Epic Games has dismissed the 3DS as being unable to run its widely used Epic engine, whilst the 3DS has been unfavourably compared to the iPod Touch, making Nintendo’s upcoming handheld look increasingly underspecced and overpriced.
Epic Games have said they do not think the 3DS can manage the Unreal engine:
No, it’s below our [minimum specifications], from what we can tell. We don’t have a 3DS, so there’s no way for us to verify that, but everything we’ve been led to believe is that it’s below our min-spec. You couldn’t do a game that looks like [Epic Citadel] on it, for example.
[…]
Like I said, we really don’t know enough about it to make a formal comment, but I think if they considered that our engine would be good on it, they would have probably talked to us about it.
The Unreal engine is used widely on modern console and PC games, and a new version compatible with Apple’s iOS has already impressed many in the form of the “Epic Citadel” technical demo:
Compare to the graphics offered on the 3DS.
Modern smartphones and tablet computers now look an increasingly viable mobile gaming platform –
one which conveniently sidesteps the resistance of gamers to mobile gaming devices not reliant on physical media.
Others have pointed out that, aside from its much hyped 3D display, the 3DS is even lagging an equivalent iPod offering from Apple:
CPU
iPod: Apple A4 1GHz
3DS: ARM11 266MHz x 2Memory
iPod: 256MB
3DS: 64MBStorage
iPod: 8GB, 32GB, 64GB
3DS: None (2GB card included)Price
iPod: 20,900 yen
3DS: 25,000 yen
Fortunately for Nintendo, Apple’s hatred for games is only rivalled by their hatred for porn – although Google’s highly successful Android smartphone platform is another story.
















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Nothing to see here, people. Just another company going dogeza and licking Apple's jackboots.
I got something to see, pic 4, center of the pic, in the background, house with the hanging red cloth = Face with tongue sticking out.
Reason I buy Nintendo Consoles are Nintendo games, I don't really care what the specs are.
Give me a Super Smash Bros. Portable and I'd be happy with just one game on a handheld.
well it will be a smash bros Game & watch then :) I like the idea, but what a waste of good technology...
Just which iPhone is it they are comparing it to?
According to specs, it's compared with an iPod, which didn't even have a touch screen. While the 3DS got two screens, including touch screen and 3D.
And for an iPhone 4, you were unable to call with it if you held it normally, no?
>> Reason I buy Nintendo Consoles are Nintendo games, I don't really care what the specs are. <<
So you don't care for an Idolm@ster 3DS-Version with epic-graphics? Well, I do.
>>Just which iPhone is it they are comparing it to?
According to specs, it's compared with an iPod, which didn't even have a touch screen
Didn't you read that it says iPod TOUCH????
@ 08:31 Anon
Don't be a troll. The iPhone 4's antenna issues aren't that bad, and in addition, it's not like the 3DS can call, either.
Besides, if you possessed even a modicum of comprehension ability, you'd realised that the iPod in question is the iPod Touch.
Failed Troll.
I love how a company merely makes a statement and everyone wants to act like they just murdered their children. All Epic said is that they wouldn't be developing a version of UE3 for the 3DS because the specs weren't able to run the engine. The only reason Citadel was even mentioned was as a means of comparison of the Unreal Engine on a portable device.
At no time did they say, "3DS is worse the iPhone! Suck it Nintendo fans! LOL!", but that's sure as hell how dip shits like you are taking it. Of course it doesn't help that posts like this one and the one on Kotaku try to spin the story to get the ignorant masses upset and confused in order to generate clicks.
Truth of the matter is, the iPhone 4 is a more powerful device than the 3DS. However, the iPhone 4 also has contracts to subsidize the cost. Otherwise, it'll run you around $700. Meanwhile, the 3DS also has to power not 2, but 3 screens due to the parallax monitor.
Epic's not being dicks. They're just saying the system doesn't meet the needs required to run their engine. Plain and simple. And when you look at the facts, it makes perfect since why, due to budget constraints and the way the hardware is designed. But yeah, lets just all talk shit and throw stones like monkeys because we're too ignorant to develop a well formed and accurate assessment of the situation. That's a much better idea.
@lilith
Thank you. I too love nintendo games, the specs have always been secondary to fun.
Oh, for fuck's sake. Are we going to do this about every videogame or game system ever, Sankaku?
Megaman Legends 3 is all the incentive i need to buy this handheld
@anon16:10
Guy, you just made my day being the smartest person here, haha!
I gotta say myself, though, that this is a handheld game system we're comparing to a I-whatever. A HAND-HELD-VIDEO-GAME-SYSTEM. Who is trying to play something that their phone can't handle on their handheld?
Fuck, you're right
brix = shat
This is to obvious to just be random. Someone made that building to look like a face.
I don't see it. Just some house. No face there.
Wait, I'll call for Lynne-chan so you can have some blueberries too.
Fuck, fuck, that's some funny shit...
Someone should make a t-shirt outta that screenshot.
lol anon nice one
You must work at 2ch!
If only we could have a poster like you on every topic.
Shoving a game engine designed for PC and Consoles on a hand-held..?
Come now, Epic Games...
That's like a huge western president raping a tiny baby ripped out of her undying mother's womb...
Then putting said baby in a blender set to puree...
*reminisces about 'that' manga by Waita Uziga*
Guro manga reference aside, I love good graphics...
But if it's on a hand-held, I expect the story and gameplay to outmatch graphics anyday...
Besides, I don't want a graphically beautiful game that's slow as two snails having sex when it comes to gameplay, story presentation, and the damn loading...
A balance must be made, if not, tilting towards gameplay and story rather than graphics...
"Mai-chan's Daily Life" should have its own reaction videos, just like "2 girls 1 cup". Only problem, I don't know if Youtube would allow so many uploads of people masturbating in front of their computers...
I CANNOT UNSEE! YOU BASTARD!!
Good eyes, echelon!
"Fortunately for Nintendo, Apple’s hatred for games is only rivalled by their hatred for porn – although Google’s highly successful Android smartphone platform is another story."
Playstation games run just fine even on older windows smartphones with PS emulator. The new devices are way more powerful and should be great game platforms, given the GPU is good enough. Oh, and they are open systems. ^_^
And hacked already are they not?
Anon
has made perfect sense.
Level Up!
Earned 52g!
anonymous +1!
Trollin' +7!
This Iphone must be one hell of a cellphone!
Mark Reign neglected to mention that iPod Touch uses that 1GHz processor & 256MB memory for background programs as well, so it's not 100% dedicated to one specific function due to the multitasking functions in the product. Games on the iPod may only use 1/4th of what's shown in their overall statistics. The 3DS is designed to dedicate all of it's functions primarily to run games only.
Furthermore, this is not the first time Mark Rein has attacked a Nintendo product, he has always been like that for a long while now. He's only a VP of the company, he doesn't even build or have any knowledge about the software he's selling.
For the full article:
http://www.joystiq.com/2010/10/06/rein-3ds-likely-below-minimum-specifications-for-unreal-engine/
Epic = epic trolls
That is patently false. If you were an iPhone/iTouch developer, you would know you can attempt a malloc() as high as you want. The iPhone/iTouch will dynamically "kill" any running processes as needed to free up that much memory. So yes, the full 256MB is available if you need it.
Stop posting if you don't know what you're talking about.
Really? So you would kill all other functions like the WiFi that requires processing power as well? How about the internal operating system? The messaging system?
For the iPhone, it's designed specifically to continue running as a phone, otherwise killing it would defeat the original purpose of buying a cellphone wouldn't it? How about the software to continuously scan for the cell signal? You would kill that function to free up the memory as well?
There's always things running in the background that many people don't account for, even on your own PCs. Since you're such a good "developer" then I hope you don't get into a lawsuit for disabling the wrong parts in the future.
...Why are the anon only smart when phones and games are involved?
It's not like the Wii is ANYTHING but a god damn PS2 with SLIGHTLY better specs and the controllers..
So long as they can play their pokemon I don't think it matters whatsoever for DS fans, much like Wii's only care about their metroids, zelda, and mario's.
Wait, I take back my earlier statement about smart anon in this thread.
Specs don't lie, no matter how much nintendo fans want them to..
Unfortunately, specs don't mean a damn thing, because the game companies rarely put out a game that did something innovative or even made those precious "specs" work very hard.
Fail-anon has failed. Mercy-killing time! =D
Nothing to see here, really, we all knew the 3DS would be underspeced again.
Funny.
When you compare the Ram, CPU and specs of a PC to a console such as the Xbox or PS3... a PC's stats completely rape. (PC memory: 4-8GB; Xbox: 512mb) However most of the time the console is still much more powerful. (Maybe not always today, though)
There's a difference between something that is meant to play games and something that was meant to do other things, but is capable of running a game. Even if you have a PC "meant" to play games.. it's still running a big OS that wasn't "meant" for games.
I have to disagree with that last statement. Windows 7, while not designed SOLELY to play games, was designed to play games rather well.
The PROBLEM is that many developers are LAZY and don't take time to OPTIMIZE their codebase for a regular PC.
That's not how it works...
A PC's operating system can be improved to play games better but it will never be able to be fully dedicated to playing games like a console... unless you turn run the PC on a new OS that isn't windows.
Memory
iPod: 256MB
3DS: 64MB
Oh you nintendo.
An innovative 3D screen alone doesn't make a good game system. Alas 3DS has a good GPU...
really? have you seen it? is it tilled? non-tilled? how many polygons can it spout?
30.6 Million poly, DMP Pica 200
Iphone is close, not sure about other cellphones.
@Sacky
Exceeded by even the Nokia N8, whose Broadcomm GPU churns out 32MPolys/s
And Nokia E7, C7 and C6-01.
Maybe not, but I recently played Half-Life (the original, not the re-release w/t new engine) with a stereo utility and red-cyan glasses and it looked better than any game I've ever played, seriously. Despite the ancient oh-man-I-can-count-his-triangles graphics. Despite the red-cyan sheen.
And the 3DS will deliver much better than that, and it looks for now like Nintendo has no competition. Perhaps Epic should update their engine so it won't choke on lower-spec hardware, rather than beg Nintendo for extra clocks which they certainly won't get.
i wish nintendo had a more modern view with handheld hardware.
put in 1ghz clock cpus, but have games decide what clock they play at, and have the games "rated" for life span.
that way if you need the power its there and it encourages the developers to use less to have higher ratd battery life.
that said, nintendo could have really used more ram, considering they are trying to push fairly high res content.
No, Nintendo shouldn't be forced to use Top Notch Technology which would make the Console even more expensive. On top of that, I don't want a PORTABLE console which I have to recharge every hour because the Device is too Powerful. If you want a good Portable Device, get a High End Notebook, a 360 Pad and run around with that thing... and now don't tell me a Notebook is too big/expensive.
I think that the LAZY Devs should work a few things out to make certain Games run on the System, or even develop a totally new Engine.
It's a Handheld after all and not a fucking homeconsole.
@8:23
You didn't RTFA didn't you?
In case you aren't very good at grade school math, apple's hardware has 300% more RAM and persistent storage and it only costs 20% less than the 3DS. As for the CPUs, Apple is one generation ahead with a 2000MIPS CPU against 3DS's pitiful 740MIPS CPU. For comparison, a Pentium III does about 1350.
I can't say anything about battery life through.
+1 to this. It's a game system, made for playing games/having fun. Why does it -need- to be high-end? Pretty graphics are not an absolute guarantee of a good time in the gaming world anymore.
Epic games are fucking idiots, not just this but this as well. http://www.sankakucomplex.com/2010/05/19/epic-piracy-killed-pc-gaming-only-facebook-will-save-it/
Anonymous
08:23
fuck you, you think they should hold back because you are afraid your battery wont last between charges? get an external battery pack than. they hook into the charging area and can at the minimum triple the battery life of almost any portable device.
now you also sound line one of those cunts who things a handheld isn't a console. IT IS YOU FUCKING TWAT.
this is something that if history is to be remembered, nintendo will tote around for 3 years if it turns out to be a mistake, like the game boy color was, up to 10 years, we are hanging around 5 thong as an average.
now right now, RIGHT FUCKING NOW, ipod had visuals that rival the home consoles, yea, thats right...
3ds, no matter how much i want it, and how good it will be, if sony comes out with psp2 with 2-4times the power of the ipod (what we speculate it will have) and have 2 analogue nubs, than Nintendo will lose this handheld cycle. i want you to think seriously, you think sony wont do touch screen, or have a camera in it for game play? if the psp2 can play home console quality graphics on the go, have those bullshit shovel ware games that the ds is known for than the only thing to hold the 3ds up will be first party, and no matter how good that is, it wont make the handheld nearly as dominant.
Zanosuke_Kurosaki
10:30
because nintendo will tote tat thing around for at least 5 years before a new handheld comes out. and once the psp2 comes out, the 3ds 3d capabilities will be over shadowed by the psp2 raw power, remember we are thinking a quad core portable cell.
Dunno about how iPod works but in iphone you can't change SD-cards, meaning you only have 16/32 Gb of space, meaning you'll need to install and uninstall your games when you've got enough of them, meaning a) it's a hassle and b) your internal flash will say bye-bye that much earlier -> you'll lose your games.
Why epic can't port their engine has to do with the fixed function pipeline of the 3DS GPU. No programmable shaders for the 3DS.
wow alidan, you seriously need your Meds.
And of course, the PSP2 will be as Potent as the PS3/360... but think back of what happend like 5 Years ago. The PSP was as Powerful as the PS2 (well, almost) and guess what: No one wanted it!
Graphics for Handhelds don't mean anything. Just look at the current Handheld Gen. The PSP is better in every aspect Specwise, yet People don't play Games on it.
Why is that? Because People were already complaining about the Batterielife back then and you really need new Glasses if you compare Ipod/Iphone Games to current Gen Games. Seriously. I lol'd. Such a Sony Fanboi, it's almost unbearable.
and I never said that Handhelds aren't consoles. They're, but for Portable Gaming and not HD Gaming. Like I've said, if you want good Graphics, buy a Laptop with a 360 Gamepad and use this as "a portable console".
@8:23
Ok, just to make things clear:
CPU
iPod: Apple A4 1GHz
3DS: 2 ARM11 266MHz
PLUS 133MHZ GPU (which got forgotten in the announcment)
2 Cores > 1 Core. Even if the Clock is not as high. Then there is the seperate GPU, which the Ipod DOES NOT have.
Memory
iPod: 256MB
3DS: 64MB
the iPod has to run an OS in the Background and alot of other Processes. You CAN NOT compare that to the 64MB ram used by the DS just for Gaming.
It's like comparing vRam on gfx cards with Ram your PC needs to work properly.
The 3DS (according to IGN) comes with 1.5GB Storage with 2GB extra via SD cards (My guess is, that you can stick in any SD card up to 36GB though)
then, you seem to forget that the 3DS' is a optimzed Gaming-plattform (hence the GPU). The Appleproducts aren't (yet).
We have yet to see what the 3DS is capable of if used right. Just look at the PS3's first Gen Games and now (Uncharted 2, GoW3 etc).
Alidan: "and once the psp2 comes out, the 3ds 3d capabilities will be over shadowed by the psp2 raw power, remember we are thinking a quad core portable cell."
Yeah, and that did so much good to the PSP in comparison to DS right? and the PS3? shuit that was just overkill what it did to the X360 and Wii, totally pwnage... oh wait!.
It's graphic whoredom like this that's killing the industry, who cares if it's the same gameplay we've seen for a decade (sometimes not even that but shitty gameplay), let's just amp up the graphics even if development costs raise so high that a single failure could be very costly and take us to bankruptcy.
I like great graphics but i prefer great graphics due to lots of polishing like Mario Galaxy 2 to simple wasteful use of resources like Crysis, think about it, back in the 90s what good did the graphic superiority for N64? the PSX kicked ass even with "blurry" graphics, it's no different today, devs should have learned by now that doing more with less is the way to go, but the "graphix > all" mentality is so ingrained in the big guys in the industry that they rarely do well outside their comfort zone.
Anonymous
02:25
ok lets put this out there. a graphics whore, will NOT play any game that isnt current because the "graphics suck"
i still play original gameboy games, and rouge.
now
"back in the 90s what good did the graphic superiority for N64? the PSX kicked ass even with "blurry" graphics, it's no different today"
LEARN YOUR FUCKING HISTORY.
the n64 was the console to be on, and was better in most conceivable ways to the consumer, the reason the ps1 was better, and only for this reason, was that discs are cheaper to make and produce than carts. its long load times, and shit graphics, and yes, when jagies are that bad i call them shit, while any other game would have been better on the n64. it was just more costly to produce said game.
""blurry" graphics"
did i say anything that retarded or deserving of that?
"devs should have learned by now that doing more with less is the way to go, but the "graphix > all" mentality is so ingrained in the big guys in the industry that they rarely do well outside their comfort zone."
well lets see here, are you that fucking stupid or are you just pretending to be... its hard to say... waht people dont realize is that graphics are not better than game play, but graphics need to be there to enhance the gamepley.
lets say that gameplay of uncharted was in a launch ps2 game, would it still hold up today? no, it wouldn't. there are very few games that without good graphics to support the good gameplay that hold up even today.
"It's graphic whoredom like this that's killing the industry, who cares if it's the same gameplay we've seen for a decade (sometimes not even that but shitty gameplay), let's just amp up the graphics even if development costs raise so high that a single failure could be very costly and take us to bankruptcy."
now i will leave on this final note.
making the graphics look good costs them the same as making them look good for the ps1, or the ps2. yes, i said it.
now here is why. when you make a texture, you make it extremely high resolution, you don't start my making it as shit as you can than add detail. they do the same amount of work now making textures, that they did with pc games 10 or so years ago.
what really costs them the big money, is programing the engine to make the game push those big textures, models, and to generally work right with the systems they are playing on.
and fianly, if 1 mistake sinks a company, than that company failed for good fucking reasons.
well, actually he was right with the "better hardware =/= good salesnumbers" thing.
While your Point (N64 "sucked" because of the Modules) is also true, it doesn't change the fact that it was always like this:
The (specwise) best Console failed on the Market.
This is just by the Specs for the past 20 years:
Megadrive (Genises II) > SNES
Sega Saturn > N64 > PSX
Dreamcast > N64 > PSX
XBOX > GC > PS2
PS3 > 360 > Wii
You see? The Consoles with the Best Hardware were always dead last. Especially Sega failed on this Department.
The Sega Saturn had 8 CPUs (2 CPUs + another 6 CPUs). The Devs back then just couldn't handle it. It was too hard/complex to make Games for the Saturn thus the System Died cos no one wanted to make Games for it.
Even the Dreamcast had better Graphics than the PS2 in some cases, and it failed (Porting Shenmue without reducing the Texture Quality by ALOT wouldn't be possible on the PS2).
Your argument with the Graphics Whores is BS imo. A true GFX Whore plays Games on the PC and maybe the Crème de la Crème of the Console Games. People like that don't Play Games on Handhelds/Consoles with that Mindset. At least I don't and I am actually a GFX Whore.
I play Games on my Consoles because they're fun. The Crappy resolution of the Consoles don't let me enjoy "nice graphics" anyways. Same goes for Handhelds.
and you are really narrow minded if you think that Games with crap Graphics don't hold up today. Have you ever checked out all those Indie Games on Steam/XBA/PSN? Have yet to see a visually Stunning Game there, yet they're Fun as Hell.
Oh, and the DS Games aren't as Popular because they've got awesome Graphics. They're just as "ugly" as PSX Games.
Sometimes it's just the Artwork/Artdesign which makes a Game look good, even though it has a Low Poly count and shitty Textures.
...I'm not surprised about any of the data presented (gamar 4 life yay!) but moreover I'm astonished that you all forgot that the contract is the only thing that makes the iPhone less expensive.
Nintendo, behind in virtually everything except profits. I say we take the heads of Nintendo and test them for witchery. Since witches burn like wood, and wood float in water, and ducks float, by logical conclusion if each person who runs Nintendo weighs the same as a duck then they are made of wood. If they are made of wood then that means... They Are Witches!
Too much Holy Grail for you.