Square Enix on FF14: “Players Get 8 Hours a Week”

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Square Enix have finally clarified how their controversial “fatigue” system for limiting player advancement in Final Fantasy XIV works – players are not after all limited to 1 hour of play a day, but instead to a much more generous 8 hours a week.

The announcement was made on the internal Final Fantasy XIV beta tester site by the game’s director Nobuaki Komoto, and has since been reproduced by multiple sources:

ff14-beta-character-advancement.png

In summary:

Players earn XP at 100% for the first 8 hours.

For 7 hours over this limit the XP received decreases to 0%.

The time limit for the playtime counter to reset is 1 week.

The XP gain limit is not tied to any class/job but is per character.

Drops and loot are not affected by the XP “fatigue.”

Strangely, this is not so far off the “1 hour a day” limit which caused so much controversy – and hardly “fabrication” and “delusion” as Square Enix put it not so long ago.


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    Avatar of Benatron
    Comment by Benatron
    23:53 25/08/2010 # ! Neutral (0)

    I thought it didn't exist?

    Avatar of Kyon Theorist
    Comment by Kyon Theorist
    23:56 25/08/2010 # ! Neutral (0)

    But it's not one hour a day it's 8 hours a week. Don't you see that it is completely different?

    Avatar of Benatron
    Comment by Benatron
    23:59 25/08/2010 # ! Neutral (0)

    Of course I see that it is different. But did they think that their fatigue system wouldn't work unless it didn't have an alloted amount of time?

    Avatar of MasterYuke
    Comment by MasterYuke
    06:05 26/08/2010 # ! Neutral (0)

    8 hours / 7 days
    1 hour / 1 day

    doesn't seem like much of a change...

    Avatar of TransistorGlamor
    Comment by TransistorGlamor
    06:37 26/08/2010 # ! Neutral (0)

    It punishes people who play every day, rewards people who have a life and play 4/8 hours twice/once a week.

    If it was an hour a day, it'd punish people who could only play a few times a day, and they'd get a lot of "wasted hours".

    8 hours a week is SIGNIFICANTLY better for any casual player.

    Avatar of CowExtract
    Comment by CowExtract
    07:21 26/08/2010 # ! Neutral (0)

    Or you can "accidentally" get your eight hours in one go, and be fucked for the rest of the week. This actually seems worse. Methinks I won't be getting this game after all.

    Comment by Anonymous
    07:49 26/08/2010 # ! Neutral (0)

    Bastards. Trying to milk more money from the hardcore players by forcing them to spend more money on making more characters just so they could level up-_-.

    Comment by Anonymous
    07:51 26/08/2010 # ! Neutral (0)

    After the director controlled display of a game that FF13 was... Did you really expect anything less from Squeenix that seems to revel in seeing how tightly it can grip on your balls until you decide not to buy their games anymore?

    Comment by Anonymous
    07:54 26/08/2010 # ! Neutral (0)

    I bet that a week after this game's released, some hacker's gonna find some way to circumvent this system.

    Avatar of toshironikko
    Comment by toshironikko
    09:20 26/08/2010 # ! Neutral (0)

    I have a question: Its says "For 7 hours over this limit the XP received decreases to 0%." What happens after the 7th hour? Also its good to know drop rates and loot wont be affected - allowing RMTs to continue making business as usual. And so changing jobs wont change fatigue now huh? I think I would prefer the 1hr per day per class instead =/ .

    Avatar of Artefact
    Comment by Artefact

    It stays at 0% until a week elapses.

    Comment by Anonymous
    10:00 26/08/2010 # ! Neutral (0)

    You know you could spend 8 hours a week training a character and the rest of time you play spend in searching for items, upgrading them... who the fuck im kiding? 8 hours a week for 1 character THATS BULLSHIT... at least 3 hours a day would be more acceptable.

    Avatar of NakkiNyan
    Comment by NakkiNyan
    12:16 26/08/2010 # ! Neutral (0)

    You can still spend 24 hours a day ranking up your job your level just does not go up as fast. That means you can still get new abilities (even spells are earned not bought now) and get the points to assign to attributes just not increase your max HP and MP and base stats.

    It is funny how this image does not show the poster, I would like to see that screenshot show the poster, I bet it was some butthurt kid who posted, took a screenshot and claimed it was someone who actually mattered. This is not posted in any way in the NA forums, strange how it was deemed so important it supposedly got a full page post on the JP forums and absolutely nothing in the NA forums, there were 3 posts on the 24th and 1 on the 25th, none of them said anything about this, only info on downtime and known issues.

    Up until the beta 3 was killed today this was not how it worked. Now to wait for beta 4 sometime early next month ... whatever that means.

    Comment by Anonymous
    12:22 26/08/2010 # ! Neutral (0)

    And what if in that week I spend 2 hours talking to friends, 2 hours moving around and two hours talking to NPCs for quests or sorting my stuff. I have only two hours left to get exp?

    I see it now, "Hey, can you guys help me with this quest?", "Sorry bro, we're going to burn our xp time now that we have it".

    I hope it will be patched out fast.

    Comment by Anonymous
    17:55 26/08/2010 # ! Neutral (0)

    i smell business here
    sell high lvl character gonna be expensive

    Avatar of obro
    Comment by obro
    01:02 26/08/2010 # ! Neutral (0)

    GREAT way to eliminate grinding! Let's not try to make quests that will not be grind! Les's just deny you of any EXP after a set amount of time.

    FUCKING BRILLIANT!

    Comment by Anonymous
    02:29 26/08/2010 # ! Neutral (0)

    Actually, I think it's great. That way, normal people can compete with that, which has no life.
    On the other hand, that, which has no life, can just create multiple characters and still life out its addiction. Instead of grinding up a single character first, it just has to grind up multiple characters.

    Comment by Anonymous
    02:54 26/08/2010 # ! Neutral (0)

    And since you have to pay extra for each character slots, more money for SE! Win!

    Comment by Anonymous
    03:40 26/08/2010 # ! Neutral (0)

    @02:29

    WTF are 'normal people' with a life doing on our MMO? GTFO our tuff and go back to your cocktails and sh*t...

    Comment by Anonymous
    03:40 26/08/2010 # ! Neutral (0)

    why not use the fatigue system Dungeon Fighter use.

    Comment by Anonymous
    04:02 26/08/2010 # ! Neutral (0)

    i'll stick to guild wars 2

    Comment by Anonymous
    04:30 26/08/2010 # ! Neutral (0)

    Same.

    At least Guild Wars 2 has no monthly fees and, you know, LET ME PLAY AS LONG AS I WANT.

    Avatar of Dia
    Comment by Dia
    05:14 26/08/2010 # ! Neutral (0)

    Normal people can never compete with people who have no life. There were absolutely no new top guilds appearing when WoW introduced attempt or time limits on raid bosses.

    Normal people suck at the game and limits won't change that.

    Comment by Anonymous
    05:42 26/08/2010 # ! Neutral (0)

    the fatigue system sounds ok but only 8 hours a week wtf they should give 10 hours a week i play like 3 hours a day on online games i would never get anything done on 8 hours a week

    Avatar of carn
    Comment by carn
    05:53 26/08/2010 # ! Neutral (0)

    Everyone is making a big deal out of this. Can't you see that it won't matter as everyone will quit this shitty game within 8 hours?

    Avatar of Jeen
    Comment by Jeen
    06:05 26/08/2010 # ! Neutral (0)

    Oh boy, here we go. What's next, paid DLC for extra playing hours?

    Comment by Anonymous
    06:19 26/08/2010 # ! Neutral (0)

    8 hours a week ?
    *pft*
    if im playing a good game it can sum up to 8 hours a day

    Comment by Anonymous
    07:52 26/08/2010 # ! Neutral (0)

    lol @ anon quoting "normal people" Ive got some pretty bad info for you sir. "Normal" these days are twisted... more so you want "normal" people to catch up to those with "no life".

    In that aspect its like fighting evenly with a black belt karate who trains lots of hours a day
    while barely doing much training everyday.

    Its a simple matter of the usual time investment = better proficiency. Oh and unlike your notion being "hardcore gamers have no life" I bet a lot of them have JOBS.

    So you want to fight equally with people who invested more time and money than you at anything?(business,games..etc) Dream on kid.

    Comment by Anonymous
    07:52 26/08/2010 # ! Neutral (0)

    "Oh boy, here we go. What's next, paid DLC for extra playing hours?"

    Crap, that would be fucked up. Basically they would be making a ton of money off all the addicted hardcore players.

    Comment by Anonymous
    09:49 26/08/2010 # ! Neutral (0)

    It won't be too far off, really. Since the 'paid DLC' will be in the form of 'another account', meaning multiple payments of the monthly subscription fee for one person.

    If each account has a set amount of characters with a set amount of time they will be playable, the only result will be the hardcore players creating more characters on multiple accounts so as to increase the rotation counts...

    Comment by Anonymous
    12:14 26/08/2010 # ! Neutral (0)

    The limit is per class. If you change classes on the same character, you can level up with the new class.

    It's still freaking terrible, yes, but you can get plenty of leveling out of one character and eight or nine combat clases.

    Comment by Anonymous
    12:43 26/08/2010 # ! Neutral (0)

    "The XP gain limit is not tied to any class/job but is per character." <-- It says this above. There seems to be some confusion in this part.

    Avatar of Artefact
    Comment by Artefact

    It seems they are applying per character limits for XP, per class limits for skills, and they have added an entire system for the lost "surplus" XP/skills which currently does nothing.

    Whatever the balancing, it does seem an excessively complex and confusing way of crippling hardcore players, almost as if they are trying to veil the effects of what could easily be accomplished as a simple weekly XP cap.

    Avatar of Riiku
    Comment by Riiku
    19:45 26/08/2010 # ! Neutral (0)

    Lemme ask somthing, guys. How many of you got a job? How many of you lead a normal social life? I'm working for a fucking 9 (NINE for fucks sake) hours a day, and since I live alone in my appartments, I have to go and by fucikng FOOD and then prepare it. And on top of all that I want to play MMO's but I have no fucking way to enjoy any of them, because I cant kill a fuck until he's a noob who had just joined. That means that I'll always be the weakest.

    Now looks like I can finally enjoy a game and at least be competiteve. If you enjoyment of the game is based on the time oyu invest in it, that means your mind is fucked somewhere. The good game should bring you the most enjoyment in the shortest amount of time.

    Comment by Anonymous
    20:20 26/08/2010 # ! Neutral (0)

    If you only want to play a game for a short amount of time THEN DONT BUY AN MMO. You spend money on the game, then you continue to spend money on the game just to play it. It wouldnt be that big a deal if it was free2play like guild wars. But their charging you monthly fees yet giving you a limit of 1:10 a day practically. People get enjoyment from spending a little and getting alot for it. If you get your jolly's spending alot just to get alittle, than you are seriously fucked up and I fear for the people around you.

    Comment by Anonymous
    22:06 26/08/2010 # ! Neutral (0)

    @Riiku

    That's your choice, really. to spend 9(that's already quite little...) hours a day working. You get real $$$ back in return, that's your reward.

    There are those of us who work 5 hours every odd day and barely get by(tap water with bread, yum~), but gets to spend the rest of the time on MMO and games and sh*t. We get to pwn you suckers 'with a life'(working your arses off), that's OUR reward.

    Who are you to complain? If you say your wages are too low to justify for your getting pwned in MMOs, well, that's your own bloody fault aint it?

    Avatar of damnyou
    Comment by damnyou
    08:50 27/08/2010 # ! Neutral (0)

    @Anon 22:06
    Wait, so what you're saying is that people who do have lives and work hard can't enjoy games because they have to be pwned by those people who don't.

    So people that don't get as much money or are just hobos(because they decided so) can feel better and his enjoyment should just be partying and cocktails?

    You've got to be fucking kidding me.

    Comment by Anonymous
    16:44 28/08/2010 # ! Neutral (0)

    @EVERYONE

    some of us "hardcore" players are disabled and have all the time in the world to play...

    answer me this. if you were disabled. i myself have cancer for the third time, and in constant pain. can barely move, cant even prepare your own meals unless its a microwave meal cause you have abt 10minits a day you have the energy to walk around before you pass out,

    take all this into account. the only thing you can really do is play mmo's for fun/ social interaction / not sitting around waiting to die while counting celing tiles.

    wouldnt 8 hrs a week piss you off. it pisses me off. hell 8 hrs a day pisses me off.

    use empathy think about it.

    Comment by Anonymous
    09:05 30/08/2010 # ! Neutral (0)

    Thw way I'm reading this though, you can still play for more than 8 hours. The limit is just on XP, so you can still hunt for drops, make money, etc etc etc. The 'hardcore' and folks like yourself will still be more competitive - you'll most likely have better gear, be better supplied, and have the advantage of being more practiced when it comes to making your kills.

    It follows then, that you'll earn more XP in that 8 hour window and still have advantages over the more casual players - they just won't be as pronounced as they are in other games.

    Comment by Anonymous
    18:15 11/12/2010 # ! Neutral (0)

    Limiting XP only does 1 thing: keep a small number of players subscribed longer. If people hit the level cap, explore all content, and get bored they may quit. Some of these people will just keep playing, but some will quit. If you slow XP, especially for those who play a lot, they will just take longer to quit. This will not help the casual players at all, and I don't know why people think that they are at a disadvantage. Once the game's been out a few months, anyone who isn't at the level cap can be seen as at a disadvantage. If there's a problem with falling behind in levels in your game, why have levels?

    MMOs seem to be accepted as "painfully work your way to the level cap, THEN the fun begins." Maybe if the leveling content was good people wouldn't care if someone else was 10 levels higher than them 3 days into launch. Let the people who only care about endgame level at a constant rate. You can give a bonus of XP for people who can't play often, but your XP rate should never go down because you play too long. Why would you desire people to stop playing your game because their time is being wasted unless your servers can't handle the full population. MMO makers are really retarded.

    Comment by Anonymous
    04:32 26/08/2010 # ! Neutral (0)

    After playing WoW for so long I kinda think this is a good idea, makes content harder to beat and therefore gets old slower, in WoW they'd clear an entire patch worth of content in a week, boring.

    Comment by Anonymous
    04:40 26/08/2010 # ! Neutral (0)

    I think it's crap to expect people to pay monthly to play yet only allow them a certain amount of time to play. How much would it cost for maybe 32 hours a month?

    Comment by Anonymous
    05:00 26/08/2010 # ! Neutral (0)

    Except exp set to 0 does nothing for end game content...its END GAME, you're already Max level.

    Good guilds will still clear content in a week. mainly because from a business stand point it doesn't make sense to have hard content when the majority of players couldn't come close to clearing content that was hard for good guilds.

    Comment by Anonymous
    05:44 26/08/2010 # ! Neutral (0)

    Hem. We're talking SE here. Like, the ones that indroduced bosses like Absolute Virtue (undefeatable by normal means => the "correct" way do beat it hasn't been found yet, after what... 5-6 years ? ), Pandemonium Warden ("Oh shit, we made a boss that people were still fighting after 18 hours"), and endgame weapons that originally took several -years- to complete, by playing onlly to get them (farm your Mil gils to pay 2 Dynamis hourglass / week, ru ntwince a week, collect the Currencies, rinse and repeat for 2 years).

    Endgame content cleared in a week ? Yeah, right.

    Avatar of Schrobby
    Comment by Schrobby
    07:33 26/08/2010 # ! Neutral (0)

    Are there only idiots in Square Enix? Don't answer that...

    Comment by Anonymous
    13:40 26/08/2010 # ! Neutral (0)

    Well, everyone with a brain left the company years ago, so...

    Comment by Anonymous
    23:21 26/08/2010 # ! Neutral (0)

    1.142857143 Hours per day to be exact

    Avatar of Crim
    Comment by Crim
    01:08 27/08/2010 # ! Neutral (0)

    Sigh.... I really wanted this game, but I dont think Ill be able to with this bullshit

    Avatar of Ingram
    Comment by Ingram
    00:08 26/08/2010 # ! Neutral (0)

    They are scared probably, now any idiot can sue you because he doesn't know when to stop playing.

    If one of those cases ever win in court, imagine the shitstorm of "I'm gonna sue X mmo because i lost X amout of time of my life!"

    Comment by Anonymous
    02:17 26/08/2010 # ! Neutral (0)

    Well we know that juries can do stupid stuff. IE awarding damages for someone spilling "hot" (if it comes cold I would complain) coffee on themselves, or saying that fools who smoked for years and years aren't responsible for thier own actions but the tobacco companies made them do it. (did i miss the gun to the head?) So it isn't out of the realm of possibility that a jury of fools would reward someone's family after they keel over from voluntarily gaming themselves to death.

    Comment by Anonymous
    00:54 25/09/2010 # ! Neutral (0)

    Of course, Sqeenix is Japanese, and court stupidity is kind of an American thing.

    Comment by Anonymous
    02:28 26/08/2010 # ! Neutral (0)

    You can't sure over this genius. The game is not out yet and you are paying for a monthly service. This is not like WoW changing a system that has been in effect for years.

    Comment by Anonymous
    03:00 26/08/2010 # ! Neutral (0)

    They are referring to the other game being sued. Which, in turn, makes all MMO makers nervous about allowing unrestricted play. If only one "Dur, I ams too stupids to nots plays" case wins, ALL MMOs will be in trouble.

    Comment by Anonymous
    00:11 26/08/2010 # ! Neutral (0)

    This is a good example of the saying "The right hand doesn't know what the left is doing"

    Comment by Anonymous
    00:20 26/08/2010 # ! Neutral (0)

    They obviously hired Bush jr.

    Avatar of Neonie
    Comment by Neonie
    00:26 26/08/2010 # ! Neutral (0)

    My left hand is doing some crazy things when I saw that header picture.

    Avatar of Tex_Arcana
    Comment by Tex_Arcana
    05:07 26/08/2010 # ! Neutral (0)

    I'll inform your right hand immediately.

    "Ma'am, I'm afraid I have some bad news..."

    Avatar of starsplash
    Comment by starsplash
    11:02 26/08/2010 # ! Neutral (0)

    she did have nice cleavage... Ill give you that.

    Wouldn't you love to be standing in front of that with some kind of glare?

    Comment by Anonymous
    01:41 26/08/2010 # ! Neutral (0)

    THEY NEVER SAID IT DIDN'T EXIST.

    You people, for the love of Jebus...

    THEY SAID THAT HOW IT WAS PRESENTED WAS A FABRICATON.

    Do you lack basic reading comprehension?

    Avatar of Pertamax
    Comment by Pertamax
    02:04 26/08/2010 # ! Neutral (0)

    They are all liar but not good enough.

    they just want to rape their customers

    Avatar of Benatron
    Comment by Benatron
    02:05 26/08/2010 # ! Neutral (0)

    I think you're reading too much into this. If you wanted to play the full effect of the game, everyday, you'd only get to play around an hour and 8.5 minutes.

    "So yeah, it was a 'fabrication' they were off by a couple of minutes."

    Comment by Anonymous
    02:21 26/08/2010 # ! Neutral (0)

    Still, crappiest idea ever.

    Comment by Anonymous
    07:12 26/08/2010 # ! Neutral (0)

    1 hr/ day = 7 hrs a week
    8 hr/ week = 1 1/7 hr a day

    falsified? fabricated? maybe, but not by much...

    Comment by Anonymous
    07:59 26/08/2010 # ! Neutral (0)

    Well, it's TECHNICALLY correct, and that's the best kind of correct.

    Hopefully FF XV will have more panchira, less linear dungeons, improved battle system and more panchira.

    Avatar of Gitami
    Comment by Gitami
    07:53 26/08/2010 # ! Neutral (0)

    Are you that anonymous that spammed 32 comments about people not being able to read between the lines in the first article on the fatigue system claiming?

    Comment by Anonymous
    23:13 27/08/2010 # ! Neutral (0)

    Anon 07:12 here...

    no, i would never open a can of spammessage just to get my point across, specially since i personally hate spammers myself...

    would have banned him/them myself, but that's arte's choice, not mine, me just lowly anon... >,<

    Comment by Anonymous
    00:36 28/08/2010 # ! Neutral (0)

    Anon 07:12 here:

    no, i would never go so low as to spammessage just to get my point across...

    would've banned him/them (more than one?) myself, but that's up to arte, not me, me only lowly anon, >,<

    (also i sent a message almost like this earlier, so if the first one happens to show up, it'll look like i contradicted my 1st one... sorry if it does -.-'

    Avatar of BlaqCat
    Comment by BlaqCat
    03:37 26/08/2010 # ! Neutral (0)

    What?? You mean this wasn't speculation from foreign media??

    Avatar of Schrobby
    Comment by Schrobby
    07:37 26/08/2010 # ! Neutral (0)

    Seems more like leaked info.

    Avatar of Azure Xuchilbara
    Comment by Azure Xuchilbara
    09:40 26/08/2010 # ! Neutral (0)

    Me too...Where the hell did they get the idea from..? Nagging parents or something..?

    Or maybe they read that lawsuit article from Lineage...

    ...

    ...

    ...

    *sighs sadly at the news*

    I'll stick to the FFXIV futanari doujins that I will buy when it floods the next Comiket...

    My money will be put to good use commissioning those...And I'll never get fatigued~

    Avatar of starsplash
    Comment by starsplash
    11:38 26/08/2010 # ! Neutral (0)

    I dont care how they rephrase how this system works. If they end up prohibiting players from playing long hours or however long they want like mmo-rpg games are intended to, they will loose a lot of money from people not playing. not to mention their fanbase. Its a BS system and should be taken out.

    Someone needs to go find out whoever sued Lineage 2 for playing to much, tell us where he is and we should all go to his house and do something awful.

    Comment by Anonymous
    12:40 26/08/2010 # ! Neutral (0)

    But didn't you know that in Japan there actually 8 days in a week. I couldn't resit that.

    In any case so you get one more hour overall, but after that you don't gain anything to level. It's fair, but if you have to pay for the subscription then it's a total waste of money if you ask me.










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