Shooting Witches Prelude Dash Plus (Download)
- Categories: Games, News
- Date: Nov 2, 2008 04:55 JST
- Tags: Doujin Soft, Pantsu, Shooting Games, Strike Witches, Touhou
The shooting (STG) game we had the pleasure of playing some time ago has been drastically improved and extended, and the resultant near masterpiece is now available for download.
Player 1
The game is now rather fantastic – it has the obligatory midi techno soundtrack, beautiful retro sprite witches, a good deal of challenge and length, the addition of five teams of witches (each with their own specials), the addition of a full scoring system, pantsu collection, and floating Mios saying “Wahaha!” (see the score screen).
There are plenty of nice touches too, such as the way Eila picks up Sanya so she can use homing missiles… Play and see for yourselves.
Download it here (official), or use our mirror if there’s a problem (or you can’t handle .lzh). Decompress and run sb_core.exe to play.
You may of course wish to pay a visit to the official site; it’s not clear whether a doujin soft release is in the works or if this is intended as a free release (the download is a “trial”), but if so the author certainly deserves our support in either case.
Documentation:
Basic:
A(Z): Shoot
B(X): Special attack (varies with character)
L(A): Speed up
R(S): Speed downY(V): Bonus point usage (can clear the game even without using these)
X(C): PausePad/Keyboard
A – Z
B – X
X – C
Y – V
L – A
R – S
START – Space
SELECT – Enter
Screen explanation:
1. Lives
2. Power up gauge (collect white pantsu to max, allowing access to the green pantsu item, which gives an extra attack level)
3. Magic gauge (used for support character special attacks)
4. Boss/enemy health gauge
5. Score
Score system (not required for regular play):
1. Current score amplification
2. Bonus time gauge
3. Bonus time usage counter (how many time it can be used)
4. Points earnt in bonus time
Team outline:
A: Yoshika, Lynette, Mio: Balance ATT + DEF
B: Gertrud, Erika, Minna: Nazi Blitzkrieg ATT + SPD
C: Charlie, Francesca: Special Balance SPC
D: Mio, Perrine: Special Attack SPC-ATT
E: Eila, Sanya, Yoshika: Balance ATT + DEF
The teams in detail:
A Team [Balance Type + Defence)
Control Unit (Yoshika)
[B button] Magic Shield
(Usable when gauge at MAX, gauge will auto-refill, refills faster when not shooting)
Bomber type that blocks enemy bullets/lasersOption (Lynette)
Fires Piercing Bullets (when Reene comes into contact with enemy bullets and units)Option (Mio)
Sword Slash (when Mossan comes into contact with enemy bullets and units)B Team [Attack Type + Speed Attack]
Control Unit (Gertrud)
[B button] Steel Frame
Destroys enemy bullets, can be used to destroy enemy units too.
(Speed lever neutral + B button) Steel Frame will circle around Gertrud when moving
(Speed lever pressed with specific direction + B button) Steel Frame will be fixed at that angle*This team cannot reduce movement speed
Option (Erika)
Storm Rush Attack (when Erika comes into contact with enemy bullets and units)Option (Minna)
Magic Shield (when Minna comes into contact with enemy bullets and units)C Team [Special Balance Type]
Control Unit (Charlie)
Unification: If seperated, will join with Francesca when come into contact
[B button] Fires Francesca if joined (Special Attack)
*When seperated, holding down the B button will pull Francesca towards CharlieOption (Francesca)
When firing Francesca (Nullifies enemy bullets/lasers + can attack/shoot), a blue magical trail will remain on-screen. Even so, Francesca can still nullify enemy bullets/lasers and attack/shootD Team [Special Attack Type]
Control Unit (Mio)
[B button] Sword Slash
Nullifies enemy bullets/lasers, attacks (depletes gauge)
[Counter Attack] Auto-activate depending on Sword Slashes of enemy bullets/lasers/unitsOption (Perrine)
Lightning Shock nullifies enemy bullets around Perrine (when Perrine comes into contact with enemy bullets and units)E Team [Balance Type + Attack]
Control Unit (Eila)
Unification: If seperated, will join with Sanya when come into contact
[B button] Fires Sanya if joined (Special Attack)
*When seperated, holding down the B button will pull Sanya towards EilaOption (Sanya)
When joined with Eila, missile attacks gain homing function and the ability to nullify enemy bulletsOption (Yoshika)
Magic Shield (when Yoshika comes into contact with enemy bullets and units)
Scoring/Bonus Point System:
● Normal Points
Each hit on an enemy unit gives you 10 points.● Core Parts Bonus
When enemy crafts medium-sized and above are destroyed, their core fragments (Red) will scatter and float around. 50 bonus points are given to each attack shots at these fragments.※ There is no judgement for attacking core fragments.
● Bonus Point Button (I couldn’t come up with a cool name for it, please tell me if there’s anything better)
When invoking this (by pressing the Y button), you will score double points in that fixed period of time.
If you activate it again while it is already activated, the bonus points will multiply by 4x, and 4x will become 6x, etc…, each consecutive activation will increase the bonus point increment rate.At the beginning of each stage, the number of enemy units which hold the Bonus Gauge Special is fixed to start with “3”.
Each time you get a green pantsu from enemies along the way, it will keep increasing the gauge by +1.● Swimsuits
When destroying a medium-sized or larger enemy craft during activation of the [bonus time] by pressing the Bonus Point button, it will appear.Each swimsuit gives you 1000 points + 300 increment to the bonus gauge.
※ Important
The MAX for the Bonus Gauge is 1200, and each frame will automatically reduce the gauge by -1.
Each time the Bonus Gauge hits MAX, the increment ratio is increased by 1.
Big thanks are due to Black Waltz, who was kind enough to write up the Witch specials and scoring system in the last two sections.
This should be everything you need to know.




















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wow thanks Artefact, this game kinda remind me of touhou game that i played a while ago
what can i use on izh format? this is the 2nd time i came across the izm format
Use 7-zip.
Great game, btw.
I love when Eila and Sanya team up, they are slow, but VERY powerful (it's the yuri power, after all).
Is it me or is Eila/Sanya overpowered?
I'm terrible at these games, so I'm not a good judge of balance but they do seem to make it soo much easier...
just use winrar. havnt found a compression format that i cant open with winrar yet.
I used both winrar and 7zip to decompress the files and when i tried to run SB_Core.exe, it gave me an error message.
"This application has failed to start because d3dx9_30.dll was not found. Re-installing the application may fix this problem."
What am I doing wrong?
http://www.dll-files.com/dllindex/dll-files.shtml?d3dx9_30
Copy the file to system32 directory and it should start working.
Or install DirectX SDK from MS
It works. thank you.
Wow thank YOU! Today just keep getting better.
Thanks for the documentation.
I d/led the game yesterday and only knew how to shoot and move. lol
The best team is Eila, Sanya, Yoshika. You can use Sanya as an unkillable shield. Brutal for her though :(
When I used them, I forced Yoshika into the line of fire so she would put up her shield, haha. Then I used Yoshika, Lynnete, Mio and I kept hiding behind Mio when I was waiting for my Magic Power meter to fill. Have yet to try the other teams. I have one question though. On the team select page, if I press up instead of down, the Team A turns red and two kanji appear. What does this mean?
Mio and Perrine are pretty good too, since Perrine uses her special quite a lot, and it lasts forever, plus it destorys all ammos. Downfall is you gotta tag along her in desperate times and she flys everywhere lol...
Epic Win.
There is another group above the Yoshika, Lynette, Mio. Hell mode? Something like that. Mio sword doesn't block projectiles in that mode.
I'm not sure why no one has pointed this out yet, but I think that the first two images after the video are switched around.
I'm not sure why no one has pointed this out yet, but aren't the first two images after the video are switched around? And I also kept getting a duplicate comment error even though I've never posted on this page.
Switched back, thanks.
Nice game,also my keyboard button z is far away becouse my keyboard isn't english.
Actualy y is there instead of z and vica versa.
So i just went into the configuration and changed to BUTTON0=89 #Y
And it works fine now
Awesome!
Thanks for bringing this to us Artefact!
Thanks for the like Artefact ^^
*downloads game*
Wow! Great game. Though it's trial version it's awesome!
Anyone know what Barkhorn's special is supposed to do?
Since no one posted this yet, and I've finally found the time and motivation to do it... Here goes. (^_^)v
A Team [Balance Type + Defence)
Control Unit (Yoshika)
[B button] ...Magic Shield
(Usable when gauge at MAX, gauge will auto-refill, refills faster when not shooting)
Bomber type that blocks enemy bullets/lasers
Option (Lynette)
Fires Piercing Bullets (when Reene comes into contact with enemy bullets and units)
Option (Mio)
Sword Slash (when Mossan comes into contact with enemy bullets and units)
B Team [Attack Type + Speed Attack]
Control Unit (Gertrud)
[B button] ...Steel Frame
Destroys enemy bullets, can be used to destroy enemy units too.
(Speed lever neutral + B button) ...Steel Frame will circle around Gertrud when moving
(Speed lever pressed with specific direction + B button) ...Steel Frame will be fixed at that angle
*This team cannot reduce movement speed
Option (Erika)
Storm Rush Attack (when Erika comes into contact with enemy bullets and units)
Option (Minna)
Magic Shield (when Minna comes into contact with enemy bullets and units)
C Team [Special Balance Type]
Control Unit (Charlie)
Unification...If seperated, will join with Francesca when come into contact
[B button] ...Fires Francesca if joined (Special Attack)
*When seperated, holding down the B button will pull Francesca towards Charlie
Option (Francesca)
When firing Francesca (Nullifies enemy bullets/lasers + can attack/shoot), a blue magical trail will remain on-screen. Even so, Francesca can still nullify enemy bullets/lasers and attack/shoot
D Team [Special Attack Type]
Control Unit (Mio)
[B button] ...Sword Slash
Nullifies enemy bullets/lasers, attacks (depletes gauge)
[Counter Attack] ...Auto-activate depending on Sword Slashes of enemy bullets/lasers/units
Option (Perrine)
Lightning Shock nullifies enemy bullets around Perrine (when Perrine comes into contact with enemy bullets and units)
E Team [Balance Type + Attack]
Control Unit (Eila)
Unification...If seperated, will join with Sanya when come into contact
[B button] ...Fires Sanya if joined (Special Attack)
*When seperated, holding down the B button will pull Sanya towards Eila
Option (Sanya)
When joined with Eila, missile attacks gain homing function and the ability to nullify enemy bullets
Option (Yoshika)
Magic Shield (when Yoshika comes into contact with enemy bullets and units)
Artefact, feel free to edit it and put it in the post as you see fit. Hope it helps someone. Here's the Kasegi part too. That should be all. =) This is such an awesomely cute game, made by unexpectedly awesome people. Pure win. And if anything, just need more stages. ;P
_______________________________________________________________________
About Bonus Points
● Normal Points
Each hit on an enemy unit gives you 10 points.
● Core Parts Bonus
When enemy crafts medium-sized and above are destroyed, their core fragments (Red) will scatter and float around. 50 bonus points are given to each attack shots at these fragments.
※ There is no judgement for attacking core fragments.
● Bonus Point Button (I couldn't come up with a cool name for it, please tell me if there's anything better)
When invoking this (By pressing the Y button), you will score double points in that fixed period of time.
If you activate it again while it is already activated, the bonus points will multiply by 4x, and 4x will become 6x, etc..., each consecutive activation will increase the bonus point increment rate.
At the beginning of each stage, the number of enemy units which hold the Bonus Gauge Special is fixed to start with "3".
Each time you get a green pantsu from enemies along the way, it will keep increasing the gauge by +1.
● Swimsuits
When destroying a medium-sized or larger enemy craft during activation of the [bonus time] by pressing the Bonus Point button, it will appear.
Each swimsuit gives you 1000 points + 300 increment to the bonus gauge.
※ Important
The MAX for the Bonus Gauge is 1200, and each frame will automatically reduce the gauge by -1.
Each time the Bonus Gauge hits MAX, the increment ratio is increased by 1.
Thank you very much, I updated the article with your fine translation!
Artefact, feel free to edit it and put it in the post if you see fit. You can remove my comment if it's too long too. I'll be posting up the Kasegi part up soon once I read a few more of your new posts. =)
It looks interesting to play. This game reminds me of playing arcade games back in the days.
i'm running vista ultimate and when i try to play the game full screen it boosts the game speed super fast. is there any way i can play it full screen without it happening?
Whenever I try to start SB_CORE.exe it just crashes and I get the error report window
I tried running it in japanese locale too and the same happened
same here
no idea why this happens
is there a way to contact the author?
Sorry if this has been commented, but Mio's counterattack is triggered by grazing the bullets. Some of the midbosses in stage 2 can be easily dealt with using the Graze Counter.
and, may I suggest the name for the score multiplication button "Amplify Counter/ Amplify Trigger"?
Seems the best way to use it is to hit the button once at the beginning of the stage and let it pile up as long as the mizugi keeps coming. Since the amount of renewing the counter (and increasing the multiplication factor) is limited (you're given 5 per stage, more are given instage, but not sure how), use it during bosses when the big red "!" mark is flashing. That way, the counter can be kept insanely high. Dying however, seem not to reduce it all the way back to 0, but divide it either by 2 or 4, depending.
I know it's a stupit question, but how can I play this game with my joypad?
It talks about "pad" versus "keyboard". I'm wondering what game pad they are using? What's the brand and model of the game pad? And where can I get it?
The game was completed.
http://www81.sakura.ne.jp/~morihama/game/swstgframe.html