The developers of Bayonetta have admitted the game was initially developed for the Xbox 360, and that there will be “differences” between the versions, leading some to worry that an inferior PS3 port is in the works…
They admit developing the game exclusively for the Xbox on their blog:
“We developed this initially for the Xbox 360, later giving all the game data to Sega for them to develop a PS3 version; we then advised them and supervised their development of the PS3 version.”
Unusually, the developers admit openly that the two versions will be “different” (and previously the versions were said to be the same):
“With the differences between the 360 and PS3’s hardware, of course differences will emerge, but I hope everyone will be able to see for themselves that we have adapted each version’s code to the peculiarities of the hardware in question.”
The suspicion is that the game will be superior on its original Xbox 360 platform, as the PS3 version shown so far was said to have very noticeable performance problems, and is apparently not even being handled in-house.
Just why an Xbox “exclusive” could not be secured is an open question…









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Not Good at All!
Serves you fanboys right! xbox to the max
"xbox to the max"
Wonder who is the fanboy
Screw you both Nintendo WEEEEEEEEEEEEEEEEEEE
Console fanboys... Heh...
PC is superior
This game will not come to PC... so cry.
And why think that the ps3 will be inferior? they say "it'll be diference" not "xbox360 version will be superior...
ITT Poor, penniless idiots who cannot afford both consoles.
Poor idiots that own one console and just have to bash the other consoles for bigger e-penis.
I would cry if I were interested in that game, but I am not.
Oh the irony of that statement...
Not irony. Hypocrisy.
You need to read between the lines. I don mind the game but look carefully. Maybe you do not have a fully functioning brain.
"Just why an Xbox “exclusive” could not be secured is an open question…"
LOL did you not read that last line?
umad?
sony fanboys rants will start in
3..
2..
1..
In the event that the PS3 does be useful to something, the enrichment center urges you to ignore it and continue using it as a barbecue.
They are calling GameFAQ reinforcements as we speak.
^XD LOLs
Feels good man.
who cares I have a ps3 its its a fucking brick just use it for yakuza 3.
no, use it to play pong instead, yakuza 3 is way TOO GOOD for PS3 !!!
I'll be sure to cop the 360 version then.
Nothing new ;] . Almost all multiplatform games suck on ps3 . Buying thiss one for exlusives only its not a good deal . Thats why i needed to buy x360 and upgrade my pc rig to play multiplatforms without problems .
LOL someone has not read the FUCKING damn news these days, "suck on PS3"? YOU suck mah dick, yeah? No wai-, actually no, you might be some fatass American so forget it....
I'm probably the only one who noticed the hillarious thing about these two comments...
at least ps3 is still good for self defense - those 5kg of weaponry comes in handy.
I'd rather they release the game later than have to worry about lower quality. I'm not paying full price for something half-assed.
and what do you call the xbox360 hardware? full of ass? because it ain't worth calling half ass...
I find it strange how on pro xBox artivles the Anons all rant on the ps3 and vice-versa...
I hope the ps3 version doesn't suck, because this game looked promising. I'd love to give it a go...
I mean, I'd rather have a limited time 360 exclulsive, and then get "Bayonetta: We Had Time To Actually Make Use Of The PS3 Edition". OMG and it can magically have Dante and Amaterasu as guest characters!
Yes. That should happen.
Dante and Amaterasu would be fucking awesome for the PS3 version, I'll admit that.
LOL your hope that the PS3 version fails is delicious. Even more delicious will be the tears you shed when it doesn't.
Not gonna happen since those two are Capcom characters, but I do get your point.
Regarding the last comment of the article, most multiplatform games are developed for one platform then ported to the other(s). And for the most part, due largely to the worldwide installed base, the first platform this generation is the Xbox 360.
Bayonetta was likely never intended, or pushed by either platform holder considering the relatively niche appeal of Platinum Games' output to date, to be an exclusive.
Im a programmer at a studio that mostly does multiplatform stuff. What you said is right, but usually the "porting" starts early.
There's always a "lead platform" where the features and bugs are first implemented, but the porting (or rather "maintaining the other builds" can begin during production already). It's rather risky to start the other versions late.
But, it's true that during production one version will always be ahead of the others in terms of bugfreeness and features.
Yeah.
I didn't mean to imply the porting was done at a late stage. Just that most studios operate the lead platform system.
Hang on,
people give a shit about this game?
It's coming from Platinum Games.
They're headed up (and staffed) by of some of Capcom's best ever talent, who left the company after Clover Studio was closed. People responsible for Resident Evil, Devil May Cry, Viewtiful Joe, God Hand and Okami.
Microsoft new policy. We will allow you to develop on our platform but the port has to be shit.
This would be a smart move though.
Microsoft doesn't even need to do anything for that. Microsoft's dev tools (both the hardware development kits and the software tools) are great, Sony's are horrible.
Sony's are not horrible. It's just somewhat difficult and expensive to develop for the console. There's a difference between that and "horrible" tools.
LOL. Too bad that didn't work for Tales of Vesperia XD
I find this quite ironic. On one hand there are developers using the xbox 360 "exclusivity" to make a far superior PS3 version of the game, while on the other hand there is the developers making "multi-platform" games that are easier to code on the xbox 360 while having problem on the PS3.
Either way, the PC version will always be far superior than the console version as there will always be the "nude patch" available, hahaha...
Does this count as stealing yet another exclusive?
It was meant to be multiplatform from the onset, so no.
This happens all the time. The Xbox 360 is a lot easier to program for, so the software is done there first, and then (inferiorly) ported to PS3.
THIS GUY IS AN EXPERT IN THE VIDEO GAMING INDUSTRY!!! LISTEN TO HIM!!!
Wow... talk about bullshit.
He's right, you idiot. Stop posting if you don't know your shit. "Talk about bullshit" fits you better than him.
Says the Xfag in defense of another Xfag.