IdolMaster 2 Outsells Killzone 3

makochin-by-nekopuchi.jpg

Japanese gamers have been presented with yet another perverse week of game sales – this time with IdolMaster 2 bombing with a pathetic 36,000 sales, but still better than the pathetic reception top PS3 blockbuster Killzone 3 received, with only 26,000.

The weekly sales figures for the last week of February, showing healthy sales for Disgaea 4, and distinctly unhealthy sales for IdolMaster 2 and Killzone 3:

1. Phantasy Star Portable 2 – PSP – 11/02/24 – 206,654/206,654

2. SD Gundam G Generation World – PSP – 11/02/24 – 192,981/192,981

3. Layton & The Mask of Miracles – 11/02/26 – 3DS – 119,591/119,591

4. Disgaea 4 – PS3 – 11/02/24 – 79,425/79,425

5. Nintendogs+Cats – 3DS – 11/02/26 – 64,213/64,213

6. Sengoku Musou Chronicle – 3DS – 11/02/26 – 49,327/49,327

7. Super Street Fighter IV 3D EDITION – 3DS – 11/02/26 – 44,649/44,649

8. Ridge Racer 3D – 3DS – 11/02/26 – 38,226/38,226

9. Monster Hunter Portable 3rd – PSP – 10/12/01 – 36,323/4,325,672

10. IdolMaster 2 – 360 – 11/02/24 – 34,621/34,621

11 Rune Factory Oceans – PS3 – 11/02/24 – 28,939/28,939

12. SD Gundam G Generation World – Wii – 11/02/24 28,119/28,119

13. KILLZONE 3 – PS3 – 11/02/24 – 26,717/26,717

14. Harukanaru Toki no Naka de 5 – PSP – 11/02/24 – 26,345/26,345

15. Winning Eleven 3D Soccer – 3DS – 11/02/26 – 24,556/24,556

16. Sengoku Musou 3 Z – PS3 – 11/02/10 – 24,075/290,712

17. Catherine – PS3 – 11/02/17 – 21,183/163,008

18. Yu-Gi-Oh Over the Nexus – DS – 11/02/24 – 21,002/21,002

19. Marvel vs Capcom 3 – PS3 – 11/02/17 – 14,821/82,008

20. Rune Factory Oceans – Wii – 11/02/24 – 10,495/10,495

For historical comparison purposes:

Disgaea 3 – 55,000

IdolMaster Live for You – 44,000

Killzone 2 – 41,000

Whether the colourful fan reception of IdolMaster 2 is actually the cause of its low sales is somewhat in question – in Japan the Xbox 360 is barely capable of supporting sales of any great magnitude, and now plays host only to a handful of international ports and niche groping simulators.

In any case, Bandai’s canny use of DLC, character goods and mixed media probably makes the initial sales of IdolMaster a far less pressing concern than with a conventional game – although the same can not be said for the unfortunate publishers of all the international mega-blockbusters the Japanese mysteriously refuse to have anything to do with.

 


    Post Comment »
    76 Comments
    Sort by: Date | Score
    Avatar of JeiShi
    Comment by JeiShi
    02:00 03/03/2011 # ! Neutral (+0.2)

    Well it is Japan, no reason to point out that Killzone 3 isn't sellin' really well there.....

    Avatar of Knives
    Comment by Knives
    02:00 03/03/2011 # ! Neutral (-0.2)

    Hell Yeah to Idolm@ster!!!!!

    Big guns cant win against cute girls <3 <3 <3

    Comment by Dark Mage
    02:03 03/03/2011 # ! Neutral (0)

    Not in Japan they can't though they do in every other market.

    Avatar of Ota-Kool
    Comment by Ota-Kool
    04:35 03/03/2011 # ! Neutral (-0.2)

    But Cute Girls can't beat Dinosaur, Dragon and other monster. LOL!

    Avatar of Yourtime
    Comment by Yourtime
    02:00 03/03/2011 # ! Neutral (0)

    Hm, what should I say, I didn't expect something other.

    Avatar of someiyoshino
    Comment by someiyoshino
    02:00 03/03/2011 # ! Good (+0.4)

    Well if IdolMaster had gone with more yuri this mess would never have happened.

    Avatar of yuriphoria
    Comment by yuriphoria
    Avatar of Misakite
    Comment by Misakite
    02:02 03/03/2011 # ! Neutral (-0.3)

    Video games just aren't as good as they used to be...

    Avatar of Yoshii-kun
    Comment by Yoshii-kun
    02:07 03/03/2011 # ! Neutral (0)

    Can't help but think Keima from Kami Nomi is saying that, who should be happy this kind of games exist...

    Comment by Anonymous
    02:17 03/03/2011 # ! Neutral (+0.4)

    "Video games just aren't as good as they used to be..."

    Yeah...

    Back then, all the secret characters are already in-game and you don't need to spend $1.99-$5.99 in DLC just so you can unlock and play them...

    Back then, the competitiveness in creativity and original content was pure and unadulterated...

    And back then, no one gave a flying f*ck what contents videogames have as much as they give a sh*t now because of certain political nutjobs and authoritative f*cktards...

    F*cking soccer moms and moral fags are breeding more and more now and a videogame has so much restrictions that they cannot truly, truly reach their full potential...

    I dream...I dream that they would finally allow you to officially kill those bastard children from Fallout 3's 'Little Lamplight'...

    I dream to see a bus full of schoolchildren and nuns getting blown up by Niko Bellic in GTA4...

    I dream to see the corpses of not just macho men and hot women on the battlefield of FPS videogames, but corpses of children as well...

    I dream of sex and violence mixed together in a videogame without any restrictions for morality and rules...

    But alas, it is all a dream...

    -Azure Xuchilbara
    (account suspended)

    Comment by Anonymous
    03:32 03/03/2011 # ! Neutral (0)

    People like you and others who think games today aren't as good as the ones in the past annoy the shit out of me.

    I'm sorry, but I personally don't recall a 16-bit game where you could see boobs, with some exceptions which were shit anyway (Divine Sealing, uhh, the seizures).

    Back in the day, 90% of games were platformers (most were unoriginal copies of Mario/Sonic/Contra/Metal Slug/whatever else anyways), beat-'em ups and shmups (which in most cases were inferior to the likes of MUSHA, R-type or Gradius), and you people complain that 90% of games today are shooters and 3D platformer-esque beat-'em ups. Imagine that: you walk into a store with games in 1993. You see nothing but platformers, RPGs not worth a cup piss (with the exception of bigger titles, Final Fantasy, Phantasy Star etc) and shmups, just like today you see nothing but COD and Halo on the shelves. The difference is - back in the day, people had more imagination and could have fun with ANY game, no matter how bad it was, unlike today. There's no room for imagination in today's games, since everything is there. Excellent sound, great graphics... plus, expectations are way higher than before.

    The situation in gaming today isn't much different from the past. There's lots of diverse, quality games out there. It's just gamers today that don't notice them, they're the main problem.

    Comment by Anonymous
    03:34 03/03/2011 # ! Neutral (+0.4)

    Note: this comment wasn't aimed at Azure X.

    Avatar of Imyou
    Comment by Imyou
    11:45 03/03/2011 # ! Neutral (0)

    Actually, Anon 3:32, Most of the boobs were in the 32-bit era. The Saturn had so many ecchi games with nudity. I think the PC-FX did too. Of course, now NEC doesn't make consoles, nor does Sega, so we have God of War and Heavy Rain bearing this generation's nipples.

    I agree that we have the diversity now though. Old games were also hard not because gamers were more hardcore, but because most only had a few games, so if modern games were all as hard as they used to be... they'd be useless. There'd be no way to get through 5 new games in a month.

    Avatar of Obsidian
    Comment by Obsidian
    02:03 03/03/2011 # ! Neutral (0)

    Why does this make me so happy?

    Avatar of CLC
    Comment by CLC
    02:09 03/03/2011 # ! Neutral (0)

    catherine is losing steam and fast!

    Avatar of Yoshii-kun
    Comment by Yoshii-kun
    02:12 03/03/2011 # ! Quality (+0.8)

    Make songs and idols ~ ♪,
    not war ~ ♥

    Avatar of Megidola
    Comment by Megidola
    02:27 03/03/2011 # ! Good (+0.4)

    But in IdolMaster:Xenoglossia the idols pilot mecha, so you can make songs, idols and war all at the same time...

    Avatar of Yoshii-kun
    Comment by Yoshii-kun
    02:39 03/03/2011 # ! Neutral (+0.2)

    If it's to save the world from "moon drops", by all means, yes!

    Avatar of Megidola
    Comment by Megidola
    03:00 03/03/2011 # ! Good (+0.4)

    On another note, I think Kyuubee's day job is as a producer...

    Would you like to form a contract with me and become an idol? ◕ ‿‿ ◕

    Avatar of Yoshii-kun
    Comment by Yoshii-kun
    03:19 03/03/2011 # ! Neutral (0)

    Preferred his day job as a recruiter, until "that" happened.

    And face of the true (d)evil ◕ ‿‿ ◕

    Avatar of Neonie
    Comment by Neonie
    03:42 03/03/2011 # ! Neutral (0)

    I would totally buy Idol Master if it had an English release, but I have no plans to buy Kill Zone.

    So I see how this happened. You like pretty anime girls way more then British space natzi's.

    Avatar of yuriphoria
    Comment by yuriphoria
    04:51 03/03/2011 # ! Neutral (+0.2)

    Megi, you are a genius!

    Avatar of soullessman
    Comment by soullessman
    02:14 03/03/2011 # ! Good (+0.4)

    FPS aren't that big in japan and the fact that killzone 3 has sold almost half of the killzone 2 is pretty good considering it's only been out for a week.

    Avatar of TFish
    Comment by TFish
    08:56 03/03/2011 # ! Neutral (0)

    Which is why I keep wondering why they bother to keep releasing these games there. They have to be losing a ton of money on them.

    Comment by Anonymous
    09:34 03/03/2011 # ! Neutral (0)

    26000 x 60 = 1,560,000
    Yeah, they lost a shit load.

    Avatar of Imyou
    Comment by Imyou
    11:40 03/03/2011 # ! Neutral (0)

    How much did the localization, additional QA for localized version, rights negotiations for assets such as songs, publishing agreements, package design, physical pressing and packaging, advertising and distribution costs cut into that?

    Avatar of Sodium Chloride
    Comment by Sodium Chloride
    12:44 03/03/2011 # ! Neutral (0)

    I doubt they are losing much money.

    Killzone is Sony's IP, it was more or less made for the FPS obsessed US market, with US and EU sales as the primary way of recouping their cost.

    Releasing it in Japan is just icing on the cake where they only have to recover the localization cost.

    Comment by Anonymous
    02:16 03/03/2011 # ! Neutral (+0.4)

    Leave the war and brutality to the Western world. Japan can handle songs and idols. (And molesting lolis.)

    Avatar of AnarchystBR
    Comment by AnarchystBR
    02:16 03/03/2011 # ! Neutral (0)

    The Moe is mightier than the Gun :3

    Avatar of Shizu's Waki Obsessor: MaidNiac
    02:24 03/03/2011 # ! Neutral (-0.2)

    Those armpits over guns anytime..

    Comment by Anonymous
    02:29 03/03/2011 # ! Quality (+1.0)

    On other news, the rest of the world doesn't give a shit.

    Comment by Anonymous
    08:54 03/03/2011 # ! Neutral (0)

    I hope there will be an american version Q_Q!

    Avatar of Crim
    Comment by Crim
    09:10 03/03/2011 # ! Neutral (0)

    I think the real news here, is that GUNDAM outsold Killzone3

    Comment by Anonymous
    11:49 03/03/2011 # ! Neutral (0)

    you do know that Gundam is way more famous in Japan than some "unknown" western franchise rite?

    Avatar of Crim
    Comment by Crim
    15:18 03/03/2011 # ! Neutral (-0.2)

    Thats the point

    Idol Master is actually a popular game

    Honestly the fact that Killzone got so high is a miracle on its own

    Comment by flood
    23:00 03/03/2011 # ! Neutral (0)

    "Honestly the fact that Killzone got so high is a miracle on its own"

    lol that comment is filled with so much fail, all I can do is facepalm

    Avatar of Godot
    Comment by Godot
    02:37 03/03/2011 # ! Neutral (0)

    @Artefact

    Its PHantasy Star Portable 2 Infinity. Its like an expansion of sorts from PSP2 that was released 2 years ago.

    So sad Rune Factory bomb. I was hoping it will do well enough to be ported outside Japan.

    Comment by Anonymous
    14:12 03/03/2011 # ! Neutral (0)

    I blame bad timing, really. When its released in the same general time frame as a new handheld and several launch titles that are of more popular series, it's to be expected.

    Comment by Anonymous
    02:40 03/03/2011 # ! Neutral (0)

    The game's name is spelled Phantasy Star, not Fantasy Star.

    Avatar of Kiririn
    Comment by Kiririn
    03:58 03/03/2011 # ! Neutral (0)

    Actually, it's spelled as ファンタシースター

    Comment by Anonymous
    02:45 03/03/2011 # ! Neutral (0)

    Wow pretty low sales for all the hype it had in Japan...but well,Idolmaster sales have never been high in the first weeks.

    Looks like the 4 removed idols hit where it hurt...Azusa and Iori have a lot of fans so you reap what you sow BAMCO.

    Avatar of Mizushima 水島
    Comment by Mizushima 水島
    02:54 03/03/2011 # ! Neutral (0)

    this list isn't that bad

    Avatar of Benoist
    Comment by Benoist
    02:56 03/03/2011 # ! Neutral (0)

    note that the im@s2 exclusivity is the only thing saving 360 from utter disgrace

    Avatar of Ovada
    Comment by Ovada
    03:08 03/03/2011 # ! Neutral (0)

    Yay for IdolMaster! And um.. The #1 game is "Phantasy Star", not "Fantasy Star". It's an easy misinterpretation, I know.

    Avatar of baboynokma
    Comment by baboynokma
    23:08 03/03/2011 # ! Neutral (0)

    Phantasy star portable 2 also has a touch of moe. :D

    Comment by Anonymous

    Killzone sucks dong anyway.

    Avatar of Baronight
    Comment by Baronight
    03:10 03/03/2011 # ! Neutral (+0.2)

    Japanese people hate FPS bcoz they got no real gun to play around with

    Avatar of The Kiss
    Comment by The Kiss
    05:27 03/03/2011 # ! Neutral (+0.2)

    More like, Japanese people are afraid of being a little "macho" once in a while. Meanwhile, I went through the game's campaign twice.

    Visually, I'd compare this to Mortal Kombat... which makes CoD look more like Super Smash Bros or something. KZ3 sure is full of violence... and people getting their eyes destroyed.

    Avatar of Imyou
    Comment by Imyou
    11:38 03/03/2011 # ! Neutral (+0.2)

    That's silly... I got some real guns, then stopped playing FPS because... it's boring as hell. (So are real guns...)

    Avatar of Sandalphon
    Comment by Sandalphon
    16:42 03/03/2011 # ! Neutral (0)

    I think it's got more to do with how famous the genre is for weak stories. Without a reason to care, shooting "bad people" is akin to stacking blocks in tetris: it's only fun until you start doing it mindlessly.

    Sure there are FPS with good story telling, but I guess Japanese just no longer care to give the genre a chance.

    Comment by Anonymous
    03:35 03/03/2011 # ! Neutral (0)

    It can't be a surprise that sales are down with the 3DS software sales raping the chart.





    Post Comment »

Popular

Recent News

Recent Galleries

Recent Comments