The PS3 version of Capcom’s zombie massacre game Dead Rising 2 is being criticised for exhibiting major graphical issues on the PS3, whilst the Xbox 360 version is unaffected.
The issue, one of screen tearing, is said to be quite problematic:
When the game starts, screen tearing is EVERYWHERE. But frame rate persists at about 30fps even when a map is full of zombies. Which is quite impressive to watch.
On the flip side, going through the map with such horrendous screen tearing is really bad for your health. My eyes got VERY sore after half an hour playthrough.
There is some suspicion that this is the result of a patchable bug rather than a slipshod port, but whatever the case the PS3 seems to deserve its reputation for getting the short end of the stick in any multi-platform release.
Did they test this on a regular TV or an HDMI TV? I’ve played the 360 version’s prequel scenario and I have the full game on the PS3. I’m probably not paying attention that much, since I’m enjoying the game, so I haven’t noticed any major graphical issues (playing on HDMI btw).
Having played this game for a few days on the ps3 i have seen no screen tearing… haven’t been looking for it specifically but the game is perfectly playable.
wow that doesnt happen to me, btw……..f♥♥k microsoft up there money grubbing asses, fuckers pay developers to concentrate more on the xshit version, its really sad….ah well
the decline of video games is at hand
Jammed on this game all last night, haven’t had a single problem. Nitch problems have no place being spread about as if every copy is plagued by this. It’s just simply a falsehood and misinformation to boot.
All I have is a PS3…should I get this anyway?
YES