Capcom has announced it will no longer be employing programmers or designers, and will in fact be scrapping them completely.
Instead, as part of a far-reaching managerial reform it will be calling them all “creators”, a move apparently intended to abolish distinctions in creative class amongst its game developers.
Just whether this pre-October Revolution turns out to be a vapid feel-good gesture or a real change in the stifling corporate culture of a Japanese company remains to be seen – certainly it seems unlikely the change of name will suddenly see Capcom’s artists suddenly able to program, or their coders miraculously granted artistic talent.
In other comments, Capcom has said it will be striving to increase collaboration with its non-Japanese studios – seemingly the exact opposite of competitor Square Enix, which in recent comments vehemently disparaged the merits of working with mere foreigners.
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And THIS is the reason why the new Devil May Cry will look nothing like you’d expect from a Japanese developer. Couldn’t they just hand the franchise over to Hideki Kamiya if they can’t be bothered to make it themselves?
They don’t actually need designers…now that they have the SFIV models they’re just going to keep using those for the next 15 years.
Capcom’s been watching too much Welcome to the NHK.
I take it they’re going to use out sourced programmers.
Expect to see some truly buggy games.