Epic Games has dismissed the 3DS as being unable to run its widely used Epic engine, whilst the 3DS has been unfavourably compared to the iPod Touch, making Nintendo’s upcoming handheld look increasingly underspecced and overpriced.
Epic Games have said they do not think the 3DS can manage the Unreal engine:
No, it’s below our [minimum specifications], from what we can tell. We don’t have a 3DS, so there’s no way for us to verify that, but everything we’ve been led to believe is that it’s below our min-spec. You couldn’t do a game that looks like [Epic Citadel] on it, for example.
Like I said, we really don’t know enough about it to make a formal comment, but I think if they considered that our engine would be good on it, they would have probably talked to us about it.
The Unreal engine is used widely on modern console and PC games, and a new version compatible with Apple’s iOS has already impressed many in the form of the “Epic Citadel” technical demo:
Modern smartphones and tablet computers now look an increasingly viable mobile gaming platform –
one which conveniently sidesteps the resistance of gamers to mobile gaming devices not reliant on physical media.
Others have pointed out that, aside from its much hyped 3D display, the 3DS is even lagging an equivalent iPod offering from Apple:
iPod: Apple A4 1GHz
3DS: ARM11 266MHz x 2
iPod: 8GB, 32GB, 64GB
3DS: None (2GB card included)
iPod: 20,900 yen
3DS: 25,000 yen
Fortunately for Nintendo, Apple’s hatred for games is only rivalled by their hatred for porn – although Google’s highly successful Android smartphone platform is another story.