PSP No Go: PSP Go Fails Dismally in Japan


Sony’s latest update to the PSP, the UMD-less PSP Go, has done even worse in Japan than it did overseas, shifting a risible 28,275 units on its release day.

Famitsu’s pathetically bought off hype-mongering had suggested the model might sell in the region of 150,000 units – the PSP 3000 did indeed manage 140,000 units in Japan in only 4 days.

With the prospect of having to repurchase any existing games,ย the unit not having any compelling advantages over the PSP, and with retailers hating it for its potential effect on in-store game sales and the razor thin margins typical of consoles, its failure was none too hard to predict.

About the only nice thing anyone has had to say about the unit is that it has a very nice screen, but sadly for Sony’s marketers it is almost impossible to demonstrate this difference photographically without resorting to improbable Photoshops…

Via Hachimaki.

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    • lol, troll

      The PSP numbers also include the bigger PSP 3000 sales, which it seems to have been spured buy the fail PSP Go (so I guess PSP Go was good for something. Everyone who really wanted one has a Wii.

    • your obviously the airhead. You really didnt take in that most people rejected that statement. The 360 is where it is because of its own faults, not solely because of another console. The PS3 is superior in its own means and that cannot be argued.

  • I liked the idea of the Go, but I think it should have been way cheaper. I really don’t even carry UMDs around anymore because the optical drive kills the battery way faster than just running off my memory stick. I might buy a Go when the price comes -way- down.

    • InfiniteNine says:

      Yes, including a smaller screen, but it has a few new features people might like. Honestly, I believe it’s pretty stupid as I love having physical media to add to my collection. I have my 3000 hacked with 5.03 GEN-B for some homebrew applications/features, but I still buy my games. I recently purchased Disgaea 1+2 for it, and I’ve fallen in love with the 3000. I’m actually playing the Japanese MGS: Peace Walker demo I downloaded off PSN right now.

  • ChaosAngelZero says:

    “having to repurchase any existing games”, “the unit not having any compelling advantages over the PSP”, “retailers hating it for its potential effect on in-store game sales and the razor thin margins typical of consoles”.

    Not to mention it goes for 26,800 yen, against the standard PSP’s 16,800 pricepoint.

  • good thing i found out that one of my classmates had one and tried to check it out if its really that good i dare say its good as a media player being 16GB and all plus the sliding screen how ever for gaming not that its really ideal for short if not long time playing the system itself fails from marketing seriously if one is really an economical person buying what you have already bought is just a waste of money…. seriously plus crunchy buttons… tsk tsk its a hard wield there


    …sorry, after that “RRoD BETA TESTER” guy kept popping up, I just had to say it.

    Mysterious Voice: “What are you talking about?! That was completely unessecary! Don’t you have an ounce of politeness in your black, shriveled heart?!”

    But you do that all the time to the 360 and Wii!

    Mysterious Voice: “They’re doomed. Sony will recover. Big difference.”

  • The thing that a lot of ppl don’t know about the Go and the PSNetwork is that, when you buy a game, you buy the right to download it, and you can download the game that you bought as many times as you like, so, if ur game gets deleted, just download it again, free of charge cause u already paid for it. I have a PSPGo and I love it, not having to carry with all the UMD’s and it fits on my pocket right next to me cell.

  • It was worth $250 just to play Monster Hunter on a Dual Shock 3, to me. Sooo tired of PSP’s unwieldy controls mangling my hands after several hours of monster killin’. I might actually get around to playing some of the RPGs on the thing too now.. assuming Sony pulls it’s fist out of it’s ass and makes more of them available on the store. ๐Ÿ˜›

  • Who didn’t see this coming? For a couple more hundred, you could get a PS3 Slim with a bigger hard drive and superior multimedia capabilities. AND it could also replay my older PS3 games.

    For a Third World Country where entertainment is costly, the sales outcome would be even worse. I’m stuck with downloading games that have not been price adjusted compared to its retail version, which makes the point of owning the digital version moot. Rebuy my games just to own the digital version? FUCK. THAT. SHIT.

    I don’t know why nobody at Sony said something to stop this. Any man on the street would tell you that it would be a trainwreck, yet Sony didn’t see it coming. Perhaps when executives are too busy playing golf or fucking their mistresses, their common sense just goes out the window.

  • Yeah this was pretty much down to the price, and to Sony completely dropping the ball on letting people convert their old UMDs. Why would I want to pay hundreds of dollars just to take away the ability to play my old games when I can just buy a 16GB memory stick for my PSP-3000 and download the new PSN games onto that while retaining the ability to play UMDs? Doesn’t make any sense. The only good use I can think of for it is the Dual Shock 3 support via Bluetooth (which is actually pretty cool, but not cool enough to be worth the price).

    I actually really like digital distribution and will be buying all my future games that way if they are available, but even considering that there is no reason to get a PSPgo.

  • Kyon Theorist says:

    Glad it actually happened. It sets a precedent of a truly terrible system being something people won’t waste their money on. People are always trying to say that 360 or the PS3 are bad but if they were truly as bad as all that then this would have happened to them too.

      • So basically you’d put up with having to carry the disc around, switch it in and out and longer loading times just because it feels more “right” to you for no particular reason.

        Well, at least you *realise* you’re being illogical.

  • When I first read about the PSP Go and its specs, I knew that it would fail miserably… Come on, it has GIMMICK written all over it. Surely Sony did not weight its cons and pros.

    Seriously, the person who thought of the PSP GO should GO and shove it up his ass and leave the gaming industry for good.

  • If the PSP had an accelerometer and a touch screen (ala iPod touch) and it wouldn’t have failed so badly. To me its just a failure on Sony’s part for not having the slightest idea what the PSP GO! is marketed for…..

  • I think the biggest problem is not the lack of an UMD drive, but rather the huge increase in price despite there being no significant upgrades (and also the downgrade in the form of the removal of the UMD drive).

    If it’s priced at around the same price as the PSP-3000, it would’ve enjoyed a lot more sales. Not stellar, but better than what is observed here.

  • I am a rather large sony fanboy and have always supported sony, but the Go is just bad, we need consoles with optical media drives. So i hate to say it but im happy to see the Go fail, hopefully the PSP2 will have a UMD drive or a scale up of the UMD.

    • Optical media such as the UMD is the worst thing you want to load your games from. The loading times on these devices are so long, they just ruin the game experience.

      Like others said, the best of the both world is the installation system. Be it from an authenticated online source, an optical drive, a stick or whatever, the installation system is the way to go.

      The biggest problem of the PSP Go! is :
      “You bought games for the PSP ? Ooooh, that’s too bad… you’ll have to buy them again… It’s a shame, isn’t it ?”. This kind of attitude ain’t attract buyers. Marketing schemes have limit too…
      Plus there’s a bad side of this PSP Go! system. One could speculate that, in future firmware, your PSP will require you to connect to an authentication server once in a while to verify that your games are genuine (Greetings DRM) and bring a lot of problems that you wouldn’t have with a cracked PSP with a stick.

      • Don’t forget that the UMD drive eats a lot more power than a memory stick.

        And the ergonomics of the Go is terrible compared to the not-so-good psp. I can’t tell you how many times I had to stop playing a game on the psp because my wrists and fingers hurt. The go is even worse than that.
        Although for some reason my game boy advance is pretty comfortable even though it’s much smaller.

    • Well, I agree with both Anim3Fr33k’s [i]and[/i] Hexa’s points. With some ideas of my own:

      I think there’ll always exist a need for physical optical media. Hear me out.

      !. There’s a certain amount of comfort in knowing you have a hard copy of the game you’ve bought, just in case something happens to the game on the console. I realize this is just a subjective matter, but still has it’s validity.

      2. Why can’t there be a way to [i]install[/i] from the UMD onto the console’s HD? I mean, miniaturization is getting more and more advanced as time rolls on, so why not?

      It’s pretty early and this is what I came up with on the spur of the moment. That, and I need moar coffee in me. Pardon me while I go brew some. -_-

      • InfiniteNine says:

        There does hold some sense of security owning a physical copy of your software, because when you buy a digital copy of something it doesn’t really feel like you bought anything. All you really have less MBs free on your memory stick. I also agree with you on optional game asset installs (You might have been talking about full game copy though), I do it for on my PS3 and I wouldn’t mind doing it on my PSP for an extra boost in loading speed.

      • Well you probably will be able to once the Go gets hacked.

        Of course you would have to own a original PSP for the UMD drive and have that hacked too so you can create the ISO’s.

        If Sony was smart, they would make the PSP be able to play PS2 games and sell it with software that let you rip and copy the PS2 game ISO over to it. Then they would still be able to control the medium and add huge value to this mobile platform.

        On my hacked PSP I am playing converted PS1 games all the time. I would not hesitate to support Sony if they updated the hardware such that it could play PS2 games.

        That’s the really sad an pathetic thing here. Sony doesn’t take care of the people who have historically bought their stuff and always try to stop unintended product use. And that is exactly why hundreds of people are out there just waiting to hack the next thing they come out with.

      • note on physical media, it’s something that will alway’s have value, the need to take your catridge wherever you wanted with saved data stored into it way back was the pinnacle of this ideal, the fact that you own a game that has your imprint on it can’t be duplicated by storage media that stays on a console, easily copyied, replicated, and moved, it doesn’t have the same appeal

        • Having digital copies of a game is useful, considering if you happen to break the UMD or otherwise, but look around and you notice that some games require a UMD to access certain functions.

          DJ Max Portable series have an option called “Link Disc” where you swap discs to access new features. DJ Max Portable Black Square edition can link with the series’ Clazziquai edition to unlock new features within the Black Square edition. Simply put, some games might be worth it to pay for them, if you’re enough,a die-hard fan.

          But the prospect of paying to download fairly sickens me. I think the deal is that game piracy involves more than one person lending a game to a friend. More like they copy the game, upload it to the internet via sharing site, and thus many people have access, reducing game sales.

          They should give up. The more they try to secure the system, the more strength the fanbase will put into cracking those systems.

        • Okay…. re-downloading is an option. But suppose you have to pay for another download? And it’s the same price Sony was gonna charge you for the digital copy of the game in the first place (plus, from what I recall, the price for the digital copy was gonna equal a physical UMD’s price)?

          And I dislike the ability of someone to know what games I play. They can then either market (ie: spam the shit out of my email inbox from third parties), or tell the police if I have something I’ve gotten off the ‘Net due to a friend’s generosity (a copy of a game which might not make it to my side of the Rock). It’s only game piracy when you download and [b]sell[/b] what you’ve gotten. Sharing between friends should never factor in, but the legal vultures still count that as technical piracy.

          Demos of upcoming titles might help whet the appetites of avid gamers in that area, but I haven’t seen as many demos floating around these days as when Sony used to start marketing their PS1 on the American Market. Have they forgotten that most of us prefer to play [i]before[/i] buying?!?

          Anyway, the consumers rarely get heard out unless we speak with a loud enough voice. That, or live in Japan and actively buy/play their domestic games.

        • First Posting Idiot says:

          A good point, but you would almost certainly be able to re download a game if something happened.

          For example, your PSP Go gets run over by a car(whether or not you put it there), and you send it to get repaired. They will be able to know what games you bought either by your User I.D. or the Drive itself, and either put it on a new drive for you, or allow you to re-download it.

          I don’t own one, so I don’t know if they let you re-download the games with your I.D. whenever you want or not, but if they don’t, they’ll likely use one of the methods I mentioned if it breaks.

          I’m still not getting one, I’ll wait for the PSP2. The only thing I really want for it is Metal Gear Peace walker, but i could just get a used PSP for that.(my 1000 model is screwy)

      • That’s Business 101. You want more profit? You cut the middlemen. The reason why PSP Go failed is because regular PSP can do most things that PSP Go could offer. And no developers would be insane enough to develop exclusive titles for PSP Go only and cut out the regular PSP. Sony screwed this one up. But mark my words, the PSP2 will be download only right from the start. So people can’t complain about the removal of features in later revisions. Either you are gonna put up or shut up. That’s Sony style for ya.

      • No… probably iPod Touch/iPhone.

        And my thought on some of the other comments…

        Physical media always have more value than digital download (obviously), but moving forward it’s much more efficient to have digital media than physical, and the trend at least for handheld is moving that way. There are obviously be pluses and minuses moving into that direction but probably in the next gen of handheld all of the handheld will be download only.

        The install to HD console (PS3?)… PSP I believe have similar architecture to PS2 which have that hard to emulate GS with EDRAM… so probably no direct copy except going to God of War 1/2 route where the devs make a special PS3 edition… and not to mention licensing stuff.

        As for playing PS2 games on PSP… I don’t know exactly the power consumption of PS2 chip, but probably it wouldn’t fit for handheld. PSP basically a scaled down PS2. To offer near perfect compatibility with PS2, they probably need to shove PS2 hardware in it.

        But why not PSP2? Since PSP numbers is still good, why introduce a completely new hardware? Right now probably PSP is in its best shape so to suddenly introduce next gen PSP is stupid.. and it isn’t like the PSP is underpowered.

        The biggest problem I see with PSP Go isn’t the lack of UMD or the sliding form factor or the ergonomics of the keypad… but the price. Sony basically putting a premium on it, which probably will have (or wouldn’t have.. see my last paragraph) a hard time in Japan since they are competing with DS only and not iPod Touch/iPhone like in the US.

        Last, what people didn’t notice is that this is the release day number as in the 1st day sales! only one day! Whether it will reach 150000 in 4 days or not, for a first day sales it’s surely a good number.

    • I disagree. The concept of digital distribution is sound.

      I have a PSP1000 and all of my games are on the 4GB memory stick. I don’t know anybody who actually buys the games. It’s just too much of a hassle, carrying around a deck of UMD’s. Optical media is on the way out.

      The real error was not giving people a chance to reuse the games they’d already payed for. Also, I don’t think shrinking the screen made any sense. Also, the form factor on the old one is just perfect, buttons to the left and right of the display.

      • ChaosAngelZero says:

        Notice how the PSP is the console with the single worst tie ratio of all current systems (2.37, less than three games sold per unit), the UMD was a massive flop on almost every level, so that’s probably why Sony thought this move would end up being beneficial for the system’s absolutely dismal and laughable software sales… at least for them, that is.

      • I don’t see how it’s sound at all, i know plenty of peaople who would rather go in the store and buy there game just to save the hassle for signing up and such. Think about it, say for example a dad buys a psp go for his son, it’s very confusing for new peaple using any type of gaming machine to sign up and register with things. This is the reason that whilst all the main consoles try and boast about being family friendly, the Wii wins because it has no signup procedure. Not even close to the annoyance of the 360 or ps3.

        • InfiniteNine says:

          Another reason is physical media is nice to have around, has the ability to be resold, or lent. When I first got my PSP I didn’t have any games and I was going to be out for about 2 weeks, so my buddy just lent me some of his games. Also the sign-up procedure thing is bullocks. I don’t know about XBL but PSN practically holds your hand through the process, so there is no logical reason to be confused unless you’re just plain stupid. I’m pretty sure the XBL procedure is pretty simple as well.

      • First Posting Idiot says:

        I’m not sure if the PSP2’s games will be able to be played from a memory stick(or some new version of it), but if they could, that’s what I would go for. You could have 8-16(or more) GB Memory sticks for sale in stores dedicated to a single game, with 2-3 memory stick drives on the PSP2 in case you need to run 2 or more for fast loading, or you want to take extra stuff with you. The Memory sticks would have plenty of room for a single game or HD movie, and they’d have extra space for patches or DLC. With such a small storage device, carrying them with you wouldn’t be a problem. I think it would work as long as there’s some kind of fair piracy controls.

      • “I don’t know anybody who actually buys the games.”

        … I think Sony would like you to actually purchase the games, instead of downloading them…

        But yah, if you didn’t pay for the games on the original PSP, I don’t think you’ll be paying for the games on the PSP Go anyways. Only the people who actually bought the games get the short end of the stick.

      • Hexa: “The concept of digital distribution is sound.”

        Yes, if it’s implemented acceptably.

        Here’s what’s holding it back:

        #1: Privacy. Current digi-distro models require you to set up accounts, make electronic payments, etc. In this era of corporate- and governmental- Big-Brotherism, vacuuming data en-masse, it’s not good for one’s job prospects / apartment rental / insurance / etc. to let it escape that you buy ero-games or pr0n. Promises of confidentiality are worthless.

        With the current retail system, I can walk in to a store, get my pr0n, plunk down cash, and walk out. I like that.

        #2: Recoverability. If I use an electronic download, there’d better be a way for me to save it to media (flash card, etc.) readable by my device. The “we have a record of all the games you’ve purchased; if your device breaks and you get a new one, you can re-download your games/music/etc.”-approach is unacceptable (see issue #1).

        People already have been burned by music services (Microsoft’s, for one) which took their servers off-line because it ‘cost them too much’. The fools who purchased music via that service “lose” their music if anything happens to their device.

        #3: Purchase token. I want *something* I can use to prove I bought the game/music/whatever, which isn’t tied to me as an individual, and which I can sell. Game/Music-company-manufactured DVDs, CDs, and flash-cartridges currently serve this purpose. I can take “my” CD and sell it to a used record store; as long as I don’t use any “backup copies” after selling it, that is fair.

        Media companies hate re-sales, which is why they’re trying to get rid of media-company-provided media.

        #4: Cost-offloading. If I have to provide my own media (CD, flash stick, etc.), the media company had damned-well better reduce the price I pay for a game/song/etc. by the amount it costs me to buy my media.

      • hmm. i think people who don’t want to bother with the technical stuff also don’t want this thing. i know it’s pretty easy to get your games into a memory card but i know a lot of gamers who don’t even touch a pc.

        • InfiniteNine says:

          If actually owning the things you buy is a step back, then call me old-fashioned. My shelf of games is pretty nice to look at and proof that I own them. I can also grab a game take it over to a friends house, and play it on their systems instead of having it tied to only ONE device and having to drag my PS3/360/Wii/whatever along with me.

          One of the drawbacks of DD is storage space, so say I want to download a game I’ve purchased. I’d have to take into consideration the the amount of space it takes, the space left on my PSP’s memory stick, and if I even have access to the internet at that moment. Pretty much if you don’t have the appropriate storage you’ll have to delete something, and if you happen to want the software again you need access to the internet at that time.

          Now the stupid thing about the Go is that it doesn’t really offer anything that the 3000 can already do except for a few throwaway features. You can already download games to it’s memory stick, and the 16GB cards recently took a price drop with the introduction of the 32GB card. You can essentially get all the Go has to offer with the 3000 and more.

          What I’m saying is that there is no viable reason to pay the same price for what is essentially data on a memory stick, when you can get the software with a nice cover, a manual, and the actual software on physical media. NOW if they actually priced most digital downloads at a lower rate then I’d agree, but right now it’s cheaper to walk into a used game store/go on craigslist/trade with a friend than it is to buy digitally. I’m using some data from XBL and PSN articles I’ve read a while back so correct me if I’m wrong.

  • I don’t know why people are mad at Sony for, you want to know the REAL reason Sony made the Go, because cheap sons of bitches keep hacking the interchangable battery models! If you cheap fucks got jobs or better jobs, I dont’ know which shitty situations you pirates fall under, than you could afford games and the Go wouldn’t exist right now. People better get used to not only digital only systems but closed battery systems as well. Instead of taking out your half witted anger on Sony take it out on the cheap fucks who wont stop being exactly that. You want to play N64 games , take your cheap asses on ebay and buy a N64! The only thing I agree with that most people complain about is the price, $199.99 is what it should have been released at.