Bandai Namco has been caught in a rather embarrassingly brazen lie to upset Tales of Vesperia beta testers, adding further to the controversy surrounding Microsoft’s efforts to secure Japanese exclusives for its console.
The Xbox 360 beta version contained a mysterious room in which a girl’s pirate hat could be found in a drawer, “with the barely legible name Pa… written on it.”
When the PS3 version was announced to have pirate loli character Patty Fleur, Xbox 360 testers quickly remembered the room and its incriminating contents.
Confronted some months ago, Namco replied “There is certainly such a scene, but it has no connection whatsoever with Patty.”
Players visiting the room in Perfect Tales of Vesperia were however greeted with this sight:
Yuri: “Hmm… So you were staying at a place like this?”
Though nobody really expects them to come clean about the pile of money they received from Microsoft in order to develop what they secretly planned as a beta version of the full PS3 release, they might at least be expected to exercise more finesse in placating the understandably irate testers…
I’m too busy laughing at you guys to rage. I love Namco Tales so much.
see this dude
http://www.youtube.com/watch?v=fGCL35nAfug&feature=related
1:36 = Epic ????
not really , only screen replacement
Try this
1:57 = Overkill Brother
Yeah, a COMPLETE screen
Nuff said
AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH LIGHT DRAGON DESTRUCTION!!!!!!!!!!!!!! ¬¬
I downloaded the ps3 demo and was kinda shocked to notice the graphics are worse than the 360 version, the resolution is lower
wow, what a fucking disapointment.
Ok, that’s it. If I see one more biased ToV News the next time I visit this page has a reader less.
First of all:
The game is still the same good game 360 users had. If the final score is 94% on the 360 or 95% on the PS3 because of a few more gimmicks doesn’t make that much of a difference in my eyes!
Apart from that: (Bandai) Namco has always ported their games to Sony platforms after a while with bonus features.
It’s been the same with Tales of Symphonia. New Character, New attacks, etc.
And speaking of new characters, I don’t understand all the fuss about Patty in the first place. Let’s be honest:
Who would want her in the party anyway? I had a hard time decideing who to take with me the way it was already and Patty is probably the most unlikeable character to pick so what’s the point of haveing her?
The story has been readjusted? Is that the Sony fanboy way of saying “some lines now involve Patty”?
“The game is fully voiced now?” Because the Sony fanboys can’t read? All important dialogoues were voiced on the 360 already so what’s left? NPC Dialogues? I’m sure that adds a lot…
Hell if Bandai Namco hadn’t made these addidtions the game would have probably sold even worse than it did on the PS3.
YES I KNOW it outsold the 360 easyly but let us think about it for a moment: The PS3 has a much bigger installed hardware base in Japan and the previous Tales of games sold up to 500.000 in the first one or two weeks which means it TANKED pretty damn hard on the PS3 for a Tales game.
And last but not least these emo news posts from butthurt PS3 fans prove that Microsofts strategy pretty much worked in my eyes. PS3 fanboys are enraged about getting the game later, many bought a 360 for the game in japan and now those who didn’t jump up and down like little monkeys because they got a l♥♥i character the pedos can fap to.
Conclusion:
Stop makeing these idiotic ToV news unless you want to lose readers and prove that Microsoft had quite the success with that (temporary) exclusivity deal!
“The PS3 has a much bigger installed hardware base in Japan and the previous Tales of games sold up to 500.000 in the first one or two weeks which means it TANKED pretty damn hard on the PS3 for a Tales game.”
Actually, and if VGChartz’s data is to be trusted, the “Tales of” games that managed to sell 500.000 units in the first week were just a few, only Tales of Destiny 2 (PS2) reaches that amount, followed by the first Tales of Destiny (PSX), Tales of Rebirth (PS2), Tales of the Abyss (PS2), and then it goes down to the 200.000 odd units from there. Even DS titles don’t go much higher than that.
Both Vesperia 360 and PS3 are way behind previous installments in terms of popularity, as well as the series in general, it seems.
Out of all that text all I could decipher was QQ
That’s why the PS3 version of ToV is voiced completly. Because PS3 players obviously can’t read
SUEEEEEEEEEE THEMMMM
I FUCKING SPENT 80 DOLLARS OF A SPECIAL EDITION OF A FUCKING BETA? oh no no no no theres a problem here.
this was the gayest Tales of game anyways.