Square Enix “Will Focus On Social Gaming”

kaku-san-sei_million_arthur card by nardack

After having posted the worst losses in its history and sacking its CEO, Square Enix has announced its new focus will be social games.

Its final balance sheet for the last fiscal year showed an operating loss of 6 billion yen – the first time since the merger with Enix that the company has posted an operating loss – and total losses stood at 13.7 billion yen, the worst result in its history.

Most of these losses stemmed from writing off all the games it has cancelled over the last year.

Square Enix maintains its problems had nothing to do with it – according to group manager Michihiro Sasaki’s statements at a recent press conference, the massive slump in its revenues was because of “intense environmental change,” and its concentration on console and arcade games slowed its progress in the field of social and online gaming, damaging the company’s performance, whilst North American video game sales were “stagnant.”

He emphasised that for the next financial year “the driver will be social games,” and that the company is expecting to return to profitability by focusing on social gaming, forecasting profits of 3.5-6 billion yen next year.

Markets have actually responded favourably to the news, although the company’s shares still trade at rock-bottom lows:

square-enix-stock-price (2)

square-enix-stock-price (1)


    Post Comment »
    197 Comments
    Sort by: Date | Score
    Comment by Anonymous

    Yay for forcing me to play with people I don't even know.

    Comment by Anonymous
    20:30 14/05/2013 # ! Drivel (-0.7)

    Nobody is forcing you to buy their games.

    Comment by Anonymous
    20:22 14/05/2013 # ! Neutral (+0.3)

    the fuck happened..they said they would go back to the core a few months ago..

    Avatar of cats2
    Comment by cats2
    20:32 14/05/2013 # ! Good (+0.3)

    Putting effort into making things like actual towns is a task that can't be done!

    AKA, they're fucking lazy as hell..

    Comment by Anonymous

    It is not that they are lazy, but that their former CEO already fucked too much up, remember he outsourced nearly all their work to China.
    Most of their own work Studios should be gone by now and they can't simply back out of the contract their Prior CEO made with These Chinese companies.

    Avatar of Castian
    Comment by Castian

    They're not lazy nor it was China's work.
    It was that they developed their games for the 360, they were stuck with 7.5 gig capacity discs, so they had to downgrade all their games to fit such low standards.
    In those times, games were stacking up to 11 and more gigabytes.

    They were making the game Ps3 exclusive, the game WAS 18Gig big, but as they prostituted to Microsoft they had to hack off and downgrade the game, leaving the crap it is now.

    The issue was Money, gaming prostitution, bad buissnes practices and lame ass choices.

    Comment by Anonymous

    No, great games can come in small data volumes. They just suck at making games anymore and outsourcing to China is part of the reason.

    Comment by Anonymous

    So the 360 ruined it for everyone. Good job 360.
    They should stick with PS3 and PC insteaad.

    Comment by Anonymous
    10:51 15/05/2013 # ! Neutral (+0.2)

    Castian's right, because clearly no good games were made with discs < 7.5gb. I mean, who really liked FFVII or even Chronotrigger, right?

    Therefore that MUST be what crippled the company.

    Comment by Anonymous
    20:56 15/05/2013 # ! Neutral (0)

    lol, they didnt whore themselves to microsoft, they realized there was no freaking way in hell they were going to shift as many units as they needed to break even by making it an exclusive and Sony was not willing to put the difference in an exclusivity deal

    its a wonder they didn't port it into PC, wii, ps2, cellphones, tablets and everything else with a microcontroler, i guess the 360 port probably didnt sell enough to justify the porting costs

    Comment by Anonymous
    02:46 17/05/2013 # ! Neutral (0)

    There's really no point in blaming China or the XBOX 360 for the fact that FFXIII lacked towns and such. Square Enix simply didn't want to take the time and spend the money to make the code for the towns and for the ability to talk to NPCs like in previous Final Fantasies.

    Comment by Anonymous
    22:41 14/05/2013 # ! Neutral (0)

    going back to core means investing money (they probably dont have or at least are not willing to bet, and be honest they are likely to waste on a FFXIII-4 anyway)

    social games are cheap and usually bring a profit (unless you are a bonehead and try to sell them at 20-40 dollars in a 1-3 dollar market... which they have done in the past), the profits will be small however, nowhere near to support the size of their current corporation so saying they will focus on that is kind of saying that they are going to start a fire sale and greatly shrink themselves

    i just hope their franchises dont end like the ones from Atlus, i'd like to see another Sleeping Dogs

    Avatar of Yamato
    Comment by Yamato
    02:04 15/05/2013 # ! Neutral (-0.1)

    FFXIII-4....

    [shudders]

    Comment by Anonymous
    02:44 17/05/2013 # ! Neutral (+0.2)

    Why was this comment given a down vote? Who here actually wants a FFXIII-4? I enjoyed FFXIII, granted it was at the time when I was in denial that it was actually a bad game overall, but when I completed that game, I was primed and ready for FF Type 0, FF Versus XIII and FFIV (before discovering it was going to be another MMO). The thought of sequels for FFXIII didn't even cross my mind and I still don't want them. I played FFXIII-2 and I will buy Lightning Returns, but I didn't ask for them. If they have more story to tell then fine I will see what they have in store for Lightning and company but I'm definitely not getting my hopes up. They fucked up the first two, so there is nothing to make me think that this third and final installment won't be fucked up as well.

    Avatar of KleinerKokiri
    Comment by KleinerKokiri
    21:24 15/05/2013 # ! Neutral (+0.2)

    Except that Atlus is so popular that they even pushed PSP sales with Persona.

    While Sleeping Dogs created losses.

    Comment by Anonymous
    22:52 15/05/2013 # ! Neutral (+0.2)

    The game sold well enough, 1.75 million copies at retail by march 2013 (and most of PC sales were probably downloaded sales that were not counted) it was first in lists for several weeks, most reviews either from magazines or bloggers were pretty positive

    It was their unrealistic expectations and bad budget management that caused those loses

    Comment by Anonymous
    23:51 14/05/2013 # ! Drivel (-0.7)

    Chivo que se devuelve se esnuca!!!!!!!!!!

    Comment by Anonymous

    Just shut the doors, already. There's nothing that can salvage this studio. They're dead on arrival and don't even know it.

    Comment by Anonymous

    They say a lot of things. Why do you still care at this point?

    Comment by Anonymous
    03:44 15/05/2013 # ! Drivel (-0.8)

    why do you still CAR what I MIND (your business=value unknown)?

    Comment by Anonymous

    Oh well, Fairy Fencer F is going to be the next great Final Fantasy title anyhow.

    Comment by Anonymous
    06:28 15/05/2013 # ! Neutral (+0.4)

    they said ff13 would be ps3 exclusive, they said dual audio would be added if the fans cared enough. they said ps3 photoshopped screenshots were xbox360 screenshots. At this point, I don't believe a single word they say.

    Comment by Anonymous

    The core is just a bunch of fucktarded, greedy idiot suits who have absolutely no idea of what Square and Enix was all about. This is a testament to rampant capitalism ruining everything in the name of the quick buck. Back in the day, failing figureheads were kicked out/hanged for creating such a mess.

    Comment by Anonymous

    Bring back Squaresoft!

    Comment by Anonymous
    20:35 14/05/2013 # ! Drivel (-0.7)

    Squaresoft is pretty much dead now if this is their last resort. Sad thing is they are taking Enix down with them, which really sucks cuz the only decent games in the last few years out of the square and enix join, have been made from the enix side.

    Comment by Anonymous

    Very well said. I agree and wave goodbye as the era of fantastic JRPGs goes by...

    Comment by Anonymous

    I admit I'd still wish to play/try FFXIV: A Realm Reborn for PS3 (I have a crappy laptop) because I enjoyed FFXI and I'd be pleased if it could recapture any of it's charm.

    However, sometime I wonder if I'll ever get a chance to. I almost wonder if they'll somehow crash and fade away. Granted I'm not good about stocks and the market but even though they still manage to sell their most awful games in strong quantity, I have long lost faith in this company and it actually took me the first release of FFXIV and their lies to make me realize how fall they have fallen.

    Avatar of HouseLife
    Comment by HouseLife

    Gamers' expectations killed the FFXIII start really. As a story it's probably one of the strongest and most adult stories of the entire series. The linearity is not a bad thing, people just perceived it as such because people judged it before their tried it. The actual mistakes in game play and execution were there, but nowhere close to as bad as everyone says at all. Not allowing full switching of classes until late is pretty much the only major issue it had in terms of gameplay, since it also caused issue on its balancing and growth over the course. Couple that with the fact that a large portion of the codex was never integrated well into the narrative worldbuilding, and sadly its atmosphere ended up being more confusing than it should have been.

    None of Squareenix's games have been bad in the past 6 years that I can think of. May not have been peoples' 'cup of tea' but that in no way designates them as a bad game. Where one aspect faltered, another excelled, they just hadn't really refined a game into something that had all ends covered. FFXIII and -2 combined however are easily the best FF story in the series.

    This decision may not destroy the company, but it will destroy that which we loved. And like the fair-weather fans most of the morons are, they'll miss it when it's gone, because like most people in general, they're too stupid to know what they actually want. If they did, they wouldn't simplify it to 'towns' and pretend that meant anything.

    Avatar of HouseLife
    Comment by HouseLife
    20:52 14/05/2013 # ! Neutral (-0.3)

    ...
    Oh yes, one thing I need to clarify since it's a unique thought process for me and I know people will mention it. An MMO is not a game to me. It's an MMO,a different entity. A real videogame to me has a beginning, middle and end with replayability. An MMO is an entirely different thing, because a normal videogame doesn't involve a mandatory lifestyle change. So when I say I can't think of a bad one, I wasn't counting FFXIV. Even then, I'd say if people saw that game 5-7 years ago they'd say it was amazing. Just more lost perspective and expectations over time.

    Comment by Anonymous
    12:32 15/05/2013 # ! Neutral (+0.2)

    To HouseLife:

    I honestly don't see why FFXIII is an attractive game to you with all due respect.
    you're right in that the game isn't meeting expectations. But to blame fans for having an expectation for the game is not very reasonable.The marketing regime strongly convinced everyone that the game plays like a sandbox game is where it really went wrong.

    The game came out when sandbox games made it really big. People enjoy rpgs that allow you to explore the world in, like oblivion or GTA.
    that expectation, coupled with the long development of FFXIII and the marketing hinting on a huge world to explore in, fans were waiting for the Japanese rival of a sandbox rpg.

    what turned out was a highly graphically enhanced game but without the depth in gameplay or vast world to explore in.
    the gameplay is without a doubt stagnant. It really was a slightly more sophisticated rock-paper-scissors game.
    the roles of the roster of characters are rather confusing. While you can say it allows for versatile play, the leveling and build is REALLY limited that no matter how you really build it, it doesn't matter so much. it's all back to the elements and the right formation.

    story wise, some characters do make some very awkward decisions to just keep the plot going.
    Hope is one of those character's that from beginning to end, i don't understand his mentality.

    the good things about the game is the character and environment designs and the music. but the story has made all of this trivial.

    Avatar of HouseLife
    Comment by HouseLife
    16:21 15/05/2013 # ! Neutral (+0.2)

    @ Anon 12:32

    I appreciate your points very much, and all of them valid, but I'll never truly accept a fan being angry at a game because the game wasn't their exact game they wanted. No gamer ever knows what they want until they see it, and then one of two things happens, they say 'it's just trying to be this game' or 'this is shit because it's not the last cool thing I played."

    The entire reason this dichotomy exists is because we have been spoiled by games, and I was guilty as well until I finally one day just cleared my head and realized it was all judgements based on bullshit. Suddenly every game felt like it did when I was 13 and everything was new. How would you like it if all modern games felt like they did back when you played Chrono Trigger the first time? That's how all RPGs feel to me now, and it feels so amazing I can't even describe it. People can bitch and moan all they want, but every game I get is a new life experience again because I know how to make it one.

    The one thing that destroys incredible games like FFXIII is expectation. Look at it as if you'd never seen a videogame before, for example. Can you IMAGINE how you'd react? If you can't, then that's my point. We have completely and utterly lost our perspective on something being incredible from the ground up. Spoiled brats, all of us.

    You yourself said it. Gamers expected open-world because it was popular then. Why is that Square's fault? They did something everyone else wasn't doing at the time and did it very well as they always do. Every other game was a sandbox game, and most of them aren't even very good sandbox games. I craved a straight story that didn't try to pretend I was the protagonist and that wouldn't be beaten in 5 hours if I decided I wanted plot.

    As for Hope's decisions, I don't understand why you consider them illogical. Maybe I need some specifics. A young kid seeing his mother die and reacting to it is very illogical, I'm not sure what you expected (magic word again). He reacted very much like a young boy faced with a trauma who hadn't developed the mind enough to not place blame on someone. He looked to Lightning as a mother and a lover both because he was in the midst of growth he didn't understand and to fill his loss. It's all there for anyone to notice if they're actually paying attention.

    Won't argue that the gameplay was stagnant. This is merely my preference alone, but I liked the straight-forward aspect of it in the place I was mentally at the time. I really craved a straight story, and that's what I got. The gameplay was fun enough for me, but of course not unlocked at an early enough time to grow well with the game. That one's one I will never argue against.

    Comment by Anonymous
    22:07 15/05/2013 # ! Neutral (+0.2)

    The main reason why the magic is pretty much gone from gaming. Is simply because we're not kids anymore. from the 80's, 90's and for some in the 00's we only got games because our parents bought them for us. Since it was a gift we enjoyed it because of that fact. Yet now we're shelling out our hard earned money for something and the blinders are finally off. Before we think "this is awesome" but now its more like "This is alright" "This is okay" "This is some bullshit" etc.

    It goes for the developers of these big companies too back then these guys were in their 20 - 30's they we're pretty much innocent to the whole bullshit of business. They were driven to tell stories and show people what they could do. Yet with time comes wisdom but it also carries complacency. The big devs / publishers got TOO BIG. They lost their vision, their innocence. It's like a child realizing their is no santa, life goes on but that good feeling you once carried in your heart is gone.

    Avatar of JeremyRPG
    Comment by JeremyRPG
    21:36 14/05/2013 # ! Neutral (0)

    I disagree with you. The company let down it's fans. It was not an issue of people not knowing what they want. Quite the opposite. People know exactly what they want. They know how it felt to play an amazing game. I know that playing the newer FF titles didn't give that sense of adventure and excitement that the earlier ones did. There are even other games made currently that still give us our "towns" and open world experience and they are regarded as amazing games that people will never forget. The very name of FF is legendary and Square had a duty to it's customers to uphold that, and they failed. Maybe the company won't die off completely, but now they will be a joke for the rest of time. They will never have the respect from the gaming community that they once held.

    Avatar of HouseLife
    Comment by HouseLife
    15:55 15/05/2013 # ! Neutral (+0.2)

    You gave nothing exact when you describe exactly what gamers want, which yet again brings up that you don't know exactly what you want either. You describe other games with towns... and nothing else. so? Most rarely if ever have any capability to enhance your existence in the world, and nothing to reward you truly with a meaningful enhancement of your character or story. The games really have nothing but the initial awe of discovery, which isn't really that worthwhile in the long run to a truly engrossing narrative world. Open-world experience is also a lie because nothing is truly ever open-world, just designed to make you feel like it. FFXIII actually impressed me because people complained of its linearity, but when I sat down to play it, the way in which they organically got to different locations didn't feel forced much of the time (sometimes it did, but a forgivable amount in my eyes). It may have looked like a hallways to someone who wanted to whine about the maps, but that's if you look at the map itself and forget why you're in it in the first place.

    Avatar of Anyien
    Comment by Anyien
    21:58 17/05/2013 # ! Neutral (0)

    The FF-fans want a FF game. And every single game in FF have 4 things in common.

    1) Open World.

    2) Several Towns with NPC and stores.

    3) Random Encounters.

    4) Gripping Story.

    FFXIII didn't have 3 out of 4 of those. And Even the story is weaker than the other games.

    As a stand alone game it could work with it´s beautiful graphics, but the problem was that it was introduced as a Final Fantasy game.

    And when it´s introduced as a Final Fantasy game then it will also be judged as one.

    Comment by Anonymous

    "Gamers' expectations killed the FFXIII start really. As a story it's probably one of the strongest and most adult stories of the entire series. The linearity is not a bad thing, people just perceived it as such because people judged it before their tried it. The actual mistakes in game play and execution were there, but nowhere close to as bad as everyone says at all. Not allowing full switching of classes until late is pretty much the only major issue it had in terms of gameplay, since it also caused issue on its balancing and growth over the course. Couple that with the fact that a large portion of the codex was never integrated well into the narrative worldbuilding, and sadly its atmosphere ended up being more confusing than it should have been.

    FFXIII and -2 combined however are easily the best FF story in the series."

    Where to start.... adult themes? FF10 had religion and conspiracies, FF8 had college work and oprhans, FF7 had murders and cross-dressing, FF4 had betrayal and forbidden love... FF13 had what exactly, a girl pissed off with a guy dating his sister, so please stop.

    Linearity, look at FF10 again, if the story is good then you can stomach linearity, I gave 13 at least 40-50 hours before tossing it in a bin.

    Class-switching is irrelevant as you are given the characters from the beginning and that is how you come to love the game, it is very hard to care about the outcome of the game when every character is a whiny, bi-polar, maggot!

    I own/played 90% of all FF titles over the course of many years and numerous platforms and can tell you that it is the worst title in the series, bar none. I refuse to even play 13-2 based on principle and won't buy any title/merch linked to it.

    Comment by Anonymous

    "it is very hard to care about the outcome of the game when every character is a whiny, bi-polar, maggot!

    I own/played 90% of all FF titles over the course of many years and numerous platforms and can tell you that it is the worst title in the series, bar none. I refuse to even play 13-2 based on principle and won't buy any title/merch linked to it."

    Whiny bipolar maggots have been the staple of the series since the PS years.

    Not playing 13-2 based on XIII is arrogant and stupid since it's a vastly different game and an enjoyable experience.

    Comment by Anonymous

    Versus 13 looked so much better than the other 13's. I couldn't play past the first disc of 13-1.

    Avatar of HouseLife
    Comment by HouseLife
    16:01 15/05/2013 # ! Neutral (0)

    These comments speak of someone who grew up noticing themselves in the characters initially, and now that they're older, refuse to accept that. The reasoning is always childish and stupid. "Whiny," people are dying around them constantly and they are losing their loved ones and we call this whiny... do I have to explain the stupidity here? "Bi-polar," this condition doesn't exist, it's the mark of stupid people judging people who have ups and downs when they have shitty days because they have never really figured out how to react in social situations to pressure; "Maggots" ....actually that one's just entertaining, I won't even argue :D

    I will give you credit for being one of the only people to catch the irony that FFX, the most 'linear' or all FFs, almost moreso than XIII, is also one of the most beloved in the series, if not the most based on sales. Very few people notice that, so I give you sincere respect.

    Comment by Anonymous

    "The linearity is not a bad thing, people just perceived it as such because people judged it before their tried it."

    WRONG.

    I went into the game with an open mind, then any positive attitude I had was absolutely killed off after 30 hours of gameplay that amounts to nothing more than your average on-rails shooter. It's ridiculously laughable for a once great RPG series. Also it speaks volumes that you feel you need to simplify "towns" to just a tiny throwaway feature that people are supposedly overreacting to.

    And then the final area, where the game supposedly "opened up". Even after the preceding 30 hour "tutorial" I was still looking forward to that. No prejudice here.

    I nearly had to laugh if it wasn't so sad. One empty grass field, with a couple of side paths. Filled with "missions" that were cut down to the absolute minimum of "go to the marker on the map". That was IT! Compare that to FF12's hunts, that took you all over the world, had storylines of their own with NPC's and cutscenes, and you had to actually look for the mark, figure out under which conditions and what time and place they might spawn. It's pathetic!

    FF13 was a dire disappointment in just about every aspect, and that's coming from someone who didn't even dislike the battle system for what it was.

    Avatar of HouseLife
    Comment by HouseLife
    16:08 15/05/2013 # ! Neutral (0)

    Please feel free to explain what towns would have added to the atmosphere in a way that would have made it meaningful and work better than it did. You have your towns, they were actually there. One you ran through because soldiers were chasing you and you were in a flight for your life. Another was completely decimated for plot reasons I won't spoil beyond that, and another was the one you start in basically and can enjoy the beach and playing with kittens like every other RPG.

    While I'll most wholeheartedly agree that FFXII's hunts were better, quite frankly did you want them to do it again? Did you just want a rinse and repeat? You, like every single other "fan" would immediately bitch for the exact same reason.

    FFXIII for the first time actually made me feel like they took time to make me feel the emptiness the characters were feeling. You basically felt like shit the whole time, but because you felt this hopelessness clawing at you the more you went through the game. The entire world was in its apocalypse, and as much as I hated and loved that despairing feeling, it was the most unique gaming experience I'd ever had and will never forget it because of it. No game in history has given me that feeling so thoroughly that made me want to stop playing not because it was bad, but because I was right there with the characters not knowing if I wanted to see what remained of the world around the next corner, as if your entire reality was not only an illusion, but even that illusion is crumbling around you.

    Comment by Anonymous
    23:42 14/05/2013 # ! Neutral (+0.2)

    I don't necessarily think the story was all that good in Final Fantasy XIII though. It had potential to be good, but it had a lot of really badly forced drama and not a whole lot of actual adventure in it in my opinion. I liked the combat system quite a bit, but to actually maximize your efficiency it's a high learning curve. For instance, getting extra attack bars by swapping a paradigm to a second same type paradigm is never, as far as I'm aware, mentioned in the game and absurdly helpful. I didn't end up actually playing more than 10-15 hours personally, but I watched a very good YouTube playthrough that taught the combat system better, and got me interested enough in the combat system to play XIII-2. But my god, the spontaneous drama, particularly around the aeons manifesting was so out of place. It's almost as though they got so far into the game and realized "oh shit, we haven't given 3 or 4 of the others a summon yet. we'll have them randomly break down and the summon appear!".

    XIII-2 actually improved things quite a lot, and I want to go back and finish it. It just has a fairly steep enemy difficulty curve after the first few eras and I shelved it for a while to take a break and forgot to get back to it. Going back to Lightning for another game? Not really all that interested... I'll have to see what the gameplay looks like. I'll probably still pick it up (perhaps at the inevitable price drop to $20 range) for my collection, but with the exception of XIII-2, which the time travel aspect may be skewing my opinion a bit as well, I've been pretty disappointed with the XIII world.

    Comment by Anonymous
    01:08 15/05/2013 # ! Neutral (0)

    Final Fantasy XIII is slow as hell, has boring battle system, boring enemies, boring characters and nothing to explore. After beating the endboss there is nothing left to do. WTF?????? I played XII 3 times, Final Fantasy VIII 5 times....FFIX 2 times,FFX 5 time and FFVII 3 times. But I will never touch again FFXIII!! I speak it out what is clear for everybody with a thinking brain: Square Enix sacrificed a world to explore and a interesting battle system over the mainstream taste. Why again do we play Final Fantasy??? And yes, many people seem to like FF XIII-2, maybe its good, I don't know. But no one should think "part 2 is good, that makes part one also good, because the stories are CONNECTED" That's BS! If I buy a game it should be good alone...FFXIII is clearly not "good".

    Avatar of HouseLife
    Comment by HouseLife
    15:48 15/05/2013 # ! Neutral (+0.2)

    Opinions all, fine. But FFXIII was good. Perhaps not great, but there was nothing about it that was crap. I don't want to do extra crap after I beat the game unless it enhances the narrative, atmosphere or story like Lunar 2, otherwise let me move on. And for someone who enjoyed the entire atmosphere of the first one, and then saw how incredibly they let the story enhance beyond anywhere I could have expected in XIII-2, I know for a fact you don't have the perspective to speak on what you do not know. If cities were a sacrifice, then the designers were geniuses to make the reasoning behind it so reasonable.

    Yet again FFers keep wanting more of the same while simultaneously complaining that there's nothing new. Always the same.

    Comment by Anonymous
    01:08 16/05/2013 # ! Neutral (+0.2)

    I liked FF13. It had a good story, if you're not so slow that you can't grasp it. It even had solid gameplay, with the maximizing combat efficiency thing (discovering that ATB paradigm switch was so helpful)...

    But it wasn't really a "Final Fantasy"-ish game. Yeah, the legend of the crystals was there, some really re-spec'd summons, but not much else was. If they called it "The Epic of Pulse" or something more generic like that, it probably would have had much better reception.

    Avatar of Anyien
    Comment by Anyien
    10:15 15/05/2013 # ! Neutral (+0.2)

    FFIII was crap. The only thing it had was beautiful graphic and a ok story. But if i want to read a good story i read a book instead.

    When i think about Final Fantasy the first things that comes to my mind is a open world, towns, random encounters and a gripping story.

    FFIII stripped all that away, the story was ok at best, the graphic was truly beautiful, but that´s it, that´s the only thing the game ever had.

    The problem they have is that they believe that all gamers is graphic whores. But, most gamers would rather get a great story and gaming experience rather than perfect graphic.

    They have yet to understand something that simple.

    Comment by Anonymous

    FFXIV Beta Phase 3, which introduces the PS3 version of ARR begins in about a month.

    In that same stupid report Square-Enix said that they expect good returns from FFXIV.

    Comment by Anonymous
    20:21 15/05/2013 # ! Neutral (0)

    Ahh... the seething hate of people that hates the FF MMORPGs is so deliciously predictable especially when it's obvious that they've played 1 hour top or not at all. Never fail to disappoint me.

    Comment by Anonymous

    RIP sweet prince

    Avatar of SnooSnoo
    Comment by SnooSnoo
    20:53 14/05/2013 # ! Neutral (+0.1)

    Uematsu is working on Compile Heart's Fairy Fencer F. CH is like the new Squaresoft. Fuck Squeenix.

    Comment by Anonymous
    21:51 14/05/2013 # ! Drivel (-0.7)

    Square Enix should go bankrupt so the company Nobou works at can buy the Final Fantasy from them

    Comment by Anonymous
    01:11 15/05/2013 # ! Drivel (-1.0)

    It doesn't need to be called final fantasy to be "Final Fantasy"... Get Uematsu and Sakaguchi working together and you have it, no matter what it's actual title is.

    And Square would never give up the IP, even if they know nothing about what to do with it.

    Avatar of H1z
    Comment by H1z
    03:14 15/05/2013 # ! Neutral (-0.3)

    If squeenix go bankrupt they're only option is to sell dem IP.
    Think about THQ for a sec.

    Comment by Anonymous

    "And Square would never give up the IP, even if they know nothing about what to do with it."

    Someone needs a reality check. Listen kid, it doesn't work like that. When a company gets liquidated everything is placed on the table. Lawyers, employees, inverters, etc all have to get paid and selling off the rights to those IPs are exactly how they'd get paid.

    Comment by Anonymous
    04:59 15/05/2013 # ! Drivel (-0.8)

    Fuck yeah fairy fencer fuck yeah compile heart







    Post Comment »

Popular

Recent News

Recent Galleries

Recent Comments