PlayStation Move “Laggy Wiimote Rip Off”

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Sony’s PS3 motion controller, officially dubbed PlayStation Move, is to be available this autumn for about $100.

Previously it has garnered much attention both for its sex toy styling and its obvious similarity to the Wiimote, but alpha play-testing now reveals it also possesses the rather more dubious distinction of being “discernibly inferior” to the Wii in terms of lag and accuracy.

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Sony’s spiel:

The controller in action:

Reportedly Sony has 36 companies signed up to produce compatible games.

A number of titles have already been announced:

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shoot
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From a media hands-on:

• We hate to say this about “pre-alpha” software, but we’re feeling lag. An on-rails shooter we tried out, dubbed The Shoot, was discernibly inferior to shooting experiences we’ve had on the Wii, both in precision and refresh rate of the aiming cursor.

• The gladiator game is about as fun as it looks.

Unfortunately, while it’s less of a defined experience than something like the sword game on Wii Sports Resort, you’re still working through a library of sensed, pre-defined actions instead of a true 1:1 fighting game with simulated physics.

Not that it isn’t possible with PlayStation Move, just that it’s not this.

• The lightness of the controllers means we might be feeling less of that Wiimote fatigue, always a good thing! There’s an aspect of the controller that feels a little cheap, but at the same time we wouldn’t call it fragile.

• As far as we can tell, the control scheme for Socom 4 is quite similar to dual-controller shooter setups on the Wii, with the camera moving based on your aiming cursor hitting the edge. It’s hard to see this as the preferred hardcore setup, but we’re told it’s configurable, so we’ll try and see what else is on offer.

For Sony to announce its new product with such flaws so evident seems an almost improbably elementary marketing blunder.

Nintendo copies Sony:

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Sony returns the favour?

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    130 Comments
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    Comment by Anonymous
    10:52 12/03/2010 # ! Neutral (0)

    Microsoft natal is a rip off of eye toy.Nuff' said.

    Comment by Anonymous
    11:13 12/03/2010 # ! Neutral (0)

    Lol enjoy your shovelware ps3 fags.

    Comment by Anonymous
    12:56 12/03/2010 # ! Neutral (0)

    thanks. i will. i really like the blue bulb. it'd be fun to play with in the dark.

    Comment by Anonymous
    09:56 12/03/2010 # ! Neutral (0)

    Remember the last time Sony came up with something original?

    Oh wait.

    Comment by Anonymous
    15:35 12/03/2010 # ! Neutral (0)

    i heard from many articles of people who tried the move, that its very precise, a lot more precise than the wii, with a much better tracking on the z-axis. the starter pack that includes an eyetoy and move controller is going to be LESS than $100 according to sony, which i think is pretty good considering that the eyetoy itself is a standalone product too(your getting project natal and the wii motion plus on the ps3 at the same time!). i don't know why sankaku decided to cover this big news in a way that makes this product seem bad.

    Comment by Anonymous
    07:40 12/03/2010 # ! Neutral (0)

    Laggy? Since when?

    Comment by Anonymous
    07:40 12/03/2010 # ! Neutral (0)

    Nintendo copies Sony? The analog stick, the rumble pack, trigger buttons, HELLO!

    Comment by Anonymous
    07:14 12/03/2010 # ! Neutral (0)

    "• The lightness of the controllers means we might be feeling less of that Wiimote fatigue, always a good thing! "

    There are people who found the Wiimote heavy?

    Comment by Anonymous
    14:56 12/03/2010 # ! Neutral (0)

    yeah the same lazy blocks who claim analog is better than motion controls for FPS.

    Comment by Anonymous
    20:54 12/03/2010 # ! Neutral (0)

    With wiimote/psm inputlag and precision ... I agree ... Analogs are a lot better .

    Avatar of FZero
    Comment by FZero
    07:03 12/03/2010 # ! Neutral (0)

    wii pownd :D one more reason to buy a ps3
    i had a wii and i sold it coz it was fucked shit :)

    Avatar of Fox89
    Comment by Fox89
    08:18 12/03/2010 # ! Neutral (0)

    Are people really surprised by the fact Sony are ripping off Nintendo? Or rather, taking someone elses idea and trying to improve upon it? With all the money the Wii has made this was always an inevitability.

    Also: This sort of thing happens ALL THE TIME. Anyone on here ever played an RPG (of any kind) on a games console? That would never have happened if not for somebody saying "Hey, this Dungeons and Dragons stuff, wouldn't it be cool if it were on a computer?"

    Half of all the great inventions in the world are due to a process of theft and one-upmanship. If people weren't allowed to use others ideas we'd only have one brand of television, and we certainly wouldn't yet have flat screens, HD or 3D. Because why should "Television Company" try to improve a product if they have no competition?

    Just because its a game company doing it now doesn't make it wrong. Nintendo should feel proud that they're creation has forced its competitors to spend millions trying to play catch up and develop a way to knock the Wii off its 'innovation' perch.

    And I wonder, when next-gen rolls around and Nintendo's new console outputs in HD, will people be saying "OMG it uses HD! Nintendo are ripping off Sony and MS?"

    Comment by Anonymous
    08:32 12/03/2010 # ! Neutral (0)

    All I can say is that it's about time. Who cares if Sony is copying the idea? Considering how much more the PS3 is than the Wii this little device could turn out to be amazing.

    Also if you consider that about 95% of Wii games suck (IMHO) I quite welcome the prospect of a different console trying to improve on the concept.

    By the way ... I am pretty sure that the Wii-mote was laggy in pre-alpha testing as well ...

    Comment by Anonymous
    08:25 12/03/2010 # ! Neutral (0)

    Copy Nintendo....???

    Neverrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrr.....

    If it has bumble pack then I guess it could be considered a sex toy? isn't the normal PS Controleer already a sex toy?

    Comment by Anonymous
    08:28 12/03/2010 # ! Neutral (0)

    If anything the Classic Controller for Wii, is a copy of the SNES controller + the dual sticks.

    Comment by Anonymous
    17:00 12/03/2010 # ! Neutral (0)

    is SNES and wii classic controller a copy??

    Comment by Anonymous
    21:08 12/03/2010 # ! Neutral (0)

    YOU FOOL!!!!!

    It's an EVOLUTION!!! SNES and Wii classic controller is EVOLUTION BOTH MAED BY NINTENDO YOU FOOL FAG TROLL!

    Comment by Anonymous
    20:34 12/03/2010 # ! Neutral (0)

    That's the same company smarty.

    Comment by Anonymous
    17:38 12/03/2010 # ! Neutral (0)

    We've had an Arc (when the hardware was still codenamed that) in our studio for months, and the demos were pretty impressive. Really accurate and no noticeable lag.

    SankakuComplex should really stop writing bullshit like this.

    Comment by Anonymous
    20:17 17/03/2010 # ! Neutral (0)

    Just because a controller is colored black doesn't mean it's copying Sony. If you're going to play that game then let's go back the the first generation and look at Pong. To my knowledge it was the first console to have black controllers. Besides, it's not like you can copyright a controller layout.

    Comment by Anonymous
    08:25 15/03/2010 # ! Neutral (0)

    Nintendo copies Sony? Didn't you noticed thats the SNES controller dyed in black?

    Comment by Anonymous
    19:34 21/03/2010 # ! Neutral (0)

    2010? why wait till then when we have the wii now? oh and (cough) RIPOFF!

    Avatar of Yuuki
    Comment by Wisteria Berlitz
    03:31 04/06/2010 # ! Neutral (0)

    Man,I love Sony...

    Comment by Anonymous
    06:35 25/09/2010 # ! Neutral (0)

    Sony's current current controller can trace it's roots back to the original Playstation's controller, which has a near identical layout to an SNES controller. Back in the days of the FF and Chrono Trigger re-releases on the PS1 I transplanted a PS1 controller board into an SNES controller shell and only had to modify the locations of the start and select buttons by a fraction of an inch to make it work. They were that similar.

    Avatar of LuckyCat
    Comment by LuckyCat
    06:05 09/06/2011 # ! Neutral (0)

    If you make a controller it will look like a controller. Quite hard to come up with new ideas since our hands are the same shaped for each console.
    Think about mouse, keyboard, joystick, touchpad, trackball. When somebody comes up with a successful design, most likely will be a copy of that or more.
    I just want to say i don't care if different products use the same controller design if that one is good.

    Comment by Anonymous
    02:38 03/07/2010 # ! Neutral (0)

    U PEOPLE ARE FUCKING STUPID THIS THIS IS FUCKING AWESOME!!!!!!!!!!!!!

    Comment by Anonymous
    02:39 05/06/2010 # ! Neutral (0)

    o.0 2 glowing balls of fire!?

    Comment by Anonymous
    17:56 05/06/2010 # ! Neutral (0)

    that was just a phallic lightbulb with a handle rather than controller.

    Comment by Anonymous
    09:34 14/03/2010 # ! Neutral (0)

    Who the fuck plays the Wii anymore?

    Comment by Anonymous
    04:22 14/03/2010 # ! Neutral (0)

    Yea? I call bullshit. Nothing more then fanboy-ism.

    Comment by Anonymous
    23:33 12/03/2010 # ! Neutral (0)

    The lag has been noticed with some not yet complete games. But others are doing fine. I'm not a Sony fanboy, but I'm fair.

    Sankaku is good for news about Japan and idols, but on other subjects it comes pretty close to trolling. It incites console wars and fanboyism all the time. This is just another example. I hope most people that visit this site also look for other sources.

    But as I said, still a good site for other stuff. Mainly galeries. They're the best thing here.

    Comment by Anonymous
    08:02 13/03/2010 # ! Neutral (0)

    nintendo did not copy sony's controller. sony's controller was copied from one of the first nintendo consoles, dont remember which one right now, also the wii controller supposedly copied from sony is almost the same as the gamecube controller.

    Comment by Anonymous
    10:12 13/03/2010 # ! Neutral (0)

    If people knew what Alpha is in testing, they wouldn't complain about it yet as there is a 100% chance any electronic device or video game will pretty much be bad in alpha.

    Comment by Anonymous
    19:59 13/03/2010 # ! Neutral (0)

    The PlayStation Controller (the original) was a SNES/SFC pad with prongs and two extra shoulder buttons. Sony copied the classic SNES controller first.

    Then they added analog sticks, which the Nintendo 64 had one of first. Then they put in Rumble which Nintendo 64 had first.

    The thing Nintendo copied in their Classic Controller was the placement of the two analog sticks.

    Comment by Anonymous
    06:17 16/03/2010 # ! Neutral (0)

    Not according to this hardcore Sony fanboy.

    Comment by Anonymous
    17:16 13/03/2010 # ! Neutral (0)

    They must be copied from vibrators at first.

    Comment by Anonymous
    16:04 13/03/2010 # ! Neutral (0)

    its odviusly a big wiimote ripoff so as far as the lag goes it will probably have alot to do with what game your playing just like the wiimote

    Avatar of El Chaos
    Comment by El Chaos
    12:51 13/03/2010 # ! Neutral (0)

    Somebody should drop the equivalent of Hiroshima's A-bomb over the current videogame console market, both the home and portable varieties, in order for it to resurface in a less retarded and insulting form already.

    But hey, nowadays there's many people who use Facebook and Twitter, so why not altogether wipe them all out? lol

    Avatar of Computer Research Society President
    07:02 12/03/2010 # ! Neutral (0)

    "PlayStation Move"...So it really is a dildo.

    Avatar of Sithreis
    Comment by Sithreis
    01:32 12/03/2010 # ! Neutral (0)

    This is not at all what Kotaku had to say about this new product (my most trusted game source). This just seems like Nintendo fans hating on something else.

    Comment by Anonymous
    14:51 12/03/2010 # ! Neutral (0)

    KOTAKU..... TRUSTED....OK, Unbiased well...about that.

    -*-*-*-*-*-*-*-*-
    C'mon if you dont feel they are biased you probably are a fanboy and feel just at home (get it .. HOME...LOL sux I know)

    Comment by Anonymous
    19:25 15/03/2010 # ! Neutral (0)

    Kotaku, the home of getting things wrong.
    They didn't even remember FFXIII versus, let alone within the psmove article itself they keep correcting claims on the wii-mote they never thought to fact check first. Yeah, Kotaku's great if you don't know anything.

    Comment by Anonymous
    19:22 15/03/2010 # ! Neutral (0)

    You do realize Kotaku is rarely if ever right?

    They're still wondering if a FF XIII sequel will be made while most are already watching the TRAILER for versus.

    They couldn't even get their own facts straight about the Z-plane the wii-mote offers let alone what else it can do. Refuted within the very same article. Kotaku trusted? Only to the misinformed.

    01:26 12/03/2010 # ! Neutral (0)

    More TV sets shattering coming soon...

    Comment by Anonymous
    01:19 12/03/2010 # ! Neutral (0)

    Hey, as long as they get it more accurate within 3 years it's par for the course right?

    I mean, the Wii without the motion plus is laggy, and odds are pretty good this will be able to do that without costing me extra money

    Comment by Anonymous
    01:21 12/03/2010 # ! Neutral (0)

    I was actually hearing the exact opposite about the Playstation Move on other sites, that it wasn't laggy and was quite precise...well, you hear everything on the internet, better to wait until it's more polished before judgment right?

    Comment by Anonymous
    01:47 12/03/2010 # ! Neutral (0)

    So, they're making a comparison between pre-alpha tech demos with the PS3 mote with finished, retail games on the Wii using Motion Plus?

    Makes perfect sense.

    Comment by Anonymous
    03:56 12/03/2010 # ! Neutral (0)

    Yeah except when wii was in these stages it was already perfected.
    Sony was like was like, wait lets make a remote motion control too! :D

    Comment by Anonymous
    09:18 12/03/2010 # ! Neutral (0)

    Actually Sony was developing something like this for years, and years before then Sega. The original patent for Sony's idea on this has a PS2 pictured on it as well.

    Avatar of Lurieh
    Comment by Lurieh
    07:27 12/03/2010 # ! Neutral (0)

    The wiimote is pretty laggy & the refresh rate isn't that good either, it's just that it's smoothered low level enough in the program so that the developpers may not detect it.
    I mean take a low DPI mouse and play a fps with "smooth mouse" activated, it will be fluid display but a bit unreactive depending on the mouse's DPI and sensivty settings.
    Also, the eye-toy is making the capture while in wiimotes, the camera for mocap is IN the wiimote itself, meaning if it's cheap from the begning you can't upgrade it...
    I bet if you set the eye toy to a lower resolution capture (picture size) and black & white you can get a faster & more fluid mocap from it. I don't think you don't need to be extremly precise, just fast and reactive. In the end it's probably a matter of tweaking and optimization like always. Anyway it's all speculation, a long post just to say that we can't take some alpha testing for definite truth.

    Avatar of Lurieh
    Comment by Lurieh
    07:07 12/03/2010 # ! Neutral (0)

    The wiimote is pretty laggy & the refresh rate isn't that good either, it's just that it's smoothered low level enough in the program so that the developpers may not detect it.
    I mean take a low DPI mouse and play a fps with "smooth mouse" activated, it will be fluid display but a bit unreactive depending on the mouse's DPI and sensivty settings.
    Also, the eye-toy is making the capture while in wiimotes, the camera for mocap is IN the wiimote itself, meaning if it's cheap from the begning you can't upgrade it...
    I bet if you set the eye toy to a lower resolution capture (piceture size) and black & white you can get a faster & more fluid mocap from it. you don't need to be exptremly precise, just fast and reactive. In the end it's probably a matter of tweaking and optimization like always. Anyway it's all speculation, a long post just to say that we can't take some alpha testing for definite truth.






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