Tales of Graces Perfect vs Beta
- Categories: Games, News
- Date: Aug 6, 2010 07:25 JST
- Tags: Comparison, Namco Bandai, Ports, PS3, Tales of Graces, Tales Series, Wii
Namco’s practice of allowing users on other platforms to pay for the privilege of beta-testing Tales games for PS3 users seems to have reached its pinnacle with Tales of Graces – comparing the PS3 version (above) to the Wii beta (top) shows some rather stark differences.
The latest preview of “Tales of Graces F”:









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why do even care, not like its going to be released in the U.S. I think i've almost given up on the tales series, but every time a "new" game is announced i keep reading and wanting it.
There's always the option of taking Japanese lessons I guess.
Yeah and even more convenient is the fact that Japan and US(America?) have the same region codes.
I'm already three words ahead: Hai, Iie... and "Gaikokujin" (thanks Artefact! :D)!
ゲーム Game
新規ゲーム New game
作成 Create
設定/オプション Settings/Options
記録 Save Records
セーブ/保存 Save
ロード/読込む Load
主人公 Main hero(rine)/Protagonist
魔法/魔術 Magic
物理 Physical
魔物/怪物 Monster
力 power/strength/force/vigour/might/energy
攻撃 Attack
-> 攻撃力 AP
防御 Defense
-> 防御力 Defence
気力 Strength/SP
魔力 Magic strength/MP
根性 Will power
体力 HP
知力 Intelligience
魅力 Charm
敏捷 Agility
速度 Speed
器用 Dexterity
運気 Luck
命中 Accuracy
回避 Evasion/Dodge
地図/マップ Map
確認 Confirmation
はい Yes
いいえ No
キャンセル Cancel
剣 Sword
-> 双手剣 Double handed sword
槍 Spear/Lance
弓 Bow
矢 Arrow
弩 Crossbow
杖 Staff
Wow, thanks for that list, weeaboo.
Yeh couse someone who speaks japanese is a weaboo.. damnit learn your terms before using them =3
FUCK!!!
tell people to learn japanese when majority people here using engRish
Seems a little extreme just to play games..
Well it starts with just games, later on you will be reading light novels without problem.
I've been trying to learn japanese for 6 months now, and i still can't read any manga. It's beastly difficult without a tutor..
I don't think it's just about learning the language though.
The way Namco Bandai split the userbase, release Tales games in strange release days or just not releasing it to the MILLIONS of players around the world is a disservice. Can't get more clear about that. Also, even if you do know the language, the price to import those games are pretty prohibitive. If you thought $60 was pricey, then get ready to shell $80-$90 for import + shipping.
Like some have mentioned, Namco Bandai is just being totally schizophrenic about the release of the Tales games. If they were smart at all, they won't keep hurrying through to make the next Tales games inbetween only months of eachother and if they're gonna make console Tales, then they should try focusing a bit on that. Also, there's no reason not to release them on the States when Vesperia and Symphonia showed that the western world may buy just as much, if not more copies of a Tales game than the Japanese.
It's a worldwide market and they should play it. Also, if they have such experience making Wii, 360 and PS3 versions, then they have less of an excuse to not release them across as much consoles as possible (especially those 3).
Maybe they can grow a brain and do the western fans some justice like what Capcom has been doing the last few years.
yeah...namco can go fuck themselves!!
atlus+falcom ftw!!!
eh whats the point of complaining Namco/Bandai has always had more or less an Anti Foreign Gamer mindset just look at the numerous Gundam games never to be released to america not to mention the ones that do get released in america are under advertised and usually the most poor choice they could pick at the time so the market for their gundam series never really takes off with the average gamer.
But I'm sure Bandai is aware of how large of a foreign market they have since they IP block users massive lists of IPs from their Japanese version of their Online game SDGO. Yet still refuse to release a american or european version even tho they make 1/5th of the player population between the 4 already existing game servers spread out amongst China and Korea.
lets face it Bandai just hates people who arn't Asian cause they are prejudice.
They won't sell international, we have to get used to it.
They will keep bitching about piracy and fan translations as well.
This just shows what retards run those japanese game companies.
@Jeen
That's my last resort next to just fapping to the hentai doujins of characters I haven't even played or know...
Ah well, I did remember fapping to Tales of the Abyss hentai doujins before I even played the game...
It's just one way for me to 'get to know' the characters better...And what better way to know them than see them in a crack-pairing (yuri/yaoi) hentai doujin~
*eyes his TOTA doujin archives*
That said, the Wii version has more armpit exposure, that's for sure thanks to the clothing design...
And I prefer the tank-top exposing armpits on my anime loli rather than a more beautiful outfit, but without the waki-exposing goodness~
Twintails make everything better. Especially lolis.
Wouldn't do much even you did learn Japanese. The disk wouldn't work in your system anyway. If you bout it in the states.
There's no region lock on the PS3.
I care, because I care about other gamers even though I won't get the game. I don't like it when other people gets cheated on like that several times.
Why do people act like this is something new in the industry. Companies have been changing and enhancing games that were released later on different systems since the beginning of video games.
Atari did it with most of there games between there various systems. The original Mortal Kombat was different on Snes and Genesis. Onimusha got "upgraded" to Genma Onimusha in its move from PS2 to Xbox. The list goes on and on, so people really can't complain about it. It's just business after all.
stopping you right there the original Mortal combat was only different cause of Nintendo's Policy on blood and gore in games.
things often have changes do to policy but I mean if you look at Japanese game Companies and american Game Companies, American Game companies at least have some form of honor cause they don't sign into exclusive deals just to turn their backs on said deal or promise one thing to their player base and completely do another if there if they plan on releasing to multiple consoles they at least announce it and don't try to be sneaky about it unlike Namco/Bandai who swore up and down this wasn't going to be a repeat of the last tales fiasco.
Those weren't beta tests on one console before fixing it up on a different one. Those are completely different situations.
First of all, Mortal Kombat on SNES and Genesis were released around the same time, and the difference between them was censorship.
As for Onimusha, perhaps you forgot that the XBox hadn't even been released when the PS2 version of Onimusha came out?
Anonymous from 10:11 06/08/2010 back again.
I'm well aware of the fact that the original MK was released at the same time on both systems, I was just using it as an example of differences between versions of games on separate consoles, in hindsight it might have not been the best analogy; but I digress.
As to brningpyres point the Xbox came out about 8 months after Onimusha, and Genma Onimusha was released almost exactly one year after the original PS2 version. But when the original was released it was touted as a PS2 launch exclusive, but it didn't stay that way.
All I'm saying is it's part of the business to upgrade things for re-releases, I'll go out on a limb again and bring up the Street Fighter series this time (not talking about different systems, just upgrades in general), I had each version of SF2 at some point on my SNES, and I also have SF4 and SSF4.
We get special editions, game of the year editions, greatest hits, expansion packs, DLC; upgrading games is part of making them, in the eyes of a designer the game is never truly finished, there is always one more thing you could add, one more mistake you could fix, ect.
Hell even simultaneous releases have differences these days, the Soul Caliber games have had exclusive characters for the past few games, although the Star Wars chars did become DLC after a few months. Then there's the Pokemon games with multiple versions each generation starting with the two initial then the inevitable upgraded version that comes later (Diamond, Pearl, Platinum).
There have been lots of games with differences between versions be they drastic or subtle, it's just that most people didn't really care before and if they did they didn't have these kinda sites to come bitch about it on.
Now I know I'll likely get down voted again but I'm just stating the fact that video games are a business and the people making them will do what it takes to make money. Be it upgrade graphics, add characters or levels, or completely remake a game from the ground up for a different system.
tl;dr for the lazy/impatient:
Upgrades are part of the business, they just take on different forms, so either get over it or buy the other version if you want the upgrades that bad.
What happened to "fool me once - shame on you, fool me twice..." ?
I think George Bush got it right the first time "Fool me once Shame on you, Fool me twice shame on me, Fool me a third time I'll have your balls in a vice and let you go hunting with cheney."
I fail to see how you can say people who bought the 'beta' were cheated. They purchased the product on an as is basis knowing exactly what they were getting and were most likely satisfied with it.
They only feel indignation because another version has been released with better/more 'features'. This is no different than buying anything else in the tech field, there is always the possibility that the next version will come out shortly after your purchase.
Perhaps the only difference is that the product is a video game and not some actual device.
Most likely satisfied? Wasn't Tales of Graces for the Wii horribly bug-ridden, so much that so that it was RECALLED?
There's a difference between the two following things:
1) Releasing a complete product, and then later releasing another complete product with more features.
2) Releasing an incomplete product, full of bugs, and then later releasing a full version on a different platform.
Releasing a beta and using the feedback of the angry customers to release an improved edition for the console of choice some time later is way cheaper than having some working quality control. It not only doesn't cost anything, they EARN with the beta sales.
Quite smart, as long as they find enough idiots who buy the betas. The customers should know by now, though...
^ Idiots that buy betas like Gran Turismo 5 Prologue
I only care because of what an utter joke Namco Bandai's policy of releasing games is. Not only do they make incomplete games, they release it intermittently between different consoles, spread the Tales series into every which ever direction they please without a sense of timing and order and now they want to make 2 more Tales games fully knowing that their game release schedules are quite possibly one of the worst in the gaming industry.
If they were smart, they wouldn't rush 3 or 4 Tales games all within a short period, release these games to the western world where some game sales like Symphonia and Vesperia for 360 saw Western sales do just as well if not better than Japanese sales. And doing these weird beta-releases is just ridiculous. They should do the RIGHT thing by trying to release them in all three consoles and let some porting team do the job for the two other consoles and try to stay profitable.
As it is, all they're doing is looking like the schizophrenic weird uncle of the gaming world while pissing off whole segments of the gaming population. Hell, even Activision runs a tighter ship than this.
well i finished the first run of the first Wii version and it was fine... though i kinda missed the point that Asbel should haze rekkuzan <_< instead of non-spin kicks... (yes SPINASBEL needs it)
...I can never understand how some people who want to play Japanese games, but somehow just refuse to learn the language and goes on bitching about 'Release in English damnit!'
English games are meant to be played in English, Japanese games are meant to be played in Japanese.
FFS, just take the bloody time to go learn Japanese. It's not as hard as you people make it out to be, and all it takes is a few hours per week...
Ready for this? Believe it or not, not everyone has a few hours, over an unsaid number of weeks, to learn Japanese right now. just an observation... I'm not saying people "deserve" to have games translated to their language, but it's not that simple.
Well you seem a few hours to play games. so why can't you spare a few to learn japanese.
to have*
@Anon12:57
As Anon 13:37 has noted, you have time to play games, yet not the time to learn the language to play those games?
Riiiiiggghhhhttttt...
If this is a case of "I am so busy with work and family that I have no time to spend to learn another language", then you will be right in that case, of course.
But since this is a case of "I would rather spend the time playing the games than learning the language required to play them, then bitch about how they don't translate the games to a language I know"?
Bullshit.
no no you gotta use the american mind set. Why pay for to learn a language when you can try to force them to make the game in your language instead?
yet they manage to look at sankaku anyways. One should divert it to seeing Japanese language training programs or the like if they are really desperate.
What's so bad about wanting a release in English?
araradude, the thing is, it takes a lot of effort to learn a language, plus it doesn't correlate too directly when you have a HOBBY, it's understandable you don't want to make a work out of it to make it work. Not everybody have that kind of ironclad mindset. Some do, not all.
And subtitles and translations are a fine business. Let's stop pretending that they don't matter, shall we?
yeah, few hours per week and for....3-4 years?
Around 6 months ~ 1 year is enough to learn enough to understand 80% of what's going on in games and anime and such.
Of course, there are differences between individuals with differing levels of affinity for the language, so some may take longer...
But hey, once you have gained knowledge of the language, the knowledge is yours, and not definitely will not be limited to the playing of games only.
"Of course, there are differences between individuals with differing levels of affinity for the language, so some may take longer..."
That. On top of the fact that unless you use the language and keep up with it, it'll fall out of memory. And don't say it doesn't, it does.
Even if they did learn Japanese, there is still the large sum of money to not only import the game (at insane Japan prices, plus import fees, plus considering how weak the US Dollar is compared to the yen at the moment), but also have to either have a hacked console to play games from that region, or a console FROM that region.
Sometimes it's just better to wish that Namco would stop hating people who want to throw money at them for their games (that have little to no gameplay difference between them, or story for that matter).
araradude speaks it like a true weeaboo.
Geez, the Wii version is like PS2 graphics while the PS3 version ISN'T.
But that's not really surprising is it?
You can always mod your wiis and xboxes and play without being ripped off as beta testers for the ps3. I for once ain't buying Namco anymore after the first "betas" and exclusives ripped off a lot of ppl.
God they are making the most douchebag business move ever :/
Now that they've slighted both the X360 and the Wii user base. I'm pretty sure they're going to do the beta testing on their PS3 customers next, because they know they've already pissed off their former customers from the other two consoles already.
You're saying a good strategy would be to harass the remaining group as well?
Maybe NAMCO's real goal wasn't profit. They probably just started their game company just to fuck with us for the laugh. And hell, it worked.
Don't forget, they still have the NDS/NDSi/3DS & PSP customer base left over to harass. They could even harass people on iPhone/iTouch/iPad as well, just make a crappy game app for people to beta test, and charge tons for updates and patches.
Only the fan boys get slighted. Everyone else would rather play the game a year earlier and move on with their lives. Only ps3 users get excited to pay full price for games that are $20 and in the used bin for other systems.
Bamco is like the EA or Activision of the east, but only much worse. I don't even remember EA being such assholes.
EA sports "It's in the game"
EA was fine. The fact that they want to take everything is their douchebaggery. But they still releases whatever wherever.
So I supposy the moral of the story is this.
You alienate fans by tossing out the original version of the game with a perfect and it hurts the biz,
now I don't know what's to say bout those who buy into it easily.