Nintendo’s Latest Gameplay Innovation: Cheat

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Nintendo is said to be planning to accommodate hopeless or merely impatient gamers who get stuck in games by making more of its games feature a “skip” feature, whereby difficult segments may be bypassed entirely.

The measure is to be concentrated on “action” games reliant on speedy reflexes, and will be featuring on both the Wii and DS.

The motivation behind it appears to be a desire to embrace casual gamers whose only experience of a “game” may be Wii Fit; previously some concern at the length of certain games and their ability to be completed by players with careers has prompted similar measures elsewhere.

Via Gigazine.

Proof, as if any were needed, that Nintendo’s consoles cater almost exclusively to “casuals”? Of course, cheats are nothing new, but usually they are not promoted as an integral feature of the title…


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    Comment by Anonymous
    06:57 08/07/2009 # ! Neutral (0)

    I see, we here prefer our news like critics prefer their wine.

    ... AGED.

    Comment by mazinga
    07:15 08/07/2009 # ! Neutral (0)

    Exzample: so the whimps who cant get past contra 4 will cheat. If they where going to have so much trouble why'd they buy the game oh and only buy a contra game if you have the balls to beat it.No 30 or 10 lives code in contra 4 or 3,Japanese gamers are whimps.

    Avatar of DmonHiro
    Comment by DmonHiro
    08:09 08/07/2009 # ! Neutral (0)

    Actually, Japanese gamers kick the ass of most western gamers. Most games that are from Japan have the difficulty LOWERED in USA, because they play at ludicrous levels. For example, the Japanese "version" of Guitar Hero is called Guitar Freaks...and it is way beyond the level of GH.

    There was one exception I know of: the original Battle Toads on the NES. That game was so hard, the scaled DOWN the difficulty for the Japanese version. That mother fucking game is almost unbeatable if you play it alone. It's 100% unbeatable if you play it with a friend.

    Avatar of sifian
    Comment by sifian
    11:02 08/07/2009 # ! Neutral (0)

    Totally incorrect evaluation of location/difficulty correlation. Most games that get their difficulty lowered is because the developers thought the game was overtuned- because people playing the domestic release thought it was too hard (or tedious)- so overseas it gets easier.

    Battletoads is actually a perfect example of this. It's a game by Rare, a UK company, thus the second release (in Japan) was toned down.

    And there are examples of the opposite. Final Fantasy and Dragon Quest were both explicitly dumbed down games inspired by the Wizardry and Ultima series' - their creators wanted a simpler product to market to the japanese market.

    Contra Hard Corps is sadistically harder in the US release because the life bar in the japanese version (removed in the US) made it too easy.

    Comment by Mike
    10:04 08/07/2009 # ! Neutral (0)

    FFXI is a perfect example, it was not toned down for western audiences.

    FF7J. Try it, seriously, it was massively nerfed for western audiences.

    Comment by Mike
    10:01 08/07/2009 # ! Neutral (0)

    Hmmm

    Nintendo

    You want the game to be hard - go ahead have fun.

    You want the game to be easy - go ahead have fun.

    Either way I gets your money.

    This is a very smart financial move other Nintendo's part and the only ones whining are the so called "hardcore" (rofl) gamers.

    You are playing the game because you want to play it, the challenge you wish to experience is up to you.

    Crying because it's not fair that someone saw the ending who played easy mode while you played hard mode is hilarious.

    I am actually an old school gamer (someone who knows there was a time before FF7). I couldn't care less. Why? Because it does not affect me in any way.

    Seriously all the people whining about "cheats" are just ridiculous.

    Avatar of Zippydsmlee
    Comment by ZippyDSMlee
    09:31 08/07/2009 # ! Neutral (0)

    I prefer the whole it plays itself thing, if gamepaly is so under developed then I don't WANT to play the damn thing just watch it play with itself....

    Comment by Anonymous
    05:49 08/07/2009 # ! Neutral (0)

    Wow, this is really old news.

    Comment by MARl0
    02:17 08/07/2009 # ! Neutral (0)

    This is REALLY old news. ¬_¬

    Avatar of sifian
    Comment by sifian
    02:13 08/07/2009 # ! Neutral (0)

    *facepalm* ... at most of the posters on this site.

    uuddlrlrba start

    This shit isn't new, and it's not going to diminish the value of the gaming experience. Oh noes, someone of lesser skill can get to see all the parts of a game they payed for.

    Sure serious gamer won't use it... or maybe they will. Have you ever played a game that you really loved that had a really poorly designed enounter somewhere? The kind that was a major cockblock and will make you not want to play the game ever again? Being able to skip that is a good thing. Think about the Gigabolt Manowar stage from MMX8- that'd be a hell of a blessing to not have to endure whenever I play.

    Avatar of XerosXIII
    Comment by XIII
    02:12 08/07/2009 # ! Neutral (0)

    ah, so this the vision of future gaming nintendo see... cheat!

    Comment by Anonymous
    05:43 08/07/2009 # ! Neutral (0)

    So from the comments here, I guess you guys would prefer that Nintendo make all of their games easy, rather than difficult with the option for casuals to skip? Seriously?

    Comment by Linkshot
    03:47 10/07/2009 # ! Neutral (0)

    Amen to that. This is Nintendo's way of getting back into hardcore without losing more potential newcomers.

    Comment by Cerenado
    04:11 08/07/2009 # ! Neutral (0)

    It's supposed to be HARD 'cuz is FUN. Need any more arguments?

    Comment by Honoo
    09:17 08/07/2009 # ! Neutral (0)

    Even for a 100-year old grandpa who knows shit about games or a toddler?

    Comment by Midnightphantomillusion
    03:26 08/07/2009 # ! Neutral (0)

    Nintendo has always been for kids and casuals. Its old and cheezy. Going back to the days when all you had was a jump button in games. And theyve kept their cartoon kidzy image like disney runs the show for most of their existance. What did you think would happen when they went from the gamecube to the wii? Awesomeness? No. Awesomeness is dead.

    Comment by Anonymous
    04:00 08/07/2009 # ! Neutral (0)

    Cheats are nothing new and I don't care if Nintendo is promoting them for the casuals if we can still get good games.

    Id rather have skipable action scenes than no action scenes.

    Comment by DrBomb
    23:23 09/07/2009 # ! Neutral (0)

    Thats my nintendo!!

    Yoo did it again!

    =_="

    Comment by Vetus
    10:30 09/07/2009 # ! Neutral (0)

    And to think of when the first cheat cards released for NES, Nintenndo was against it because they reduce the lifespan of the games. XD

    Comment by Hennaikimono
    18:18 09/07/2009 # ! Neutral (0)

    What did anyone expect from an article by Artefact about another system, especially if its not PRASING Sony or any of its Playstation systems.

    I agree with some of the posters here, you "hardcore" players don't have to use the OPTIONAL cheats.

    Comment by Jaruto
    19:21 09/07/2009 # ! Neutral (0)

    Well if ppl are having trouble playing a game maybe they should just return it and get a new one!>:(

    Comment by Anonymous
    04:13 10/07/2009 # ! Neutral (0)

    Optional:
    1. left to one's choice; not required or mandatory: Formal dress is optional.
    2. leaving something to choice.

    Comment by Anonymous
    05:27 10/07/2009 # ! Neutral (0)

    Goddammit Nintendo.

    Comment by Anonymous
    03:12 13/10/2010 # ! Neutral (0)

    99% of you are RETARDS, because you act like you will be FORCED to cheat.

    Comment by Anonymous
    03:20 13/10/2010 # ! Neutral (0)

    I wished more games had a skip function. Die more than ten times, the skip is unlocked,
    and then just skip the mission and go to the next episode.
    Instead of the game just get thrown in the trash can.

    I had many games wasted because of hard missions or impossible bosses.
    50$ down the toilet there.

    In SM-Sunshine, the impossible tasks just got piled up, after a week of nothing to do, i sold the game.

    In Halo PC demo, on the "Normal" difficulty, it were impossible to kill the bigger aliens.
    I dried out at least 10 weapons ON A SINGLE ALIEN. And it took him only two hits to kill me.

    If a movie has a scene you don't like (or hate)
    Fast forward, skip, or make a sandwich. Nobody is forcing you to watch an horrible scene in a movie,
    and neither should a game!

    Comment by Anonymous
    21:31 01/08/2011 # ! Neutral (0)

    Did anyone ever see this implemented in an actual game? I've never heard of it.

    Comment by Anonymous
    23:27 12/10/2009 # ! Neutral (0)

    I got two words for anyone who thinks that skip features are anything new for Nintendo consoles: WARP ZONES.

    Super Mario Bros., the game that was bundled with my original NES I got for Christmas back in '85, was ripe with skip features built in as a part of the design. You could beat the game with only playing a small handful of the levels by utilizing warp zones.

    Far from detracting from the game, it added new ways to play through it, for instance seeing who could beat the game with the fastest time, or bragging rights for playing through the entire game without using a single warp.

    Here's another instance from a later installment of that same franchise; I love this video, hehe:

    http://www.ebaumsworld.com/video/watch/80647428/

    Comment by lol
    12:59 10/07/2009 # ! Neutral (0)

    The fact of the matter is, this could potentially prove to be a good thing for both casual and "hardcore" gamers.

    Think about it this way: Nintendo won't have to hold back from making a challenging game for the sake of casuals. They can make the game as difficult as they want and add in their patented "skip" feature for the casuals to use. For all the gamers, we can just ignore that the function ever existed and play our beloved Nintendo games without the watered down difficulty levels.

    The gaming INDUSTRY needs money to function, like any other business industries. Nintendo doesn't need the oldie gamers like us for their $$$ anymore; Nintendo is making shitloads thanks to the "non-gamers". So, adding to that, what Nintendo is doing should be a welcome change as, again, they won't have to limit themselves for the sake of casuals.

    The only people who will be butthurt about this change are not looking at the big picture.

    Comment by fist
    09:09 09/07/2009 # ! Neutral (0)

    mmh if somebody likes it....

    Avatar of knuclear200x
    Comment by knuclear200x
    08:58 09/07/2009 # ! Neutral (0)

    I hope theyre implying games like Bangai-O. I played the one on the DS and u can play the missions in ANY order. I played the last mission early and won. yay. jus sayin

    Comment by Anonymous
    18:51 08/07/2009 # ! Neutral (0)

    Next thing Nintendo is gonna do is make a movie and call it a game. Then they are gonna make a console that does nothing but making you sit your ass down and still call it a unique gaming experience.

    Comment by Anonymous
    18:54 08/07/2009 # ! Neutral (0)

    Next thing Nintendo is gonna do is make movies but still call it a game. Then they're gonna release a console that does nothing but make you sit your ass down. Of course, by doing that, you're still "gaming".

    Comment by Anonymous
    18:57 08/07/2009 # ! Neutral (0)

    Copy and pasting my post isn't very creative...Do you work for Nintendo?

    Comment by Niktesla
    15:38 08/07/2009 # ! Neutral (0)

    Not that it totally bad idea...
    I think it's ok if after ~20th in a row failed attempt to bypass some obstacle, such button would appear (or maybe just lower hardness/invincibility button).

    But actually, to be able to bypass any part of the game anytime frome the start - that's totaly suxx. What kind of jeneration would graw playing the games with "i Win" button ?
    As a fan of ideas lying on anime/manga background, I dont want to see such a useless generation at all. Thats just scares me.

    Avatar of misterchef
    Comment by Riot Gear
    15:37 08/07/2009 # ! Neutral (0)

    There is one rule to be the best gamer in the world: don't follow instructions,make your own rules.And hey,whatever happened to Game Shark?

    Avatar of karimsama
    Comment by Karim-sama
    22:58 08/07/2009 # ! Neutral (0)

    The Cancer that is killing nintendo.

    Comment by numpang lewat
    00:55 09/07/2009 # ! Neutral (0)

    this time Nintendo really PHAILS -_____-

    Comment by Anonymous
    23:30 04/12/2009 # ! Neutral (0)

    Did anyone put a gun to your head and ask you to use it?

    Comment by Anonymous
    Comment by Anonymous
    20:57 08/07/2009 # ! Neutral (0)

    I don't see how some other guy hitting the skip button on his game is going to ruin your game experience. It's an optional thing for people who don't want to let a difficult section of a game frustrate them and ruin their fun, because their definition of a fun game isn't one that makes you play for hours just to get good enough. It's Easy mode. If you can beat it on Hard, good for you, but don't go yelling that there shouldn't even BE an Easy mode. They're trying to cater to as wide a demographic as possible, and you're not the only one playing those games. Go ahead and be hardcore, but don't expect everyone else to do the same.

    Comment by Anonymous
    22:17 08/07/2009 # ! Neutral (0)

    Actually both are ridiculous.

    The gamers who get so fired up for this news who don't understand the word "optional" makes it hard for me NOT to do a facepalm.

    On the other hand those who defend this thing because they see it useful(for them) and try to act as smart as the other guy makes it just as hard for me NOT to do a facepalm.

    So basically it's a double facepalm.

    So just to prevent further retardation induced by both sides I just say... I don't care whether you waste your money or your time. My games are to be played on the RIGHT time and must justify what I payed for.

    Comment by Internet Name Goes Here
    21:59 08/07/2009 # ! Neutral (0)

    casual gamers are the only ones keeping the industry alive (ie; they actually pay money for games), so get used to it.

    Comment by Anonymous
    01:51 08/07/2009 # ! Neutral (0)

    great, this means that games don't have to be dumbed down anymore

    Avatar of Lord Ryo
    Comment by Lord Ryo
    22:22 07/07/2009 # ! Neutral (0)

    I see this as a rather pointless feature. If you’re that casual of a gamer or simply aren’t good at video games why would you play in the first place. Doesn’t that kind of defeat the point of buying a $50 game just to turn it on and see a congratulations screen? What satisfaction or sense of accomplishment would one gain from that?

    Comment by Anonymous
    08:55 08/07/2009 # ! Neutral (0)

    Who said that the players will use them continuously. It's funny how people like to exaggerate things. Maybe people want to play a game for their enjoyment and activate this option if they're loosing on too difficult parts. Everyone doesn't want a "sense of accomplishment". They just want to enjoy the game like they want.

    Everyone does that when they have a friend who plays a lot. Never had anyone gave you the controller saying "Can you help me pass this boss/level/... ?" ? Happened to me a lot of times. That's exactly the same thing but with a AI this time. And I never told them that they were suckers who buy a game but don't know how to enjoy it. Because it's entirely arbitrary and personal.

    Avatar of Lord Ryo
    Comment by Lord Ryo
    20:55 08/07/2009 # ! Neutral (0)

    No one said anything about using this feature constantly. There’s a difference between exaggeration and sarcasm. If someone is really just playing a game casually for enjoyment rather than accomplishment then progression or completion of the game shouldn’t matter. I mean, if you get a kick out of just playing the first three levels every time you turn on a game isn’t that what matters? I was arguing more at the idea of buying a game you can’t play very well and skipping most of it with the press of a button. I’m someone who buys their own games and I’ve noticed Nintendo’s increased pricing on their games. If I’m going to spend a lot of money on a game, I want to play it myself, beat it myself, and get more than my 50 bucks of enjoyment! That’s not exactly going to happen if I’m skipping “all the hard parts” Most games get harder as you progress anyways so more than likely if you’re having troubles on an earlier level, you’ll probably have troubles on the later half of the game as well. “Ooooh damn, I died! Skip! Let’s see next level, next level. Wow, that’s a lot of guys. Skip! And skip that one! And skip again! I WIN!”

    However, this seems like ploy by Nintendo to drive sales or to introduce a new audience, but how many people will buy video games now just because they’re really easy to beat? This whole idea doesn’t really bother me or shouldn’t bother anyone for that matter. Remember, you don’t have to use the option if you want to play the game.

    Comment by Linkshot
    03:41 10/07/2009 # ! Neutral (0)

    I thought the article said this feature would only be available during puzzle sections of action games.

    I'm pretty sure puzzles don't have enemies, so "that's a lot of guys" is a bad argument.

    It seems okay. Genetically, not everybody has the same mental potential, so if your brain literally cannot wrap itself around the concept of a certain puzzle you can skip it.

    I also agree with the feature at the beginning of the game.
    "Do you want to enable Skip feature? Yes."
    "Are you sure? You will not be able to save your progress!"

    Also, perhaps Skip will become active if you spend a certain amount of time in a puzzle without solving it (say, 30 minutes.)

    All in all, you don't have to use it. If your finger slips and hits the Skip button, who's the one that's bad at games now? :P

    Avatar of Lord Ryo
    Comment by Lord Ryo
    02:54 11/07/2009 # ! Neutral (0)

    I’m pretty sure the article has no mention of puzzle segments in any type of game nor does it pertain ONLY to action games, but rather concentrates on “action games reliant on speedy reflexes” Now with that said a game that comes to mind would be something along the lines of Devil May Cry which have “lots of guys” So my “Wow, that’s a lot of guys” comment is actually a pretty clever and fitting (and not to forget sarcastic) argument.

    However if you consider Nintendo’s library of games, they don’t have a lot that would really make effective use of this feature. Especially the Wii seeing how most Wii games, especially their action games have a unique way of playing through the game that’s supposed to be fun and entertaining. Even if you die you want to replay it and try it again, skipping it would take the fun out it.

    Overall I don’t see this as anything that would help or hurt Nintendo. I don’t believe anyone will buy or not buy a game because they have the option of skipping certain parts.

    Comment by Riiku
    22:34 07/07/2009 # ! Neutral (0)

    What they should do is include options in all RPG's to skip grinding entirely. I hate to waste hours of my time just to increase some damn numbers on my character.

    Comment by Anonymous
    22:22 07/07/2009 # ! Neutral (0)

    What ever happened to 'Nintendo Hard' ? Why was it abandoned completely?

    Is it the drive for more profits by expanding into untapped markets?

    Avatar of FallsfromGrace
    Comment by FallsFromGrace
    06:21 08/07/2009 # ! Neutral (0)

    Fire Emblem had some tricky bits if you didn't want to lose any characters

    Comment by Anonymous
    01:26 09/07/2009 # ! Neutral (0)

    Clearly you haven't played Fire Emblem 11 (the DS one).







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