A list of the most disappointing games of 2009 which has begun circulating provides some uncontroversial choices, with the disastrous King of Fighters 12 port heading the list…
1. King of Fighters 12 (everything)
2. Call of Duty: Modern Warfare 2 (can be cleared in 5 hours, bad multiplayer maps, dumbed down)
3. Fight Night Round 4 (bad controls, AI and lack of realism)
4. Bionic Commando (poor plot, overly linear)
5. Section 8 (buggy and unbalanced with no community)
6. Prototype (shallow and repetitive)
7. League of Legends (rushed out)
8. Empire: Total War (pathetic AI, multiplayer balance)
9. Street Fighter 4 (poor balance and silly new moves)
10. Madworld (dumbed down “God Hand”)









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Oh C'mon Madworld was fun!
/agree.
Modern Warfare 2... couldn't agree more.
2nd that
3rd
I really enjoy the story of MW2 itself
But the length is even like shorter than MW1
I guess they have made a complete story
but they want to make more money by cutting it into two and make the latter part in MW3(=.=)
Multiplayer? SUCKS
The best multiplayer in COD series is COD1!!(not UO)
weapon balance is good
sniping and close fight are available in most maps...
I regret for buying MW2
anyone know if multiplayer of COD5 is good or not?
im not to sure about cod 5 but the gameplay in that is a hell lot smoother than mw 2 or 1 not to sure sometimes,
plus to all who are kof fans to me personally from kof 2003 sucks
The silent majority agrees.
KoF... Artefact describes it perfectly...
cod5 was a push over. 5hours is max time at least. Might be just me, but advanced difficulty feels like regular... :(
why is it that people only look on the single player of MW2. that is just a pepple of the games real purpose.
it's the goddamned multiplayer we should be focused on. and NO the maps aren't bad, they are only more detailed and harder to manovour in. But that is something noobs don't understand.
it's all called "learn 2 Play issues" nuff said...
Except the multiplayer is just as buggy and lackluster in performance.
It's not only single player that's bad. Multi gets boring even faster - how about snipers with silencers owning just about everything in MW2 multiplayer, asides from everything else stated above.
Who could have guessed that MWII will suck. First MW was probably the most boring and stupid next-gen 3D shooter that ever existed.
Ya'll be some hatin people.
Modern Warfare was and still is fantastic.
Sit down and give it a fucking chance.
They're just riding the hate train because Modern Warfare 2 wasn't made in Japan.
Don't worry, It'll blow over.
Hellgate: London
That one was bound to be bad since the preview video. I'm glad I didn't buy Hellgate myself.
CoD6? Bad?
Well not for me.
OK, SP is short, but the MP is still great!
I like it. Why you may ask now.
You can customise your weapon more and everything. New extras and a lot.
About the silent Sniper:
You can hear them ^^
Because they use silent and don't hit with the first shot, you heard the miss and can hide.
I have now problems against those people.
Great Game.
But who cares. There will be enough player to play it online. xD
Modern Warfare 2. Bad? Not really. Disappointing? Yes.
I think that the single player have some epic moments and is pretty solid, but of course; it's too short.
The multiplayer feels unbalanced with the ridiculously strong killstreaks and the punishment of an aggressive playstyle. What saves the multiplayer, in my opinion, is that it's simply a lot of fun.
yes the kill streaks is what kinda killed the multi-player for me
as soon as you spawn there's a gun ship or AC-130 killing every one that why i liked Bad company alot
2,000,000 to that. MW2 really suck'd graphics wise is good, but not for guns sound...unrealistics compare to MW. gameplay on SP and MP...errr...wtf.
MW FTW!!!
I heard that the only real improvements in MW2 was just better maps, other than that... haven't heard much from other than, just a let down
Game has had no issues for me on the 360. Even without the silencers you can kill people if you don't suck. Then again if you did have any skill you probably would end up liking the game.
but god hand was better XD.
Same company after all. Probs just want to put want you can do in GH on the Wii.
*Same Development Team. Fixed.
well saying it was dumbed down seems like a kick to the nuts!
BALLBUSTER!!!!
DRAGON KICK YOUR ASS INTO THE MILKY WAY!!!
i take it english is not your first language.
They actually tried that <.< Around the same time wii got Okami(also developed by the same guys).
What killed Madworld was the Wii. It IS a family system after all.
More Potentional than being for "Family" titles
But the Wii is also what made Madworld great.
Excuse me, "House of the Dead: Overkill" and "Dead Space: Extraction" would like to have a word with you.
These games are fucking awesome and they do not suffer from the Wii's family-friendly image.
No More Heroes, anyone?
So awesome that they flopped right?
Extraction sold like 3000 copies in its first week in the U.S.
Yea, very awesome alright.
ONEEECHAAANBARAAAA! D:
"So awesome that they flopped right?"
Earthbound and Citizen Kane would like a word with you.
Good things can flop, you can't just directly question the anything's quality for that.
"So awesome that they flopped right?"
So if it sells is good. then the twilight and the ben stillers movies are awesome.
But Earthbound was a boring and very shallow game. Let me explain why. There were very very few special attacks and items. Character customization was basically nil. Combat was 1v1, entirely turn based (not even wait-based). That wasn't innovative when Dragon Warrior did it on the NES. While the setting was quirky, it really wasn't anything special. Nothing about the game was special. It was missing a ton of features that made other RPGs for the SNES great, like character customization, larger battles, more equipment options, wait-based and real time combat.
In short, Earthbound sucked, especially compared to all the good RPGs for the SNES, like Terranigma, Secret of Mana, FFIV, and a slew of others I'm forgetting the names of.
It undersold because it was drowning in a sea of significantly better RPGs.
well, i'll just tell you that I've played dozens of RPGs for the snes and Earthbound is easily my favorite, and I didn't find it boring or sucky at all, and I know a ton of other people who feel the same, going as far to call it their favorite game of all time.
"like character customization, larger battles, more equipment options, wait-based and real time combat."
I didnt feel any of those things made other RPGs greater, necesarily. Even comparing Earthbound to much of the later FFs (which have many of the features you mention and more), for example, I'd take Earthbound over them any day, for the simple fact that I never remember having to micromanage in Earthbound, or grind, or have to go through a melodramatic and conveluted storyline illustrated by lengthy and often laughable cutscenes full of outrageous and silly character designs that took themselves too seriously. *gasps for air*
So yeah, your opinion wasnt a fact, bub, even if you tried to make it sound like one.
And basically my point was that though Earthbound went unnoticed so horribly in the west that Nintendo refuses to see a point of releasing its highly acclaimed sequel here, years later it's become loved by just as many people a hit game from the SNES days would have. Whither it deserved it or not is dependant on your own point of view but the fact is, your comment would piss off and get rebutled by thousands of gamers.
Citizen Kane too, was written off and basically not watched by anyone when it first hit theaters, yet today its considered a masterpiece. Though, I wasnt implying that Earthbound is considered a masterpiece in gaming the same way Citizen Kane is for film though.
Earthbound's story was, though simple, more clearly presented and emotionally engaging than most of its competitors.
It was also a wry, often hilarious look at how Japan sees America-as-it-presents itself, and didn't feel the need to clutter its system with gimmicks designed to hide deeper, more fundamental flaws under the hood--whether with regards to mechanics or storytelling.
Complaining that Earthbound isn't complicated enough, either in plotting or system, is missing the forest for the trees.
"Good things can flop, you can't just directly question the anything's quality for that."
The fact thet they flopped indicates that they do siffer from Wii's family-friendly image, regardless of actual quality.
prototype was alright too . although story was way too short , and side quests sucked
So is this list just made for people to rage? Considering most of this games won awards for something for best of 2009 or were at least competitors. Ill just assume who ever made this list wanted to see some rage.
You don't seem to understand the concept of "disappointing." A game can be disappointing whilst still being very good.
i dont get it. how can a 'very good' game can be disappointing???
inflated expectations. overhype.
I for one am a huge Zelda series fan, but I was really disapointed by Twilight Princes, even though I'd give the game a 9/10 and consider it a great game.
agreed God hand aint got nothing on mad world
nope
i lol'd at lol
It definitely had it's faults though,kills are bound to get repetitive so w/e on that but technicality to approach how you want to kill them I felt was lacking.The controls need some fixing before 2.Their were areas of the game I felt has HORRIBLE design.I was shocked at Platinum for that.And the experience overall was incredibly short and detaching.The commentary however was a good idea.
lol, and who came up with this list? It couldn't have been the admins of this site could it? Opinion doesn't make a game bad. Bad gaming play makes it bad. Half of these games are great games, just not as good as some people hoped hence giving them a shitty rank.