fail

    Comment by Anonymous
    09:07 26/05/2013 # ! Neutral (0)

    Pls god , shut up all people like 08:37 26/05/2013 or send them to work in siberia.

    Comment by Anonymous
    11:51 26/05/2013 # ! Neutral (0)

    "Kill japan with radioactive fire before it releases another trashy 'jrpg', visual 'novel', anime, manga"

    This post filled with overwhelming stupidity. Get the fuck out of here, you brown or grey shooter lover.

    Comment by Anonymous
    12:56 26/05/2013 # ! Neutral (0)

    u got trolled u got trolled u have probably been told u got trolled u got trolled u got trolled u got trolled

    Comment by Anonymous
    08:43 26/05/2013 # ! Neutral (0)

    ...it looks normal to me... Sure, maybe not as friendly for those playing MMORPGs for the first time, but I do not really think many players will start their MMORPG experience with THIS game. Most people do with lesser, free-to-play games, so, in that regard, I doubt this will ultimately turn into an issue.

    You should see the UI used by "veteran" WoW players. Now THAT is a real, unbearable mess... It seems the author of this article, and whatever group of people which rated the UI as "unreadable", has limited experience on MMORPG's...

    Incidentally and besides the point, I know it is on this site's fashion and taste to be as biased as possible when presenting "controversial news", but I, personally, think you should tone it down when such "controversy" is up to personal interpretation. You are indirectly manipulating the value of information when doing so, and that is not only unprofessional, but also bothersome to read. If something is as bad as you pose it to be, let people decide on it, without needing to use words as "incendiary" and "controversial" every 2 lines of text to actually get such result.

    Just a suggestion, take it however you desire.

    Comment by Anonymous
    08:44 26/05/2013 # ! Neutral (0)

    Why do these idiotic customers keep thinking Square Enix is gonna make a good Final Fantasy game?

    I have NO doubts Versus 14 is gonna be trash, if it ever comes out. Whatever Square Enix did, there is no return from new reputation they've gained. I hope they fizzle out completely or get bought out by another company that knows what it's doing.

    Comment by Anonymous
    09:48 26/05/2013 # ! Neutral (0)

    I heard that Type-0 was good, maybe if SE takes Versus 14 in that direction then there could be some hope for it(if it ever comes out that is).

    Avatar of RYOUGI
    Comment by RYOUGI
    13:30 26/05/2013 # ! Neutral (0)

    Versus is 13 dude! there's rumor to be 15 but it's never 14.

    Comment by Anonymous
    08:45 26/05/2013 # ! Neutral (0)

    personaly i think it looks fine, but it would be nice if they added a ui scale option for peole who dislike it using that much space

    Comment by Anonymous
    08:50 26/05/2013 # ! Neutral (0)

    That was my only issue. I wish it had an open-mod support like wow or heavy customization so you not only could shrink it but change placement of objects.

    When I played in the RR beta, it wasn't so bad on my PC because it was smaller than in those screenshots.

    Comment by Anonymous
    23:01 26/05/2013 # ! Neutral (0)

    There are in-game options for UI scaling and customization. There will also be add-on support, just not right away.

    Comment by Anonymous
    08:46 26/05/2013 # ! Neutral (0)

    On the plus side, the game is beautiful.

    On the minus side, the game cannot be seen.

    Comment by Anonymous
    12:25 26/05/2013 # ! Neutral (0)

    Can't see shit, captain!

    Comment by Anonymous
    08:48 26/05/2013 # ! Neutral (0)

    first 3 screens are taken from ps3 version, everything else is from pc client

    Avatar of MadMage
    Comment by MadMage
    09:02 26/05/2013 # ! Neutral (0)

    UIs are pretty much the most heavily modded aspect of MMORPG gaming; I can understand why a company would just say, "screw it".

    Comment by Anonymous
    09:02 26/05/2013 # ! Neutral (+0.2)

    MAXIMUM UI CLUSTER F*CK! <3

    Comment by Anonymous
    09:04 26/05/2013 # ! Neutral (0)

    Personally with my time with the game, I had no problem with the UI, you can move everything to reduce clutter, and nothing felt too foreign (besides the stuff at the bottom right, there was no tutorial for all of that lol).

    Comment by Anonymous
    09:14 26/05/2013 # ! Neutral (0)

    I like being able to move things, but I hate having to do so. It should be configured sanely out of the box and optimising for your personal liking should be optional.

    Comment by Anonymous
    09:26 26/05/2013 # ! Neutral (0)

    i get this feeling this is just a post to increase pageviews with flamewars...

    i played the first version of the game and i'm the first to admit that was terrible, and actually, even after playing the beta for this 2.0 version i'm still not sure if they can make it, but one thing they solved pretty well was in fact the UI

    just look for some of these screens for more than 2 seconds, there's no wasted information and everything is clean, slim and color coded, the only thing you could argue is the players HP bars and names, but the only reason that is showing is because for the console version you don't have a mouse to point to a player to see his name and health, everything else you can find in almost any other MMO

    haters gonna hate

    Comment by Anonymous
    09:10 26/05/2013 # ! Neutral (0)

    this looks like those shitty fucking korean mmos now.

    Comment by Anonymous
    12:55 26/05/2013 # ! Neutral (0)

    insistently they made up a large part of the workload correcting everything those chinese screwed up

    Comment by Anonymous
    14:01 26/05/2013 # ! Neutral (0)

    eh? You mean the Chinese are also to blame in this matter?

    Comment by Anonymous
    09:18 26/05/2013 # ! Neutral (0)

    This seems pretty normal.
    The more stuff you get , the more you have to pay attention to.

    In the end, most MMOs just turn into watching timers and paying attention as some classes require more attention that others.

    Comment by Anonymous
    09:24 26/05/2013 # ! Neutral (0)

    Hater gonna Hate

    Avatar of JessFK
    Comment by JessFK
    09:26 26/05/2013 # ! Neutral (0)

    It's really not bad at all if you're playing at 1080p. I've been playing since the 1st beta and really enjoying the game so far.

    Comment by Anonymous
    10:11 26/05/2013 # ! Neutral (0)

    Any major feedback on the game? Never played 11 or 14 1.0 but highly interested. Already pre-orderer, just want to get even more excited

    Avatar of JessFK
    Comment by JessFK
    11:20 26/05/2013 # ! Neutral (0)

    I played FFXI for about 7 years taking breaks here and there. It will always have a special place as my first MMO.
    The crafting system in FFXIV is LEAPS and BOUNDS ahead of any other I've played. I hate crafting in any MMO with the exception of Guild wars 2 (FFXIV is still better IMO).
    The battle system is a bit faster than I would like. It reminds me a bit too much of WoW. Mobs die in about 5-8 seconds. I've only fought 1 boss so far, but it was pretty easy. I've probably only seen about 1% of the game, and they're still making a lot of changes.
    But, it's really great that Square Enix is listening to the community on this one (1st time they've done that in a long while). I really hope the management working on FFXIV help bring Square Enix back from their spiraling downward trend.

    Avatar of Dia
    Comment by Dia
    14:28 26/05/2013 # ! Neutral (0)

    Hell no. Listening to a community means adding more pets and fluff instead of critical UI functions.

    Comment by Anonymous
    18:07 26/05/2013 # ! Neutral (0)

    Depends on whose giving the criticism

    Comment by Anonymous
    19:27 26/05/2013 # ! Neutral (0)

    Crafting you awe to be shitting me;

    Ever heard of IDIOT Capacitor?

    Screen savers?

    Crafting should be like playing "Mines Sweeper"
    if your shit blows up on a 10x10 grid, you get NO HQ.. period.

    Comment by Anonymous
    09:42 26/05/2013 # ! Neutral (0)

    chaosbolt <.<

    Comment by Anonymous
    09:50 26/05/2013 # ! Neutral (0)

    UI is still 100 times better than the previous UI when FF XIV came out.

    Comment by Anonymous
    19:29 26/05/2013 # ! Neutral (0)

    PONG UI > FFXIV UI

    Comment by Anonymous
    09:52 26/05/2013 # ! Neutral (0)

    Play the game on a big screen or turn off the UI or stop forever complaining about FF games becsause they're no longer those old sprite ones you love so much.

    Comment by Anonymous
    09:58 26/05/2013 # ! Neutral (0)

    People will always try find reasons to hate the recent FF games.

    "FF13 is too linear!"
    "I won't play FF13-2 out of principle!"
    "FF14 has a messy UI!"
    "Haven't played Versus.. b-but I'm sure it'll be bad."
    "Remake FF7, it's the best!!"

    Whiny bullshit.

    Comment by Anonymous
    10:52 26/05/2013 # ! Neutral (0)

    "Haven't played Versus.. b-but I'm sure it'll be bad."
    and
    "Remake FF7, it's the best!!"

    is probably the most common whines of them all

    Comment by Anonymous
    11:32 26/05/2013 # ! Neutral (0)

    FF7 was a classic at the time, because it worked that way back then.

    If it never came out all those years ago and was released now, it would be considered generic and cliche. Hence why Advent Children didn't do so well, the fanbase grew up and it wasn't the same and the film couldn't possibly appeal to a new or younger audience.

    Comment by Anonymous
    11:45 26/05/2013 # ! Neutral (0)

    Well, it maybe cliche by today's standard, but possibly that because there are many newer games that try to follow its recipe of success, hence it become a common to find kind of theme/plot/character that it turn into cliche.

    Also, FF7 remake will be treated differently than Advent Children, as people will play the remake mostly due to nostalgia sake, just expecting to play Cloud in HD. Not trying to grasp new content like Advent Children.

    Also, FF7 remake proposal= whines? Biggest bullshit ever, just because you hate FF7, doesn't mean that FF7 fans should keep quite and not voicing what they want from the Square Enix, and give a thought of one of the solution how Square Enix can save their ass from further Final Fantasy game failure.

    Comment by Anonymous
    04:03 27/05/2013 # ! Neutral (0)

    A FF7 would not "save their ass". It would simply help them last a few months before complete bankrupt, being only a remake which, by the way, would not be as "epic" as most people proposing it think so. I mean... come on, it is just the exact same game with better graphics are voices... big deal, the game did well without any of those.

    Comment by Anonymous
    11:43 27/05/2013 # ! Neutral (0)

    "because there are many newer games that try to follow its recipe of success"

    That doesn't change the fact that it would still be seen as cliche by today's standards.

    The success of one game will not save the company.

    Comment by Anonymous
    11:03 26/05/2013 # ! Neutral (+0.2)

    Yeah, I know. Which is why Square Enix is doing great as a corporation, ignore the whiners. Oh, wait.

    Comment by Anonymous
    11:28 26/05/2013 # ! Neutral (0)

    Well it seems they can still bring out two sequels to the 13 franchise and redo 14, so can't be as bad as you think.

    Comment by Anonymous
    11:36 27/05/2013 # ! Neutral (0)

    That's kind of wishful thinking, what with the heads of the company resigning left and right.

    Comment by Anonymous
    12:54 26/05/2013 # ! Neutral (0)

    More like I have played Versus, they changed the main plot and renamed in FF13-2 to save face. FF13-3 will be out before a game with Versus attached to it, if that's not enough of a hint that you already got it, you're dumb.







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