Hideo Kojima, creator of the Metal Gear Solid series of stealth interspersed cutscenes, has stated that such is his admiration for Modern Warfare 2, he feels motivated to make a return to the PS3 for his subsequent games.
He commented to the official PlayStation rag that:
“After seeing Modern Warfare 2, I feel like I want to use all the modern specs!”
Doubtless he is champing at the bit to make even more extravagant cutscenes.
Regarding his then unexpected decision to release Metal Gear Solid Peace Walker on the PSP, he has given a variety of rationales to various sources:
“I wanted some young people to play MGS too. In Japan especially, the most popular hardware with this audience was the PSP.”
“With portable gaming you can play anywhere, and get right into the game at any time, play against your friends or with them in coop. In trains, cars and cafes, you can enjoy it on the move.
Also, with music, video, phones and photos all available in portable format, surely it’s inconvenient not to have it as a portable.”
“Nowadays you can play games anywhere; I wanted to realise a Metal Gear game which was portable too.”
“With the PS3 there are a lot of parents who won’t let their children have one, so there are lots of middle and high-schoolers who can’t play at home. Even with a game like this which is anti-war and anti-nuclear, kids will just be told ‘It’s a game with guns where you shoot people, isn’t it?’ and that will be the end of it.
I wanted to take into account players in this kind of environment by choosing the PSP.”
Presumably he told publishing executives something rather more convincing than that he was aiming to slip an anti-war military shooter past parental censors with a portable release; a shorter development cycle and lower costs for a portable title, with consequently lower risk, must have had nothing to do with it?
I don’t blame Kojima, MW2 is pretty good. I actually enjoyed the game quite a lot, it has a lot of “oh s♥♥t!” moments that MGS4 lacked [for my tastes] and no “I’m fucking invincible” hero. MGS4, however, had a more complete gameplay. I often felt limited in the amount of things I could do in MW2.
That said, the short campaign in MW2 was a let down. The biggest fault in MGS4 [in my book] are its cutscenes. While gameplay tried to be as realistic as possible, the cutscenes were as “over the top” as possible, the result was quite meh. Also, 45 minutes cutscenes every 30 minutes of gameplay sucks.
Its been like that since forever for MGS, deal with it ^.^
MW2 was too short though, and gameplay-wise it wasn’t really much.
hmm? Since when can you “play” MGS?
I thought you just watch it and then praise it on how original it is.
kojima :
after seen how gamers become stupid and noobs for buying a so bad game just bcz its have ads and fake rat , ill retourn to ps3 and a make a built to go game for you gamers , yeah it will be easy shourt and ill pay big money for magazines and fake stories , so then ill sell lot of my game , guys as ive said before , IW killed the gaming world by what they did in MW2 now all devs want the same thing and we will have alotof crap games , tnx to u noobs
Well, considering one his major complaints was the fact 50GB of space wasn’t enough on the Blu-Ray and they had to cut content out because of this, I am not sure I want to see a 6+DVD 360 game of cut scenes…. Not to mention I would be irritated loading a game of this size on my PC even though I have plenty of space.
Kojima is an idiot.