Bethesda: Japanese RPGs “Not Realistic”

fallout-3-girl-by-qiqo.jpg

Fallout 3 and Oblivion maker Bethesda’s honcho Todd Howard has said Japanese RPGs are “not realistic” compared to western ones.

Todd Howard, executive producer at Bethesda, gave an interview in which he politely rubbished the Wii and 3DS as platforms unsuitable for Bethesda games, stated that Red Dead Redemption is “a great RPG,” and also weighed in on Japanese RPGs:

In terms of the RPG genre, you guys do a fantastic job and a lot of the western developers are leading that charge now; maybe Japan is a little weaker in that area.

Final Fantasy XIII is selling pretty well, but it seems whether it’s you or BioWare, or Peter Molyneux with the Fable series, there’s just a really strong western RPG presence.

Do have any thoughts on the state of the Japanese RPGs? Do you play them personally?

I don’t. I look at them. Artistically, I think they’re really, really good.

I’ve never been one to draw lines, though I think it’s easier in this case to say, “these are the western and these are the eastern ones.” I think, by and large, if you look at Japanese games, overall their mindset is way more fantastical, even if it’s not an RPG.

Personally for me, sometimes I like that and sometimes I have a hard time wrapping my hands around it. A western game… again I’m generalizing, they’re more realistic.

Even if it’s post-apocalyptic America Fallout, there’s this filter on it: well, this could really be happening. It’s got this somewhat of a suspension of disbelief, even when we do fantasy stuff.

If you compare the sci-fi in Mass Effect to the science fiction in a million Japanese games, it just gets really, really out there. I think the two sensibilities break down more like that.

Apparently he never played Morrowind.

Whilst being much more circumspect than other western developers, it does seem apparent Howard does not hold Japanese RPGs in great esteem.


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    Avatar of Blkant
    Comment by Blkant
    13:50 05/08/2010 # ! Neutral (0)

    I wasn't aware people strived for realism in video games. Certainly comes as a shock to me...

    Avatar of カンチ
    Comment by カンチ
    13:54 05/08/2010 # ! Neutral (0)

    Haters are simply gonna hate.

    Comment by Anonymous
    14:02 05/08/2010 # ! Neutral (0)

    your post works both ways: it also describes the weeaboos who dislike anything non-japanese.

    Avatar of The Kiss
    Comment by The Kiss
    14:51 05/08/2010 # ! Neutral (+0.2)

    Well... it's not like the weaboo people aren't saying the WRPGs aren't "real" RPGs.

    In other words... you need to shut up... you hater hatin' hater.

    Avatar of Jeen
    Comment by Jeen
    18:46 05/08/2010 # ! Neutral (0)

    Whatever the hell happened to people who plays both JRPGs and WRPGs?

    Comment by Anonymous
    18:56 05/08/2010 # ! Neutral (0)

    WRPG = Realistic (Most of the games has characters with too much muscle)

    I like some of their games, coz of the story.. The prob is that most of them has muscle bound characters..

    Comment by Anonymous
    19:16 05/08/2010 # ! Neutral (0)

    I thought (unrealistic-ness)is the whole point of the game ?

    Avatar of Ghost Dog
    Comment by Ghost Dog
    19:33 05/08/2010 # ! Neutral (0)

    Wow! He prefers the games that makes him money! I've never heard of such an opinion!

    That wasn't very surprising to hear. I expect all video game developers to praise their products over the creations of others.

    Although he does have a point about the 3DS and the Wii. The wii is half a generation behind, and the 3DS is current gen, but a few years late.

    Comment by Anonymous
    20:39 05/08/2010 # ! Neutral (0)

    What do you mean too much muscles? My Commander Shepherd has muscles as expected from military men.

    Avatar of DK
    Comment by DK
    22:29 05/08/2010 # ! Neutral (0)

    Post-apocalyptic. Science Fiction. Dungeons and Dragons.

    Realistic.

    Comment by Anonymous
    23:51 05/08/2010 # ! Neutral (0)

    dont forget demon forge , you can pull arrows out of your ass apparently .
    but yeah j-rpgs should bother with SERIOUS improvements .

    Comment by Anonymous
    05:01 06/08/2010 # ! Neutral (0)

    You see, bloody massacres with heavy guns are much more appealing. Not that I don't like some God-of-War-like slaughtering. O wait, God of War is ancient mythic Greece. Not realistic enough.

    Ironies apart, what he says is true. But seriously, the Japanese have issues with reality but why the best tech comes from Japan's unrealistic minds? (sorry, I just had to add oil to the fire 8D)

    Avatar of TheBeast
    Comment by TheBeast
    09:20 06/08/2010 # ! Neutral (0)

    i played mass effect just 4 days ago and beat it. i have been playing arc rise fantasia for the last couple hours, so i can see what he is saying.
    i would go so far as to say he is "dissin'" jrpg's, but i see his point. for example, i just met up with the cecile character. she claims to be a very experienced warrior, and that she is very strong. she upper-cuts the character "niko" (with one arm) lifts him off his feet with the punch and he lands on his head.
    according to the manual she is 12 years old, 4'11", and weighs 86 pounds(39kg). am i expected to believe that she has gained the right to say she is "very experienced" in combat? if she started training at 5, that's 7 years of total battle experience up until the present. also an 86lb girl hitting a ~150lb guy so hard to knock him 10 feet into the air?
    how many times have i heard this before? momo, presea, cecile, meru, anise....

    jrpg's of the past were great because they were good stories, but now it's hard for me to find one that i genuinely like. the tales franchise has never let me down until they decided not to localize.
    maybe people play rpg's for different reasons today, but the guys who played the good ones from japan in the old days are designing the games in american branches today. in game design school over here, every single student in my class said that classic jrpg's were at least half their inspiration for wanting to be game designers.

    sorry guys, i didn't mean to ramble.

    Comment by Anonymous
    11:29 07/08/2010 # ! Neutral (0)

    Presea is older than both of us. She just has a loli body. *drools*

    But really, if you think carefully, hard, experienced fighters have hard skin and marks from training. A female fighter would never have soft skin and be all cute. It'd be scary =((

    Comment by Anonymous
    18:33 08/08/2010 # ! Neutral (0)

    the most important thing in a game is enjoyability.. those who have problems with 12 year old girls knocking out a 50 ton beast with a kick can go blow themselves..

    as long as the story isnt linear or the gameplay isnt depressing, the games good!

    that too hard to understand?

    and Japanese story tellers clearly outclass American story tellers.. character designers make americans look like theyve broken child labour rules and employed kindergardeners for their art..

    I think its evident as to whats good and whats better here, whatsay?

    Avatar of Lilith
    Comment by Lilith
    14:07 05/08/2010 # ! Neutral (0)

    Or maybe you can actually read what he said... He never said JRPGs were bad, he is actually pretty nice about it, of course Arte makes it sounds like he is a meanie, but that's not really true.

    I'll agree with him in everything he said, too. Japanese RPGs are amazing, artistically, I don't really care about the western reviews, I think they look good, they fit and I'll enjoy them regardless of being unrealistic or not, now stop being butthurt and enjoy your games like you should.

    Comment by Anonymous
    03:50 06/08/2010 # ! Neutral (0)

    a sensible point, i agree. why dose it matter which one is better, or who said what about xRPGS, in the end, its what you enjoy and your own opinion. though, i think he could have been nicer, and it kinda sounds like he is talking out of his ass... "If you compare the sci-fi in Mass Effect to the science fiction in a million Japanese games, it just gets really, really out there." i mean, c'mon... if your gonna compare and contrast, at least have a good example of the competition, not just "a million Japanese games". in the end, i think this guy is just trying to promote his own games, not surprising, however

    Comment by Anonymous
    07:51 06/08/2010 # ! Neutral (0)

    It's not that you can't just play your own games, but the debate is cycle of hate, one bashes the other and henceforth, BOTH sides need to shut the fuck up, and recently the WRPGS are doing all the talking so maybe they should learn to stop hatin'.

    Avatar of absolute0
    Comment by absolute0
    14:15 05/08/2010 # ! Neutral (0)

    ~~Todd Howard has said Japanese RPGs are “not realistic”~~~ of course not... most of them are not suppose to be....

    think of an ultra realistic scenario of playing a cop, firemen, army officer ect.... its gonna be really boring....

    Avatar of shiroki
    Comment by shiroki
    14:20 05/08/2010 # ! Neutral (0)

    it'll be just like working, only without the pay

    Avatar of Ray
    Comment by Ray
    14:26 05/08/2010 # ! Neutral (0)

    And so Fallout 3, and Oblivion are? However unlike Bioware they actually approach it pretty well, and admit they did enjoy them. (Even if by the looks)

    Comment by WPE
    14:40 05/08/2010 # ! Neutral (0)

    Well Fallout 3 and Oblivion are way more realistic than your average JRPG tbh.

    Comment by Anonymous
    15:10 05/08/2010 # ! Neutral (0)

    For what its worth:

    When he says "realistic" he's not referring to the content being realistic, as absolute0 said: life is boring. The perceived realism comes from taking events/theories/pieces of history which have/could happen (MAD scenario -> Fallout) and warping them to form a story, as opposed to (what seems like) creating a world from scratch.

    That said, I don't claim to know anything about JRPGs or Japanese culture, it may very well be that the opposite or something else entirely is "realistic" depending on personal history.

    Avatar of Majineko
    Comment by Majineko
    15:10 05/08/2010 # ! Neutral (0)

    i agree with him, and all in all it depends on wat you like. i love the more "fantastical" type so i guess jrpgs is for me. gameplay is more important anyway. im mad no one mentioned that in the interview

    Avatar of Vitamin
    Comment by Vitamin
    15:52 05/08/2010 # ! Neutral (0)

    If by 'realism', he means CSI, then it would be totally awesome.

    Comment by Anonymous
    16:23 05/08/2010 # ! Neutral (0)

    Something Ultra realistic, like work but without the pay - it sounds like second life, which obviously sucks but still milions of people play it.

    Comment by Anonymous
    16:27 05/08/2010 # ! Neutral (0)

    i'm on the side of "If you need to sacrifice some realism for my fun. Go for it".

    Seriously. Developpers are so bogged down with the mentality of "let's make it as realistic as possible" that they sometime forget the core idea... Fun.

    Mind you, the japanese developpers are a bit lazy with their rehash or their cop out story... I mean seriously. Star Ocean was a nice series, but the fourth installment... My god that was a stupid needless plot-twist that only emo-fied the main character...

    Comment by Anonymous
    16:37 05/08/2010 # ! Neutral (0)

    Anon 16:27
    Mind you, the japanese developpers are a bit lazy with their rehash or their cop out story...

    Or with their habit of blatantly ripping of Star Wars,in case of Final Fantasy...

    Comment by Anonymous
    17:03 05/08/2010 # ! Neutral (0)

    realism can suck.

    for example romances in Dragon Age...

    i mean, i'm a damn warrior prince on a mission to save civilization with help from a deadly arrow tossing red head... and we have the same conversations i had with my ex-girlfriend?

    DEATH incarnate is ravaging the land and it's like:
    "hey, what's up with you guys?"
    "uh, oh yea, we're goin out"

    Avatar of Overt
    Comment by Overt
    22:05 05/08/2010 # ! Neutral (0)

    Well, in my opinion both western and eastern rpgs are fantasy, but the westners base their rpgs on their culture, while japanese take just inspiration from various cultures at once. If japanese made their games in the same way as westerners we would only get samurai games from them.

    So, regardless of your preference, the japanese way is clearly superior by far. This is because the number of jrpgs in a given year is vastly superior to the number of wrpgs, with great competition between japanese game companies. Add to this the enormous and wildly creative culture of anime and manga and you get scenario writers trying to outwit each other in making the most colorful, wild and appealing setting possible. At the same time though, the gameplay and general outlook becomes heavily dependent on formulas that "sell", just like recent anime. It's as if they were trying to sell the same game with a different "mask" on it every time. This seems rather a problem of japanese marketing ways rather than their ability to create quality content.

    What about wrpgs? They're just drawing on the same medieval-ish scenario over and over, but that doesn't affect the final product because the number of such rpgs is comparatively low. Now that with Dragon Age we got the ultimate wrpg, though, things will hardly remain the same. There really isn't that much left to do with the wrpg genre other than rehashing, therefore i think in the future westerners will start exploring with a wilder style of fantasy anyway, unless all competition dies out at some point.

    Comment by Logeres
    07:14 06/08/2010 # ! Neutral (0)

    While japanese developers do indeed create more colorful and unusual settings than the western ones, there is, in my opinion, a major flaw in their thinking - or rather, their lack thereof. The settings in JRPGs are always nothing more than stages for the story to unfold and the characters to act on. They don't waste a single thought why the world they created works the way it does. Why do people still use swords and other ancient melee weapons in a futuristic scenario? Why does nobody use their improbable physical prowess or insane jumping skills in normal life? What about the ability to create flames or ice or cause an earthquake? Did nobody ever think of using this stuff for something different than beating the shit out of equally poorly explained monsters?
    While WRPGs slowly grow out of that mentality and offer, if not realistic, than at least plausible settings, JRPGs... don't. And I suppose that is one one reason why Howard calls them unrealistic.

    Comment by Anonymous
    08:03 06/08/2010 # ! Neutral (0)

    Wow have never heard of gameplay and story segregation? "If X character can do X, why doesn't he just do X" I don't know because it would end the game in 5 minutes? It would break the game of all challenge? Really, if character X can jump high why doesn't he just catapult himself past all the obstacles, if your as fucking charismatic as your stat says, why can't you send everyone to thier doom? Why should I and my team go on every fucking misson when I could easily send someone else, why can't I just carpet bomb people from my space ship? Because it would be BORING, and swords of guns is a matter of preference.

    Comment by Anonymous
    14:10 06/08/2010 # ! Neutral (0)

    so if a hawaiian company made an RPG, would it be called western RPG, or JRPG?

    Avatar of Overt
    Comment by Overt
    13:19 09/08/2010 # ! Neutral (0)

    We don't take kindly to paradoxes here, Anon.

    Anyway i don't think Hawaii has a native team of game developers.
    At the same time it's not the geographical location that matters, but rather the cultural movement they were most influenced by. Whether japanese or "western", as game developers and professional reviewers themselves defined them through the years.

    Comment by Anonymous
    16:59 09/08/2010 # ! Neutral (0)

    no. we dont have native teams of devs here in hawaii. (that I know of) most move to the mainland and work for the companies there. as Overt said it would be more about influence. So to answer the question, if a Hawaii co. were to make an RPG, it would probably be a WRPG w/ influences of JRPGs mixed in.

    Comment by Anonymous
    15:01 05/08/2010 # ! Neutral (0)

    And lovers are gonna love.

    But I don't even want none of the above

    Comment by Anonymous
    15:29 05/08/2010 # ! Neutral (0)

    I wanna piss on you!♪

    Comment by Anonymous
    15:37 05/08/2010 # ! Neutral (0)

    Yes I do, I pee on you ♪

    Comment by Anonymous
    18:24 05/08/2010 # ! Neutral (0)

    Oh so you want a VIDEO GAME to be REAL? Stop playing games and participate in REAL LIFE... frankly that's all the real I need...

    Avatar of LDC
    Comment by LDC
    15:55 05/08/2010 # ! Neutral (0)

    Took the words out of my mouth.

    Avatar of Schrobby
    Comment by Schrobby
    18:46 05/08/2010 # ! Neutral (0)

    Western RPGs are more realistic? lol

    Comment by Anonymous
    00:02 06/08/2010 # ! Neutral (0)

    grow up you cunt , witcher is more realistic . Weapons look like like what they looked like they had in the past , architecture , movement and fighting more accurate portrait of what it was back in the day .
    there are very few jrpgs that trend a road of real time , might and magic road . Like just watched trailer for some jrpgs guy cooks meat in giant cauldron and then eats to bust his damage while fighting white, floating whale . WFT ?!

    Comment by Anonymous
    00:26 06/08/2010 # ! Neutral (0)

    Yes, killing radiactive cockraches with a particle gun is pretty real to me

    Comment by Anonymous
    21:34 05/08/2010 # ! Neutral (0)

    He isn't insulting anyone. When he says "even if it's not an rpg" he means that he likes the aesthetic appeal of japanese games, even if those games are not necessarily rpgs.
    And not realistic? If you accused final fantasy 13 of being too grounded in realism then the developers have failed you (or you're just tripping on acid 24/7).
    The only thing any jrpg developer should be concerned with is creating real characters. The setting can be as fantastical as one wants.

    Avatar of Poisoned Cookie
    Comment by Poisoned Cookie
    13:58 05/08/2010 # ! Neutral (0)

    I agree. Yes, I understand that video games are all about enjoying a challenging game while living out a fantasy, so if you always wanted to be a star athlete, then sports games are for you. However, I have never enjoyed playing games that I could do in real life, which is why sims, whether war, gang life, or just life in general, have never interested me.

    If I'm going to play a game I want to do things that I could never do, in places that couldn't exist, for reasons that boggle the mind.

    Like Tetris. Where on earth are you going to find a two dimensional realm where controllable blocks fall from the sky? Nowhere, that's where.

    Comment by Anonymous
    18:07 05/08/2010 # ! Neutral (0)

    I think my mind's blown...tetris was brought up in an article about rpg's...and to prove a relevant point, at that...

    Comment by Anonymous
    22:17 05/08/2010 # ! Neutral (0)

    Amen.

    Comment by Anonymous
    23:23 05/08/2010 # ! Neutral (0)

    Well here is a group of people who made a human tetris
    http://www.youtube.com/watch?v=G0LtUX_6IXY
    Granted it doesn't make your argument moot

    Comment by Anonymous
    15:08 05/08/2010 # ! Neutral (0)

    If only people would be more optimistic about anime.

    "Strike Witches, it could really happen."

    Will my day ever come?

    Avatar of starsplash
    Comment by starsplash
    15:18 05/08/2010 # ! Neutral (0)

    I love this argument about whether video games are more realistic than another video game.

    Surely, Morrowind or even Fallout look more realistic, becase they are more so than JPRPGs. The purpose of JPRPGS isn't to fullfill the realism stature and obvieously can't. But my answer to this is the same if someone asked if Id rather have: An anime girl or a real girl. My answer is a real girl because I can bang a real girl, not a fake one. In this case, a video game is fake based on a fake story and a fake environement that was made for our entertainment purposes. The only difference is that Americans are not as obssessed with annime as the US market and therefore, graphics and enviornmenets goes a long way in determining whether is good or not. Japan on the other is more obsessed with anime and graphics and enviornements dont seem to be as a big deal as it is in the United States. It just depends on what people perfer.

    But in my opinion, ths "what is more real and what isn't" argument needs to stop because we all know the key rule to video games: None of them are real. once people understand this, the more these stupid rediculous articles, prefrences and rankings go away.

    Avatar of Azure Xuchilbara
    Comment by Azure Xuchilbara
    15:19 05/08/2010 # ! Neutral (0)

    Well said, Blkant...

    Realism in videogames..? And in RPGs at that...

    Fool...Videogames are an escape from reality...From the norm of everyday life AND realism...

    A blissful time where you don't have to worry about this kind of sh*t happening to your world and just go into anothers...Your opinion is moot...

    I love Bethesda games, but keep your bloody and moot comments to yourself, Mr. Howard...

    There are plenty of sub-genres for RPGs nowadays...Back then it's all fantasy, now it has sci-fi, post-apocalyptic, and bloody f*cking realism...

    Realism...HA!!! If I wanted realism, I'd go watch people shooting each other on TV and pretend hit points pop out of them every time they get hit by a bullet...

    To each his own...

    Like I said in the previous post, Lolis and armpits are what makes an RPG for me...

    WRPGs...JRPGs...It doesn't matter, but they should respect one another since they both have their strengths and weaknesses...

    Instead of bickering, they should join hand-in-hand and make a post-apocalyptic, fantasy-western, sci-fi RPG with a loli magical girl bio-weapon alien-demon-mutant-angel hybrid time-traveling esper-data entity as the main character...

    Realism with a side of pantsu, waki, and MOE~

    Everyone wins...And faps...

    Oh, and be sure to give the loli main character detached-sleeves and make sure her victory pose involves raising one or both of her arms up~

    In fact, give every girl character detached-sleeves or any armpit-exposing clothing...

    BONUS PIC:

    http://a.imageshack.us/img833/1042/11505133.jpg

    Comment by Anonymous
    23:50 05/08/2010 # ! Neutral (0)

    "I love Bethesda games, but keep your bloody and moot comments to yourself, Mr. Howard..."

    Whoa. Dunno if trolling.

    Keep his comments to himself? He was asked what his thoughts were on the subject, and he gave them.

    Comment by Anonymous
    15:28 05/08/2010 # ! Neutral (0)

    i agree fully, i like my video games to stay as fake as possibly, i can appreciate the ability to slit a realistic throat... but i'd rather not thanks.

    Avatar of Shippoyasha
    Comment by Shippoyasha
    15:30 05/08/2010 # ! Neutral (0)

    Well, I kinda agree with the 'realism' point in a way, because that's the kind of feel WRPGs go for. It doesn't mean they ARE realistic, but that they're aiming for that feel. Otherwise, Japanese RPGs usually are a bit more fantastical in presentation and that's just a different goal they're going for.

    Honestly, while I do like the freedom in WRPGs compared to JRPGs, JRPGs truly has MUCH better character designs, just a better overall style to the worlds and with more memorable music.

    Like countless gamers, I don't think this needs to be a contentious issue. Just wait till someday, they make a RPG with the freedom found in WRPGs, to the sheer stylishness of JRPGs.

    Comment by Anonymous
    15:51 05/08/2010 # ! Neutral (0)

    I don't see anything wrong with what he's saying, i mean he's talking casually and openly admits that he's generalising, way to pry at a nonsensical comment.

    Comment by Anonymous
    16:26 05/08/2010 # ! Neutral (0)

    Which is and ever will be ignored by masses. I too think what he said is allright, only JRPG lovers will bash him for it.

    Comment by Anonymous
    15:57 05/08/2010 # ! Neutral (0)

    realism in video games is cancer

    Avatar of Dreck
    Comment by Dreck
    16:15 05/08/2010 # ! Neutral (0)

    Where have you been in the past 8 years...?

    Not that I'm a fan of this "realism" turnabout, but I certainly don't mind - so long as you give me a healthy dosage of actual creative artstyles and games alongside em. I certainly know Valkyria Chronicles was a definite welcome sight when it first released but unfortunately... not much else to see these past few years as far as I'm concerned...well that and maybe demon souls

    Comment by Anonymous
    16:16 05/08/2010 # ! Neutral (0)

    Hmm.. Weird, didn't their recent attack ad campaign include this statement?

    http://www.sankakucomplex.com/2010/08/04/western-rpgs-vs-japanese-rpgs/
    “Games nowadays are focusing way too much on photorealism.”

    And yet here he's saying that Western RPGs are more "realistic"?

    Comment by Anonymous
    16:31 05/08/2010 # ! Neutral (0)

    Art vs story. I think "Photorealistic" word was bad choose, it should be something like "games are focusing way too much on perfect graphics". Graphics in exchange for gameplay is wrong. Realistic characters and plots cant be wrong. And by realistic I dont mean that they should be based on our world or history etc. but that they have to be believable, they have to make sense.

    Comment by Anonymous
    07:58 06/08/2010 # ! Neutral (0)

    So, the Elder Scrolls series was based on the real world and it makes sense? Fallout was originally created by an entirely different company, so the story and the world's not even created by Bethesda, so I don't see how it's counted as their own "realistic" creation as well.

    Comment by Anonymous
    17:35 05/08/2010 # ! Neutral (0)

    Seriously, I play Video Games to get the hell away from reality. Who cares if people can fly, you practically have your finger's in their asses because LOL YOU HAVE A CONTROLLER.

    Avatar of TehBoringOne
    Comment by TehBoringOne
    17:47 05/08/2010 # ! Neutral (0)

    "I wasn't aware people strived for realism in video games. Certainly comes as a shock to me..."

    Neither was I, and I bet many, many more agree.

    Still, I think he was referring more to the decision making factor in games like Mass Effect and Fallout 3. The case of Mass Effect comes to my mind. I just finished it a few days ago and four of my characters died and I also lost half of my crew. I could have saved them if I had gone sooner, instead of doing side quests.

    I haven't played a JRPG so far in which time was an actual factor for consideration, except maybe for Chrono Trigger, and even there, only the endings were affected depending on when you decided to fight the final boss, with the exception of getting or not getting an optional character.

    Comment by Anonymous
    17:48 05/08/2010 # ! Neutral (0)

    I think people strive for artistic usage in video games. Dreamfall comes to mind, when I first played it, it was incredible in my opinion. I can have 3D gore with very realistic organs showing whenever I cut something, but so what?

    Really depends on how game creators do it. IMHO, Final fantasy had done these sort of RPGs really well in the artistic platform. I truly enjoyed FFX/FF8/FF7 when they were released. It brought something new to the table, among the mass junks.

    Avatar of Mercure
    Comment by Mercure
    18:04 05/08/2010 # ! Neutral (0)

    Didn't you hear? Realism is hot these days. Because obviously, people play games because they want a realistic experience. The thing they apparently lack in real life, right?

    I do hate it when people (especially game devs) confuse realistic games with good games, though. Besides, half of the time, "realism" just means using depressive and boring colours, usually a lot of brown and grey. Gee, that makes games so very amazingly awesome, right?

    ¬_¬

    Though as for western RPGs being realistic, how realistic is Morrowind/Oblivion? Or Dragon Age? Or one of the big daddies of PC RPGs, Baldur's Gate? I can't recall when I last saw somebody toss actual spells at a dragon in real life.

    Comment by Anonymous
    18:27 05/08/2010 # ! Neutral (0)

    people now pursuit realism in a game

    We are now living in a time where realistic factor in a game is crucial. check GT5, BC2, ArMa II, and even Crysis 2. The more realistic it is, the more ppl like it. even in some fantasy genre there should be a boundary where loli cannot swingin giant sword effortlessly. I've never seen that in Elder's Scroll.

    Avatar of Hyra911
    Comment by Hyra911
    22:01 05/08/2010 # ! Neutral (0)

    You make a good point.

    Avatar of Hyra911
    Comment by Hyra911
    22:01 05/08/2010 # ! Neutral (0)

    Realism or not, a game that have broken logic and crappy game balance will fail no master how good looking it is. To be honest, alot of JRPG focus to much on graphic and make hell out of or the factor like ill logical and fixed story line, broken gameplay, silly costume, no English patch, need too much grinding, ect... sometime I fell the Japanese developers just take their customers so lightly (maybe is the fault of the mindless idiots who buy anything out of the store because their are the proud "fan boys/girls")

    Comment by Anonymous
    23:20 06/08/2010 # ! Neutral (0)

    Trying to look mature? You fail.

    Avatar of Hyra911
    Comment by Hyra911
    22:12 05/08/2010 # ! Neutral (0)

    Maybe it's about logistic that he want to talk about since there are a lot of WRPG that taken place in an fantasy world, and WRPG tend to be more mature than JRPG does, and since the age of people who playing game getting higher they are taking more joy playing WRPG ( you no-longer want to read books for 5 years old kids when you are at 16 don't you???)

    Avatar of BlaqCat
    Comment by BlaqCat
    00:49 06/08/2010 # ! Neutral (0)

    Video games are first and foremost, a fantasy. So saying an rpg isn't "realistic" is like saying yellow is not blue.










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