Fans of Tales of Graces have been pained to discover the title has dozens of bugs, some severe enough to crash the console and other locking players out of various parts of the game; with the game being released on the Wii, which lacks any hard drive, the impact is doubly severe as no patches will be forthcoming.
The several dozen bugs already identified are too numerous to list here, but include a variety of particularly severe issues arising on second play-throughs, including one bug which hangs the Wii completely, and a wide variety of bugs which render parts of the game inaccessible.
Apparently the thought that anybody should test the game after its initial play-through simply did not occur to Namco; some are taking this as more evidence of the Wii version being a mere beta edition.
With no proper patching possible on the Wii, the probability of a final version on the PS3 or 360 seems to have increased even further, not that this will come as much consolation to the existing owners…
Tales of graces features DLC costumes. Sure they can patch a few lines of code, this post makes no sense at all.
“With no proper patching possible on the Wii”.
That’s right, but there’s nothing stopping NBGI from patching and rereleasing it later under the Japanese equivalent of Nintendo’s Player’s Choice if such a thing does exist for the Wii, and even then they could hurry and fix the bugs for the North American and European releases.
Then again, they didn’t bother to offer “perfect” low-res PS3 Vesperia’s new contents on Live for the “beta” high-res 360 Vesp testers, so…
One word: DISGAEA
Saw it coming a mile away.
Even when you saw it was for the Wii, in the back of your mind you knew it was really a question of: “Do I buy this for the Xbox or PS3?”
They don’t even care anymore…it really is all about the money…..well time to go on killing spree…now how much money does take to get a plane ticket to these places…..I’m gonna hit all the major branches of every game company….