Sony Rescues Bayonetta from Sega

chibi-bayonetta

Sega has admitted that its recent patch for the botched PS3 port of Bayonetta was actually made for it by Sony.

The patch itself comes in at 135mb, with its main feature being to allow a 4.5GB install, fixing the “unfixable” load issues; Sega subsequently admitted that neither they nor Platinum Games were responsible – Sony stepped in directly.

The level of exasperation Sony must have felt to take such a measure can only be guessed at.

After carefully poaching Xbox 360 exclusives and insisting PS3 games maintain relatively high standards of quality, Sega’s decision to port a major release without something as simple as HDD installation and with substantially inferior graphics most probably did not please Sony.


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    Comment by Anonymous
    03:15 30/01/2010 # ! Neutral (+0.2)

    After the problem with Bayonetta I don't think that Sega is going to port Project Diva Arcade to the PS3...and man...that game is AWESOME.

    Comment by Anonymous
    17:43 30/01/2010 # ! Neutral (0)

    Dreamcast games.. like Saturn, Megadrive, etc before them DIDN'T REQUIRE PATCHES FROM THE INTERNET.

    the end.

    gb2 your shit 'consoles', kiddies.

    Comment by Anonymous
    10:13 31/01/2010 # ! Neutral (0)

    To fix their Bayonetta reputation...

    Comment by Anonymous
    12:04 05/02/2010 # ! Neutral (0)

    Maybe Drummond was right about Sega only being in it for the money.

    Comment by Anonymous
    00:01 31/01/2010 # ! Neutral (0)

    exasperation <-- desperation

    Come on, a 135 megs patch to do a full install of 4.5 gigs to fix the issue? Maybe better optical drive like the 360s "lower end" non BluRay drive would have helped. lol

    Avatar of El Chaos
    Comment by El Chaos
    01:10 31/01/2010 # ! Neutral (0)

    It's not necessary that they drop Blu-ray in order to have a faster drive, they should just replace the 2× drives with 4× ones... but then all current PS3-only owners would be even more hosed than they already are.

    Comment by Anonymous
    07:22 30/01/2010 # ! Neutral (0)

    Sony: Sega... I Am Disappoint. Now let me show you how to make a game not suck.

    Comment by Anonymous
    12:16 30/01/2010 # ! Neutral (0)

    ...and the game ended sucking anyways... :(

    Comment by Anonymous
    Comment by Anonymous
    00:44 30/01/2010 # ! Neutral (0)

    why you so fail?

    Comment by Anonymous
    00:30 31/01/2010 # ! Neutral (0)

    Please stop soliciting the xBox 360 on these forums. Thanks.....

    Avatar of hALOTOO
    Comment by hALOTOO
    23:28 29/01/2010 # ! Neutral (0)

    That is the cutest Bayonetta I've ever seen

    Comment by Anonymous
    04:05 30/01/2010 # ! Neutral (0)

    Indeed, it's a huge improvement on the normal, entirely unattractive character design.

    Comment by Anonymous
    23:32 29/01/2010 # ! Neutral (0)

    I don't blame Sega for botching the port. It's Platinum Games' fault that they didn't do it themselves and instead decided to give the whole porting job to Sega just a few months before the release.

    Avatar of BlaqCat
    Comment by BlaqCat
    03:38 30/01/2010 # ! Neutral (0)

    They probably gave it to SEGA in the first place because they were either too untalented, or too lazy to do the port themselves.

    Avatar of El Chaos
    Comment by El Chaos
    00:48 31/01/2010 # ! Neutral (0)

    Or maybe they lacked enough personnel for the task and couldn't be arsed to delay the release even more...

    Comment by Anonymous
    23:39 29/01/2010 # ! Neutral (0)

    This is exactly why i hope sega crash and burn. They are a bunch of has-beens with no place in the modern games industry.

    Comment by Anonymous
    00:16 30/01/2010 # ! Neutral (0)

    I don't know what sort of companies deserve a place in 'the modern games industry' by your standards, seeing how many decent/good games Sega has made this generation.
    Total War series, Football Manager games, Condemned, Valkyria Chronicles, Phantasy Star... not to mention they funded Bayonetta's development.

    Comment by Anonymous
    19:45 30/01/2010 # ! Neutral (0)

    really, valkyria chronicles is likely to become more or less drivel if sega keeps hold of it... like how they were very unhappy with the current VC fanbase so they changed platforms and art styles.

    Avatar of BlaqCat
    Comment by BlaqCat
    03:58 30/01/2010 # ! Neutral (0)

    I will say this, Sega isn't shit yet, but a few more "mishaps" like this and they will become shit. Just look at what they've let happen to Sonic.

    Avatar of TehBoringOne
    Comment by TehBoringOne
    09:04 30/01/2010 # ! Neutral (0)

    Well, so far the Project Needlemouse is looking good. It looks like they want to cater to the older Sonic fans that don't give a shit about the newer games and have complained about wanting an old school Sonic game. That is a good start.

    Still, I don't expect them to stop with the shit Sonic games, though. If Needlemouse is good, we should then start bitching to get more of that.

    Avatar of El Chaos
    Comment by El Chaos
    00:52 31/01/2010 # ! Neutral (0)

    Project Needlemouse doesn't "look good" because they haven't shown anything at all. They're just sweet-talking fans of the Mega Drive originals into another Sonic cycle, akin to battered wives.

    Comment by Anonymous
    03:10 30/01/2010 # ! Neutral (0)

    All of those games are crap. Sega are shit!

    Comment by Anonymous
    23:09 29/01/2010 # ! Neutral (0)

    lol Sony went to help directly... Looks like they were going "Sigh, Sega"

    Comment by Anonymous
    23:04 29/01/2010 # ! Neutral (0)

    Sony is gay and Bayonetta is gay!! Nintendo FTW!!

    Comment by Anonymous
    23:27 29/01/2010 # ! Neutral (0)

    Bayonetta is a lesbian?!! And here I thought I had a chance with her. :(

    Comment by Anonymous
    00:43 30/01/2010 # ! Neutral (0)

    are you daft? that just makes her more attractive!

    Comment by Anonymous
    23:11 29/01/2010 # ! Neutral (0)

    If you're going to troll at least have the decency to put in some effort.

    Avatar of comorbid
    Comment by comorbid
    10:14 30/01/2010 # ! Neutral (0)

    @ Anon 23:11 - That won't happen. SanCon'll have to come out with a patch that fixes the "unfixable" lack of effort from lazy fanboy trollers themselves.

    Avatar of BlaqCat
    Comment by BlaqCat
    02:14 30/01/2010 # ! Neutral (0)

    Bayonetta is les?? That's awesome. Time for some good Bayonetta yuri doujin. Get on it japan!!!!

    Comment by Anonymous
    22:20 29/01/2010 # ! Neutral (0)

    I doubt anyone is going to commission Sega to port anything anymore. Respect is due to Sony for this charitable effort. (or did someone pay them for it? SC articles always seem a little vague in places.)

    Comment by Anonymous
    00:21 30/01/2010 # ! Neutral (0)

    of course sony gets a sizable cut of all game sales - i imagine a lot of people (including me) were holding off on buying bayonetta ps3 until a patch like this came out.

    Avatar of BlaqCat
    Comment by BlaqCat
    01:55 30/01/2010 # ! Neutral (0)

    Indeed. I was about to buy it on Xbox (since I have both systems anyway), but since they patched this, and I don't have hdmi for my Xbox, I think I'll be changing my plans.

    Comment by Anonymous
    03:18 30/01/2010 # ! Neutral (0)

    It'd still look better and run smoother on Xbox, unless your TV has no component or VGA inputs either. Loading times weren't the only difference.

    Avatar of BlaqCat
    Comment by BlaqCat
    04:36 30/01/2010 # ! Neutral (0)

    HDMI tends to make images look quite a bit more crisp than the component cables on my TV. Maybe I'll rent them both and see for myself, but I'd lean more for PS3 if there isn't a downright staggering difference (which I don't believe there will be). Mostly because I have a preference for Sony's controller when it comes to action games (and xbox for shooters/racers)

    Comment by Anonymous
    22:19 29/01/2010 # ! Neutral (0)

    I honestly can't stand for a company to release a game multiplatform and not try to make the two as close as possible. A port is nothing more then a stamp in my opinion that says we're fucking lazy. Then again this is Sega we're talking about. A company that thought a 3D sonic game was a good idea and did it not once, but multiple times.

    Avatar of El Chaos
    Comment by El Chaos
    00:39 31/01/2010 # ! Neutral (0)

    Err, a 3D Sonic game is a perfectly good idea sir, just as good as a 3D Super Mario game.

    Then, we have that at least 50% of Sonic Adventure wasn't a Sonic game but a treasure hunting/ robot escaping/ fishing/ shooting game, only 33% of Adventure 2 was more or less a Sonic game (too much emphasis on speed, it lacked exploration), Heroes and Shadow are just horrible, and 2K6 again 33% Sonic, in addition to being rushed and broken beyond repair. And let's not discuss the Wii suckers, just don't.

    For you see, Nintendo still has Miyamoto for all their Mario and Zelda needs, whether good games or filler material, but SEGA has more or less lost Yuji Naka (the programmer and a good producer), Hirokazu Yasuhara (the game planner/ designer and a good director) and Naoto Ohshima (the original character designer). I hope you get the point, it's more or less like kicking Christopher Nolan and Christian Bale from Batman 3 and onwards...

    Comment by Anonymous
    00:22 31/01/2010 # ! Neutral (0)

    Please stop soliciting the xBox 360 on these forums. Thanks....

    Comment by Anonymous
    22:24 29/01/2010 # ! Neutral (0)

    And failed numerous times..

    Comment by Anonymous
    01:58 30/01/2010 # ! Neutral (0)

    And has no intention of stopping.

    Comment by Anonymous
    13:52 31/01/2010 # ! Neutral (0)

    @Anon 1:58

    Project Needlemouse dumbass.

    Avatar of El Chaos
    Comment by El Chaos
    22:09 29/01/2010 # ! Neutral (0)

    Uncharted 2 didn't need no installation to look awesome and have really short loading times.

    Guess no one can afford that kind of performance when they develop for both platforms.

    Avatar of gpturismo
    Comment by gpturismo
    11:40 30/01/2010 # ! Neutral (0)

    True. The problem is the PS3 is designed for high bandwidth in mind while the 360 is more designed with current era pc performance of lower latency. It's really hard to design games with both design philosophies at heart so to be honest you have to really half ass your development to make something look good on both systems or cut one short. That's why games developed for each system specifically look so strong because both are strong environments if you take their strengths to heart.

    Here Sega just really did a horrible job porting the game because I think it was designed more for the 360's hardware which means a port is incredible hard (and apparently sega has no good developers left ; ;... *hugs his Saturn and Dreamcast*)

    Avatar of El Chaos
    Comment by El Chaos
    00:25 31/01/2010 # ! Neutral (0)

    Man, I just love intelligent comments. :)

    Comment by Anonymous
    23:24 29/01/2010 # ! Neutral (0)

    Not really . Noughty Dog is an inside studios and they got the money and the infinite time to polish their games .

    Avatar of El Chaos
    Comment by El Chaos
    00:03 31/01/2010 # ! Neutral (0)

    ... Uuhh, that's what I meant with my second paragraph, Anon...

    Comment by Anonymous
    23:25 29/01/2010 # ! Neutral (0)

    Try PC/Mac. Loading times are minimal and you don't have to wait to get to the loading screen.

    Comment by Anonymous
    08:28 30/01/2010 # ! Neutral (0)

    Lol, macs for gaming, seriously?

    Comment by Anonymous
    00:13 30/01/2010 # ! Neutral (0)

    granted you have a decent PC/Mac.

    Comment by Anonymous
    07:13 30/01/2010 # ! Neutral (0)

    There's barely any good exclusive games on the PC anymore. Almost anything that's on the PC, is on the console and is released months earlier.

    And Mac? Lol.

    Comment by Anonymous
    23:19 29/01/2010 # ! Neutral (0)

    No, they can. They just need to not be fucking lazy about it. If they'd have pushed back the PS3's release 3-4 months they could have easily worked out the kinks in that game.

    Avatar of El Chaos
    Comment by El Chaos
    00:02 31/01/2010 # ! Neutral (0)

    Oh, irony: some Sega Saturn owners probably said the same regarding multiplatform releases that performed unjustifiably badly on their systems (case in point: Akumajou Dracula X: Gekka no Yasoukyoku​, AKA Castlevania: Symphony of the Night), and third party companies didn't give a shit.

    It's already a proof of Sony's (admitedly waning) relevance in the market that Rockstar agreed to delay the release of GTAIV on the 360 for a simultaneous release, and still the PS3 version looks much worse.

    Comment by Anonymous
    03:14 30/01/2010 # ! Neutral (0)

    This is true. Shame Sony wouldn't allow the game to be released unless it was a simultaneous launch with the 360 version, or the 360 version was made into a 'beta'.

    At least Sony have finally done something to fix a problem of their own creation.

    Comment by Anonymous
    15:47 30/01/2010 # ! Neutral (0)

    thier own creation?

    Avatar of El Chaos
    Comment by El Chaos
    23:57 30/01/2010 # ! Neutral (0)

    Yeah, the PS3's pointlessly complex hardware, that's most definitely "their own creation".

    Everything multiplatform needs patching on the PS3, just look at Fallout 3 and BioShock and Ghostbusters and whatnot.

    Comment by Anonymous
    00:20 31/01/2010 # ! Neutral (0)

    Please stop soliciting the xBox 360 on these forums. Thanks...






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