The latest Dragon Ball video game, Spike’s Dragon Ball Raging Blast, is set for a multiplatform PS3 and Xbox 360 release on November 12th in Japan.
Observers have been quick to note some significant graphical differences between the two versions…
The comparison PNGs:
PS3:
Xbox 360:
It looks as if the blast will not be the only thing raging about this.
The game itself is available for pre-order now.
okay 2 things:
1)higher contrast on xbox 360 version opf the game, (of any game) DOES NOT HAVE anything to do with TV settings. Its the Hanna chip in the 360 wich makes up for higher contrast ratios and better black levels. Ive seen A LOT of comparison pics between console versions of VARIOUS games, and 360 versions almost ALWAYS have better color depth. wanna come up with the idea of every comparison using more brightness on the tv connected to ps3?..
2) ps3 is not a worse console than 360, but its a bit harder to port a game to. In this case, ps3 version of this game is crap,(cause it has messing elements, in this captures, ps3 version is missing a Huge rock behind goku, and a middle rock to the left. This happens too with red dead redemption, Mafia II, etc.) therefore 360 versions tend to have a better final presentation (better AA, higher framerates, etc)
they are the same thing but PS3 version is better.
why?
because it doesn’t have stupid blurr to cover up the jaggy edges. Sharpness is good!
well kinda stopped caring about dragon ball ever since they put reruns of it for about 2 years from dragonball to dragonball gt, you’ll just tired of it
It’s very clear, people, that the rocks in the background were previously destroyed before the screenshot was taken. The playstation 3 has deeper black tones, and much more vibrant color. the average gamer wouldn’t notice the difference but if you’re OCD like me, you definitely will be able to tell.
Whatever. It’s just another Dragonball fighting, same things as always. I prefer playing Dragonball – Revenge of King Piccolo at Wii.