The PS3 version of Capcom’s zombie massacre game Dead Rising 2 is being criticised for exhibiting major graphical issues on the PS3, whilst the Xbox 360 version is unaffected.
The issue, one of screen tearing, is said to be quite problematic:
When the game starts, screen tearing is EVERYWHERE. But frame rate persists at about 30fps even when a map is full of zombies. Which is quite impressive to watch.
On the flip side, going through the map with such horrendous screen tearing is really bad for your health. My eyes got VERY sore after half an hour playthrough.
There is some suspicion that this is the result of a patchable bug rather than a slipshod port, but whatever the case the PS3 seems to deserve its reputation for getting the short end of the stick in any multi-platform release.