Nintendo is said to be planning to accommodate hopeless or merely impatient gamers who get stuck in games by making more of its games feature a “skip” feature, whereby difficult segments may be bypassed entirely.
The measure is to be concentrated on “action” games reliant on speedy reflexes, and will be featuring on both the Wii and DS.
The motivation behind it appears to be a desire to embrace casual gamers whose only experience of a “game” may be Wii Fit; previously some concern at the length of certain games and their ability to be completed by players with careers has prompted similar measures elsewhere.
Proof, as if any were needed, that Nintendo’s consoles cater almost exclusively to “casuals”? Of course, cheats are nothing new, but usually they are not promoted as an integral feature of the title…