Sega has admitted that its recent patch for the botched PS3 port of Bayonetta was actually made for it by Sony.
The patch itself comes in at 135mb, with its main feature being to allow a 4.5GB install, fixing the “unfixable” load issues; Sega subsequently admitted that neither they nor Platinum Games were responsible – Sony stepped in directly.
The level of exasperation Sony must have felt to take such a measure can only be guessed at.
After carefully poaching Xbox 360 exclusives and insisting PS3 games maintain relatively high standards of quality, Sega’s decision to port a major release without something as simple as HDD installation and with substantially inferior graphics most probably did not please Sony.
Maybe Drummond was right about Sega only being in it for the money.
To fix their Bayonetta reputation…
exasperation <– desperation
Come on, a 135 megs patch to do a full install of 4.5 gigs to fix the issue? Maybe better optical drive like the 360s "lower end" non BluRay drive would have helped. lol
It’s not necessary that they drop Blu-ray in order to have a faster drive, they should just replace the 2× drives with 4× ones… but then all current PS3-only owners would be even more hosed than they already are.
Dreamcast games.. like Saturn, Megadrive, etc before them DIDN’T REQUIRE PATCHES FROM THE INTERNET.
the end.
gb2 your s♥♥t ‘consoles’, kiddies.
Sony: Sega… I Am Disappoint. Now let me show you how to make a game not suck.
…and the game ended sucking anyways… 🙁