
The latest eroge title from esteemed developer Nitroplus, 装甲悪鬼村正 / Soukou Akki Murasei, brings with it some unusual innovation, but quickly reminds fans of the visual novel just why relying on these companies to innovate is not necessarily a good idea (see Mahou Shoujo Ai, Cross Days, etc).
In this case, they have decided to actually support widescreen displays. However, for some reason they then decided it would be a good idea to display the text in the middle of the screen, in classical East Asian fashion.

However, this is practically unheard of on computers, which almost always display Japanese horizontally.
Fans are already complaining of how hard it looks to read, and how odd it looks. It will not enter into the consciousness of the highly insular eroge industry, but such a text layout also dooms any quick translation efforts…
The game itself is still in development, so possibly it will be changed to something more sane.
Perhaps they should stick to visually stunning, but technologically staid games like Sumaga…
Up and down makes me feel like im reading a real book, which is nice, but the fact that its in the middle of the screen makes it look ugly :P
Lots of VNs/eroge read top-to-bottom. This isn't some sort of CONTROVERSIAL NEW INNOVATION thing.
Besides, I don't see how it's "hard to read" or anything. (Unless the people complaining have never read a book in their lives...?)
I read a lot. But when I look at these screens, my eyes start to dance around. It's not so much the text as it is the placement of the characters in relation to the text. It's awkward.
I like it! :D
I think it looks kinda cool... but yeah, it'd would be awkward to translate. Also, yay on the new game's art. Really disliked Sumagi's character designs.
They could always have two sex scenes going at the same time instead of putting the big black bar through one. ^^
Lmao... Horizontal text in the middle isn't a good idea... Horizontal text in itself isn't a bad idea though. Look at タペストリー
Didn't Cuffs do the top-to-bottom thing before? But it wasn't in the middle of the screen.
This... doesn't just fail... this PHAILS!!!
But...is it 16:9 or 16:10???
Cause it makes difference...
one word: patch
Somehow i like it!
I'd suggest that the vertical text should go on either the left or the right side of the screen, rather than squarely down the middle. This would eliminate problems with ero-scenes that others have previously pointed out in comments on this article.
Are there any screens out that show CGs?
Because if not... it's entirely possible that they would move the text boxes to the side when a CG is displayed. (At least that's the kind of thing I've seen done a few times in games with unconventional text placement.)
lol
i just remember the feet
im glad they do inovation xD
I guess the users are too accustomed with the standard text layouting
I feel this one is better since I can see the legs of the girl. Something new isn't really accepted at first, but later on, when it grows on you, it GROWS.
>but later on, when it grows on you, it GROWS.
Wink, wink, nudge nudge, knowwhatahmean, nudge nudge!
Maybe a plan to avoid english translations? :V
They'll always find a way :D
There was this SNES game, Oni if I'm not wrong, that also displayed the text this way. The translation team managed to change the vertical bar so that it became horizontal and made all the text to display from left to right. Unfortunately, they never finished the translation.
Sauce:
http://www.magic-destiny.com/oni-ii.shtml
I quite like this innovative UI design, and don't consider it hard to read after years of reading manga and light novels with walls upon walls of vertical text - but does the new game still support old-style 4:3 displays? More importantly for the non-Japanophone otaku, does the vertical text screw up any chances of getting the game to cooperate with "text hooker" style software?
Why would the direction the text is displayed in change anything? The text still is outputted the exact same way as every other game one uses AGTH, or an equivalent program, on.
Not necessarily. They may well render the text left to right, either in columns or not, rather than the way it's read. It wouldn't affect the player at all, and might work with their existing engine with less work. AGTH by itself couldn't deal with it if that's the case.
okay that's just annoying.
I'm all for tradition and shit, but is there really a good reason to write vertically anymore? Isn't horizontally infinitely more useful?
since you can read it both ways, it doesn't' really matter to an average Japanese. Most book is still written top down so it would makes it hard to english translation... which I am sure they don't give too much care about.
I'm not sure. It may make page transitions easier to control for the editors in a way, and the increase in line spacing, at least as seen in my copies of light novels, makes the "wall of text" look a bit less intimidating to a casual reader. Also, certain punctuation marks in Japanese only really work well in vertical text.
What, Japanese games are still in 4:3 aspect ratio?
You sound as if you have never seen a screenshot of an eroge before. I find this hard to believe.
Why don't you grow some pubic hair and play some eroge?
You've got to grow some sort of genitalia first :P
Hell I wished Fate/Stay Night had widescreen support
I just got a new monitor and now whenever I fullscreen it I have to deal with the fucked up aspect ratio
My Samsung TV (which I also use as my PC monitor) has a button on the remote to switch between 4:3 and 16:10. Even the family PC's monitor has a setting titled "fill to aspect ratio". Then as Anonymous said above, your video cards settings should have a feature to alter the aspect ratio.
My Samsung always fills to aspect ratio, regardless of what's configured on the video card, so I always have to change the aspect ratio manually. But there is so much win when playing on a large screen, that I don't bother when I have to do it.
You can set it to retain the aspect ratio in your video card driver settings.
widescreen = fail
Rewrite = also widescreen
Your face is fail.
not rly
it's just that their innovation fails
4:3 = Fail
Really, is there anyone who isn't poor who owns a 4:3 computer screen or TV? There really can't be a single excuse to own it anymore, except if you are poor. TV's have been widescreen for sooooo long and at least my last ten TV's have been WS.
Sure sure, computer screens had 4:3 as standard a little longer, but still if you own a 4:3 computer screen now it must mean that either 1. You haven't bought a new computer screen for the last 5-6 years or 2. You were extremly stupid and bought a 4:3 when widescreen was the obvious new standard.
The only use I can see for a 4:3 TV anymore is to use it for retro gaming. I've been thinking of buying one and then buy all the retro consoles that I do not already own. Been meaning to get hold of a Sega 32X just because Sega did what Nintendon't. Haha, anyone else remember that old commercial?
I LOL in the face of those that had to buy their monitors, whether it was normal or wide, cause mine was free XD
I don't know how to replace my 24" iMac with widescreen one, oh well, I'm poor anyway
Most of Europeans have 4:3, since it is for long a standard there. Equally the rich and the poor ones (the rich get more expensive 4:3 display, obviousle).
Whoops, forgot the first part of your post: "Really, is there anyone who isn’t poor who owns a 4:3 computer screen or TV? There really can’t be a single excuse to own it anymore, except if you are poor. TV’s have been widescreen for sooooo long and at least my last ten TV’s have been WS."
There are, tons of comparatively well-off people. They remain financially well-off not least because they refuse to buy a new screen every six to twelve months.
"Sure sure, computer screens had 4:3 as standard a little longer, but still if you own a 4:3 computer screen now it must mean that either 1. You haven’t bought a new computer screen for the last 5-6 years or 2. You were extremly stupid and bought a 4:3 when widescreen was the obvious new standard."
I call false dichotomy. I have a 19" 4:3 screen - and yes, granted, it's a CRT - but I bought it in 2005. This was NOT extremely stupid, as the work I do on my computer requires me to work at high resolutions. And as late as early 2007, widescreen LCDs that could display resolutions above a horizontal 1280 pixels were prohibitively expensive where I was living, whereas CRTs like mine, capable of 1794x1342, were rather cheap and widely available.
Following standard = fail.
Some of us are poor, some of us just don't care. A lot of us, are a mix of both. =D
A 24" iMac is already widescreen.
mee too, when i upgrade my computer i don't replace my 4:3, instead i bought a better motherboard with the money. i just don't feel it was necessary.
Wait, so you've bought like, 10 TV's, in the past like, 5-10 years...?
Dude.
"1. You haven’t bought a new computer screen for the last 5-6 years or 2. You were extremly stupid and bought a 4:3 when widescreen was the obvious new standard."
Or
3. You have triple screens and have a 4:3 for playing VNs and other 4:3 stuff ^^
Yes, so?
And yes Phazeshift, that is true. ^^ I was considering buying one of those Matrox Triple-Go (or what their name was), lots of people at WideScreenGamingForum that has them. Though there is too little support for it to bother tbh, and I only play mainly MMO's and RTS on PC anyway, and tripplescreens is only nice for first-person games and such really.
I haven't bought a new computer screen for about 8 years. And a new TV for 15 years.
So... yeah.
troll