Final Fantasy XIV “Nothing But Copy-Paste”
- Categories: Games, News
- Date: Sep 5, 2010 08:31 JST
- Tags: Comparison, Final Fantasy, MMORPG, Production Controversy, Square Enix
The latest controversy to erupt around Final Fantasy XIV consists of accusations that the game shamelessly copy-pastes the same towns and environmental elements over and over without the slightest variation, making one end of the world identical to another and subsequently devoid of character.
Beta testers provide comparison imagery which they claim highlights the problem:
Whatever the acceptable level of repetition in a game, with Final Fantasy XIV now in the late stages of development it may be too late to expect action on this front – of course, with only 8-15 hours of weekly play allowed, perhaps it is hoped players will not have time for the scenery to become too repetitive.











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seems to me these guys don't learn from their mistakes
their ignorance will cost them
Squenix did complain about the nature/validity of towns back in FF 13, right? According to them, they are just a hassle to create and not really that essential to the game anyway. That's what lazy, lameass Squenix said back then.
So then, if they find creating a vivid game a hassle, why don't they just stop creating those dumbed down POS's if it's a bother to them?
All the good founding staff members have all but left this company for good reason. In my opinion, Squenix doesn't really deserve most of its former reknown any longer. they are just a shadow of the past. A ruin, if you will.
Everything they churn out now is just lackluster and at best very shallow and confusing.
Sure, they can still create stunning CGI and beautiful locales, but they can't create engaging stoylines for the shit of it.
wow really another "HATE FF14 ARTICLE" stop bashing the game i been playing the beta and its awesome... stop talking about shit you don't know about!
Having played the beta now and having played dozens of betas before i have to say, FFXIV sucks. ^^
Slow (Crysis runs faster...); laggy; bad ui (where are keyboard shotcuts for all menus?); bad controls (for combat); the landscapes are boring most of the time; far too few mobs compared to player numbers and its crashing often (at least for me).
Also there's nothing new compared to other MMOs already available.
I think it need far more development time, its not really ready for release...
But i wonder if this would really help.
Next time they should license an graphics engine...
I'll just leave this here.
http://thisismyjoystick.com/editorials/final-fantasy-xiv-how-the-fatigue-system-really-works/
how many negative crap is added to FF now?
You know, i think this is just a gimmick to have people just buy the game anyway, their probably thinking "RE5 had those racism things, L4D2 had people boycott the game, and Diablo 3 was also attacked for its graphics, we should have one too!"
I wanted to try this with my friend but everywehre I look it seems poo :(
So... anyone else notice they took out the picture showing the same town layout being used over and over again?
They end up actually being of the same town after all or something?
Is that some item shop with a save point or something? If so I won't blame it looking the same everywhere, might be a deliberate decision. Fence and all.
I think they're supposed to be home points for when you die, or some sort of transportation, or where you can get quests. Not sure which, but they're spread all over the world I think so yea thats the general idea.
But rational explanations for stuff like that don't get much credence here
It's basically a camp, where you respawn upon death, you can use the crystal to replenish hp/mp and you activate your guildleves (basically kill quests) at the crystal. The camps also offer some crafting facilities.
Oh, and you can teleport to the different camps once you have reached them on foot once. That's pretty much all though, no vendors or anything in them afaik.
it's like the flintstones online O:
think this is bad? Play Phantasy Star Portable 2.
it's the same thing as one with slightly variated weapons and barely noticable different enemies. Seriously it's the same villians but with eyepatches. Even the minions are hard to tell apart.
I actually found that game quite ok. Particularly liked all the extra contents they threw in, like that Miku VN02 armor and Valkyria lance.
Amazing how many people comment that have not even played or seen the open beta which btw is easy to get into.
For 1 Those screen shots are not cities, those are the small little camps. That might be the same on or a different one. However that is only the ones near Limsa Liminsa. If you head down into Casiopea it is completely different, or off into the other city areas, or even the areas between the cities they are all different completely.
The cities themselves are all completely different and rather large most of which are multilevel. There is quit a bit of variance in the scenery but as expected with any large world there are similar elements throughout that are replaced differently. Do you want the game to be 5-6gb which it is now or 20-40gb with 5 gb updates everytime.
As far as quests well there are stories they are all pretty different. The grind part would be the guild leves which you pick and do solo or with a party for a much accelerated xp and skill gain.
The 8 hour limitation? that is on a per class basis. There are 5-6 war type classes and 2 mage classes as well as 3 gathering classes and 8 crafting classes.
So lets see to skill up each class if you were truly dedicated with the 8 hour limit for each class would take you 128 hours a week if that is not enough leveling up I think you have bigger problems.
On top of that it is only effecting skill gain and to a lesser extent xp (which btw physical level does not mean that much in the game it is class skill that does)
You can still do quests for gil, make things to setup your shop, explore new areas, etc.
On top of that when you don't play a particular class for a while then it regens on fatigue meaning later that same week you can play the class you plowed through earlier in the week and gain skill. If it really does cause many problems we all know that will be removed.
Go ahead and spout your oh so wonderful knowledge and thoughts. At least it might be a thought to have some of the facts when you post them.
hopefully thiey will include some new scenery in Patches and Expansion Packs.
not really a fan of MMO though :\
Here we go again. Another negative Final Fantasy article. Why are there no positive articles posted here (unless it's about something erotic)? For example, there was an article here not that long ago about FF14 beta being delayed due to a bug. Where was the article explaining that it was open the next day? Must not have been much of a "fatal flaw".
I guess if it's something positive, it will not be posted on this site.
Square Enix said it was a critical bug (their words). Artefact has biased reporting but you can't really blame him for his wording this time.
hahahaha who the hell cares about that? Every MMO does that, areas are big what would you expect?
If you want to cry about something, cry about the damn software mouse or better yet that amazing menu.
So people have noticed that nature is repetitious?
Wow you people deserve a medal.
Nature is chaotic, actually. That's one of the first things a level designer is usually taught.
jrpgs at their finest!
well expect same thing for the expansion.
WoW does the same shit even worse bliz is hella fucking lazy
I'm a huge FF fanboy and I just hope Square get scraps the guy behind the desk who's getting his ideas out of a serial box. I dunno what happened after FFXII (which was epic in every aspect possible) but they need to stick to what they did right for over 2 decades. Stop experimenting so much and get to work on something that will keep our jaws hanging. Until you guys make a killer FFXV, go into hiding and so that we can forget about you!!!
At one time the names "Square", "Enix", and of course "Square/Enix" found on a piece of software meant that you were pretty much assured of a good game. Something you weren't going to regret. Sure there's been a couple bad titles but all told they both had a really good run apart and then together. Now "Square/Enix" means "Waste of Money" and "Fuck that!"
Sark
So it really is about the same as FFXI then.
Oh wait... that wasn't even Final Fantasy, that's... Oblivion! how dare they copypaste Oblivion!
No one is shocked that they removed a picture set that set off a lot of these nasty comments?
The picture apparently showing the same town design over and over for different towns that ended up just being different minimap versions of the same town?
Does anyone know what that green blocky Japanese font is called in the screenshots? Like this one http://img4.sankakustatic.com/wp-content/gallery/safe-misc-viii/ff14-copypasta-001.jpg
I have been looking for that font for some time and was surprised to see it turn up on this article.
ohhhhh...... FF and square enix
you fail so hard
all that matters is gameplay, to be more precise teamplay.
i used to play city of heroes and i never once gave a rats ass about the backgrounds...
you people are being big babys.
I know many people who said they wouldn't try WoW because they didn't like the graphics.
You're a fool to totally dismiss cost cutting laziness like this, IMO. It shows that not enough thought/time is being put into the design and/or the game itself. Which does not bode well for its future (or even present, possibly). If they aren't even going to design areas that don't look the same how much are they going to spend on updates to the game, which are especially important in what is seemingly a PVE only game?
They didn't even dare pull this with FFXI, and that game had expansions you bought up front while you waited ~2 years for them to deliver the content that you already paid for.
I'm not sure what's up since it was removed, but the initial posting had 4 screenshots of maps and the layout of each of the 4 areas was exactly the same. There's laziness and then there's laziness.
Hi everyone,
I don't think Square can be saved.
Predictions as to when the company goes bankrupt?
(FF14 is working up to be an epic failure)
Whether the game is good or not there will be several hundred thousand people that play it, I guarantee you. Many of them will pony up $70 or whatever the collector's edition costs for early access even if they end up canceling their accounts after the first month.
Despite all the badmouthing of FF13 it still sold well, almost 2 million units in NA in 10 weeks. Which is more than FF12 or FF9 sold.
I don't want Squenix to go bankrupt, i want them to go back to what made them better than what they are right now.
That would mainly involve them to put some REAL work into storylines and character development. Really, that's all. For the last couple of years their stories and characters gradually declined into an afterthought. That's the death knell for any JRPG.
Many people would also add "less linearity" to that, but seriously, i don't care about that too much. I'd rather have a short linear game with a great story and memorable characters over any sandbox RPG out there.
This is the difference between western players and japanese.While the westerns ONLY see the bad things and complain and condemns the whole game,the japanese balances between reason and critics and dont say crap like:"OMG this entire game is pure crap because repeat enviroments."
FF12 had deserts and wolves everywhere and was at the very least a decent game.
And thats why we never got so many good games from japan and we never will.We complain too much,FF14 is better than having nothing.
Thanks god there is trully gaming fans that actuallly give the merit it deserves like the translations of the Tales series or mother 3.
We are pretty much like this:
"BAAAAAAAAAWWWWW the game isnt coming to west"
"BAAAAAAAAAAAWWWWWW the game sucks."
Because everything that comes out of Japan is gold!
Hint: FFXI had repeat environments but they never copy pasted any parts of one map into another. This is not really ok.
HInt 2: there are more (valid) complaints than this. Like the surplus system, or the lack of any hardcore endgame content at launch. I've had friends who were Tarus in FFXI say they absolutely hate the FF14 version models. And the slow combat. And I'm sure many of the hardcore FFXI players will dislike FF14 because it is casual and does not cater to their style of challenge, will be too easy, etc.
loool fools talking about ffxiv, its the best mmo ever
i hate haters ,
It's pretty funny how gullible the Sankaku crowd is. Pretty much all of these pictures are of the same place taken from different angles, and also all from the area around the Alpha/Closed Beta starting city. If you look at those sets of 4 comparison pics you'll see on the mini-map that it's the same area but with the mini-map zoomed in or out to make it seem different.
This most be SE way of rebooting FFXI. Make a new mmo under the FF name that is so shitty that FFXI looks amazing so people go back to that game. There is no other way to explain it. Unless a complany is so stupid to think ppl won't notice and want to play for the game and monthly just to play only 8hrs a week. *cough* someone needs to get fired....like the ceo *cough*
Don't care too much, the environment in general looks good enough. I could probably find tons of flaws in every game if I was this nitpicky.
Also, this site should be called Shikaku Complex.. then again I guess Artefact just hates non-triangular representations.
Damn, people. it's only in beta! It could improve.
Seriously? Name one MMO that significantly changed their maps without some kind of expansion.
The game is LAUNCHING this month, you really think they have placeholders for the environments at this stage?
Wow, if I planned on playing FFXIV, I'd probably complain too. It'd get boring having to see the same exact environment everywhere I go. :|
I'd probably end up getting lost since there's nothing distinguishing the towns. xD
you have no idea,
What do Great Voyage Online (especially the city maps; the last 4 images) have anything to do with FFXIV?
Apologies, neglected to label that - the apparent intent was showing what fine company Square Enix keeps.
Ur title should be changed from Final Fantasy XIV “Nothing But Copy-Paste to Final Fantasy XIV “Nothing But Crap."
I wont argue this game isnt crap but that isnt the point of this article.
why do people insist on wasting their lives playing shitty mmorpgs,
kill monster, kill it 1000 more times
move onto slightly bigger monster
kill monster, kill it 1000 more times
repeat cycle until you realise you've been wasting your life
either you never played a good mmo with friends, or you played a shitty korean mmo which challenges you to kill mobs 1,000,000 times and higher level than you in a 1 month period of time (yes that was a real quest in a korean mmo i played)
ill bring it back to everquest again, because i played that the most.
i believe the most it ever asked me to kill was 50-100 things, and it wasnt a grind quest, i was in the best area to exp at that level and easily passed that 50-100 mark twice. the quest gave me a noticeable exp jump too.
not everyone likes playing fps or 3rdps games together, i know i dont because i find them overly boring after 2-3 hours at a time. in a mmo though, especially lower levels, you constantly find upgrades and level, fps its just a kill streak and bragging rights. over all i personally find more enjoyment out of an mmo
Quest? You must have joined EverQuest recently. Back when the game was still decent, you spent a 16 hours a day for a week in Sebilis to grind through lvl 59. The only quest unless you were a paladin was for epic back then.