After the release of Rockstar’s GTA western Red Dead Redemption, the major topic for discussion is not the game itself but instead the alleged inferiority of the PS3 version, which Rockstar claims is “identical” but critics claim runs at a lower resolution and with significantly degraded visuals.
The two versions are compared below, with the Xbox 360 on top:
The major difference is said to be a likely 640p resolution on the PS3 (upscaled to 720p), compared to full 720p on the Xbox 360, a not insignificant 20% difference. Other apparent inferiorities include less grass, rougher antialiasing and lower framerates.
Opinions range from calling the differences a matter of personal preference to condemning the PS3 as the inferior console.
The game itself is being heralded as a masterpeice and certain Game of the Year candidate, so whatever platform squabbles ensue, the game itself is beyond reproach.
Even so, players are wondering just why a game with a budget in the hundreds of millions is suffering from the same lazy porting which afflicts so many supposedly identical “multiplatform” games.